Undoubtebly, you've heard of the new MMO being developed by >>ZENIMAX ONLINE STUDIOS<< (not Bethesda Studios), taking place in Tamriel 1000 years before Skyrim over the throne in Cyrodiil blah, blah, blah....
Anyway, most of you were probably just as shocked (or at least suprised) as I was when this was announced, as The Elder Scrolls, as seemingly far from the "multiplayer cop-out" era of this gaming generation, seemed to take a drastic turn to the other direction.
Many long-time fans, such as I, were immediately dissapointed at this news. Even being an MMO player of 5-6 years (and frankly just an old cranky man when it came to that genre) I still found no solace in seeing my beloved franchise go towards a black hole.
But now assuredly, with news of different developer paths (i.e. Bethesda Studios, which develops the true Elder Scrolls games having little to nothing to do with the project other than the occasional drop-in to see what's up), new "innovations" (I do say hate that word), and rather optimistic features seem to be making Elder Scrolls Online look not that bad... hell, maybe even a little good.
TL;DR With a real-time combat-style, Zone-Wide %100 World PVP, One huge MegaServer, over 200 characters on screen minimum, appearently stunning visuals, a branching storylines, interchangeable camera styles (3rd person to 1st person), rumour of F2P (or pay once like Guild Wars), Skyrim-style freedom of weapon/armor/class, new combat mechanics such as dodging, sprinting, or sneaking, and a relieving sense of dedication by the studio to aim towards both Elder Scrolls fans and MMO fans, I think I'm begininng to see a new light shed on this hopeful MMO.
Anyway, most of you were probably just as shocked (or at least suprised) as I was when this was announced, as The Elder Scrolls, as seemingly far from the "multiplayer cop-out" era of this gaming generation, seemed to take a drastic turn to the other direction.
Many long-time fans, such as I, were immediately dissapointed at this news. Even being an MMO player of 5-6 years (and frankly just an old cranky man when it came to that genre) I still found no solace in seeing my beloved franchise go towards a black hole.
But now assuredly, with news of different developer paths (i.e. Bethesda Studios, which develops the true Elder Scrolls games having little to nothing to do with the project other than the occasional drop-in to see what's up), new "innovations" (I do say hate that word), and rather optimistic features seem to be making Elder Scrolls Online look not that bad... hell, maybe even a little good.
TL;DR With a real-time combat-style, Zone-Wide %100 World PVP, One huge MegaServer, over 200 characters on screen minimum, appearently stunning visuals, a branching storylines, interchangeable camera styles (3rd person to 1st person), rumour of F2P (or pay once like Guild Wars), Skyrim-style freedom of weapon/armor/class, new combat mechanics such as dodging, sprinting, or sneaking, and a relieving sense of dedication by the studio to aim towards both Elder Scrolls fans and MMO fans, I think I'm begininng to see a new light shed on this hopeful MMO.