I really want to make my idea for the ultimate MMO... why is it ultimate? because of the differnt games you have in one! I really enjoyed playing ww2online because once you get bored of playing as a soldier, you go and ride in a tank, if you get sick of that, go fly a plane or sail a ship.
But I know that making it would not really work because it would take ALOT of resources and work to create something of which im thinking... one day maybe we can have a game like this XD Ive seen a few attempt kinda what im thinking off (look at the battlecruiser series).
setting:
The idea, there are 4 waring races, each out to take and hold planets and systems etc to better them selves etc etc
:Blob type nation, think of nurgle from warhammer/40k, these large creatures of bile disease evolved from invertibrates.
:Crystal nation, beings of pure rock and crystal (just because you never really see them alot in games)
:Insectoid nation, aliens,bugs:starship troopers, zerg etc you get the picture.
:Reptilian, because I didnt want a mammal based race
Now the games is just a mix bread of differnt games, depending on what you want to do.
so you have the main battle front, this is a 3rd FPS/RTS/Combat vehicle sim
Now for people who have played games like savage, you would have a good idea about how this works. Basically the front line is made of differnt levels (depending on rank and prefrence) you have your differnt troops, heavy, light, close combat, scouts etc etc (each race has its own prefrence, e.g. the Bugs like close combat, but the crystal like long ranged attacks). Then you have commanders, who can build turrets, defences, troops spawns etc but have an over veiw of the battlefield (from what the troops can see) and command the troops of what they should do (if the troops follow orders it is up to them, but there is a pre-motion, de-motion system, to give people incentive to follow orders).
Then there is the flight/space sim part.
This is where you transport troops, become a space trader, fight in the space battles, but also you pilot craft to support ground troops, planetry bombardment etc
mmorpg
now the thing about space, lots of un-explored planets, each race needs people to explore various places, kill monsters, find resources, start new settlements, this is set up kinda like a trypical mmo, havent worked all the ideas out though. it would more like Elderscroll games...
Puzzle game.
Now these space ships, factorys etc need mechanics and people to fix stuff, so if you like playing puzzle game you would enjoy this, as each type of vehicle has its own little puzzle system and the quicker and better you are at the puzzle the quicker that the ships, tanks can be repaired and continue to fight. The more damage that gets done, the harder the puzzle
Life Sim/sim.
In all wars you need citizens, people to run the planets and build buildings etc. if you enjoy sim city typ management games then you can build new cities, keep them under control and running smooth etc. if you enjoy the sims, well each war needs an economy, you can furnish you house,get jobs, talk to people and support your troops on the front line.
Government/politics
obviously in something like this, you need corperations, governments, military and people to generally run things (think of eve)
Now EVERYTHING interacts, everything, so what you do at one part effects others, like economy etc. Alot of stuff is automated to fill in for when people arnt online (so you will have an automated mechanic if yours isnt on board, your enconomy will still work if no oneis working and there are set basic templates if no one is around to build cities etc etc). But lets say your race is losing the war, well a large arm has came onto your planet and your house, job etc could all be destroyed (if your are in the sim part). Your planet you are MMORPGing on, could also have the enemy mmoers on it so you have a pvp situation, or worse, enemy troops and get your butt blown to bits...
yeah that is a bit extensive but ive always wanted to play a game like this... one day...maybe XD
But I know that making it would not really work because it would take ALOT of resources and work to create something of which im thinking... one day maybe we can have a game like this XD Ive seen a few attempt kinda what im thinking off (look at the battlecruiser series).
setting:
The idea, there are 4 waring races, each out to take and hold planets and systems etc to better them selves etc etc
:Blob type nation, think of nurgle from warhammer/40k, these large creatures of bile disease evolved from invertibrates.
:Crystal nation, beings of pure rock and crystal (just because you never really see them alot in games)
:Insectoid nation, aliens,bugs:starship troopers, zerg etc you get the picture.
:Reptilian, because I didnt want a mammal based race
Now the games is just a mix bread of differnt games, depending on what you want to do.
so you have the main battle front, this is a 3rd FPS/RTS/Combat vehicle sim
Now for people who have played games like savage, you would have a good idea about how this works. Basically the front line is made of differnt levels (depending on rank and prefrence) you have your differnt troops, heavy, light, close combat, scouts etc etc (each race has its own prefrence, e.g. the Bugs like close combat, but the crystal like long ranged attacks). Then you have commanders, who can build turrets, defences, troops spawns etc but have an over veiw of the battlefield (from what the troops can see) and command the troops of what they should do (if the troops follow orders it is up to them, but there is a pre-motion, de-motion system, to give people incentive to follow orders).
Then there is the flight/space sim part.
This is where you transport troops, become a space trader, fight in the space battles, but also you pilot craft to support ground troops, planetry bombardment etc
mmorpg
now the thing about space, lots of un-explored planets, each race needs people to explore various places, kill monsters, find resources, start new settlements, this is set up kinda like a trypical mmo, havent worked all the ideas out though. it would more like Elderscroll games...
Puzzle game.
Now these space ships, factorys etc need mechanics and people to fix stuff, so if you like playing puzzle game you would enjoy this, as each type of vehicle has its own little puzzle system and the quicker and better you are at the puzzle the quicker that the ships, tanks can be repaired and continue to fight. The more damage that gets done, the harder the puzzle
Life Sim/sim.
In all wars you need citizens, people to run the planets and build buildings etc. if you enjoy sim city typ management games then you can build new cities, keep them under control and running smooth etc. if you enjoy the sims, well each war needs an economy, you can furnish you house,get jobs, talk to people and support your troops on the front line.
Government/politics
obviously in something like this, you need corperations, governments, military and people to generally run things (think of eve)
Now EVERYTHING interacts, everything, so what you do at one part effects others, like economy etc. Alot of stuff is automated to fill in for when people arnt online (so you will have an automated mechanic if yours isnt on board, your enconomy will still work if no oneis working and there are set basic templates if no one is around to build cities etc etc). But lets say your race is losing the war, well a large arm has came onto your planet and your house, job etc could all be destroyed (if your are in the sim part). Your planet you are MMORPGing on, could also have the enemy mmoers on it so you have a pvp situation, or worse, enemy troops and get your butt blown to bits...
yeah that is a bit extensive but ive always wanted to play a game like this... one day...maybe XD