I think Fallout 3 will stay my favorite over 4: Immersion and protagonists.

Recommended Videos

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Radoh said:
What's actually funny is that despite you claiming that literally everything is objectively wrong you don't seem to care to point out any of that claim, and then say that there's a phantom audience that backs up your claims here who also call out this "idiocy" yet also that you don't back that up at all.

Wait no that's not really that funny. Nor is the reverse that funny, so I'm not entirely sure why you make the claim that it is.

In fact how can you even make the claim that "Then later we got through a village of children who fdso gah frrzlmpr blaaa huygggnl asdf;lj" is somehow objectively false? That isn't even a language you can't make that claim.
I didn't because its been done so many times it has gotten boring, but if you really want me to.

-Your dad kills himself to stop a group of genocidal madmen from using his machine to commit genocide, not because they were trying to fix it.
-The water purifier has every reason to exist as the Fallout universe is based on the 1950's scifi B-movie depictions of radiation, which always showed it lasting forever.
-The purifier has every reason to release radiation, as its job is to remove radiation from the water, and it thus has to store all those radioactive particles somewhere. James just rerouted it into the main control room to try to kill Autumn, and prevent his machine from being used to commit genocide.
-Autumn had every reason to be there as the purifier was The Enclave's primary target, and he would logically be there to oversee its capture and occupation.
-Little Lamplight
A. Is a Mad Max reference. Something the series is founded on.
B. Works because kids can have kids as young as 14, and they take in orphans as seen in the THOSE! quest.
-The GECK couldn't be put to better use, both Braun, the guy who made it in the first place, and James tell you its unstable, and this is shown if you try to activate it while in Vault 87. All it does it end up exploding.
-Autumn has every reason to be alive as we can see him inject himself with some form of rad-x/radaway, and the BoS tells us The Enclave has far superior anti-radiation gear then anyone else.
-It was actually a pulse grenade, not a flash grenade, and yes, it could have worked, as power armor is vulnerable to EMPs, and an EMP can disrupt the human central nervous system.
-Autumn has every ability to reach Vault 87, as, again, The Enclave has far better anti-radiation gear then anyone else. He literally walked in the front door.
-Autumn has every reason to stop you from fixing the machine yourself, as you could use the change to alter the machine in a way that counters his plans.
-The code for the purifier does matter, as putting in the false code triggers the same fail safe James activated, releasing radiation into the main chamber, killing anyone in it. Autumn wants the code so his men don't have to die.
-We have every reason to not give Autumn the code, given that he has very obvious sinister intentions for the machine, and is responsible for your dad's death.
-Eden set us free to enact his plan which benefited all pure humans in the wasteland by killing off all the mutant animals that plague the world and make rebuilding difficult.
-At the final battle, everyone has a different goal
A. Eden wants to use the machine as a weapon of Genocide
B. Autumn wants to use it to create a new Enclave led nation alongside the mutant humans of the wastes
C. Lyon's wants to use it as a PR tool to get people to join his dying order.
-Due to this, we fight one small battle between less then 500 people on both sides, along with one robot.
-Autumn may give up his life to stop us form taking the machine from him and using it in a way that prevents him form starting the Enclave led nation he wants, or he could walk away depending on if you speech check him.
-Its never made clear that the Enclave were sabotaging the machine, Madison Li only speculates they may have.
-The machine has every reason to explode given that pressure is building up in the pipes, and pipes do explode once enough pressure is put in them.
-The radiation was actually lethal, this is evidenced by the fact you die from it.
-Fawkes has no reason to go into the machine as it doesn't benefit him either way, especially not in the FEV is inserted. Also, Fawkes is established beforehand to be a Zen Buddhist, so his quip about destiny is literally because its part of his religion.
-Charon equally has nothing to benefit, and possibly everything to lose, from going into the machine, and thus, has equally no reason to want to do it.


Happy now?
 

ThreeName

New member
May 8, 2013
459
0
0
Sansha said:
In Fallout 3, you're with your character from literal birth, and then dictate the course of several important events from their growing up, events and situations that determine the kind of person they'll become.
No other RPG has this. Every other RPG shoves you into the head of their protagonist, and you sort of take over from their own consciousness. It's never felt to me like you are that person; you merely become their pilot and wheel 'em around the game world.
Which was awful. I'm not Fallout 1 or 2 fan, and I'd level the same criticism at them I do at 3 - Fuck vaults. I'd rather be "shoved into the head" of a blank slate whose backstory I can make up rather then being forced into some bullshit family in some bullshit location with some bullshit "birthright".

