I just started playing vampires the masquerade bloodlines (on the advice of someone here actually). Extremely difficult game to get into (poor graphics, clunky combat, EXTREMELY complicated skill system)but the dialogue and the intricate skill system (once you figure the damn thing out) eventually sucked me into it. take my advice: If you like RPGs and can stick with a difficult to get into one for a bit, play this game. As I was playing it last night, I realized I was more immersed in this game than I had been in any game for a long time. It is not without faults: bugs, spending 30 minutes trying to find some godamn building that is hidden in the most unintuitive alleyway imaginable, and losing progress makes you want to rip your face off. But I'm enjoying it more than any other game I've played in a long time.
The only RPGs I enjoyed this much were
Baldur's Gate I & II (my introduction to RPGS)
Fallout 2
fallout
KOTOR I & II
Planescape Torment
Assorted Final Fantasy Games
a bunch of JRPGs that I don't want to list because it would take forever. the point is I like SNES and PS JRPGs.
Morrowind (sort of. I still have nightmares of trying to find stuff in Morrowind through obtuse directions)
and probably a bunch of others I'm not thinking of right now.
The point is: modern RPGs have lost their way. What makes these games so much fun is a mixture of the compelling world, humor, great dialogue, memorable characters, massive number of skills and abilities that are fun to use, and the massive variety of ways you can solve problems.
Modern RPGs have lost this. I can't think of a single RPG that was released in the last 3 years or so that I enjoyed as much as I enjoy these older ones. Even through the crappy graphics, the poor combat, and the bugs I still find myself enjoying the older ones more.
Why do studios insist on making Action games with RPG elements and calling them RPGs when they have relatively linear storylines, crappy dialogue, and easily forgettable characters?
Why can we not have a REAL godamned sequal to KOTOR II? good combat is fine. in fact, good combat is awesome, but it shouldn't be the focus of an RPG. it should be there to drive the plot, force character development, and also an option that must be there just to be awesome.
I am sad. I really want more of these games. No other genre sucks me in like a good RPG.
The only RPGs I enjoyed this much were
Baldur's Gate I & II (my introduction to RPGS)
Fallout 2
fallout
KOTOR I & II
Planescape Torment
Assorted Final Fantasy Games
a bunch of JRPGs that I don't want to list because it would take forever. the point is I like SNES and PS JRPGs.
Morrowind (sort of. I still have nightmares of trying to find stuff in Morrowind through obtuse directions)
and probably a bunch of others I'm not thinking of right now.
The point is: modern RPGs have lost their way. What makes these games so much fun is a mixture of the compelling world, humor, great dialogue, memorable characters, massive number of skills and abilities that are fun to use, and the massive variety of ways you can solve problems.
Modern RPGs have lost this. I can't think of a single RPG that was released in the last 3 years or so that I enjoyed as much as I enjoy these older ones. Even through the crappy graphics, the poor combat, and the bugs I still find myself enjoying the older ones more.
Why do studios insist on making Action games with RPG elements and calling them RPGs when they have relatively linear storylines, crappy dialogue, and easily forgettable characters?
Why can we not have a REAL godamned sequal to KOTOR II? good combat is fine. in fact, good combat is awesome, but it shouldn't be the focus of an RPG. it should be there to drive the plot, force character development, and also an option that must be there just to be awesome.
I am sad. I really want more of these games. No other genre sucks me in like a good RPG.