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The Heik

King of the Nael
Oct 12, 2008
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Terramax said:
So, what's yours, past or recently?
Endless Space. I love the style, I love how you can personally customize your ships and fleets to give yourself an edge in combat, I love how the space battles are more than just two sides bashing each other over the head in a quick animation, and the UI is probably one of the best in the 4X genre.

That being said, the game is way too hard to play. I've played over a dozen matches of it and cannot get even close to beating it, and that's even after bumping the difficulty down to the level where "the enemy thinks the Maginot Line was a great idea". Whoever programmed that game's AI advantages needs to go back and rebuild it from scratch because the AI factions seem to have every advantage going for them even when it makes no sense at all. They ignore every negative happiness modifier, even if it would effectively be a mass depression that would otherwise bring their entire economy down to their knees. You could have twice the star systems and economy power as they do, yet they can still build 5 times the number of fleets as you canin a fraction of your time. Heck, I read the game's recommended play manual several times over and done everything I can to increase the efficiency regarding my race's specific win condition, and somehow other races beat me to the finish line by 50 turns or more.

It's frankly disheartening. I mean it's not like I'm inexperienced with 4X games. I've clocked in over 200 hours with Civ 5 and regularly win at it, yet I simply cannot make any headway with Endless Space. It makes me think that I wasted my money getting the game, because a no win situation is no fun at all.
 

Six Ways

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Apr 16, 2013
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Jurassic Park: Trespasser.

Great idea, almost uncontrollable. However - OH. MY. GOD. I just bought a Razer Hydra, and this game would be perfect for that.
 

latiasracer

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Jul 7, 2011
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Towns.


I Really like games like this, and it looked to be really good, but i just cant play it



My villagers just die, they wander into the the water and drown, they stand around in fields and just get killed. It's a shame really
 

The

New member
Jan 24, 2012
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Half Life. I only picked it up recently, and it just felt very strange to me, as if I've seen it already and don't want to bother with it. I may download Black Mesa in the future to see how that works for me.
 

Xarathox

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Feb 12, 2013
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torno said:
Mass Effect.
Be aware, I'm not saying it's bad, I'm just saying it doesn't click with me. Which is weird, because I like it's level of open-worldness, I love sci-fi, I hear it has a great story and I'm a sucker for good stories and I enjoy all those things in other games but in Mass Effect, with all those things thrown into one place, I don't know, I think there's something I'm not getting. I have tried twice to get through the first one and I just couldn't. I hear the second one is an improvement in every way but I need to start from the beginnings of franchises. Don't ask me why, I just do. Maybe I should go back and try again... AGAIN.
Heck, I got through Devil May Cry 2 with BOTH characters (another thing I HAD to do) just to get to the new DMC, I'm sure I could slog through Mass Effect.
It may help if you start thinking of Mass Effect as less "Sci-Fi" and more "Fantasy". Element Zero is basically what mana/magicka is in other prominent fantasy settings. It powers everything, from space ships to toothbrushes and everything in between.
 

Z of the Na'vi

Born with one kidney.
Apr 27, 2009
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This may seem like an odd choice, but I really wanted to enjoy the 2010 reboot(?) of Splatterhouse. It kind of fell off the face of the Earth, so maybe a picture of its box art will refresh your memory [http://upload.wikimedia.org/wikipedia/en/6/67/Splatterhouse.jpg]. It had all of the makings of a fun beat-em-up that I love to play, but I really just couldn't get the hang of it.

The difficulty curve was all over the place, and the constant, unskippable, long loading screens didn't do it much justice, either. Really, just a poorly executed game. A real pity, if you ask me.

[sub]The voice of the mask was cool, though.[/sub]
 

Sabitsuki

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Apr 20, 2013
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Scott Rothman said:
I've been really excited for Atlus's Dragon Crown for quite a bit now. Then I saw gameplay footage of the Sorceress.


Like, come on. Did they really think this was going to fly without pissing people off. I was so excited for this game, why do you have to go and make the character models so impossibly proportioned and SO sexualized. I want to like you. Don't make me hate you.
Is this a bad time to bring up the Amazon as well?

I share these feelings. It is really disappointing. I greatly enjoy George Kamitani's artwork. Certainly there has always been a level of sex appeal to his female characters, some worse than others (Velvet, looking at you), but never really felt put-off by them until this game.
At least the Elf is cute and seems to have avoided having her breasts or lower body warped into some sort of tumorous monstrosity.
 

thejackyl

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Apr 16, 2008
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Mass Effect: I'm not really sure what did it in for me. It was probably the lackluster combat. Maybe it was issues I had with the fact that I couldn't complete a single optional mission because I didn't have enough Paragon or Renegade points(Which btw, the first set of optional missions shouldn't require you to have the same rank that you'll have about half-way through the game).

Dead Rising: Open world/Sandbox game about killing zombies in creative ways? Awesome! Time limit? Okay..., A forced timer for the campaign? That's odd, but okay... Optional missions, also on the same timer? *grumble grumble* Not enough time to finish all the missions in one playthrough.... No way to advance time if I DO manage to complete all available missions (apart from waiting, and killing zombies CAN get boring)... DR2 improved on it a bit, but not enough for me to finish it.

