(using modern graphics) You are an immortal that has lost your memory. Or maybe you are an esper or something. You were defeated by the big bad from FF1, who went on to end all life on all planets in the FF Universe. You wake up on an ethereal plane, guided by an unknown (spirit?) with no memory of who you are, but you have to figure that out along the way.
This plane of existence is actually outside of time and the splinters of worlds lost exist here, but they are long dead and broken (they are actually storyline places from various FF games). But you can travel to key events in time where things were supposed to happen one way at these broken locations, but happened some other way and so everything got mucked up.
Do you fix the pieces and have everything revert back to how it was supposed to happen, where the original 4 have their journey and everything is back to how it should be again, but your name and what you have done is never spoken of. Or do you make subtle / overt changes that spin the universe and time line off into something it never was?
You could enlist the help of other immortals to right the wrongs, or try to end up on top in a bid for power so that you are never defeated again. Or something in between.
This plane of existence is actually outside of time and the splinters of worlds lost exist here, but they are long dead and broken (they are actually storyline places from various FF games). But you can travel to key events in time where things were supposed to happen one way at these broken locations, but happened some other way and so everything got mucked up.
Do you fix the pieces and have everything revert back to how it was supposed to happen, where the original 4 have their journey and everything is back to how it should be again, but your name and what you have done is never spoken of. Or do you make subtle / overt changes that spin the universe and time line off into something it never was?
You could enlist the help of other immortals to right the wrongs, or try to end up on top in a bid for power so that you are never defeated again. Or something in between.