This is me. I'm majoring in Computer Science partly because of my love for video games. The thing is I have always wanted my career to be about directly helping people less fortunate than me and getting into game development feels kind of, well, it feels kind of selfish. Don't get me wrong: Video games can have deep messages. In fact, they can influence altruistic people to be more productive through such messages. Then you've got things like the Humble Bundle that let you donate part of their profits to charity, meaning those charities get more money than they would have gotten from just the people who actively follow them.
These are all indirect acts of good though. When I'm not directly feeling good it feels like I'm lying to myself about how good of a person I'm trying to be. There's not only that, but I'd get to sit at a computer or game idea brainstorming room or wherever else game developers work throughout the day for large portions of the day messing with an art form I love. I might get to help a lot of people that way (though again it'd be mostly indirect help), but the environment is awfully comfortable. There'd be no physical labor or physical suffering to endure or witness whatsoever. It would have me fully embrace my own goals for myself while only partially embracing my goals for others. My dream career has to equally help me and help others; it can't be lopsided like that.
Who here has thought about becoming a game developer and then decided against it? What are your reasons? Anybody still on the fence about it? To be fair, I haven't fully abandoned the idea myself. I wouldn't mind doing it on the side as a part-time job or as a hobbyist though the former would be very hard to manage. Then again, the former does come with the advantage of a paycheck; if you're a hobbyist you're probably not making any money off your work.
EDIT: I should probably add that the things that come out about working conditions don't exactly make me keen on game developing either. Of course, you could start your own company or make sure to prevent that by looking for workplaces with reasonable work conditions. Still, there's always a chance you'll have to deal with bad working conditions inherent to the game industry at some point no matter how much you try to avoid it. Plus, there's the toxicity from upset fans and the anger over discussions like sexism and what not. It might be too much to handle. Then again, I guess you could say these things about any industry to an extent.
IMPORTANT EDIT, PLEASE READ: I have gotten a lot of responses implying I am perpetuating the stereotype that games are a waste of time that don't do anyone any good. If I thought that I wouldn't have an account here on this website. I know all the good games can do. I just don't believe games do any DIRECT good; they do INDIRECT good. Games can't literally eject food for the hungry and money for the poor out of the TV screen after all. But, yes, games can help people in other ways. I don't deny this. Games have helped people regain motor control, get past depression, all that.
I have also been asked why I can't do what I am clearly interested in and still do charitable work, that it's not selfish to go for your passions and even when it does become selfish it's okay to be a little selfish for yourself. I get that as well. My passion for games comes nowhere close to my passion to help people though. I don't want to just donate to charity or go to a soup kitchen once a week. I want my career to be about helping people all the time. If I get into games I prefer it were a side thing like hobbyist programming or a part-time job. I haven't ruled out games completely.
If anyone is still confused on my position please scroll through the discussion and find my responses to people and that might help you get a sense on where I stand. Please do this before making a post to avoid me repeating, once again T_T, that I am not criticizing games as this terrible thing. I would appreciate it.
These are all indirect acts of good though. When I'm not directly feeling good it feels like I'm lying to myself about how good of a person I'm trying to be. There's not only that, but I'd get to sit at a computer or game idea brainstorming room or wherever else game developers work throughout the day for large portions of the day messing with an art form I love. I might get to help a lot of people that way (though again it'd be mostly indirect help), but the environment is awfully comfortable. There'd be no physical labor or physical suffering to endure or witness whatsoever. It would have me fully embrace my own goals for myself while only partially embracing my goals for others. My dream career has to equally help me and help others; it can't be lopsided like that.
Who here has thought about becoming a game developer and then decided against it? What are your reasons? Anybody still on the fence about it? To be fair, I haven't fully abandoned the idea myself. I wouldn't mind doing it on the side as a part-time job or as a hobbyist though the former would be very hard to manage. Then again, the former does come with the advantage of a paycheck; if you're a hobbyist you're probably not making any money off your work.
EDIT: I should probably add that the things that come out about working conditions don't exactly make me keen on game developing either. Of course, you could start your own company or make sure to prevent that by looking for workplaces with reasonable work conditions. Still, there's always a chance you'll have to deal with bad working conditions inherent to the game industry at some point no matter how much you try to avoid it. Plus, there's the toxicity from upset fans and the anger over discussions like sexism and what not. It might be too much to handle. Then again, I guess you could say these things about any industry to an extent.
IMPORTANT EDIT, PLEASE READ: I have gotten a lot of responses implying I am perpetuating the stereotype that games are a waste of time that don't do anyone any good. If I thought that I wouldn't have an account here on this website. I know all the good games can do. I just don't believe games do any DIRECT good; they do INDIRECT good. Games can't literally eject food for the hungry and money for the poor out of the TV screen after all. But, yes, games can help people in other ways. I don't deny this. Games have helped people regain motor control, get past depression, all that.
I have also been asked why I can't do what I am clearly interested in and still do charitable work, that it's not selfish to go for your passions and even when it does become selfish it's okay to be a little selfish for yourself. I get that as well. My passion for games comes nowhere close to my passion to help people though. I don't want to just donate to charity or go to a soup kitchen once a week. I want my career to be about helping people all the time. If I get into games I prefer it were a side thing like hobbyist programming or a part-time job. I haven't ruled out games completely.
If anyone is still confused on my position please scroll through the discussion and find my responses to people and that might help you get a sense on where I stand. Please do this before making a post to avoid me repeating, once again T_T, that I am not criticizing games as this terrible thing. I would appreciate it.