I truly believe GTA is a series that gets better with each installment.

Recommended Videos

Samtemdo8_v1legacy

New member
Aug 2, 2015
7,915
0
0
I mean this is coming from someone that played all 5 of the big important games, no Spinoffs.

GTA 3, Vice City, San Andreas, 4+Liberty City Stories, and 5. And with each game it just gets better and better. Like let me lay it out in summation of how I view each game:

GTA 3: Now look I understand the impact this game had, I really do, on the console scene there was nothing else like it, but in this day and age GTA 3 is just way too dated. When I played the game for the first time on PS2 a few years ago, I was shocked by alot of things, the controls were shit, the game had no map (aside from the mini map) the city was boring, even the story was utterly forgettable, the selection of Radio music was shit and it was HARD, I mean this game had no mercy because of the dated controls and gun mechanics, this wasn't a over the shoulder Gears of War like Control but auto target and it was terrible. But you can tell this was clearly the start of a big thing and it only went uphill from here.

GTA Vice City: Now Vice City is still dated because its essentially a better version of GTA 3, an expansion pack if you will, but this is the game the fully established the look and feel and tone of a Grand Theft Auto game. Humour was funny, voice actors were alot more movie calibur (I mean that had Ray Liotta) City was more vibrant and memorable, the Radio musics was a lot better covering all kinds of genre, V-Rock is still my favorite, chararcters and story were alot better even though the later games exceed it and even though the controls are still the same the gunplay is much improved with a much better lock on system, even though it rendered the gun user OP because you are essentially auto targeting everything with pinpoint accuracy. But this game arguably is even harder than 3, and the hardest and most frustrating missions are the Water Boat missions and Plane missions, because is there water vehicle missions in a game where your character cannot swim and thus if you swim you DROWN and DIE?! Gah it was brutal. But a much better experiance than GTA 3.

GTA San Andreas, the pinnicle of the PS2 era and imo the game that truly solidifyed the gameplay and story presentation of Grand Theft Auto in general. Controls are extremely better, especially if you play the Xbox version with a 360 controller and you can SWIM!!! The story and cutscenes are a lot more engaging than the last 2, I remember Carl "CJ" Johnson and his adventures. The World is fuckin HUGE, 3 Major Cities combined with a MASSIVE countryside, you feel like this is a real place. (Even though it feels weird that the northen part of San Andreas is a Desert) still the sheer amount of Detail and things they added to this world on the PS2 alone, the amount of Vehicles you can drive, the gunplay is better, the skills you can upgrade, the mini games avaliable, all in all you want to know why Open World games are popular, this game play this shit.

GTA 4: The only negative thing that I agree with this game is how much it regressed in terms of what was added in San Andreas, we are back in the "Island City" open world of GTA 3 and Vice City (I mean it feels so weird when you fly high with a Helicopter and all you see is a City surrounded by water) Less vehicle variety and no vehicle custimazation. But this game also gave massive improvements to its core gameplay and its all thanks to the new engine it has, I like the Physics engine of this game, I like how vehicles controls, you can finally call taxies to take you where ever you want as a fast travel system The Shooting mechanics have improved by being like Gears of War/Mass Effect, and while Liberty City mabye smaller and not the massive countryside that was San Andreas, it certainly is not empty, The mini games got better I was surprised at how much I played Bowling and Pool in this game, I like Cell Phone system and I actually like having interactions with charcaters inviting them to do activities, it really helped flesh out the chacraters you meet and humanizes them, I love spending time with Roman, Packie, Brucie, etc. and GTA 4 imo still has the best story of all the games to this date. I loved Niko Bellic and his adventures. Now the Liberty City Stories expansions were also good in thier own right and the improvements it added. Personally I like the Lost and Dammend one better than Ballad of Gay Tony because I loved the homebase you live in and all the activities and mini games you get to do. I think I am way more forgiving of GTA 4 is because it was my first GTA game I played.

GTA 5: What can be said that hasn't been said already? Its basically the game that combines the best of GTA San Andreas (The Massive countryside for one)and GTA 4 (the overall stuff you could do in the world like mini games and activities with Friends) into one glorious game, and to this day I think California is the best setting for Grand Theft Auto period. Its just a much more vibrant and interesting place. The only thing I can't comment on is GTA Online because frankly I haven't played it, but I feel I must have missed out on so much because that is whole half of a game I missed.

So there it is, and this is why I just think Grand Theft Auto is a franchise that just gets better with each installment.
 

Maximum Bert

New member
Feb 3, 2013
2,149
0
0
No GTA or GTA2? Well I never played the second tbh think it was the London one. My personal opinion is kind of worthless since I have disliked the series immensely after the 1st one seriously I was so hype for 3 and it just let me down bad so have only played bits of VC none of San Andreas bits of 4 and bits of 5 at various friends houses usually centered around who can go on a rampage and last the longest which is good fun for about 2 goes each.

From the couple of friends I have who who really like the series most seem to favour Vice City and 5 the most with 4 as the lowest and San Andreas not far behind so 3 in the middle I guess. They also rarely mention 1 and never 2 lol, did anyone play that entry?
 