New Vegas in infinitely stronger because "Courier" is a job description that could apply to almost anyone at any point, whether its a career or between jobs or or making some extra caps on the side.

But, beyond the excellent character creation, the immersion continues.
In the Capital Wasteland, the Wanderer is an important piece on the board simply via birth and association with James and his colleagues, not some prophecy, McGuffin, or - like in NV - everyone else being completely stagnant.
Holy shit, people actually saw this as a positive? I can't believe it. The main storyline of 3 was just so goddamn terrible, all the "follow ur dadz dreams lol" stuff made me want to just gouge my eyes out. I'll take a MacGuffin over family ties and forced affection for some **** I don't care about any day.

The one thing I will always concede is that it is nice that at the start of Fallout 3 you can go anywhere compared to New Vegas. It's just a shame everywhere in Fallout 3 is terrible (okay that's a lie; the Dunwich Building and Oasis were pretty good).
 

Radoh

Bans for the Ban God~
Jun 10, 2010
1,456
0
0
SajuukKhar said:
I didn't because its been done so many times it has gotten boring, but if you really want me to.

Snip

Happy now?
Well no of course I'm not happy, why would this make me happy? The only thing I cared about here was how you claimed that
Then later we got through a village of children who fdso gah frrzlmpr blaaa huygggnl asdf;lj
could somehow be objectively wrong and you didn't even bother answering that. All you did was use a bunch of your time to rebuttal literally everything but the one thing I actually cared about which in turn forced me to do the same, simply wasting both of our lives on a thing I half-assedly put into my post after-the-fact because I like the joke that is the story.
-Colonel Autumn was not trying to genocide anything that was President Eden and they are shown multiple times going through in-fighting to the point when President Eden needed you to deliver the FEV that Autumn wouldn't use.
-What? That 1950 movies showed radiation existing forever somehow denotes the water purifier existing? Or is it that 1950's show water purifiers existing forever?
-So we are ignoring then that the purifier doesn't work as James is quick to say repeatedly? And rather than purifying it it's somehow sucking all waters in and then pulling out the bad stuff?
-Okay so the Enclave that sticks to themselves and are actually nowhere to be found in the wastes exploring anything somehow found out about the rinky dink operations of a bunch of people sitting on a boat?
-Little Lamplight, regardless of being a reference or not makes no sense since the GROWN ADULT SLAVERS are somehow INCAPABLE of taking down a CHILD SETTLEMENT that is somehow self-sustaining despite there being a grand total of one orphan being sent there one time. Just because it's a reference doesn't mean it makes sense within the universe, why not just put the MW2 Airport level in a Fallout game, it would fit just as well.
-So they have a magic injection that stops super radiation poisoning and successfully survives being trapped in a room with no exits as the lock on that door is tied to apparently God himself and cannot be opened at all. So not only does this injection save his life from certain death and keep him immune to all the effects of radiation forever he's able to in some way escape the room but does so easily. And this magical injection is in the hands of the enclave and only the enclave and despite the fact that you murder hundreds of them none of them have this magical cure and the only person to have it in the universe is Colonel Autumn who decided to bring it with him today for reasons. For someone as concerned about radiation that he brings the only injector with him why then does he go there with naked skin instead of donning some kind of Radiation Suit?
-So pulse grenades can effect the human central nervous system but actually don't within the game as it doesn't and can't hurt humans or mole rats or any other organic creature in the game save for you? Well if I throw a pulse grenade and it bounces back at me why then does this not also have the same effect as Colonel Autumn's magic grenade?
-So then he once again deigns to rely entirely on the magic pill that stops all radiation forever instead of wearing any kind of protection at all? And if they have more than just the one dose of this is there any reason why they should be screwing around with a water filter in the first place? Would this just not be a lot easier to Radiation poison all settlements that are not their's? Oh right, because for all the Enclave's amazing anti-radiation measures the best they can do is fail at bringing a water purification system online. So they know exactly how to prevent any and all kinds of radiation to the point where they will gladly walk in through a mile of the most toxic land possible almost completely naked but for some reason no little enough about radiation to actually cleanse it from the waters.
-Why would anyone ever program a device that cleans water of radiation to immediately flood the chamber with radiation if someone enters the keys in wrong? Oops your finger slipped, time for at least two people to die because of your foolishness.
-Your dad's death was not caused by Autumn, your dad died because he killed himself as a middle finger to the Enclave. While I will not deny that killing yourself just to spite someone is hard core, you trying to blame the man that he was spiting for his death is not reasonable.
-Except that Autumn's plan is not hinging on the water at all, because if his plan was to raise an army for a New Enclave then it would greatly benefit him to not activate the device at all, since "hey we are the guys that have the fresh water, and you can't get that anywhere else, join us and don't drink poison anymore!" And Lyons wants it as a PR tool? I'm pretty sure the fact that he's leading an order that looks out for the people is probably the major reason why he wants this on, because you know, it helps people. Like his order is dedicated to.
-I assume these numbers are trying to combat the "massive war" statement? The fact that this is the single largest grouping of enemies vs. allies in the entire game lead by a giant death robot constitutes a "massive war", especially considering the total population of Washington DC is close to maybe 1000 people total?
-Right, and him dying would likely run counter-intuitive to his plan of starting that New Enclave, so naturally he decided to go into battle wearing what amounts to a T-shirt and Jeans instead of the most advanced combat armor that exists in this universe which he has easy access to.
-So you are saying that your claim of everything being objectively false is you speculation that subjectively it could be wrong, since you are going for a single interpretation of the events instead of what the game tells you.
-So pressure is building and has been building since your dad set it off, which would have been days ago, minimum. So these pipes are strong enough to last days but not enough to take anymore, those are absurdly specific specifications for the bursting power of these pipes. And why exactly is the pressure building again? Someone turned on the suck but never thought to turn it off? No settings to keep it from doing this? No safety precautions from the people who did small enough test trials to make a single glass of clean drinking water?
-Despite that when you go into the room it clearly is not, since you have a built-in geiger counter which shows less radiation on you than there was in and around the area of Vault 87 and was in fact less than most places that has radiation in the entire game. Showing that you can last for several minutes with no real issue even presenting itself but by pressing a couple buttons "oh man now all of a sudden +10 rads is super dangerous guys oh wow how could you even handle living at +400 rads the whole game so you have infinitely regenerating limbs because perks let you do that.
-So the kind-hearted Super Mutant that sought you out to try and help you escape captivity because he genuinely felt bad that they captured you, the nice person that freed him, but is now willing to let you kill yourself instead because Destiny is Destiny I guess.
-Charon's whole character is that he does whatever the contract holder says at any time because he's mind fucked so hard that he literally cannot disobey, and just now decides that free will is pretty cool, and yeah screw that guy, I'm not following his order now because.
 

