Ideas for Fallout 4

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370999

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May 17, 2010
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Kordie said:
370999 said:
Oh I get that, I really liked the fact that in New Vegas a female character couldn't participate in the arena for the Legion. I think it's partly how much impact choices have on the game. I like it if they give you options, I just would never want to see someone punished for making a colored character.

Do you get me? It's kind of a degree issue for myself.
True, I suppose it is pretty tricky to add racism in a game without actually being racist. There is a line you don't want to cross and it's going to be in different places for everyone.
Yeah especially if it's going to be prejudice against existing groups. But I do like what you are saying with the need for characters to actually feel like they are part of a world which does have different societal expectations upon different groups of people.

ThePostalDude said:
you do know the A-bombs dropped in 2077 right? Pretty sure the big thing that alters the timestream is the cold war being an actual war. Never got any racism in the last 2 games. Racial tension would be an interesting albeit risky story element.
Another idea is to do a setting to where the apocalypse IMPROVED the standard of... oh wait NM.
I do think the Fallout history is a bit weirder then that. For starters being a Cold war against China.
 

Da Orky Man

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Apr 24, 2011
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endtherapture said:
Don Savik said:
As long as it stays in America. Now, I know what people are thinking "oh but wouldn't post apocalyptic ______ be cool?" YES but not in the Falloutverse. Fallout relies on its old 1950s nuclear age Americana style for its main aesthetics, and without that.....its just another post apocalyptic game.
The formula needs to be kept fresh.

50s British pop culture is equally as iconic and cool as American one - so I think something set in London would be great.

If Fallout keeps visiting American 50s culture it will just be stale and boring - it's already started to become stale and boring I think.

The next game could just feel like a reskin of 3 or New Vegas.
Although I do believe that it should stick to America, imagine a Fallout game set in Glasgow. You barely be able to tell the difference. On one side, a horde of knife-wielding maniacs chasing you down a derelict alleyway. On the other side, a horde of knife wielding maniacs chasing you down a derelict alleyway.
 

WhiteFangofWhoa

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(Disclaimer: Has only played Fallout Tactics and a bit of 3)

A large array of joinable factions, each of which gives you their own ending once you help them to achieve their end goal, whether that goal is noble or evil or somewhere in between. Of course to keep it a cohesive story you'd need an powerful enemy faction that everyone else hates and vice versa, something like Liberty Prime or the Master. Include vehicles, some of which are faction-specific just like weapons.

In the same respect, more variety in enemy types. Lots of robots, mutants (both humans and animals), raiders and ghouls. It also occurred to me that anyone who was at sea when the bombs fell (like say... pirates) might potentially live through it and come back to the wasteland.

Setting sort of reminds me of Battletanx, which had quite a few factions even in the first one which was limited to the US.
 

teh_Canape

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May 18, 2010
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how about more interesting companions like say, Goris?
or hell, just bring Goris back

although that would be, in Frank Horrigan's words, a canonical "big ol' mushroom cloud"
 

Alssadar

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Sep 19, 2010
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Being a unique American places, let's go Detroit.
Think of it, we have the ruins of a large city with large opportunities for factories, gangers, and pre-war tech (I mean, being a major production station of the 50's might give it an advantage). The conflict could be a lot like F3, but changed with different tech and the changes that could have occurred from the Vault Boy (Or Girl). Outside of De-twa, we could have a host of wilderness for mutants and the remnants of the suburbs now housing communities of vault dwellers and ghouls. Players could also go to Canada and finally experience the Commonwealth, with the further expansion of cyborgs conflicting with whatever old BoS/Enclave remnants. For money senses, DLC could involve the Upper Peninsula, Lake Michigan, the conflict of BoS and Enclave in Chicago, or further along the Saint Lawrence Seaway.
I really just want to see what the Commonwealth is, as a new power. I mean, the Fallout universe is drifting away from the past to the future (as seen with the NCR on the cover of NV, not any Old American power), so employing the new civilization of the east would be fanciful. If it follows NV's choices, I guess you could either be Commonwealth, BoS, some residency of Detroit, or a large raider group, or the attempting to return Enclave.
Also, being Detroit, that would have to be some cars that could work. I wanna drive-by some peeps in the hood!
 