Amigastar

Any Color you like
Jul 19, 2007
134
0
0
yeah, it's true GTA games don't age exceedingly well, although they can still be fun but i'm finding myself not going back to older installments beside GTA 1 and 2 and Chinatown Wars.
One of my biggest wishes would be another GTA with topdown view on the Nintendo 3DS.
 

Mcgeezaks

The biggest boss
Dec 31, 2009
864
0
21
Sweden
Country
Sweden
Gender
Male
I liked GTAIV more than GTAV. GTAV was a step back in ragdoll physics, AI, car handling/physics and more.
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
6,974
5,379
118
Country
United States
Gender
Male
I?m not trying to sway anyone?s opinion of GTA V, but I often wonder if the rancor it gets from people is just their being contrarians? It?s popular to dislike what?s popular? Not saying everyone has to like GTA; I can certainly get that it?s formula is not for everyone, but it?s pretty hard to deny the quality of what Rockstar did. As far as sandbox games go, GTA V is the gold standard. The world felt alive and there?s enough variety throughout it to keep it interesting. Then GTA V Online was a blast; literally having the complete GTA experience in a sandbox with a dozen friends? Oh man, that was fun having that unstructured multiplayer experience, just driving around, robbing convenient stores, etc.
 

Amigastar

Any Color you like
Jul 19, 2007
134
0
0
GTA IV driving physics wouldn't work in GTA V for the most part because it would take hours to drive from Point A to Point B because of the sluggish controls. It would just be a pain in the ass.

Also the tighter Car physics allow for a more wider scope of grip on the cars, from loose mud and dirt handling to rain and dry road.
 

sXeth

Elite Member
Legacy
Nov 15, 2012
3,301
676
118
Xprimentyl said:
I?m not trying to sway anyone?s opinion of GTA V, but I often wonder if the rancor it gets from people is just their being contrarians? It?s popular to dislike what?s popular? Not saying everyone has to like GTA; I can certainly get that it?s formula is not for everyone, but it?s pretty hard to deny the quality of what Rockstar did. As far as sandbox games go, GTA V is the gold standard. The world felt alive and there?s enough variety throughout it to keep it interesting. Then GTA V Online was a blast; literally having the complete GTA experience in a sandbox with a dozen friends? Oh man, that was fun having that unstructured multiplayer experience, just driving around, robbing convenient stores, etc.
Its a pretty map. Clearly the art department had their stuff on point, I'll give them that. Absolutely nothing to do in it but a hokey (and pretty short) story with boring stock main characters. Then you had a shiny map to ignore while you played crappy stock market simulator on your phone, cause their sandbox crime game lacked any criminal activity to do in it to get money.

Online. Well there was that whole thing where it wasn't in the game out of box, showed up a month or two later. As of May this year (the last time someone dragged me on to play), the servers and lobby systems are still a horrible mess that can take over an hour just to get in a lobby with your friends, which often dissolves the second you complete anything. Also the lobbies tend to have random ***hats messing around in them, who've benefitted from content being added to a pay to win microtransaction system (or the record setting profitable game, that they sold twice on consoles, at full price) over time.

All of that of course is wrapped around your core gameplay. Driving mechanics that are alright for a sandbox (awful if you do the races). Stealth that doesn't even work. Control schemes that the rest of the gaming world abandoned years ago because of how terrible they are (Tap to run!) or just randomly changing on a whim (weapon selection). Most of your gameplay comes down to shooting with their ludicrous auto-aim and non-existent bullet physics. While trying to track uninformative health/armor/stamina meters and maybe fumbling through seventeen menus to eat food to heal.

The planes are pretty cool though. Too bad I don't think you can even own them in singleplayer, and in multiplayer you may as well staple a giant "SHOOT HOMING ROCKET" neon banner to yourself as get in one.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Meh. Open worlds are shit. Call me when they make one with non-shitty shooting.

Besides, I never really saw the appeal of the whole I'm-a-big-bad-gangster-breakin'-all-da-rules-maaan angle.
 

Chewster

It's yer man Chewy here!
Apr 24, 2008
1,050
0
0
Ezekiel said:
It has the most unlikable trio of protagonists since before Vice City and a story that I've already forgotten.
That was the problem I had with it as well. Everyone hammered on about how Trevor was this deep character and I thought he came across as yet another dime-store psychopath in a series that has no real shortage of them. He abuses his friends and screams a lot. Whoop-di-do. The only reason to spare him at the end is because every other antagonist is somehow more unlikable than him. Michael was also an obnoxious dimwit. "Oh, my family is fucked up. Maybe if I yell some more, that'll fix it!" Get the fuck outta here with that garbage.

And I mean, the story was basically "Heat: the Game" or any other heist film that came out in the past 20 years. Plus it seems like Rockstar doesn't even know what makes their games fun. Planning and pulling off heists? Super fun. Running around being a lapdog for that FIB jackass? Not fun in the least. Give us more heists to plan.
 

Yoshi178

New member
Aug 15, 2014
2,108
0
0
"is a series that gets better with each installment."

that isn't a very impressive feat for a series like GTA.
 