Chaos Isaac

New member
Jun 27, 2013
609
0
0
Eh. I don't really need/want to win this. Not that it's winnable, it's a difference of opinions. But honestly, I do think Fallout has a better atmosphere. Sure, a lot of it is static, and the story on average isn't the greatest, but that's not where it lies in it for me. Fallout's greatest thing, at least for 3, was wandering the wasteland, running into people, new places, and random events that added to the experience. Like, wandering into some random building, and walking around for two floors until I randomly hit a nest of Feral Ghouls. It's fun, and immersive.

Meanwhile, Metro is kinda a set world, with it's one path it wants you to take, with no deviation. Have fun running through a frantic chase with a kajillion bullets being shot at you? Man people like to waste all this ammo, and not hit me. Or the like how in Last Light you can't get away from the Bear, even though there's no real reason you have to stop and fight it. And then the game wants you to protect it just after it tried to kill you. That just rips me out of the immersion. It's forced and scripted and kinda obnoxious. And then you spend so much time doing the same routine on it until it runs away, it's just... not good. And again, it's more the game ripping me out of immersion then the story. Though the villains are so cartoony to me I chuckle.

If you're one of the people who made it, why are you talking opposite of it?

My problem if I can't remember it? (But you can?) Hah. Alright, but you said some guy and that doesn't narrow it down. I assumed you meant Pavel, but you didn't make mention of that, so I guess not that guy. Unless we were talking about 2033, when i'm with Khan?