Jan 29, 2009
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Hate to be focused on the "wrong" parts of a game, but I hate the engine.
STEP ONE: Make it so interiors load with the town you approach. If I have to suffer through a loading screen just to enter a 10ft square shack, it is like a punch to the face.
STEP TWO: Now that your buildings load entirely, OPEN SOME DAMN WINDOWS. I hate how you can never ever ever ever see outside the building you're in, and I hate how the lighting never changes. That crappy 10 ft square shack has the exact same stupid dim light between night and day.
STEP THREE: Your Pip-Boy needs a goddamn flashlight. That stupid green glow around you is the worst light I've ever used. I need to see more than 10 feet in front of me, sometimes, or light up specific areas. We've had basic flashlight technology for many many years now, please don't forget that.
STEP FOUR: Figure out a better conversation system. Standing perfectly still with a set of dialogue choices works in 1997. Not so much in 2012. Please make the characters a little more, say, animated when they are talking. If you're still wondering what I mean, look at how Half Life does it. They have characters. They talk to you. They also do things at the same time, like walk around and operate thingies.
STEP FIVE: Now that you've figured out how to make characters more interesting when they are talking to you, make them do that with each other. Too many times I've walked into a base to see a bunch of people standing perfectly still waiting for you to walk by so they can say their one line. A good example of what I mean is Deus Ex. Both the original and Human Revolution had this sort of constant commotion in the cities, where you could walk around and see little stories unfold, like a shopkeeper being harassed for not paying "protection," or just some honest-to-God conversation between people.

Understandably, it's more about the execution, and it's not as simple as I make myself believe, but these are what Fallout is lacking most.
 

endtherapture

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Nov 14, 2011
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Ultratwinkie said:
endtherapture said:
Don Savik said:
As long as it stays in America. Now, I know what people are thinking "oh but wouldn't post apocalyptic ______ be cool?" YES but not in the Falloutverse. Fallout relies on its old 1950s nuclear age Americana style for its main aesthetics, and without that.....its just another post apocalyptic game.
The formula needs to be kept fresh.

50s British pop culture is equally as iconic and cool as American one - so I think something set in London would be great.

If Fallout keeps visiting American 50s culture it will just be stale and boring - it's already started to become stale and boring I think.

The next game could just feel like a reskin of 3 or New Vegas.
Europe is gone. It nuked itself years before the Great War happened. EVERYTHING except America and China collapsed or was destroyed. absolutely. everything.

America still has interesting stuff because its a "fresh" kill. Europe was picked clean of everything long before the second wave destroyed the ruins. London (or any European city) isn't even a recognizable city anymore. The wilderness reclaimed it just like the wilderness reclaimed California.

Hell, Europe had NO vault system of any kind. It couldn't afford it. Only America could afford vaults because it owned oil reserves (including the last great oil reserve). They were forced into a war with the Middle East, which ended in a mini-MAD scenario. Oil reserves was Europe's only hope. They didn't have money for anything else.
So? After Fallout 3 it's clear they don't give a shit about the lore so might as well make a Fallout London game.
 

endtherapture

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Ultratwinkie said:
endtherapture said:
Ultratwinkie said:
endtherapture said:
Don Savik said:
As long as it stays in America. Now, I know what people are thinking "oh but wouldn't post apocalyptic ______ be cool?" YES but not in the Falloutverse. Fallout relies on its old 1950s nuclear age Americana style for its main aesthetics, and without that.....its just another post apocalyptic game.
The formula needs to be kept fresh.

50s British pop culture is equally as iconic and cool as American one - so I think something set in London would be great.

If Fallout keeps visiting American 50s culture it will just be stale and boring - it's already started to become stale and boring I think.

The next game could just feel like a reskin of 3 or New Vegas.
Europe is gone. It nuked itself years before the Great War happened. EVERYTHING except America and China collapsed or was destroyed. absolutely. everything.

America still has interesting stuff because its a "fresh" kill. Europe was picked clean of everything long before the second wave destroyed the ruins. London (or any European city) isn't even a recognizable city anymore. The wilderness reclaimed it just like the wilderness reclaimed California.

