I would be more interested in first person shooters if they looked like this.

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lacktheknack

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http://www.gog.com/en/catalogue/shooter/

Just saying.

OT: Augh! In terms of 3D sprites, the most I can handle is Daggerfall, and the one you suggested is waaaaaaaaaay too frenetic and busy for my poor eyes to handle. ;_;
 

Sirron Kcuch

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Alhazred said:
I agree that recent FPS games have failed to impress, but the problem is less about a lack of colour and more a lack of imagination, particularly in the weapons and guns.

In just about every shooter I have played, no matter, how colourful the environment, you can guarentee you'll be using a pistol, machine gun and shotgun. There's a very good chance a rocket launcher and sniper rifle will show up, and perhaps a cool but useless gimmick weapon thrown in for good measure.

As for enemies, they'll almost certainly be human, or at least humanoid. They'll mostly use machine guns, but they might have some special units:
>A guy with an explosive attack.
>A heavily armored guy.
>A sniper (who telegraphs his location with a red laser beam)
>A guy with a jetpack. He spirals out of control and explodes when you kill him.
>A guy on a turret (which you will inevitably turn against his comrades)
>A lightly armored asassin guy, who uses melee attacks and moves like greased lightning.
>A crazy guy armed who charges at you and explodes.
>A swarm of weak guys, who will attempt to overwhelm you via weight of numbers.

And before I forget, your character is always either part of a military unit (maybe a SPACE military unit if you're lucky), or a lone dude who is either mute or overflowing with cheesy one-liners.
This really shines a new light on FPS originality. You sir have earned a free internet
 

lacktheknack

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Hookah said:
LilithSlave said:
Hookah said:
You don't like FPS, and would rather play Side-scrolling shooters?

Ok,

well, why don't you go do that?
I'd also rather talk about them.

I like to talk about the games I like when I'm not playing them.

It should also be okay to make threads related to my tastes, such as praising a Megaman mod for a first person shooter game.
What is this, I come back from destroying all the evidence bigfoot exists to find that the OP has had the presumption to quote me? me? Don't you know who I am?

Just because you have an opinion does not mean it is:

A. Important
B. Correct
C. Interesting to anyone but the personalities that inhabit your skull

Thank you and please go play whatever games you want. I don't care. Honestly, could not give a fuck what you do. Just so long as you don't tell me about it.
...he said, on a freaking game forum.
 

ElPatron

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LilithSlave said:
With super realistic brown.
Every time someone rails about "brown" FPS I want to punch babies in the face.

It's like we didn't have years of Sci-Fi FPS or industrial FPS (wooden crates and pipes anyone?).

Crysis and Crysis Warhead were pretty good games and still people bitched and moaned about them for different reasons.

Find another genre to ***** about. I hear that JRPGs and fighting games are cool to hate now.
 

Grygor

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LilithSlave said:
josemlopes said:
but what you showed is just ugly.
It looks awesome. I don't see how some of y'all can not like it.:p

I absolutely love the way that mod or whatever looks.

*shrug* Different taste. Obviously some people do like it.
No, it does not; it looks atrocious.

I really hate to use this word in an artistic context, but those graphics are objectively bad. It's not a matter of taste, other than that liking those graphics is a sign of not having any.

It's just poorly-executed, slavish mimicry, with no real understanding of the original art style. They just copied the surface, but the completely missed the soul.

If NES Mega Man is the Hitchcock Psycho, this mod is the 1998 remake.
 

Winthrop

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Alhazred said:
I agree that recent FPS games have failed to impress, but the problem is less about a lack of colour and more a lack of imagination, particularly in the weapons and guns.

In just about every shooter I have played, no matter, how colourful the environment, you can guarentee you'll be using a pistol, machine gun and shotgun. There's a very good chance a rocket launcher and sniper rifle will show up, and perhaps a cool but useless gimmick weapon thrown in for good measure.

As for enemies, they'll almost certainly be human, or at least humanoid. They'll mostly use machine guns, but they might have some special units:
>A guy with an explosive attack.
>A heavily armored guy.
>A sniper (who telegraphs his location with a red laser beam)
>A guy with a jetpack. He spirals out of control and explodes when you kill him.
>A guy on a turret (which you will inevitably turn against his comrades)
>A lightly armored asassin guy, who uses melee attacks and moves like greased lightning.
>A crazy guy armed who charges at you and explodes.
>A swarm of weak guys, who will attempt to overwhelm you via weight of numbers.

And before I forget, your character is always either part of a military unit (maybe a SPACE military unit if you're lucky), or a lone dude who is either mute or overflowing with cheesy one-liners.
Some of this has serious gameplay reasons. I mean weak enemies with large numbers are in every genre pretty much. Zerg in starcraft are kind of the definition of that. There is something satisfying to kill a huge number of things and the way thats easiest to give this feeling is to have weak enemies to kill, but strong enemies to still make you feel tough.

Also I can't really see much of an alternative to the setup of the character. You are either in a group or you aren't really, the two are kind of all encompassing. Maybe I'm misunderstanding you. Is you're issue just that it tends to be military? Because it would be kind of cool to see some more non military (including SciFi military) FPS's. Like I think a firefighter game would be cool where you like have a hose, ax, and fire extinguisher and some other stuff. Just save people from burning buildings. Maybe add other tools or and do all sorts of situations. Like freeing hostages or saving people from like a caved in tunnel but you only have a certain amount of rope so you have to sort of work a puzzle about where you put it and when you pick up the ropes you put down. I also think you could do some sort of civil war game, and not like the crappy history channel one. Like it would play like the civil war did. You have a squad that all respond to the inputs of your controls, moving and shooting in the same general direction. As individuals get shot, they die and it decreases your overall firepower. Could be cool, although it would be really hard to get to work.

