If you woke up beside the above Escapist's avatar....

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MadMechanic

New member
Nov 6, 2009
385
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I know, it is tempting isn't it? Say, Shock, could you pick my watch up for me? It's just by the edge of the hole...
[sub] No I won't. It's too mean. Even for me. [/sub]

I would leave it like that, but someone could get pulled into the fuel pumps and get very seriously deadeded. And break the engines. True, it's my job to fix that thing, but since I've just rebuilt them, I'd like to have to wait a long time before I have to do it.

Anywho, we now have 4, yes thats right, 4 fully functioning bathrooms.
 

Scde2

Has gone too far in a few places
Mar 25, 2010
33,805
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@Shock: How about Rain, he's the one who sent me to the emo corner?

@Rain: Oh wow, it seems to be that you know everything about me.
Maybe I should call the police and tell them that a fucking stalker is spying on me.
 

MadMechanic

New member
Nov 6, 2009
385
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@Scde2:
Possibly a good guess at your life?
I mean, Shock knows I'm massivly in fear of heights, and she guessed that in another thread. I've never said that here

[sub] Unless she's secretly one of the girls in my english set...which, I doubt, due to where we both are [/sub]
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
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Well you don't need to worry about this height over here! There's a nice bed of... fuel... below it...

[sub]...it's safe. Don't worry.[/sub]
 

Scde2

Has gone too far in a few places
Mar 25, 2010
33,805
0
0
I'm not sure I should trust a sentry turret who will try to gun me down the first chance it gets.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
Keep in mind that although fun and learning are the primary goals of the enrichment center activities, serious injuries may occur. For your own safety, and the safety of others, please refrain from mistrusting the nice sentry robot.
 

MadMechanic

New member
Nov 6, 2009
385
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Thanks boss, it's been a tough 'un, but where theres a will, theres a way. I hope you enhoy your new quarters.
[sub] the threat of being banished/killed had also crossed my mind [/sub]

Did I mention that I've magentised the floors? And that I can control them through my control unit?
Tell me Mr Sentry, are you the type of robot that sings folk music when magentised, or simply shuts down?
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
Uh... folk music! Really, really annoying folk music! The sort of folk music you wouldn't want in your (er... where are we?) place, if you ask me.
 

UnusualStranger

Keep a hat handy
Jan 23, 2010
13,588
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41
Flying Fortress of Doom Tharwen. More specifically, my Flying Fortress of Doom.
Though it did suffer some....setbacks, Mad has been repairing it.

So...I need a good reason not to kick you into that pit from the last time you shot at me.
 

MadMechanic

New member
Nov 6, 2009
385
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Programming you say...hmmm
All of my skills, but mostly 'yorkshire college of engineering' (my BA in hammer skills) means I could change that...

If I gave you a better weapon, would that help you?


Good news everybody!
The general quarters, and bedrooms have been fixed!
 

UnusualStranger

Keep a hat handy
Jan 23, 2010
13,588
0
41
*casually knocks over Tharwen*
Very nice work, Mad.

You are going about this very quickly. Bringing you aboard was probably one of the best things I could have done.
 

MadMechanic

New member
Nov 6, 2009
385
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0
Why thanks boss. Its my pleasure.

Now, aside from the hole in the floor, and the open roof...I can't quite remember what needs fixing. Aside from the kitchen. And my own workshop, but that isn't as important as the rest of your ship.
 

MadMechanic

New member
Nov 6, 2009
385
0
0
The first time, I've woken up next to a redhead.
I'm getting closer to my wish, but theres still something off...
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
Critical Error

*Shuts down*

Please, people. Stop knocking me over! I'm delicate!
 

UnusualStranger

Keep a hat handy
Jan 23, 2010
13,588
0
41
*picks up Tharwen again*
Darn delicate things.

Well Mad, I need to work on the armory, Library, general quarters, bathrooms, weapon testing area, robot rest facility, map room, tactical storage area, kitchen, and gaming room.