If Mass Effect 3 comes out moddable...

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Viirin

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Jul 30, 2011
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What mods would you make?

Personally, I'd do a few.

Mod 1: New squad members (including a humanoid animal. In ME1 theres something in the codex about genetically engineering pets including into humanoid shape, but sapient intelligence is illegal. Pretty sure Cerberus ignored that.)

Mod 2: Normandy internal weapon systems. Use up those additional weapons you periodically find and give them to EDI. In case you get invaded again, precautions are taken.

Mod 3: Story quest line having to do with an Asari who had an Asari mom, and a Thresher Maw dad!

Mod 4: I'm very sure Liara has Shepherd's kid, but if not, mod it in. I kind of see 'paragon' Shepherd's kid as an Asari could bring everlasting peace, or at least for a thousand years. Maybe more once she becomes Matriarch.
 

Ruwrak

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Mweh, I don't know really.
Modding never been my thing to do, nor to dowload mods unless they are really good and add something to teh game. (For example for MOrrowind there was a mod that let you make arrows, cook food, chop wood and all that stuff. Like a survival mod and suches, in contrast to 'here's a 1 hit death clay more with ranged magical bolts and +99999999999hp stats.' That is just... lame.
 

Palfreyfish

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Ruwrak said:
Mweh, I don't know really.
Modding never been my thing to do, nor to dowload mods unless they are really good and add something to teh game. (For example for MOrrowind there was a mod that let you make arrows, cook food, chop wood and all that stuff. Like a survival mod and suches, in contrast to 'here's a 1 hit death clay more with ranged magical bolts and +99999999999hp stats.' That is just... lame.
Basically this. If (in my opinion) a mod doesn't fit the overarching story of the game, such as a gun in ME3 that does infinite damage and has an infinite ROF, then I see no reason to install it. However if a mod adds the ability to craft custom weapons and armour on the Normandy, then yeah, I'll probably grab that, same with mods that expand the storyline by including parts of the ME comics or books, those would be pretty cool.

What I'd mod in? Legion if he's not already in the game, some more armours/weapons/etc. And if I could, I'd mod in some more biotic powers, or make the current ones more devastating.

Also a ship's cat for the Normandy. That would be pretty cool.
 

Ed130 The Vanguard

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Kiss my Axe said:
I would eat my Axe. Simple as that if they put in mod support i will eat my axe.
With the addition of multi-player in ME3 the and lack of help with modding the other games, chances are that Kiss my Axe will not eat his axe.

Of course if EA does suddenly decide to grow a brain that's not made up of faceless idiotic corporate committees, something to reduce Mirandas breast size, or at least give her some armour. I could not take her seriously until after her loyalty mission full explained her backstory, and even afterwards she was relegated back to use on last part of the last mission.
 

Viirin

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Oh, there's a mod I just thought of. In ME1, whenever I found derelict ships, I thought "Hey, why doesn't Tali bring these to her people?" They seem to work more or less besides having no crew. They can strip these ships or use them or whatever. Then continue on with me, saying that those gifts aren't what she is looking for to prove herself.

In ME2, I thought it even more, and there were more ships to find, plus the starship dealer. I'm seriously hoping you can wrangle up some empty ships for the Quarians, and if not, I'd mod it so you can.

Palfreyfish said:
Also a ship's cat for the Normandy. That would be pretty cool.
Why a cat? Why not a dog- I mean fishdog? You know who I mean... Plus it WOULD go with the BioWare model- remember the dog in DAO?
 

Palfreyfish

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Viirin said:
Oh, there's a mod I just thought of. In ME1, whenever I found derelict ships, I thought "Hey, why doesn't Tali bring these to her people?" They seem to work more or less besides having no crew. They can strip these ships or use them or whatever. Then continue on with me, saying that those gifts aren't what she is looking for to prove herself.

In ME2, I thought it even more, and there were more ships to find, plus the starship dealer. I'm seriously hoping you can wrangle up some empty ships for the Quarians, and if not, I'd mod it so you can.

Palfreyfish said:
Also a ship's cat for the Normandy. That would be pretty cool.
Why a cat? Why not a dog- I mean fishdog? You know who I mean... Plus it WOULD go with the BioWare model- remember the dog in DAO?
Because I like cats :) DAO can have dogs, Mass Effect can have futuristic space cats :D It would keep the ship safe from mice :D
 

Viirin

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Palfreyfish said:
DAO can have dogs, Mass Effect can have futuristic space cats :D It would keep the ship safe from mice :D
Hmm. It would activate my Futurama gland to instead have it be Hypno-Toad. But I guess a cat could work, too.
 

Palfreyfish

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Viirin said:
Palfreyfish said:
DAO can have dogs, Mass Effect can have futuristic space cats :D It would keep the ship safe from mice :D
Hmm. It would activate my Futurama gland to instead have it be Hypno-Toad. But I guess a cat could work, too.
Maybe there could be a selection of different ship pets that you can buy, like those ship models for ME2's Normandy... Have an onboard Zoo. Excellent.
 

Fat Hippo

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Palfreyfish said:
Viirin said:
Oh, there's a mod I just thought of. In ME1, whenever I found derelict ships, I thought "Hey, why doesn't Tali bring these to her people?" They seem to work more or less besides having no crew. They can strip these ships or use them or whatever. Then continue on with me, saying that those gifts aren't what she is looking for to prove herself.

In ME2, I thought it even more, and there were more ships to find, plus the starship dealer. I'm seriously hoping you can wrangle up some empty ships for the Quarians, and if not, I'd mod it so you can.

Palfreyfish said:
Also a ship's cat for the Normandy. That would be pretty cool.
Why a cat? Why not a dog- I mean fishdog? You know who I mean... Plus it WOULD go with the BioWare model- remember the dog in DAO?
Because I like cats :) DAO can have dogs, Mass Effect can have futuristic space cats :D It would keep the ship safe from mice :D
Vicious space mice, right?
 

Palfreyfish

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Fat_Hippo said:
Palfreyfish said:
Viirin said:
Oh, there's a mod I just thought of. In ME1, whenever I found derelict ships, I thought "Hey, why doesn't Tali bring these to her people?" They seem to work more or less besides having no crew. They can strip these ships or use them or whatever. Then continue on with me, saying that those gifts aren't what she is looking for to prove herself.

In ME2, I thought it even more, and there were more ships to find, plus the starship dealer. I'm seriously hoping you can wrangle up some empty ships for the Quarians, and if not, I'd mod it so you can.

Palfreyfish said:
Also a ship's cat for the Normandy. That would be pretty cool.
Why a cat? Why not a dog- I mean fishdog? You know who I mean... Plus it WOULD go with the BioWare model- remember the dog in DAO?
Because I like cats :) DAO can have dogs, Mass Effect can have futuristic space cats :D It would keep the ship safe from mice :D
Vicious space mice, right?
Incredibly vicious. They love the taste of electrical cables too D:
 

Handbag1992

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If Joker is not an available option for a gay relationship I'll mod the f**k out of the game until it is.