I think I'm finally over ME3 now...

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pure.Wasted

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Vault101 said:
pure.Wasted said:
Just as they're saying goodbye, FemShep should have had renegade interrupt to say "Oh, by the way, I found out I'm pregnant. Have a nice life, though."

Two weeks later Jacob's new wife finds a suicide note.
I dont think jacobs wife would comit suicide over another owmen getting pregnat

now if shepard had said

"oh by the way Jacob...turns out I've got the assari equivalent of HIV...its liek the human kidn but worse"

hehehehehehe....
Nono, Jacob's wife would find Jacob's suicide note. Because he made the same mistake as his father, something he says he does not want to do in ME3 (which is why he won't run off with you in the first place).
 

Vault101

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Sep 26, 2010
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Caramel Frappe said:
Let's just say the only reason why I hold onto ME3 is because of the multiplayer. I'm already planning on giving away my other two Mass Effect games, because in truth- what's the point in playing all three games if it just means I get the same ending no matter how hard I try (or how lazy I am, ether way). But keeping ME3 for the multiplayer, while the main story is dead to me.

.
even if the story were (or is) linear I still find it enjoyable,

we all re-read books/re-watch movies? mabye Im odd for doing the same with games but

I love the world too much
 

Vault101

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pure.Wasted said:
Nono, Jacob's wife would find Jacob's suicide note. Because he made the same mistake as his father, something he says he does not want to do in ME3 (which is why he won't run off with you in the first place).
oh...yeah that makes sense

I doubt he would commit sucide though, jsut try to be a better dad to both

I cant really imagine femshep ahvign children though
 

pure.Wasted

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Vault101 said:
pure.Wasted said:
Nono, Jacob's wife would find Jacob's suicide note. Because he made the same mistake as his father, something he says he does not want to do in ME3 (which is why he won't run off with you in the first place).
oh...yeah that makes sense

I doubt he would commit sucide though, jsut try to be a better dad to both

I cant really imagine femshep ahvign children though
She didn't have any kids. She just said that to fuck with him. :)
 

Vault101

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Caramel Frappe said:
Vault101 said:
even if the story were (or is) linear I still find it enjoyable,

we all re-read books/re-watch movies? mabye Im odd for doing the same with games but

I love the world too much
If you love the world too much because you're okay with playing ME3's story again.. I guess that leaves me-
*puts shades on*
wanting to watch the world burn.

[
In all seriousness, I am actually okay with ME3's story and even leeway for the Reaper's reason on wanting to wipe out all existence (even though they only wipe out the advance races and leaves the smaller ones alone.. I guess this time they just said screw it and went for everyone) but the ending and how Shepard accepted his fate when in the previous games.. he fought for his beliefs on the galaxy.. ugh you know where i'm going with this don't you >_>
actually from what the catalyst said the reapers were only after the space fairing ones...dont know about the yagh since they are aware of the galactic comuntiy so they could be athreat in the next cyle

anyway the Idea is its a cycle of growth and destruction...keeping everything in the cycle, not letting it get past a certian point

the reaper starchild is full of shit though...indoctrination theory or not he's suing circle logic and being manipulative

at the end I was like what? NO! SCREW THIS MY SHEPARD DOES NOT DIE!!!...anyway the option I chose is the closesnt to "not" dying

anyway...I guess Im more sentimental with my games but it seems a shame jsut to get rid of them
 

Vault101

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Sep 26, 2010
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pure.Wasted said:
She didn't have any kids. She just said that to fuck with him. :)
I know that

but sucide would be abonding everyone..his kid and wife, I dotn see it
 

Broken Blade

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Yeah, I'm in the same boat. I'm over the anger, and I've just stopped caring about the series in general. I've been replaying Assassin's Creed. :)
 

Grimfolse

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Well, I still hate the ending more than I've hated any game ending before, but most of the rest of the game was a lot of fun.

I've replayed the game a few times to try out different choices/classes. Usually I just stop playing when I reach Earth. Also, the multiplayer has been surprisingly entertaining, though I've yet to really go beyond the Bronze level.
 

Vault101

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Sep 26, 2010
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Caramel Frappe said:
Mm, I see where you're coming from and that was my mistake. However, this video shall explain how my Shepard really felt about the Reaper's logic on wiping out mostly everything in existence... actual footage here.


Okay it's not my video but I seriously imagined my Shepard actually responding oddly to Reaper logic.

*Ahem* Anyhow I am pretty impressed that even if you have a bad time with a game, you still stick with it in grace. I envy that actually, because if a game brushes me off the wrong way like ME3's ending.. I just don't want to deal with it. I even try to imagine I never picked the game up but sometimes it's worse to try that because then you're reminded of the pain you know?
the endign hurt...alot

like I said here before...its an invesment, the more emotion you put in..then the bigger the payoff (liek portal 2)..or the bigger the loss, you dont cotroll how much you put in

and there are "safe" investments like the assasins creed series, not a huge amount of emotional investment, but enough for a decent emotional payoff, and also a safe margin for "loss" (if the game is mediocre)

anyway I dont see how peopel can "stop caring" I dont like what I loved about the series any less, like I said the ending was worse the emore emotionall invested you were

Ive gotten over it with time but

Broken Blade said:
Yeah, I'm in the same boat. I'm over the anger, and I've just stopped caring about the series in general. I've been replaying Assassin's Creed. :)
liek I said..how can you do that?
 

