If you like halo why do you like it And do you try to hide it?

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MajorDolphin

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Apr 26, 2011
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I played the smack out of Halo3 and just a little Halo2. I have found Halo Reach to feel slower than previous games and that sort of kills the fun. I'm also not impressed with their 8v8. Wheres the 16v16? Oh, and it sucks thats there only several thousand players online at a time and they're spread out across various map packs.
 

Silver Patriot

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Aug 9, 2008
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Legion said:
My dislikes are the multiplayer in Halo 3 and beyond (too many small maps no longer any tactical play), the player base and Bungie with their pathetic decision to limit Halo 3's ranked play lists to those who shell out the money for the map packs, and the same with Reach with the added insult of a tiny amount of maps to begin with.
That is just not true in Halo Reach. You do not need the DLC to play on any playlist besides the DLC playlist that ONLY exists to play on DLC maps.
 

aashell13

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Jan 31, 2011
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I liked Halo 1 and 2. I don't hide it, those games are getting old now so it just doesn't come up much anymore. Bungie moved away from me after H2 by not releasing any more Halo games on the PC.
 

Jabberwock King

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Mar 27, 2011
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A few other people already said this, but Halo is very good when it comes to using colors. Its very vibrant and energizing, and feels much more varied than other games. Also, you fight more than just one character model, which adds variety to the action. The reason that I never finished Battlefield: Bad Company 2 or Red Dead Redemption is because the enemies behaved exactly the same, there was no sense of strategy or accomplishment for getting though a fight, which is a shame for RDR due to all the hard work the narrative gave to try and draw me in. Thinking about it now, what would Mass Effect be if you took out biotic powers, or its sci-fi theme, would I have ever loved that and finished it so many times? When I heard that Mass Effect 3 was going to make enemies more dedicated and varied with more specialized roles, I was very excited.

The versatility of the custom game system has bred hundreds of amazingly creative and entertaining game types, which combined with the Forge map editor creates insane things that you can't get anywhere else (except maybe Little Big Planet, but I don't know, no PS3). For example, did you know that someone actually made a working game of Skeeball, and Bungie was so impressed that they made a new gametype to streamline the game and used the creators map and put it in Matchmaking? When you get into it, Halo is much more unique than some would suggest. CoD just doesn't have that spark, it feels rigid and inflexible, and there's too much like it.

And that one level in South America was just bullshit, especially on veteran.