Jacco said:
Even all of the game modes are locked until you get to level 20, which for someone like me is about 6 hours of crap.
Wow you are impatient. Only six hours to level 20 levels, most leveling games take three usually a good deal more hours to get that far in levels.
They are both shooters but granted they are of course different from each other, but look at Halo Reach. There are fifty ranks and it has actually been determined that with the daily credit earning limit of 120,000, if a person played everyday, only taking time out to eat and get minimal sleep, it would take that person six months to reach the 50th rank.
There is a piece of armor I want that costs 275,000 credits, that alone would take me around 6 hours or more over three days to get. Of course the armor is purely for show like all the credit purchases in Reach, but it is awesome customization of look.
Gameplay-wise, what I get is useless, don't get me started on the crap I had to deal with getting the rank of General, so far(which for me took more than a year). And I still love the game.
Though I don't agree on your stance on camping. I don't care what the situation, since it is done by military in real life, it is perfectly legal. If I get a greater advantage of winning with a shotgun by camping near a corridor that people frequently pass, I'm going to do it.
Jacco said:
Edit: Three things I forgot to include:
1. the team making system sucks. I ALWAYS end up on the team of misfits when it puts all of the clans and parties together on the other teams so they can work together perfectly.
2. the spawn system sucks. waiting fifteen seconds to spawn right in the middle of a firefight only to get killed instantly is not fun. At all.
1.) Why shouldn't it put clans and parties together. That is the whole point of having clans and parties, so that the people in them can have fun playing together and working as a team. As long as their is room for the whole party, the whole party will be put on on team.
It works the same with Halo, and I would be pissed if I grouped up with three other friends and got into a team match but the game split us up on different teams, that negates the point of parting up to play a team game, if we wanted to kill each other, we would have just played a custom game or went into the free for all game.
I have been split up once when my friends wanted to play a 3vs3vs3vs3 game and I was the odd man out and got stuck on a team with team killing ass that kept sabotaging us because the voting picked a game type he didn't want to play. Yeah, it sucked, but shit happens. Some times you get stuck with a bad team.
2.) I haven't played a shooter where that didn't happen with spawn points. I've had it happen on some of the biggest maps in games. Sometimes there are battles at all spawn points, so what is the game suppose to do, not spawn you until there is a safe location?
I was in a Halo Swat match the other day and for the first two minutes, I would spawn up and die or take five steps and die. Again, shit happens.
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You seem like a person that wants everything unlock and available the moment you put the game disk in. Many shooters in the distant past did that, and you know, that is probably why I never really liked them back then. With a game set up like that, I could experience it all in around 6 hours and then I would be bored of of it. Other than winning there would be no sense of achievement.
I hate games that don't make me feel like I've actually done something. Getting the rank of General in Reach would have been far far far less fun and satisfying if it had only take a day or two than a year and a month.
I haven't played MW3, but from the way you describe it, it sounds like a cakewalk compared to other leveling games and shooters I have played. I've never played a leveling and rewards system type of game that reaped anything substantial in the first 6 hours.
So be happy with your easy quick game, because 6 hours to get 20 levels, that is not level grind(In Reach took me almost a month of playing almost every day to get from Colonel grade 3 to General[5 ranks], and even when I first started playing the game so long ago, it took a couple weeks to go from Recruit to Warrant Officer[7 ranks], probably about 15 hours of or more play time over those couple of weeks).
Sorry for the rant, but I'm just trying to give you some perspective.