Don't get me wrong I agree with a lot of what you are saying here, especially about guns, its part of why I love timesplitters and Garry's Mod. I think having some innovative weaponry helps give the game a unique feel and adds a lot to the game. A lot of games think a unique looking gun that handles the same as others fixes this but it really doesn't, for me at least. I would love to see more grapple guns and pushback guns and just whatever else people think of. You raise a good point with the enemies too. So many seem the same, I would love some new things in the mix. As I said, I see the gameplay reasons to have some of these, but thats no reason not to add more.

OT: That megaman game... does things to my mind. Those colors are just too overwhelming. I have this weird nausea from it. Not because its ugly but just so overwhelming. Also, all the guns seem to handle the same. Part of the use of all the weapons in megaman is the unique uses and how each one is better in certain circumstances. These all seem to handle and function essentially the same with a graphics swap, though I'm not playing it so I can't really say that with any certainty. Doesn't look like the gameplay was fun and I think if I was playing that I would end up either getting so dizzy I couldn't think or vomiting so no I wouldn't play it.
 

LilithSlave

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Grygor said:
I really hate to use this word in an artistic context, but those graphics are objectively bad. It's not a matter of taste, other than that liking those graphics is a sign of not having any.
This really ought to be a joke.

This right here is much more elitist and ridiculous than joking saying that someone who hasn't heard of a famous video game series should "turn in their gaming license". Someone that tells someone they should turn in their game license is obviously joking.

But you sound honestly serious about this crap about it being bad looking.
distortedreality said:
So we're back to judging games on their looks alone are we?

That's frightfully shallow.
Don't tell me that's directed at who I think that's directed at.

Oh God, the irony.
 

Grygor

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LilithSlave said:
Grygor said:
I really hate to use this word in an artistic context, but those graphics are objectively bad. It's not a matter of taste, other than that liking those graphics is a sign of not having any.
This really ought to be a joke.

This right here is much more elitist and ridiculous than joking saying that someone who hasn't heard of a famous video game series should "turn in their gaming license". Someone that tells someone they should turn in their game license is obviously joking.

But you sound honestly serious about this crap about it being bad looking.
It's worse than merely bad-looking; it's downright insulting to the original art that they're "homaging".

It's like if there were an illustrator who's style you really liked, so you decided to make a sculpture in that style - and that sculpture turned out to be a plaster cube with one of their illustrations drawn on each side.
 

LilithSlave

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Grygor said:
It's worse than merely bad-looking; it's downright insulting to the original art that they're "homaging".
I think that Megaman and that mod both look great. I think the original Doom looks ugly.

Also, I'm sorry everyone. Apparently I didn't make specific enough what I was looking for. I was looking for more mods that looked like that. Not as in just colourful, but I'd really like to run into more 8-bit, NES (aesthetic) styled mods or games.

Like Mario and Zelda and Mega Man and things like that. Though Mega Man is particularly fitting, since its a shooter game.
 

Grygor

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LilithSlave said:
Grygor said:
It's worse than merely bad-looking; it's downright insulting to the original art that they're "homaging".
I think that Megaman and that mod both look great. I think the original Doom looks ugly.
I don't think you're getting this: I'm not complaining about Mega Man's graphics. The NES MM games look great, especially 2 through 5.

This mod looks terrible, and it's an insult to the visuals of those NES games - the makers clearly do not understand what makes those graphics so appealing, as shown by the fact that they threw them into a totally inappropriate engine.

Doom itself looks fine - not great, but not terrible either - but is marred by terrible animation.
 

distortedreality

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LilithSlave said:
distortedreality said:
So we're back to judging games on their looks alone are we?

That's frightfully shallow.
Don't tell me that's directed at who I think that's directed at.

Oh God, the irony.
I thought it was pretty obvious.

If ironic, where have I stated that graphics are of prime importance to me in deciding if I like a game or not?
 

LilithSlave

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distortedreality said:
If ironic
Ironic because I have only seen Escapist users call things shallow in certain instances.

Certain things get a free pass, while other not.

Seeing a thread or two I have made in the past, you might call me a hypocrite. But I'm not being one, like I stated in the thread, I've tried to change my mind since then. I have adopted the lesson people tried to teach me about calling not playing video games because of how they look, shallow. You disagree with that lesson? I wish you were there when the thread was going on. I might have listened to your opinion more than theirs. Recently, I have changed about what is shallow or not in terms of video games, and am acting in accordance with that lesson.

Or perhaps that "lesson" was only intended to attack and degrade a certain aesthetic that I enjoy. And is an entirely situational approval.
Grygor said:
I don't think you're getting this: I'm not complaining about Mega Man's graphics. The NES MM games look great, especially 2 through 5.
Oh, I am. I said I think they both look good. At least, I'm happy you think the old Mega Man games look good.

But I don't think it is an insult at all.
 

Ickorus

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Rednog said:
While modern shooters may have that ugly brown, I'd rather have that than have my eyes assaulted by an endless palate of patterned neon colors. I mean holy hell how does anyone stare at that stuff for more than a few minutes and not get a splitting migraine?
Even then I wonder if people truly hate the so called brown/greyness of modern shooters, occasionally games release more colorful maps like Carnival and they are generally reviled for being "too distracting."
I wish people wouldn't be quite so absolute when it comes to a style they like, I personally like the 'realistic' look of games but wish they could be a bit more colourful and a bit less distracting (In a different sense than you mention).

For instance I recently bought Battlefield 3 and whilst it's a good game all the smoke, bloom and dull colours make it very difficult for me as a colour-blind person to pick out targets which massively detracts from my personal experience of the game.