Matter of fact, I am from the U.S.A. though, surprisingly enough I am a pacifist. But that doesn't mean i'm frothing with mercy, and I am personally not kind on mass murderers. I mean, it's not like in Mass Effect where you sacrifice 300,000 batarians for the rest of the universe. It's just an asshole shitting on everyone's day. So. Yeah, he should die. Pavel at least expressed regret, and didn't seem okay with it all, even if he went along with it.

But speaking of morality. Let's look at the game's idea of morality. Because I can get judged before I meet the kid, so, there is some magic power watching me all the time judging me. Even without that though, paying a woman for doing her job, even in a town that's all strippers and stuff, is bad. Or evil, whichever you want to quantify it, but in the end, it's another tick towards letting D6 explode and Artyom to die. But, BUT, letting a mass murderer go, to do who even knows what, is perfectly acceptable and good in the eye of whatever the magic power at be is. Or, in case he doesn't wake up from being knocked unconscious, die on the surface from radiation, monsters, other people is completely acceptable.

I mean, that's just poor doing, in any regard. Unless you're okay with the stupid motto of 'never killing = good'. Which, i'm not. Not killing as a default is good, yes, but some times, things have to be put down for the good of everyone. Or for it's own sake.

I understand. I do. But you truly do not. Or at least, it seems as such. You seem so sure on that I think the A.I. is super accurate in stalker, or cheating or something. I never said they were, actually, I never implied that either. I simply said, I saw a few bad examples of it. Sure, maybe it's by chance but whatever. It doesn't change it from being a annoyingly amazing shot.

Actually, in MW2, it wasn't a lucky shot. It was very consistent where the A.I. would be able to perfectly time the shot when I walked through the small area he had a shot. (I found out what was happening and played around with it.) My friend went around and found the guy, and just watched him for a moment just be a super marksman. Also, you apparently haven't been shot by a juggernaught with 99.8% accuracy running forwards with a LMG. There are more stupid accurate guys then you give games credit for.

But it is a morality system. So, that's what i'm gonna call it. It's not my fault they added in not moral things into the system. (Playing Guitar, etc.)
 

SajuukKhar

New member
Sep 26, 2010
3,434
0
0
Radoh said:
I actually did talk about the sustainability of LL in my post, which is what the gibberish in the picture was about.

But anyways
-James has no way of knowing that, just like we have no way of knowing that until the very end of the game when Eden tells us. All James would know is what the BoS told him about The Enclave, and that is genocidal madmen.

-1950's movies, of which the series is based on, show water staying irradiated seemingly forever, which is why it is in-game, and why the purifier needs to be built.

-No, because the Enclave had no reason to believe what he said, as most people would naturally lie to make The Enclave go away. And it is purifying the water, by removing the radioactive particles from it. Those particles are then vented away... or into the control room if some programs it so.

-Did you miss all the eyebots? The things that have been spying on the wasteland for decades for the Enclave? That is how the Enclave knows.

-The slavers don't attack the settlement ever. It's not in their best interest too. Also, the kids survive on the cannibal fungus in the caves, as well as food they get from towns... as they so tell you.

-Its not magic, its just rad-x, but a more advanced form. Shit is all over the place in the wasteland. Also, he keeps it on him because, you know, the wasteland has radiation in it, not because he knew or feared that he would get some super massive dose of radiation when trying to take the purifier.... seriously, are you even thinking about your responses? Because they don't make a lot of sense, or rely solely on sensationalist language.

-You also don't have to poop in-game, does that mean no one has to poop ever? There is a dsifference between gameplay and lore you know?

-Who said it stops radiation forever? where you are getting these ridiculously sensationalist descriptions from? Also, why would he need an anti-rad suit when he has the drugs?

-To prevent something like what Eden was trying to do. Clean water is a fucking godsend in the C.W., anyone could easily slip something into the filtration system and use it to kill tons of people, or even capture the purifier and force people to bow to their will in order to get fresh water. Who the fuck WOULDN'T put a falsafe like that on such an important machine?

-Autumn is responsible for your dad's death. It was his douchebaggery and obviously evil intentions for the device that caused your dad to try to kill him. There is o one alive who wouldn't consider that Autumn's fault.

