I still don't like always online for single player...

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Noisy Lurker
Legacy
Jul 16, 2008
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Kameburger said:
Elijin said:
Kameburger said:
I really hate Blizzard right now for making me pay money for this trash.
This is where you lost me!

Lets say that you are such a diablo junkie that you totally had to have this (ridiculous, but its the only time this approaches 'making you pay money for it')....well, in that case, this game is pretty old and well known of its online only status. Furthermore, there are 4 different platforms of this game which dont run always online.

I mean dont get me wrong, the always online is balls, and really hurts the experience. Especially if you have the audacity to not live in America. But no one made you pay money for this. You chose to, and it didnt work out. Bummer. Though the fact you're going back to it means maybe not that big of a bummer. I mean in the midst of all this, you're going back for another hit. Obviously something in the mix did something right, since your experience was overall negative, and you're still going back for another chug.
your right they didn't make me pay for it. I miss spoke, I dislike my self for making the decision based on my company loyalty and I am regretting that and i subconsciously projected that onto them. Your right it's my fault. I bought this ages ago, got the sudden urge to try it again and was immediately greeted with a terrible experience right out the gate.. While I maintain that they have some responsibility for the quality of my experience, they did force me to have that experience. I still resent that I paid money and had a shit time. They made that shit time, but yes they didn't hold a gun to my head. So yes I'm sorry you made that one valid point.

As a side note I played it the first time got pissed off and stopped after 2 days. Maybe 4 hours total. I spent 60 dollars and upon hearing good news I decided to give it another shot because I had after all spent 60 damn dollars on this game. I played for 10 minutes remembered why I left and I repeated that decision. That happened between the time I posted in this thread.

Am I complaining yes, but whatever people are going to continue to give blizzard money to produce this kind of poor quality consumer despising nonsense. I don't want to be counted among those who support it and since they already have my money I can't think of a better way. Plus I needed some catharsis and I couldn't count on the game to finish it.
Alternate response:

Path of Exile didn't make me pay money for it.
 

DirgeNovak

I'm anticipating DmC. Flame me.
Jul 23, 2008
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Maze1125 said:
shrekfan246 said:
Uh...

That seems less like an issue with Blizzard's online and more like an issue with video game support for Macs. So, congratulations, you've discovered that gaming on a Mac is not optimal?
No, this is an issue with the game being always online.

Do you know what happens to an offline game if a patch results in a game failing to work on your OS? You just don't download the patch and carry one playing as you always have.

Do you know what happens to an always online game if a patch results in a game failing to work on your OS? You're fucked.
Very much this. Removing support for an OS that was previously supported (or changing system requirements in any other way) is a profoundly dickish move, and Blizzard should be fucking ashamed of themselves. If I had bought the PC version of D3 and was in the same situation as TC, I'd be sending some very sternly written e-mails right now.
 

Neverhoodian

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Apr 2, 2008
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I think some folks are missing the point the OP is trying to make. He's not complaining that he didn't know about Diablo 3's always online status, he's complaining that said status is going to render the game unplayable for him for no good reason, and there's nothing he can do to stop it (if it had an offline function, he could just choose not to download the update). That, my friends, is some bullshit right there.

If it's any consolation, you can get Torchlight II for a pretty reasonable price now if you haven't tried it yet (Steam holiday sales are just around the corner).
 

Fieldy409_v1legacy

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Oct 9, 2008
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Vendor-Lazarus said:
Sorry for double-posting.

Fieldy409 said:
Its funny because the pirates are probably having the time of their lives playing a version of Diablo 3 stripped of always online DRM. I dont think a pirate can play online but thats a small tradeoff in this case for a lot less bullshit. DRM just gives the pirates a better product to offer its crazy.
I've actually yet to see a pirated version out there.
It will come, no doubt about it, look at Wow. It took some time though.
Really? Thats surprising to me! Id have thought it just would take a month or less to beat the drm.
 

Supernova1138

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Oct 24, 2011
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Fieldy409 said:
Vendor-Lazarus said:
Sorry for double-posting.