Hell, Europe had NO vault system of any kind. It couldn't afford it. Only America could afford vaults because it owned oil reserves (including the last great oil reserve). They were forced into a war with the Middle East, which ended in a mini-MAD scenario. Oil reserves was Europe's only hope. They didn't have money for anything else.
So? After Fallout 3 it's clear they don't give a shit about the lore so might as well make a Fallout London game.
And they don't care about anything outside America. If they DID make a London game, I would wager that it would be a bunch of stereotypes to make fun of the UK.



They would probably make every NPC this guy, who says nothing but "ello Guv'nah." After all, Bethesda isn't known for the best writing. They play off stereotypes all the time. Its the only thing they know. And on that day, anyone in the UK would have wished they never wished for a UK based fallout game.
Hahahah that would be quite hilarious.

With cultures though...I felt Bethesda did the Nords and Skyrim a lot better than they could have - I was expecting a lot more Viking stereotypes so I was pleasantly surprised.
 

Samsont

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Jun 11, 2009
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370999 said:
j-e-f-f-e-r-s said:
While I do love the ideas you put forward, I'm a tad hesitant on the racial issue. Do you want it to carry on to people who make black characters? Because I'm not sure how much I would like them to be punished for that.
Well one of the main points of Fallout is that it's a fifties future, but after the apocalypse I highly doubt there would be enough racist people to continue it. I like the idea of actual REAL racism issues being discussed, but besides ghouls and super mutants there's nothing out there (So far) that would make sense having people be racist towards it.
What I want to see is a better crafting system, none of that reloading bench crap, all of us know that nobody uses it. I'd want to be able to craft my own attachments for guns, and a better repair system. Like when it breaks, or weakens, a specific part/parts would break, and you would need to repair that part, or replace it.
And I know all of us want to see this, ghoul character creation option, and have it actually affect your experience, like people will point it out, and people will act differently towards you (Not necessarily being an asshole but if a guy with his skin coming off all shriveled up and stuff came up to you, you'd talk to him different too) plus unique perks for it. And maybe something interesting would be the ability to become a ghoul in-game. After a certain amount of time with very high radiation poisoning your character's body is affected, kind of like how your character's look changes in oblivion/skyrim as you go long without blood as a vampire, only for ghouls.
And to be very obvious, better combat, what another person suggested, with dual wielding could be cool. I know I for one want to run around with dual .44s shooting up enemies.
 

I am Harbinger

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Dec 2, 2010
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Considering it's been name dropped a few times (and I live in the same state), I'd be interested to see Denver. Depending on how you arrange the map, you could include a stretch of the Rockies, and that give you three major terrian sets, the mountains, the city, and the plains in between. Seeing as, in 3 out of the four possible endings to New Vegas, The Legion is pretty badly beaten, it would make sense that they'd have to give up some ground, possibly including Denver, which would leave a power vaccum, which a faction(NCR, Brotherhood, Enclave, etc.)could exploit to take over. The player would have the option to side with any of the factions, or, like in New Vegas, even go it alone.

Just my thoughts.
 

Cry Wolf

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Oct 13, 2010
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Stoneface said:
The Fallout series needs something other than 50's/60's Americana. We get it, it was quirky and fun the first time. Even if the audience is mainly new players who have only experienced Fallout 3 and New Vegas - which I don't believe - it must be getting old. How about go over to Britan? Just fucking anywhere else.

As for plot, I'd like feel like I was actually improving or destroying the area. Like say, I can help town X or town Y expand, grow and change. It would be cool to be able to influnce how a/the town changes - say you can encourage them to become more militaristic (which would in turn the town into an agressive lot who attacks rival towns, or maybe just that order is kept via martial law) or to become an economic hub (so you'd have more random wanderers and the like).
 

Brainpaint

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Sep 28, 2011
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I'd like to see/read what happened in Canada during and after the war.

When it became part of the USA, how many people objected? What did they do to try and stop it?
Are there irradiated moose running around ramming and stomping wastelanders to death? Inuit nomads that escaped the bombs running trade routes with tamed grolarbear guards?
Hell, to have a Native American RACE to pick would be good.

Just putting that out there...
 

TheOneBearded

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Oct 31, 2011
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Let me ride a horse, PLEASE! Let me relive my Read Dead Redemption fantasies in the Fallout universe.