But just how much of the game will be dependant on previous choices?Rayne870 said:Cerberus has demonstrated on several occasions the massive or seemingly inexhaustible budget of the organization (Several known bases, Normandy SR2 expenses, Reviving Shepard, an unknown amount of military assets, the ability to steal the technology of just about any other organization.
The squad mates becoming rogue agents or ship captains and such is pretty far fetched and a total break from the series mechanics though. So I will agree with you there that it is unlikely and if implemented probably the dumbest thing I have ever heard.
I would expect some ship to ship cinematic combat sequences with results based on choices made in game or maybe some sort of loose and dialogue based command quick time event thing, and probably more good old fashioned boarding the enemy vessel and destroying it from the inside or killing everyone aboard type of thing. Either that or we release our own Reaper or super weapons.
I do however expect support from the Geth and Rachni as a result of my "Paragade" play-through.
What if you killed the Rachni, and the Geth Renegades, and everyone else you've come across?
I can't imagine entire races or characters having a major impact on the game when they may or may not even be in it due to what the player has done in the previous installments.
Then of course there would be those who do not have an ME savegame and would miss out on a lot of stuff if this were the case.
Ship to ship combat would be great, but if done would be little more than a cinematic thing as you described.
Like the beginning of the final mission of ME2.
Anyways, I reckon that in Mass Effect 3:
> Very few previous characters will have a major involvement or can be potential squadmates - As I said before characters that may not even be in the game due to what the player has done before will likely not be given a big role. Or at least won't be squadmates.
HOWEVER I wouldn't be suprised if Garrus and Tali return as companions. Because they're practically universally loved.
> The whole game will be about finding a way to kill the Reapers - Fighting the Reapers directly makes no sense, and I can't see the game going any other way. Sure there will be some fighting Geth/Mercs/Space Zombies here and there, but the Reapers are (supposed) to be the Big Bad, and being the last of the trilogy ME3 will be about kicking their asses once and for all.
And the rest is pretty obvious, like none of the core mechanics will be changed for instance.
I'm pretty curious as to what Bioware will do.
When ME3 comes I'll definitely grab it, and try very hard to not let the fanboys make me hate it. Again.