So, I was playing Half Life 2 for the first time, and reached the point where you fight the revolution, and I had this one squad, 2 men, 2 women, 2 regulars and 2 medics. We managed to survive for a looong time, me and the 4 random folks. I eventually grew attached to them, and ended up naming The Female medic Joe (Why are you still on the front lines!?), the male one George (Oi, pass me a medpack!), The regular male Bob (Saved me from a headcrab), and the regular female Jane. I did my best to keep all 4 of them alive, when I saw that one of my squadmates died, I actually felt kinda sad.
Eventually, Jane died too, a few more people came and went, but the two medics continued to live on. They followed me as far as they possibly could, and, once we got past that point where we take down a generator with Alyx, and, as we were fleeing, I left through the wall. I looked back, and saw bob get shot in the back. I freaked out, as Joe and this new guy that was at the courtyard. Joe and the new guy then decided (Through some bug) to not follow me anymore. I let lose a goodbye to Jane, and moved foreword.
Now, everywhere I go to, I always spawn a female medic.
So, people of the escapist, who here ever grew attached to their mook/weakling allies in any game?
Eventually, Jane died too, a few more people came and went, but the two medics continued to live on. They followed me as far as they possibly could, and, once we got past that point where we take down a generator with Alyx, and, as we were fleeing, I left through the wall. I looked back, and saw bob get shot in the back. I freaked out, as Joe and this new guy that was at the courtyard. Joe and the new guy then decided (Through some bug) to not follow me anymore. I let lose a goodbye to Jane, and moved foreword.
Now, everywhere I go to, I always spawn a female medic.
So, people of the escapist, who here ever grew attached to their mook/weakling allies in any game?