NoNameMcgee

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Vault101 said:
AverageJoe said:
I coped by not giving a shit. I loved the Mass Effect series, probably more than you, especially if you think the entire game or entire series is ruined because of the ending. Which is ridiculous. 99% of Mass Effect 3 was excellent, so the sloppy ending did nothing to deter my enjoyment of it.
but giving a shit is the problem

its because we gave a shit...ALOT that the ending was such a punch in the face

granted Im now on my secodn playthrough so Im more or less over it, I cared so much..especially about shepard

I guess its liek an investment, the more you invest (emotionally) the bigger the payoff (like Portal 2..I hit the jackpot there)...and when thease things happns you lose...

I lost about 3 million worth of emotion
I care quite a lot about the series, which is why the last 10 minutes doesn't make the rest any less special. I also did invest in my Shepard, she had become a really special and individual character, all that is still there when I play the other games (I have actually done a full 3 game playthrough since finishing ME3, I have too much time on my hands) and the ending doesn't change that at all.
 

OniaPL

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Man, the ending was fine. I understand if you wanted more closure, but the ending was jsut fine.

Of course everyone has their opinion, but I wish some individuals wouldn't have made it such a big deal.
 

Joccaren

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pure.Wasted said:
Although most of your points are entirely valid, I'd like to add a few other improvements for consideration: 1) more weapon/skill customization, 2) getting to see such a multi-layered, atmospheric Citadel, 3) more meaningful interaction with the squadmates you have, even if you don't romance them - them moving around the ship; them having a life outside of you and going to the Citadel or talking to each other; important + emotional roles for Wrex, Mordin, and VS, arguably Garrus, Liara, EDI, and Tali* as well - and 4) great set-pieces/level design. Explosions might have been over-the-top, but there's no denying the main levels were more creative than last time around.

*I'm not Tali's biggest fan, never was, but the contrast between starting a mission with her laying down plans for where her house is going to be, to having her commit suicide at the end of that same mission... that's pretty potent storytelling. ME2 had character drama, too, but usually it was purely of the let's-talk-about-it variety.

edit: 5) the ability to legitimately, profoundly disagree with squaddies, ME1 Wrex-style. Wrex, Mordin, Legion, Tali, and VS can all die because you disagree with them. 3 of them physically by your own hand. The worst ME2 got was, what, not gaining their loyalty? I guess you could get Zaeed killed, but who cares, really? You meet the guy and 10 minutes later he's dead. Not really Wrex or Mordin, there.
I'll grant you 1, though I put that under the general 'Combat' banner.

2 I somewhat disagree with. The Citadel was better than ME2, but I still felt it was inferior to ME1. The areas had a bit more personality to them, but they were smaller than those copy paste levels in ME1. In ME1, whilst most of the areas looked the same, the people there were talking about different things, working in different jobs, and I got that same multi-layered Citadel, though a bit less intense. I'd have liked them to put some effort into making the Citadel an actual hub, rather than a set of 5 rooms connected by an elevator.

3 I wouldn't say more meaningful, but more varied definitely. I did like the fact they actually got off their asses and hung out on the Citadel a bit, and actually talked to each other. However, the conversations themselves, as I said, were quite hit and miss. Sometimes they worked well. Garrus and his calculus of war, or Liara's reaction to Thessia. Other times... I just didn't feel it. For example, I don't see drunk Ashley as very meaningful at all {Nor a lot of talking to Ash really. There was what seemed to be a script leak that was cut that added in some good dialogue for her, but otherwise... It was off}.

4 I'll agree with. Menae was Epic - looking up at the Reapers fighting whilst on your way to get the Primarch gave a great sense of scale. Tuchanka was great - the contrast between the rubble the Krogan live in now, the dark Labyrinth of one of their old cities, and the Green growing in the old city itself was brilliant. Other places, such as the 'Priority - Citadel' mission Citadel, and Sur'Kesh felt somewhat bland in comparison. Sur'Kesh just lacked any variety in its areas, or anything to go 'Wow' at. The Citadel Mission had the lifts as possibly its most intersting part, but the rest of it was shopfront after identical shop front, then down a few dim corridors in C-Sec. The Rachni Mission, whilst filled with the same thing over and over, was highly atmospheric.

5 the VS survivor isn't so much that you disagree with them, as that you can't get them to trust you. The rest I'll agree with as the 'Hit' moments out of the hit or miss parts of the game. An interesting thing to note: All listed [Except VS] either occur as a part of Rannoch/Tuchanka story lines.


