If you could cast one spell what would it be?

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Firia

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Sep 17, 2007
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Shapeshift Self. :) I could be more than just a girl. I could be a boy! I could be both! Ah hah! I could be a cat. A wolf. Anything I wanted to be! :D Skinny, fat, I could be it all.
 

BENZOOKA

This is the most wittiest title
Oct 26, 2009
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Transform into a bear. Then I'd go mad on them blueberries I would.
 

AmayaOnnaOtaku

The Babe with the Power
Mar 11, 2010
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Easy Street said:
Wish
Universal
Level: Sor/Wiz 9
Components: V, XP
Casting Time: 1 standard action
Range: See text
Target, Effect, or Area: See text
Duration: See text
Saving Throw: See text
Spell Resistance: Yes
Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can alter reality to better suit you.
Even wish, however, has its limits.
A wish can produce any one of the following effects.
? Duplicate any wizard or sorcerer spell of 8th level or lower, provided the spell is not of a school prohibited to you.
? Duplicate any other spell of 6th level or lower, provided the spell is not of a school prohibited to you.
? Duplicate any wizard or sorcerer spell of 7th level or lower even if it's of a prohibited school.
? Duplicate any other spell of 5th level or lower even if it's of a prohibited school.
? Undo the harmful effects of many other spells, such as geas/quest or insanity.
? Create a nonmagical item of up to 25,000 gp in value.
? Create a magic item, or add to the powers of an existing magic item.
? Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled. Note: An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies.
? Remove injuries and afflictions. A single wish can aid one creature per caster level, and all subjects are cured of the same kind of affliction. For example, you could heal all the damage you and your companions have taken, or remove all poison effects from everyone in the party, but not do both with the same wish. A wish can never restore the experience point loss from casting a spell or the level or Constitution loss from being raised from the dead.
? Revive the dead. A wish can bring a dead creature back to life by duplicating a resurrection spell. A wish can revive a dead creature whose body has been destroyed, but the task takes two wishes, one to recreate the body and another to infuse the body with life again. A wish cannot prevent a character who was brought back to life from losing an experience level.
? Transport travelers. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.
? Undo misfortune. A wish can undo a single recent event. The wish forces a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish could undo an opponent's successful save, a foe's successful critical hit (either the attack roll or the critical roll), a friend's failed save, and so on. The reroll, however, may be as bad as or worse than the original roll. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.
You may try to use a wish to produce greater effects than these, but doing so is dangerous. (The wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment.)
And a very fun spell indeed *evil grin*

This or some form of mind control/mind reading
 

drisky

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Mar 16, 2009
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I think I'd go with Wish. Its pretty decent. It seems I've been ninja'd a number of times though.
 

Teeth Kicker

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Jul 13, 2010
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If anyone has read "The Sword of Truth" books by Terry Goodkind you'll understand why I would love to cast the spell that opens the boxes of Orden.
 

crudus

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Oct 20, 2008
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I cast detect magic! It is the one spell no adventurer can be without!

drisky said:
I think I'd go with Wish. Its pretty decent. It seems I've been ninja'd a number of times though.
Not to nitpick but miracle is better. The best example of wish is in the story The Monkey's Paw. Miracle is just wish except it works the way you intend rather than screwing you in some way.
 

Dango

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Feb 11, 2010
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Not sure if this counts as a spell, but I get the ability to have Kanade's awesome huge angel wings from Angel Beats!
So cool...
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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AHAHAHAHAHAHA.

In Daggerfall, I made a spell ("Brain in a Jar") that gave me levitation, water-breathing, intelligence +50, and lightning punches (30-50 damage) for ten minutes! I couldn't actually cast it, but I made it nonetheless! Reality doesn't have MP! I win!
 

pwnzerstick

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Mar 25, 2009
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Luck (This version is from a local tabletop game called Abantey so don't expect to know about it) this way I could just commit die over and over again, but still survive, and other things...
 

MikailCaboose

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Jun 16, 2009
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Metalhandkerchief said:
Allright... I wanna cas-

Blights said:
I CAST FLARE!
Nooooo~ NINJA!

Well, then I CHOOSE TIME STOP!
Za-Warudo?!

I want...Chameleon!
It's invisible, but doesn't have some BS cancel-effect (I want to be able to go through doors invisible, dammit!)