Metroid Prime(1 and 2): This is retrospective, and I no longer dislike the series (except Corruption, due to controls and a certain puzzle a third through the game... if I remember correctly). As a kid without the internet, I had to rely on strategy guides if I wanted to beat a game bad enough. I had guides for both games. BOTH guides walked you through up to the final three bosses. Anyways, after you get so far in the game you are given a scavenger hunt to find 12 "keys" hidden throughout the world. And BOTH guides basically said: "There are 12 keys, good luck because we aren't telling you where they are". And to make matters worse the guides kept teasing me because they DID show the final bosses.

Assassin's Creed: Tried the first one, and I got to the point where you are given three targets to take out in any order. I stopped playing. The game just felt boring to me.
 

PoolCleaningRobot

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Mar 18, 2012
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The original Fallout games. I loved fallout 3 and I only heard good things about 1 and 2 so I bought a steam bundle with those games and Fallout tactics, and I just can't play them. I started Fallout 1 and was kind of annoyed with the time limit but whatever so I walked around the desert and suddenly I used up a bunch of my days. Crap. Restart. I went to the first town, then went to that vault or something and needed rope but had no idea where to get the rope and I just quit. The combat and gameplay just wasn't fun and the stress of a time limit was stupid. I tried tactics and 2 and even though they didn't have the time limit, I just wasn't enjoying them. I get that they might get better after playing for a while but I'm just too impatient. I'll have to give another go when I have more time
 

PoolCleaningRobot

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Mar 18, 2012
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thejackyl said:
Metroid Prime(1 and 2): This is retrospective, and I no longer dislike the series (except Corruption, due to controls and a certain puzzle a third through the game... if I remember correctly). As a kid without the internet, I had to rely on strategy guides if I wanted to beat a game bad enough. I had guides for both games. BOTH guides walked you through up to the final three bosses. Anyways, after you get so far in the game you are given a scavenger hunt to find 12 "keys" hidden throughout the world. And BOTH guides basically said: "There are 12 keys, good luck because we aren't telling you where they are". And to make matters worse the guides kept teasing me because they DID show the final bosses.
I can't believe I forgot the pain of being Internetless. It makes me shutter to think there was a time when I had to go to the library to get video game help. Those "find the 12 pieces of shit" things were completely flow breaking in retrospect. I managed to find them in Prime 1 without a guide I think, but I think I was lucky enough to print a game faqs guide for Prime 2. I can't believe offical guides where written by such duches. The keys would have been the only reason to own one
 

Dirty Hipsters

This is how we praise the sun!
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Metal Gear Rising. I wanted to like it, I really really did, but I just couldn't. I really enjoyed the core gameplay, but I hated the "ninja run" that Raiden did, and that completely destroyed much of the fun I had playing the game. Not only that but most of the enemies really felt out of place in a hack and slash, and the story was terrible. Raiden also just isn't interesting as a character. I've also never liked the Metal Gear franchise as a whole, and didn't care about any of the lore while playing the game (I just wanted a good hack and slash!), and I feel like if the combat system from this game had been put into a different game, with a different setting and different enemies the entire game would have been better.

Having said that, I REALLY like the Jetstream Sam DLC for this game. Sam plays much better than Raiden (no fucking Ninja Run), and he's just a much more fun and interesting character as a whole. It doesn't fix the fact that the game still takes place in the Metal Gear universe, but at least his story isn't as ridiculously stupid as Raiden's.
 

Busard

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Nov 17, 2009
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Tomb Raider, or just Uncharted 3.5 Electric Boogaloo

There's a lot of effort put behind it, and a good effort to try and characterise Lara in a more human way.

But these effort are just washed away by boring borrowed gameplay, the whole "cinematic" feel that modern AAA games love to staple themselves with and the just over the top killing that lara exposes with her gears of war'esque finsh. How the HELL am I suppose to take your narrative seriously, game ?

It's just yet another TPS
 
Aug 1, 2010
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Batman: Arkham City.

I absolutely LOVED the first game. I was more excited for City than any other game at the time. I bought it with 1 day shipping, I did all kinds of extra schoolwork so I could skip class the few days after it would come, I went out and bought chips and Redbull and other provisions to last me 3 days and with that, I started it up

And I fucking hated it. Beat it in 2 days, traded it back to Gamestop on the 3rd.

I still don't really know WHY I hated it. Everyone else in the world thought it was amazing.

I think my biggest problem was the villians. Batman is ALL about the villains and the guy we fight for half the damn game is The Penguin, some fat mobster with a monocle. Just dull. Furthermore, the big impending bad guy is some fucking psychologist with an ugly beard. I know Strange is supposed to be really scary, but I just thought he was uninteresting.

Freeze and Ivy were awesome, but we hardly even saw them. I also got really fucking mad when I found out I had to run around doing annoying as fuck puzzles in order to do the most interesting parts of the game, the Riddler missions.