-No, Autumn's plan, as he states, is to use the purifier to build a new Enclave led nation, not an Enclave army. and yes, Lyons was using it as a PR tool, both Scribe bigsley and the Rivet City girl overseeing the caravans mention so.

-It doesn't fit the definition of a war at all. Not unless you don't know what a war actually is.

-Autumn has no reason to assume you could make it past the previously unpassable forcefields, its not exactly like anyone knew what Prime was capable of since no one ever got it working before that point. He had no reason to be in armor given his apparently unassailable location.

-No, I am going by EXACTLY what the game says. It's not even speculation, its 100% objective fact.

-No, the pressure only started building once you stormed the building. WHERE ON EARTH did you get the idea Jame started it? Seriously, how far are your sensationalist ramblings going to go for? Also, Li says the machine took damage during Prime's attack.

-You get hit with a radiation blast of 1000+ when you turn on the purifier, which is lethal.

-No, its because that is how his religion works. Some people have events THEY must accomplish. This is true of many religions.

-Actually, the guy you buy Charon from says there are some things he can't/wont do, even with the contract.
 

mad825

New member
Mar 28, 2010
3,379
0
0
Marxie said:
And in case you indeed played New Vegas, which I doubt, I humbly remind that nothing in the story ever suggests that the Second Battle of Hover Dam cannot happen without the Courier. Battle for the Purifier on the other hand CANNOT happen without the Wanderer, he's the only one who knows the fucking code. Everyday Joe Alpha et Omega my ass.
...Well...Erm...That's the whole point of a code right? Only letting selected people to know the code? The code was hardly cryptic and any only who knew James could've easily guessed, it also makes things easier when it's 3 digit code. Besides, it was made clear that the Enclave could bypass the code however it would've taken time hence why there was a rush to re-capture the purifier.

NV really lacked any sense of direction in its narrative which also made them place IWs making it more of linear game. The opening sequence let too much room for them to improve on as well seeing as you got captured, shot in the head, buried and there doesn't seem to be much consequence after that. The only motive to carry-on you have is revenge but like Yatzee said, it's more reason to stay away from them.

When you finally reach the city and kill Ben to get the chip, everyone bends over to your whim and forget past transgressions as you seem to inherit the "chosen one" trope. No-one else apart from Mr House seemed to care/know and Ben was just sitting on his arse.
 

Radoh

Bans for the Ban God~
Jun 10, 2010
1,456
0
0
SajuukKhar said:
The gibberish makes no statements though, as it is gibberish. Arguing counterpoints against something that makes no points to begin with is nonsensical, and as such you are nonsensical.
SajuukKhar said:
-No, I am going by EXACTLY what the game says. It's not even speculation, its 100% objective fact.

-You get hit with a radiation blast of 1000+ when you turn on the purifier, which is lethal.
Hm. EXACTLY what the game says eh? Not making any of it up just to make your argument hm?
This is now degraded to silly enough that I know longer care to talk to you, thank you for making me care even less about the joke I linked.
 

Chaos Isaac

New member
Jun 27, 2013
609
0
0
Goliath100 said:
Chaos Isaac said:
Pretty much a jerk.
So, being a jerk isn't a bas enough thing to be to justify you suicide bombing instead of being saved?
Personally, I think the suicide bomb ending of Metro Last Light is the best ending, as it's a karmic reversal of the first. Here you're actually trying to save lives, from what I remember, against a real and present threat. And him sacrificing himself for the greater good evens out against what he did in the first game. It's great, however, it's apparently not canon, so pll.

I mean, him doing that is completely justified. But that's not why Artyom has to suicide bomb himself and D6. It has nothing to do with that in game, no, playing guitars, letting mass murderer's go, giving bullets to people, eavesdropping into other people's conversations, watching a man lynch another man. Because these make me the hero. It makes baby Dark One randomly show up with the cavalry because he likes you enough?

Also. I never condemned Pavel to death. He showed regret about it, or was at least sad that it happened, even if he was lost in his cause. I could forgive Pavel, but that other dude, no way.
 

Chaos Isaac

New member
Jun 27, 2013
609
0
0
Charcharo said:
I love how you say you worked on the guide to the moral system, then insist it's not a moral system. 'Cause it is. A badly done one, but one none the less.

