If you could go back and improve/ruin one game...

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Sniper Team 4

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Apr 28, 2010
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Has anyone said Mass Effect 3 yet?

phoenixlink said:
To improve. Mass effect 3 i think that says it all
StormShaun said:
Mass Effect 3.
- Well all know what.
putowtin said:
Mass Effect 3
Oh. Well, what about Dragon Age II?

putowtin said:
Dragon Age 2

Don't get me wrong, I love the games and will continue playing them for years to come,
But ME3 needs a new ending and Dragon Age 2 needs some new environments
I hate you so much...

Hm...I guess I'd fix CoD Ghosts. I don't know how because that story and the characters are so bad and boring that I'd probably end up just making a completely different game, but I guess that's what is sticking in my head at the moment. Maybe just drop that game completely and go back to Modern Warfare's story. You know, finding Metal 0-1 and a few other lose ends that are still out there. Since, you know, my other two ideas were stolen...

I would also give Mass Effect 3 a happy ending. You know, the one I was promised with my little blue children running around, and sipping drinks somewhere on a beach.
 

Someone Depressing

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Jan 16, 2011
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Improve:

I'd improve Dead Island.

a) The enemies actually pose a threat. Although the game markets itself at survival horror, it's about as survival-y as Resident Evil 6. You could literally mow down entire legions of zombies with a sharp thing in seconds.

b) The entire game takes place on the beautiful and amazingly rendered area that you start in - the resort. No fucking sewers. No fucking bland towns.

c) Balance the characters. Seriously. With the "good cop" girl with no other personality trait, as soon as you got a zombie - any zombie, or human - on the ground and stomped, your damage could be into the millions. No stamina. Seriously. Works on any zombie that can be knocked down.

d) Zombies stop leveling with you at a point. It made the RPG-aspect of the game completely pointless.

e) Actually have RPG elements that weren't tacked on at the last minute because fuck everyon else's doing it.

Ruin:

Castle Crashers.

a) You can only use magic while jumping and/or on fire caused by the farts of Willian Shatner.

b) Hot Coffee (don't look that up, kids)

c) Turn it into a first person shooter, with gray everything, gray guns, gray sky...
 

Aramis Night

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Mar 31, 2013
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I would see Vampire the Masquerade: Bloodlines fixed with a proper release version that it deserved. Im still waiting on the Antitribu mod to be finished so I can play as a tzimise.

Would also love to have seen WoW fail. Thanks to that underwhelming piece of garbage, mmo's have been stuck in a stale hole that they are only just starting to dig themselves out of.
 

Nexxis

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Jan 16, 2012
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Primal Carnage

It's not an old game and it's still being worked on with content added to it from time to time, but I feel like it's still a game with a lot of missed potential. So here's what I would've done to improve it.

1) Early access is fine, but I would not have fully released the game without more content and game modes added to it.

2) Have a single-player/adventure mode or even an adventure co-op mode to shed some light on the game's story. (supposedly, there is a single player version of the game being developed, but it's completely separate from the multiplayer experience and may be a console exclusive as far as I know)

3) Have some training stages in the game so that new players can get acquainted with the different classes and different game modes. Maybe provide some com players in these modes with simple yet decent AI to ease new players into the game.

4) Have a bio section that may have little animations or videos that demonstrate how each class is normally used.

5) More dinosaurs just cause!
 

Euryalus

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Jun 30, 2012
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StormShaun said:
Mass Effect 3.
- Well all know what.
I agree. The beginning part was lackluster as all hell. Where was the damned trial we were all expecting?!

OT: I would improve A Link Between Worlds by making the dungeon progression non linear WITHOUT having to rent/buy shit from Ravio. It was a neat idea, but it wasn't as cool as it could have been. It could be better. It was also bullshit on hero mode (I suck just a bit ok?)
 

Rip Van Rabbit

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Apr 17, 2012
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DmC: Devil May Cry

Now, I really liked this game and I honestly think it's a pretty solid hack-n-slash game.

The core of Devil May Cry is there, but it needs to refine the 3 elements that previous titles like DMC 3 & 4 made it great in the first place:

- Unique style classes: Being able to choose between Swordmaster, Trickster, Royal Guard, Gunslinger, Darkslayer (DMC 3 for Vergil. DMC 4 for Dante), Doppelganger and Quicksilver (DMC 3) AND have unique movesets, abilities, advantages and disadvantages based on each fighting style you chose creates a sheer level of technical depth that was sorely lacking in the latest title.

- The need to constantly adapt your tactics: With the exception of bosses, enemies seemed hesitant to attack you and this left the enemy encounters feeling like a training mode to display your moveset...NOT an environment where you're facing a constant onslaught of attacks and every single move had serious ramifications for you, your style meter and score at the end of the level.

- Difficulty: Now don't get me wrong, the new DmC does show it's teeth eventually...but only on Dante Must Die and Hell or Hell. Which by that point isn't all that challenging when you're fully upgraded. In previous titles like DMC 3 & 4, you NEEDED access to your entire moveset if you want to stand a chance at surviving, it's perfectly doable, but when you achieve an "S" ranking at the end of the level or hit "Stylish!" in the Style meter...you felt like you earned it! In the new title, you're practically thrown with a single "S" rank when according to DMC 3 standards, you'd earn a "C" at best.

By no means am I bashing the game, I just feel that the core gameplay has taken a quite a few steps back from the vastly improved gameplay system that was established in previous titles.
 

JagermanXcell

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Oct 1, 2012
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Ruin:

DmC: Devil May Cry.


^^^I'd make this canon asap.^^^

Improve:

Metal Gear Rising: Revengeance

-Make the game longer.
-Let you play as Jetstream Sam in the Raiden campaign.
-Armstrong DLC... yeah... that'd be a money maker...
-Bring the Snake Sword to the US, voiced by David Hayter of course.
-Be more combo friendly.
-Add in a Bloody Palace.
-More variety in the Zan Datsu animations.
-Have the camera zoomed out a little bit more a la Devil May Cry 3/4's.