Vault101 said:
not really a retcon since anderson left the council anyway because he wanted to go back to alliance military

and to be fair theres no way they wouldnt have eventually replaced the other council representitaves

I mean if you assasinate the president that doesnt mean you simply do without a president
Anderson leaving to join the military is in itself somewhat of a Retcon. Your choice has been illegitimised as it wouldn't allow for Priority - Citadel [Well, I can think of an easy way it could still allow that, so its that or lack of time]. Hell, something simple that could be done that would keep the choice valid, but still have no consequences: Have Anderson be the Councillor whilst on Earth, he's just there overseeing your trial, but have him stay behind. When you reach the Citadel, the Council grants Udina emergency rights to the seat of Councillor. Sure, that could have been headcanoned anyway, but we are shown nothing of this choice at all.

As for replacing the Council: Would the replacement council be all but the exact same as the original? Similar voices, similar looks, similar clothing, similar lines? From what I remember, the choice at the end of ME1 where you selected to kill the council granted the opportunity for Humanity and other minor races to become the new council, with the Asari, Salarians and Turians withdrawing due to the incident. This would have resulted in a very different leading party in ME3, which would have had some severe consequences for Shepard. As is, that was likely too much work for the Bioware team to do on their short timescale, and thus it was retconned. No different council. Same council, with some minor variations in script, and different voice actors.
 

Dr. Paine

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I didn't have to cope- I liked the endings well enough, and I'm currently in the middle of a second playthrough of the game... just finished Tuchanka.

I did take quite a break though, and got over the 'holy crap Shepard's story is over' downer feeling by reading Dune.
 

Vault101

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Dr. Paine said:
I did take quite a break though, and got over the 'holy crap Shepard's story is over' .
that part wouldnt have been as bad if the whole thing ended making you feel empowerd and happy

not depressed and confused

*sob* shepard didnt deserve that...not my shepard
 

INF1NIT3 D00M

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I went back and played Star Wars: Jedi Knight: Jedi Academy.
I fucking love that game. It has it's flaws, but that whole series is what restores my faith in gaming.

I played some Mass Effect 3 multiplayer recently, but I'm not interested in another single player run, knowing i'm slogging through the same basic plot towards an ending that invalidates the very story I used to negate the gameplay issues.
Anyways, the multiplayer's alright, though I'm pretty much done with that too now that my Engineer is level 20. There's nowhere to go from there. I can't level up past where I am, half my other classes are so low in level as to be worthless, and the other classes I don't have powers that suit my playstyle.
It took me 20 levels to build a character that felt competent on Bronze, and now there's nothing left that I want to do. I'm definitely not going back to level 1, where I can't even use my basic powers (not that they do anything at level 1). So yeah. Probably going to trade that in soon, once my gf's done with it. I only keep it around so I can play coop and chat with her and her roommate.
 

katsumoto03

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I waited a month, and am going through my second playthrough. I guess it was kind of a suckiness-suckerpunch, but I've gotten over it.
 

Dr. Paine

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Vault101 said:
Dr. Paine said:
I did take quite a break though, and got over the 'holy crap Shepard's story is over' .
that part wouldnt have been as bad if the whole thing ended making you feel empowerd and happy

not depressed and confused

*sob* shepard didnt deserve that...not my shepard
I have to admit, I was left feeling the way I expected to feel- it was a victory at a massive cost, but I was right about what the Reapers were doing (a while after the second game, I came to the conclusion that Reapers were harvesting the best of the best to preserve them before they wound up destroying themselves... I have to admit, the original 'dark energy' thing also seemed interesting, but aside from the mention on Haestrom/just after that *or however you spell it*, I feel the buildup was ambiguous enough that the canon meaning was equally valid), and I felt the ending fit in with the occasional, 'life sucks and you don't get that extra option' moment that had been pulled in the last couple of games (Virmire and the Collector base are my two key examples. I would've preferred to hand the base over to the Alliance or Council, but nooo....).

Anyway, I digress, sorry about that. At the end, I felt how I had pretty much expected to feel... which while not bad, did leave a bit of a hollow feeling after the end, I was waiting to be proven wrong.

(Captcha- of course. Fitting...)
 

Jaeke

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Well. With all my mortal well-being I refused any sort of submission to acknowledge anything positive about the ending, Bioware, and especially EA but then about 3 weeks passed and I started playing the game again and beat it on insanity (piss easy) for my second playthrough.

This only angered me more, as it turns out.

Since then, a month later, I have been in a gaming funk where I'm just not motivated to play anything. I uninstalled my cpu games and for the first time since I bought the game on midnight release, I actually shelved Skyrim in the drawer with my other games.

Luckily Prototype 2 has provided something new to distract me with. It's pretty fun.
 

Acton Hank

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I'm surprised so many people let the ending ruin so many great moments in the game.
I guess that's a testament to the importance of an ending to a story, and that sometimes the conclusion is just as important as the journey.

I hated the ending like most people, but the stuff I decided to take with me when it was over was Mordin's sacrifice, ending the Geth and Quarian war, fighting a Reaper on foot, a giant thresher maw vs Reaper fight, being told I've been a brother by Wrex and so many other things...

5 minutes of WTFery did not take any of that away from me, regardless of how completely "what the fuck were they thinking" terrible it was.