Fieldy409 said:
Its funny because the pirates are probably having the time of their lives playing a version of Diablo 3 stripped of always online DRM. I dont think a pirate can play online but thats a small tradeoff in this case for a lot less bullshit. DRM just gives the pirates a better product to offer its crazy.
I've actually yet to see a pirated version out there.
It will come, no doubt about it, look at Wow. It took some time though.
Really? Thats surprising to me! Id have thought it just would take a month or less to beat the drm.
The problem the pirates are having is it isn't really DRM they are up against, it's the fact that half the damn game is run on Blizzard's Servers, and it's pretty much impossible to run the game without a connection to said servers as a result. Diablo III is designed like an MMO in that respect, and there won't be a pirated version of it until someone can reverse engineer Blizzard's server code and put up an unofficial server for the game. I wouldn't be surprised if there is a pirated version of the console version of the game, as that version isn't reliant on Blizzard's servers just to process where all the enemies are and what actions they will take.
 

Kameburger

Turtle king
Apr 7, 2012
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Supernova1138 said:
Fieldy409 said:
Vendor-Lazarus said:
Sorry for double-posting.

Fieldy409 said:
Its funny because the pirates are probably having the time of their lives playing a version of Diablo 3 stripped of always online DRM. I dont think a pirate can play online but thats a small tradeoff in this case for a lot less bullshit. DRM just gives the pirates a better product to offer its crazy.
I've actually yet to see a pirated version out there.
It will come, no doubt about it, look at Wow. It took some time though.
Really? Thats surprising to me! Id have thought it just would take a month or less to beat the drm.
The problem the pirates are having is it isn't really DRM they are up against, it's the fact that half the damn game is run on Blizzard's Servers, and it's pretty much impossible to run the game without a connection to said servers as a result. Diablo III is designed like an MMO in that respect, and there won't be a pirated version of it until someone can reverse engineer Blizzard's server code and put up an unofficial server for the game. I wouldn't be surprised if there is a pirated version of the console version of the game, as that version isn't reliant on Blizzard's servers just to process where all the enemies are and what actions they will take.
I've heard this mentioned a lot specifically when the game first came out, but I've started to grow quite skeptical mainly because the release of a console version should still have the same requirement if this was the case shouldn't it? I mean playing the game, it would seem that the online assets were really only vital when interacting with other players and the real money auction house at the time. It would make sense that if you wanted to have a real money auction house than you wanted a much tighter control over what assets are produced how and when. But since the auction house has been removed there is little I can see that makes the always online component necessary especially for single player. I mean lets just be honest here. The game as a whole is not so different from its predecessor to justify such a large shift in online connectivity. I just don't see this kind of impact happening unless they wanted it there, and I don't see any functionality added by the online requirement that does anything for me as opposed to them.
 

TonySSS

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Nov 24, 2014
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Sometimes I play online game for a single player when I want to be left alone, and just clear what's on my mind for a moment. But I like those interactive game genres more, because you sort of hanging out with your friends and seek an adventure. It can be so fun if you have selected an awesome game.

I'm recently playing Fantasy of Elements. I thought matching game are somewhat are somewhat boring, but this one combines other elements like card collection and social connection, so, not bad. :)

http://www.pocketriver.com/Tpl/Public/Image/icon/foe-icon.png
 

Aeshi

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Dec 22, 2009
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Neverhoodian said:
I think some folks are missing the point the OP is trying to make. He's not complaining that he didn't know about Diablo 3's always online status, he's complaining that said status is going to render the game unplayable for him for no good reason, and there's nothing he can do to stop it.
He could just take the 5-10 minutes needed to download & install the completely free OSX 9.5, which would let him continue to run the game just fine.

Just, uh, throwing that possibility out there!
 

Rack

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Jan 18, 2008
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If you don't let yourself get het up about everything Diablo III is an extremely good dungeon crawler, probably the best in the genre. The downside is it being online only is very occasionally slightly inconvenient. So long as your own internet is stable as a practical downside it's nowhere near as bad as the way Human Revolution makes you watch half a dozen logos before it loads each time.

Now if you don't have good Internet or you want to stand up for others who don't by all means continue, but you shouldn't have been surprised to be in a vanishingly small minority. Practicality always wins out in these matters.

Oh and OP update your damn OS, take a deep breath and if you can try again. I have no idea what you possibly could have expected to change in the first 10 minutes, but if your problem wasn't in the loot system, the auction house, the difficulty level, character balance, the number of interesting builds, the slow start or the replayability at endgame (none of which you'd be able to see at all in 10 minutes) then Diablo III might not have fixed your particular personal irritation.