Another large problem was that since I don't know the comic, I had no idea who this "Ra's Al Ghul" **** was and cared even less about his daughter.

By the time the game got around to the big twist with the Joker and the fight with Clayface, I just couldn't care less.

I also felt like Batman's goody-two-shoes, non-lethal at any cost shit was really played up. After a while, it really started grating on me. By the end I was screaming for him to just fucking kill something. In Asylum, I thought they handled it much better since it DOESN'T help him. His adherence to being non-lethal prevents him from stopping the Joker and ends up getting people killed. In City, it seems to always work out for him all the time.

[spoiler/]And then at the end, when Strange starts obliterating the city, the game tells me to go SAVE the fuckers who have just spent the last 20 hours trying to punch me in the dick. Fuck that.[/spoiler]

I wanted to like it all SO fucking much, but I just can't. If you're one of the everyone-but-me who liked, I really envy you.

Hopefully Arkham Origins will be better.

PoolCleaningRobot said:
The original Fallout games. I loved fallout 3 and I only heard good things about 1 and 2 so I bought a steam bundle with those games and Fallout tactics, and I just can't play them. I started Fallout 1 and was kind of annoyed with the time limit but whatever so I walked around the desert and suddenly I used up a bunch of my days. Crap. Restart. I went to the first town, then went to that vault or something and needed rope but had no idea where to get the rope and I just quit. The combat and gameplay just wasn't fun and the stress of a time limit was stupid. I tried tactics and 2 and even though they didn't have the time limit, I just wasn't enjoying them. I get that they might get better after playing for a while but I'm just too impatient. I'll have to give another go when I have more time
Having just beaten Fallout 1 after getting it from GoG, I can help a bit: Once you get to the third town, you can increase the time limit by 100 days.

After that, all you have to do is go to Necropolis for the water chip and the time limit disappears.

If you don't like the combat, you probably don't want to go back anyway, but I figured I'd let you know anyway.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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Capitano Segnaposto said:
Otherwise...MGS HD. Particularly MGS3. The controls were SO BAD! That boss fight with The Fear just make me ragequit the game entirely. You have to hold like two aim buttons, a fire button and hit a small, fast moving, INVISIBLE target. Fuck that.

MGS2 was just a trainwreck all round. Don't even get me started on that travesty of a "game"

Oh yeah, the controls were perfectly fine for stealth. It's when they decide to do things the controls just can't handle is when it becomes an absolute mess. The Fear, man. THE FEAR!
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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Bioshock for me.

I love the setting, it's really well made, it looks beautiful, I love how the weapons look, I haven't gotten far enough to say much about the story, but I like what I have seen. The weapons are pretty cool in terms of how they work, the plasmids are awesome. I can't actually find anything I don't like or love about the game, but for some reason I don't like it.
 

Silvanus

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Jan 15, 2013
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I wanted to love Limbo after loving Braid so much.


But, not so much. It expects, nay, relies on you to die countless times. I understand, it's because you're in Limbo, artyartywankwankmetameta, but when the only feeling it elicits is frustration, I have to question the concept.
 

Dominic Crossman

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Apr 15, 2013
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MGS4, I have tried on 4 seprate occasions to get into it and I just hate it everytime. I just don't understand the appeal. Got a bit pass where u get the face camo just so u know where I lost all faith.
 

TheNaut131

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Jul 6, 2011
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Zhukov said:
Does anyone else find that a lot of the posts in this thread come off as rather... mean spirited?

And now I've said that, I guess I can't ***** about that one game for fear of being a hypocrit.

Suffice to say, I think your favourite game is a worthless piece of shit and I resent you for liking it. So there.
Well, we're talking about games we want to like and of course the reasons they don't exactly click with us won't exactly put a smile on our faces.

It's not anyone's fault that a game they don't exactly love happens to be someone else's favorite.
 

rodneyy

humm odd
Sep 10, 2008
175
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for me it would be dawn of war 2. i was fine with the first one and when there was a catalog sale on steam i thought why not give the second one a try they say its a bit different but lets see.

at first it was ok but then after a wile it seemed to end up as move forward maybe to cover maybe not and stand there untill your bolters have finished killing stuff. maybe the odd jump ahead if you have assult marines but that was about it. then just do it all over again, if you get killed fall back to the last drop point and wait for reinforcements and try again. i slogged through it just to see what happens at the end but took no enjoyment from it
 
Apr 28, 2008
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Lately I've been finding it harder and harder to enjoy older RPG's. They're just so god damn poorly paced, have totally obtuse UI design, and tedious, at best, gameplay. I know I liked them when I was a kid, but now? It's a struggle to get through them.

For those curious, the game's I'm talking about are Morrowind, Daggerfall, Fallout, and Baldur's Gate. I did love these games, I still love these games, but god damn do they try my patience. And people say older games were better... Story-wise, probably. Mechanic-wise, HELL no. Hopefully Wasteland 2, Project Eternity, and the new Torment don't inherit the problems from RPG's of old. That'd suck. I'd love to play an old-style RPG that was paced well, has a good UI, and is decently fun to play.