I call bullshit on devs refusing to release on PC due to piracy, since there's plenty of piracy on the x360 as well and there was even more on the PS2 and it never stopped developer's from adopting those consoles.heavymedicombo said:It does however have a big affect on pc gaming. Devs are now either refusing to release for it (gears 2) or has RETARDED drm (asscreed 2)dathwampeer said:It's technically theft by law. Doesn't mean I morally object to it. It has far less effect on the music and film industry than they'd have you think. They still make enough to line their pockets with baby seal fur if they fancied it. What is killing the music and film industry is greedy proucers taking a much larger cut than they deserve.
It is theft. I morally object to theft as my father owns a business based on software.
The reason devs stopped developing for the PC is that it is really hard to make a game work on 1000 unique machine combinations, and 10 different resolutions and aspect ratios in order to be available to everyone without unreasonable system requirements. Console developing allows for more powerful gaming with less powerful hardware by optimizing the code around the console hardware.