People have been claiming DOOM for the gaming industry for a while now, that it's gotten terrible and it's going to crash and a whole lot of other nonsense that's been plaguing it since its very inception. Nostalgia isn't always a good thing, especially if it's rose-tinted and coloring your opinion with better days that simply did not exist. Gaming has always had its little grievances, but I've always managed to find lots of wonderful, beautiful gems along the way.
Remember when animal mascot platformers were a thing? When everyone was trying to capitalize on the genesis sonic hype, and there were a slew of mediocre rip offs (awesome possum anyone?), and then Rocket Knight Adventures suddenly existed. Majestic is the word I'd use to describe it. Fine, it was "too" easy, it was "too" short, but none of that ever stood out to me because the game itself was just such a profoundly fun ride. You'd screw up the jetpack trajectories all the time, but it was the fun kind of screwups, the ones you'd laugh over and make you want to try out all new kinds of crazy things all over again just because you COULD. And no matter how many times you'd pass through the same vistas and levels, every
Remember the bad movie/cartoon licensed games of the 8-bit era? Those terrible dick tracy, timecop, jaws, and awful awful spiderman games that made you feel like you got cheated out of your money's worth? There was a lot of mediocrity there too, but for every terrible, rushed game there was an Aladdin, an Animaniacs, and a Duck Tales. And those are the memories I take with me, because fuck everything else.
The Dreamcast was a 'failure', an 'overambitious console', and 'overhyped' by the new generation that can't seem to let go. Shenmue was a 'financial disaster', but a game that singlehandedly convinced me that games were more than simply entertainment. It would be YEARS later that the word that would come to mind is 'Immersion'. I'll never forget the meticulous hours I spent checking every nook and corner of every street, the joyful wonder at being at explore a time and place in the world that I'd never be able to experience otherwise. 'Do you know where I can find some sailors' was followed by the world's most awesome jumpkick to the FACE, but the world's negative-hype machine would never tell you that.
Ecco the dolphin was a bizarre game about a dolphin trying to save the world from aliens. But I played it for hours on end, enjoying the ripples and gushing of water as I dove over and under the sea. That 'echolocation' sound is BURNED INTO MY MEMORY for life for the billions of times I must've used it. It was such a pleasant and lovely sound. Actually, I think pleasant and lovely describe the game just as well.
'Grim Fandango' is a game plagued by terrible controls, the world's second worst item-menu interface (fable 3 gets first place), frequent sound and graphical glitches, and crashes. It is also my favorite game of all time.
'Mirror's edge' is a first person platformer which sounds paradoxical. It has terrible combat, linear gameplay, and a very unforgiving approach to small mistakes. I have played it for 100's of hours.
'Infamous' has shoddy facial animations that seem reminiscient of counterstrike 1.5's jaw movements. The stark division between good and bad morality seem so hilariously exaggerated it actively worsens the story by cheapening the character's personality. I have played it 5 times thus far, and am about to start my 6th run.
'Final Fantasy X' is a pretty looking game, but stars the adventures of an androgynous twat and the world's humblest doormat. The story takes a sharp turn at batshit retarded alley, and features one of the most disappointing final bosses in the entire history of all of gaming. It ALSO happens to feature a really, really good battle system, and singlehandedly introduced me to an entire COUNTRY's worth of developers that I'd been overlooking for a very, very long time. I would have never discovered phantom detective: ghost trick, phoenix wright, shin megami tensei, earthbound, vagrant story, secret of mana, chrono trigger, and a slew of other games. I would have never taken a profound interest in anime either, neither would I have ever been tempted to look up whatever in the hell 'Visual Novels' were. Until that point in time, I'd always thought they were glorified hentai or choose-your-adventure type games with underage women, but THEN I discovered Umineko, which is nothing short of a MASTERPIECE of storytelling. None of this would have been possible, were it not for Tidus and his woefully forced laughter (though intentionally forced).
The past year of 2012 had been a terrible mesh of disappointments, overbloated AAA releases, and pretentiously artsy indie games. It was a dry year for gaming, and felt underwhelming compared to years of old. It also saw the releases of 'Rayman Origins', 'Mortal Kombat', 'Vessel', 'Journey', 'Shoot Many Robots', Anomaly: Warzone Earth, Legend of Grimrock, Fez, Tribes: Ascend, The Witcher 2, Max Payne 3, The Binding of Isaac, Lollipop Chainsaw, Spec Ops, The Walking Dead, Orcs Must Die 2, Sleeping Dogs, Dust: An Elysian Tail, The Last Story, Transformers: Fall of Cybertron, Mark of the Ninja, FTL, Thomas was Alone, Borderlands 2, Dishonored, X-com, Deadlight, Okami HD, Persona 4 golden, Far Cry 3, and Pokemon Black 2/White 2.
And THOSE are just the ones I can remember. There's probably many, many others.
Have faith OP. There's lots of people who love gaming. They exist in droves everywhere. Hell, I'm from Pakistan, and gaming is still a THING here. Most people only associate it with explosions, xenophobic religious zealouts, and poverty, but y'know, there's a lot of people just as passionate about gaming hiding in here too.
There will always be loud people. There will always be angry people. There will always be an unpleasable bunch of people who will shout and scream and decry the industry for being irredeemable, unsalvageable, and otherwise doomed to fail.
But never forget there are others too.