I really, really want to enjoy Morrowind :( Tips?

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Rob Robson

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Feb 21, 2013
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endtherapture said:
WHY DO I WALK SO SLOW IN MORROWIND?
Movement speed scales with athleticism, so of course you'll be slow at early levels or there wouldn't be any progression to it.

Just make sure shift is always on. Use caps lock.

endtherapture said:
[he game just loads up to the point where music of the game is playing but doesn't go any further than a black screen/load screen.
Sounds like you are missing part of the DirectX library needed for the game. Not all DX8 and 9 packets come with Windows 7 or 8 anymore. The overhaul installer is supposed to direct you to the correct download page.
 

endtherapture

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Rob Robson said:
endtherapture said:
WHY DO I WALK SO SLOW IN MORROWIND?
Movement speed scales with athleticism, so of course you'll be slow at early levels or there wouldn't be any progression to it.

Just make sure shift is always on. Use caps lock.

endtherapture said:
[he game just loads up to the point where music of the game is playing but doesn't go any further than a black screen/load screen.
Sounds like you are missing part of the DirectX library needed for the game. Not all DX8 and 9 packets come with Windows 7 or 8 anymore. The overhaul installer is supposed to direct you to the correct download page.
I'm pretty sure I've done that, and remember I can actually start the game and play through a new game with no problem.
 

romxxii

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Feb 18, 2010
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Vkmies said:
Before I say anything, Morrowind is my favourite game of all time. Ever. That game changed me. So I might be biased, even though I am trying my best to not be.

Anyway. It might just not be your kind of a thing. You might not enjoy the stuff I do or be able to overlook the problems I can. I like the journal alright, and I love that there is no fast travel. I think it's amazing. But it's fair to disagree, and you might just disagree, making the game a hot pile of shit for you.

As for tips? Just give it time. Time time time. Start over a few times, learn what the skills do and how they work, learn the little quirks of the game. That game requires constant attention and time. Try to immerse yourself. Playing it in the "I am playing a video game"-sense will ruin a lot of the fun and really make the problems very obvious. If you can, get into the world, into the characters. Read dialog out loud, have a IRL notebook to scribble maps and notes on, roleplay. Morrowind might be the best game for that.
I gave the game about 7 hours before I finally gave up. That includes one restart very early in Seyda Neen. In seven hours, most RPGs would have given you enough progression to start feeling a difference. Morrowind? It felt like there was very little difference from my starting character, despite getting a few points in the relevant skills, and getting levelled gear. To put it into perspective, within seven hours I've usually levelled a Skyrim character to level 20, and my core concept is already starting to show.
 

Vkmies

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romxxii said:
Vkmies said:
Before I say anything, Morrowind is my favourite game of all time. Ever. That game changed me. So I might be biased, even though I am trying my best to not be.

Anyway. It might just not be your kind of a thing. You might not enjoy the stuff I do or be able to overlook the problems I can. I like the journal alright, and I love that there is no fast travel. I think it's amazing. But it's fair to disagree, and you might just disagree, making the game a hot pile of shit for you.

As for tips? Just give it time. Time time time. Start over a few times, learn what the skills do and how they work, learn the little quirks of the game. That game requires constant attention and time. Try to immerse yourself. Playing it in the "I am playing a video game"-sense will ruin a lot of the fun and really make the problems very obvious. If you can, get into the world, into the characters. Read dialog out loud, have a IRL notebook to scribble maps and notes on, roleplay. Morrowind might be the best game for that.
I gave the game about 7 hours before I finally gave up. That includes one restart very early in Seyda Neen. In seven hours, most RPGs would have given you enough progression to start feeling a difference. Morrowind? It felt like there was very little difference from my starting character, despite getting a few points in the relevant skills, and getting levelled gear. To put it into perspective, within seven hours I've usually levelled a Skyrim character to level 20, and my core concept is already starting to show.


Totally gotcha. I understand all the criticisms Morrowind faces, my favourite game or not. Morrowind, if you even ever end up getting into it, takes a long long long time to get into. Well, at least for me it did. It was one of the first fully 3D RPG's I had ever played so I probably spent well over 50 hours just screwing around, getting into the lore, trying different characters and playstyles, getting to know the game, before I started the character I ended up finishing the game with. For most that's a negative, as it probably should be. I view it as one of those charming features and main reasons why the game is so important to me. Not many modern games are like this important to me. But yes, looking at what I just wrote and thinking "What the fuck is wrong with this idiot, that sounds awful" is totally understandable and a natural reaction. Probably just means that you will not enjoy the game if you feel you have gotten enough of it in 7 hours, which is obviously also completely fine. I probably couldn't deal with getting to know a game for 50 hours nowadays either. I had more time on my hands 10 years ago.
 

romxxii

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Vkmies said:
You misunderstand; I'm not opposed to spending significant time with a game. I've logged 500 hours in Skyrim, more than 300 of that on just one character. I've played every single Mass Effect game at least 40 hours each, with 2 having about 3 full playthroughs. Every single open sandbox game I've bought nets a minimum of 20 hours of my time.

What's important to me is that after more than 5 hours, I should already start feeling some sort of progression with the game, the narrative, or my character's abilities. I didn't get that with Morrowind.
 

Vkmies

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romxxii said:
Vkmies said:
You misunderstand; I'm not opposed to spending significant time with a game. I've logged 500 hours in Skyrim, more than 300 of that on just one character. I've played every single Mass Effect game at least 40 hours each, with 2 having about 3 full playthroughs. Every single open sandbox game I've bought nets a minimum of 20 hours of my time.

What's important to me is that after more than 5 hours, I should already start feeling some sort of progression with the game, the narrative, or my character's abilities. I didn't get that with Morrowind.

Understandable reaction, I guess. I had a different experience, but that's what makes games great. The variety of differently paced, flowing and playing games is incredible and that's why we have grown into such a strong community.