Fallout is about the nonsense. Giant ants, gigantic all american robots, mini-nuke launchers, a super-mutant grandmother, talking trees, a super villain super hero fight in a city. I mean, it knows what it is. And it's amusing and humorous at times, or appropriately atmospheric at times. (Certain locations, some of the vaults. It's wide ranging and awesome.) And, well, I accept that. And again, it's flaws under circumstances are far easier for me to stomach in that regard.

Pfft, dude I love me some linear games. The Last of Us is one of my favorite recent games. They can also give some tighter experiences. I really judge a game based on what it is, and rarely do I walk into a game with a opinion already set. Hell, Dark Souls is linear, in it's own weird way, and I love it to death. Plus, I don't even like Fallout: New Vegas. Or GTA V.

I don't believe your memory, mainly as how you skirt around actual answers, seem contradictory.

Honestly, random events is just a catch-all name, a innacurate usage. But sometimes it is random, even if potential spawnpoints aren't. In one of my plays of F3, I never had a Deathclaw just show up with some dude, but that was like the first thing that happened to my friend, and it was super amusing and surprising.

If it gives nothing, then why did it give me the bad karma signal?

Stalker A.I. is not the best out there. I have also stopped caring about this topic.

Wait, you're blaming a power fantasy for having enemies who die fast? It's a power fantasy. You're supposed to be awesome unless you're on like hardcore where three shots will kill you and super accurate shots hit you too often.

I don't know how the A.I. in MW2 works, but it seems they do hit you more often in the open, and less when you're mostly behind cover, and works. Even if it's not the best, that doesn't really matter. It works for what it is. But this is fairly off topic.
 

Chaos Isaac

New member
Jun 27, 2013
609
0
0
Marxie said:
Although yeah, the system itself is still better that the fucking Bioware Scales used everywhere nowdays.
Too true.

You're probably right about the whole realistic thing. I haven't gotten to play it, so I won't say you're right or wrong.

But you're awesome.
 

Chaos Isaac

New member
Jun 27, 2013
609
0
0
Fine, so what would you call the system so I can complain about it properly. 'Arbitrary event judgement system'?

Fallout has always been silly. Seriously, the bad guy is a being of goop on a monitor, and you yourself just quoted as 'campy sci-fi movies and pulp comics', which are kind of inherently silly, though their tone and story do not have to be so. And again, that absurdity is a boon to it all, like the whole bottle-cap currency thing. I pay people with bottle caps. That IS silly.

Honestly, I don't care for Fallout's consistency. Especially considering 3 took place on the opposite side of the country that really didn't have anything to do with the earlier games. (Directly at least.) Not to mention saved the franchise with it's flavor and brought it back. Sure, it can be annoying to a long time fan. But at the same time, only due to Fallout 3, did New Vegas come about, which was more in line with the older games. So, you win some you lose some.

This is why I don't enjoy New Vegas: The Legion is stupid. Period. The world is small and surprisingly boring, failing in comparison to 3. The DLC's all fall flat, with Ulysses being a very boring character, and badly alluded to in the main game to only appear in DLC. The rest of the DLC charries aren't great either. The Courier has a history that we have no idea of, and when some people show up talking to me like they know me, there's no real follow up on who I am or what happened. I'm set back in the wasteland to chase a guy who shot me in the head. (Which is stupid, mind. And doesn't make sense for anyone with a sense of self-preservation. Also a campaign hook I don't care for.) It's not player friendly to any new faces to the series, it's story isn't really gripping in the slightest. And the faction system is kinda dumb, because I can wipe out a town or a secluded group and still lose points for a group that shouldn't even know.

I found the Last of Us' world to be more consistent and believable then Metro. There isn't magic toilets that flush me to just the right place at the right time. The dog-eat-dog aspect of living in the wilderness is portrayed, though, admittedly kinda falls apart once you hit the city and just way too many dudes come running after you to get ganked. But, again just opinion.

Hahahahaha. Oh my god, dude, that's not 3 levels. And they're at the end of the game, which is like... not when you want to try and beat your players over the head with the system. It really was ineffectual, and just arbitrarily judges the player. Sure, you could get it right, but you didn't have much if any of a chance on your first playthrough when you don't know the game's rules and specific events. Also, aren't those the levels when the Child is running around with you? You meant that was beating me over the head? That just distracted me with how dumb and out of place the kid was.

