Huh...did not know about that.Neronium said:Yeah, my first file I didn't get the spear, but I was able to later on in other files. Not to mention there is another chest in the game that has a 3% chance of having another Zodiac Spear in it, even if you didn't get the first one. So you can actually get 2 of them in one game. It's in a chest that's by where you go to get the Zodiark Esper.
*sigh* too bad I sold that ps2 card years ago :-/
....jesus. this international edition is sounding fucking sweet, like a developer actually listened to the fans complaints and acted accordingly.Luck my friend. Tons of luck. I actually got it after 13 tries, and the Airship tickets aren't expensive. I think the percentage goes up the more Airship routes you unlock. As for the Gambit System, the International version did tweak it. You can now customize and turn off guest party member's gambits, and you can turn off the Esper Gambits as well. For both guests and Espers, you can also assume direct control over them, but if the main party members die I think you still get a game over. The International version of XII is the best version because of all the tweaks it made to the game. Another change is that you can naturally break the 9999 damage limit; guest members can now level up (downside is now Larsa doesn't have infinite X-Potions, but to compensate they gave him Cura); there are 13 unique licenses boards for all party members based off classic Final Fantasy jobs and classes; new items and better spawn chances for certain weapons and items as well. Well, except for the aforementioned super weapon in the game. That super weapon also doesn't require a License Board piece to be equipped, so anyone can use it. One of the most amazing features is the "Speed Up" button. In the game if you hit L1, the entire game speeds up to double speed so you can make long grinding sessions half as long as before. Only problem with it is that if you abuse it too much I feel it makes the game feel way too damn slow. They added in New Game+ mode as well, with 2 main modes: Weak and Strong. Weak mode puts you at Level 1 and you can't level up at all, something that many people can apparently complete. Strong mode has everyone start at level 90 with Ribbions. Or you can just do normal New Game+. The Mist Special Moves no longer take up your MP, and they have their own little bar that recharges over time.short of them telling people about it, HOW THE FUCK did someone find out about this? and why the fuck did they think THAT was better than the zodiac spear? Checking the bloody airship that many times...fuck that. if only the gambit system could've taken care of THAT problem >:/
Another addition was the "Trial Mode" on the main menu, which pits you against monster after monster, each on getting more powerful. I b
can also assume direct control over them

I simply can't read those words anymore without hearing harbingers voice...
HELP.ME.