Samtemdo8_v1legacy

New member
Aug 2, 2015
7,915
0
0
Zhukov said:
Meh. Open worlds are shit. Call me when they make one with non-shitty shooting.

Besides, I never really saw the appeal of the whole I'm-a-big-bad-gangster-breakin'-all-da-rules-maaan angle.
How many Open World games have you played that made you get burned out on them?
 

Samtemdo8_v1legacy

New member
Aug 2, 2015
7,915
0
0
Seth Carter said:
Xprimentyl said:
I?m not trying to sway anyone?s opinion of GTA V, but I often wonder if the rancor it gets from people is just their being contrarians? It?s popular to dislike what?s popular? Not saying everyone has to like GTA; I can certainly get that it?s formula is not for everyone, but it?s pretty hard to deny the quality of what Rockstar did. As far as sandbox games go, GTA V is the gold standard. The world felt alive and there?s enough variety throughout it to keep it interesting. Then GTA V Online was a blast; literally having the complete GTA experience in a sandbox with a dozen friends? Oh man, that was fun having that unstructured multiplayer experience, just driving around, robbing convenient stores, etc.
Its a pretty map. Clearly the art department had their stuff on point, I'll give them that. Absolutely nothing to do in it but a hokey (and pretty short) story with boring stock main characters. Then you had a shiny map to ignore while you played crappy stock market simulator on your phone, cause their sandbox crime game lacked any criminal activity to do in it to get money.

Online. Well there was that whole thing where it wasn't in the game out of box, showed up a month or two later. As of May this year (the last time someone dragged me on to play), the servers and lobby systems are still a horrible mess that can take over an hour just to get in a lobby with your friends, which often dissolves the second you complete anything. Also the lobbies tend to have random ***hats messing around in them, who've benefitted from content being added to a pay to win microtransaction system (or the record setting profitable game, that they sold twice on consoles, at full price) over time.

All of that of course is wrapped around your core gameplay. Driving mechanics that are alright for a sandbox (awful if you do the races). Stealth that doesn't even work. Control schemes that the rest of the gaming world abandoned years ago because of how terrible they are (Tap to run!) or just randomly changing on a whim (weapon selection). Most of your gameplay comes down to shooting with their ludicrous auto-aim and non-existent bullet physics. While trying to track uninformative health/armor/stamina meters and maybe fumbling through seventeen menus to eat food to heal.

The planes are pretty cool though. Too bad I don't think you can even own them in singleplayer, and in multiplayer you may as well staple a giant "SHOOT HOMING ROCKET" neon banner to yourself as get in one.
And how is past games better in your opinion?
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
Samtemdo8 said:
Zhukov said:
Meh. Open worlds are shit. Call me when they make one with non-shitty shooting.

Besides, I never really saw the appeal of the whole I'm-a-big-bad-gangster-breakin'-all-da-rules-maaan angle.
How many Open World games have you played that made you get burned out on them?
It's not a matter of getting burnt out.

It's just an inherently shit structure. It trades away pacing and tight level design and in return you get a boring commute between objectives.

I like some open world games, but those are the ones that are good for other reasons. Every one of them is at least a little bit worse than it could have been without an open world.

I could count on one hand the number of games that are actually improved by having open worlds. Those are the ones that have sandbox mechanics to go with their sandbox worlds. Games like Minecraft and Mount & Blade.
 

stroopwafel

Elite Member
Jul 16, 2013
3,031
357
88
GTA5 is my favorite as well. The gameplay is the best(espescially the driving) and the world has an astonishing level of detail. I didn't like the characters either eventhough I think it's cool they tried something different from the regular stock characters in open world games. Espescially with Trevor it's obvious he's deliberately designed as a mockery but the game is simply too long for this not to become obnoxious. Same with Michael when do you get to play some middle-aged dude with a midlife crisis that is actually explored in the game? I'd say Franklin is the only 'regular' protagonist.

The missions were fun but too scripted for my taste. But the simulation of the world itself is actually so good that I had the most fun just doing aimless shit. I do wonder though what kind of game GTA6 will be considering the massive popularity of GTA Online and the fact no SP DLC ever came out for GTA5.
 

B-Cell_v1legacy

New member
Feb 9, 2016
2,102
0
0
Most overrated and boring franchise of all time. I tried every GTA game but end up quitting them.

these games getting 10/10 is beyond me. i mean seriously?
 

Darth Rosenberg

New member
Oct 25, 2011
1,288
0
0
Each to their own, as ever, but I tapped out at the sluggish, maudlin, incoherent GTAIV and had no interest in V. By IV Rockstar seemed to have confused satire and parody with vindictive, sneering nihilism, and I've no interest in another masculinist crime power fantasy.

For the sense of fun, vibrancy and humour GTA:VC and SA were easily my highpoints[footnote]A lot of that came from the radio stations and music, to be fair.[/footnote] (plus III back in the day, I guess, as that was amazing at the time), but Saints Row IV showed me the kind of game I want out of a GTA or GTA clone, so I've no need for Original Flavour anymore.