Ah. Actually, that's it. Metro is childish, and I tried to treat it like an adult that can handle complex thinking and ideals, and it couldn't. It wants you to be a obedient child; stop and listen to adults. Never disobey. Hold friend NPC's hands for as long as you can. Unfortunately, I'm not amused when kids try to act older then they are, so they get on my bad side.

I've played it more then you, from what you said, and unlike you I'm not trying to map everything out. Sure, some things are more consistent, but there are other things that never triggered from one character to the next, which does make a different experience. (Along with other things, like talking out of situations, melee shenanigans, laser miniguns.) You call it luck, but isn't really just some sort of trigger/flag and/or rng that may or may not have it activate.

Maybe it is more complex, not as simple. But that doesn't make it better. Though, it could be impressive. But at any rate, it's not the best, every system has flaws and it's super hard to empirically say this game's a.i. is the best out of all of them.

...dude, the friendly A.I. is M.W. is atrocious, and it only gets worse in the Treyarch games, unfortunately. (Actually the MW games have the best friendly A.I. I have seen in the series, where they're somewhat a presence.) But then again, if you're watching the NPC's try to kill each other, you're missing the point of the game. (Which is mindless, turn off your brain shoot some bad guys and save the world. Very much Team America without the marionettes and jokes.) Not to mention they're also serving another important point; dividing fire from you in earlier levels, and with less allies later, letting more enemies concentrate on you, making it more difficult.

Nah, I haven't read the articles. Worked on other things and forgot to.
 

jklinders

New member
Sep 21, 2010
945
0
0
OP.

I am glad that the trick of doing that whole character creation process from Fallout 3 worked for you. I really am. That means that there are at least some people who thought that it was something other than a ham handed gimmick that ate time and didn't really establish much of anything. Frankly i felt that it was the most tedious tutorial I can imagine them shoehorning in. Heck, if anything this weird design your parents approach they do with Fallout 4 should be right up your alley. For me, IF I trust Bethsoft to give me a good game here I will be modding that shit right out.

For me, writing has never been one of Bethsoft's strong points. Liam Neeson's character never really resonated with me. Very few of the characters were even remotely believable.

For all of the talk about immersion I never once believed that the Capital Wasteland was a functioning populated area. No one seemed to need to work, there was no sign of where they were getting their food and everyone was still sitting in the shitty rubble from 200 years earlier like a pack of animals. Yes, yes, I know I am paraphrasing some of the exact points Shamus Young said, but I noticed this shit long before he wrote that piece and it utterly shattered my immersion. This is a problem for me because there was one thing Bethsoft almost always nailed which is immersion and some sense of a living world but they screwed it up really badly here.

They screwed the pooch on some mechanics too. The SPECIAL stats barely had any purpose beyond setting carry weight and your starting stats. I think this is a holdover from their strong emphasis on derived stats from their TES games. But fucking it up in this way turned the level progression system into a non functioning bastard between the old Fallout system and TES.

Like Shamus Young, I feel that there was no need of Dad's pet project. Water was everywhere for the taking. Even that idiotic settlement Megaton (who builds around an undetonated nuke? What the righteous fuck was their problem here?) has a water purification system so clearly water is not that much of an issue. Wasting a GECK on that when setting up purified land for crops and living on would be so much more beneficial is beyond incompetent.

Now if we look at New Vegas or even Fallout 1 and 2 we can clearly see at least some effort went into establishing how these people eat. We see people actually working, we see people actually struggle. We see some attempt to live in something other than shattered ruins. Yeah in the older games we see a lot of ramshackle shacks but the time stretch is much shorter too.

As for the one man being the catalyst for the evens in New Vegas? I'm thinking, wrong man in the right place, ala Half Life. Not terribly realistic, but a realistic game in that setting would involve you playing as a sharecropper in the fields outside New Vegas or something. The Courier needed a catalyst to start his/her life as a driving force in guiding New Vegas in it's next phase of history. That was the 2 bullets to the head from Benny's gun. New Vegas needed a catalyst to break it's stalemate, that was the courier's determination to find out why they were wronged. A perfect blend of old timey sci fi and and old Clint Eastwood spaghetti western, which by the way was exactly the feel they seemed to be going for in this game. In other words, pretty damn close to a masterpiece.

To each their own, but until I see better, New Vegas will always be my favorite Fallout game. Even more so than one or two.