NiPah said:
You speak of Valve ruining TF, you'll have to elaborate on that since no news stories pop up on google.
Also what's terribly ugly about Valve handling DOTA well? You say they are good stewards yet say it's a bad thing, you make no sense.
The changes made between even Team Fortress and Team Fortress classic were signficiant. TF2 barely resembled Team Fortress and the hats and additional weapons altered it further.
My perception is that it was ruined largely because I really loved Team Fortress and the Mega mod. Basically, <a href=http://tvtropes.org/pmwiki/pmwiki.php/Main/TheyChangedItNowItSucks>They changed it. That said, that position is largely irrelevant because millions love the new version and I don't begrudge them that. Indeed, my comment about the franchise being ruined was built on hyperbole for the sake of humor though, I admit, that may not be terribly clear.
Daft Time said:
So you're looking so forward to a game that you develop apathy?
No. Valve has consistently failed to produce a game I want to play for years now. Given that is their only direct slight against me, the only thing that causes (in my case) is apathy. I can't hate them for not making something I want when there are a whole host of considerations beyond my tastes to take into account. That said, not everyone is as forgiving of such things as I - you'll note the OP takes this endless delay as an outright
lie - a position that implies a far stronger emotional reaction.
Daft Time said:
It required a scan of your entire system (Steam does not require this and when allowed only scans certain files connected to steam)
Because of how a windows machine stores such information, to get the specific information they need a full scan would be necessary. What they
do with that information is entirely another matter.
But, the EULA specifically allows for spying upon installed hardware, software, and active processes. Again, the only variable here is what you believe they do with that information. With Origin, people tend to assume something evil while with Valve they assume it is entirely benign in spite of the fact they don't exactly specify what they are searching for other than in broad terms.
Daft Time said:
All accounts associated with a banned user's computer are banned (son gets banned, brother, sister, dad, and mom are banned as well)
With Steam, a ban of an account (which the EULA only lists a non-inclusive list of possible reasons for such a ban) means the end user loses
all rights to any game they previously purchased. This is more or less what happens with Origin.
The difference here is that I have heard a story or two about someone being banned for a presuambly trumped up offense in the case of Origin while I don't recall any such story about Valve. Of course, even in those cases where there is the tale that proves the evil in the case of EA, the user in question was generally acting in an inappropriate fashion. While some might think that this is insufficient cause to ban a user, that was an agreed upon condition. Moreover, it isn't as though even the most egregious ban by EA was the result of action a user took
elsewhere. In each case it was based upon actions within games or on EA owned forums. My sympathy in such cases is dramatically reduced given the wide number of other forums where one can freely complain and call names without such risks.
Daft Time said:
Questionably perma bans without information and poor customer service
Being banned on a forum gets your Origin account banned losing all access to purchased games.
That isn't a questionable ban and is part of the agreement made upon installing Origin. As I pointed out above there are plenty of places one can go and complain without any risk of reprisal. Being a foul mouthed troll on an EA board might not be a good cause to lose access to games but, then, that is (at this point), an activity known to be high risk. And, of course, even in the cited cases, we have relatively little information upon which to judge EA's performance. EA simply doesn't comment and the user's story is, almost ceratinly, inclined to paint them in a better light than reality would.
Daft Time said:
I guess there are some people who hate this type of thing, honestly I think it's great when a small team gets hired by a bigger company.
I don't personally hate it; I simply point it out because other companies do
precisely the same thing and the internet howls for blood.
Daft Time said:
If I remember correctly there was some talk of legal action between some of the makers of the original DOTA, I don't think Blizzard even came into the picture because it was a mod remade from the WC3 engine to an entirely original engine with all Blizzard content removed. I guess you could make the argument that DOTA too closely follows WC3's unit control styles but that would be an issue for the court, Blizzard never brought it to court which either speaks for them as a good company or that their lawyers saw nothing in the case, I'd say it was a bit of both.
This is a case where I'm simply confused by the results. I only recall the tiff over the name and even that seems to have fallen off the radar. Most highly modable games specifically state that the developer/publisher outright
own any and all derivative works. Given that we haven't heard much about legal action and valve is moving forward with various pay schemes, I have to assume there is something different about this case.
Daft Time said:
I go back to my original point, your entire argument against Valve hinges on half truths and misrepresentations of past mistakes by other companies.
I'm not making any direct comparisons. I'm simply pointing out a list of activities that Valve is associated with that have, when done by
other companies, resulted in an uproar. My point is simply that I can understand hating valve as much as I can understand hating EA. I don't
personally hate either company - that kind of reaction would require a far more personal slight than either company is likely to manage.
Daft Time said:
Origin was not equal to Steam, it was a shit copy with many mistakes that quickly grew ire from users.
The purpose of the service, the basic method by which they work, and the potential evils that lurk within are identical. Sure, there are differences in how
well the two services work, and what the two services
offer but those are incidental differences. If you hate Origin because of the spyware and DRM and all the rest then the only reason you don't hate Steam for the same is because you have a better opinion of Valve.
Perception is fundamentally the key difference in response between the two.
Daft Time said:
EA has made many mistakes in the past, so people are less forgiving of them when they make smaller mistakes, we're still getting Sim Cities from EA and Diablo 3s from Activision, while they are not bad companies these are valid marks against them. Valve? Honestly has done very little to be angry at, they hire indi developers, they require steam for their games (which can be run offline), they take a long ass time to make a game, these a bad company does not make.
Sure, EA has made mistakes - so has Activision. But they are, by and large,
predictable. EA had project ten dollar but I cannot personally begrudge them wanting to make something off a used sale. There have been rocky launches of games requiring online but, again, it should have been
assumed from the start that such launches would be terrible. Hell, I can't point to a major EA release that had a significant online component that worked well out of the box on release week except, perhaps, Mass Effect 3.
That doesn't excuse the failure of course but it's hard to be angry when I managed to avoid each and every one of those disasters by simply having the wherewithal to recognize a pattern and wait to purchase the new hot always online game a few weeks after launch. Sure, EA and Activision
ought to do better but they have consistently demonstrated either an inability or unwillingness to do so. But if you actually
believe that the next time around they'll have a smooth launch then you are as culpable for your frustration as they are.
By contrast, Valve has also made mistakes that angered people. Lots of them. They have simply manged to keep those mistakes minor enough and spaced far enough apart that the narrative about them being the good guys has remained intact.
While far from an inclusive list, I can recall some amount an rancor being generated from things like:
L4D 2 being released as a stand alone rather than DLC
L4D having very little in the way of DLC
HL2E3 being delayed
TF2 and Portal being included in the orange box and not initially available for separate retail
Hats in TF2
Alternate Weapons in TF2
Various changes made to Counter-Strike over the years.
The Dota situation
Steam's god awful launch
Greenlight
And that's just off the top of my head. The difference that I see is that none of those concerns ever really built any sort of critical mass of discussion. They have, thus far, never had a misstep that has really drawn the attention of their entire fan base.
-edit- In a surprising twist, my link to TV tropes (and natural link following) showed me that I'm not alone in missing the ancient Team Fortress. Thankfully, people with more free time than me made fortress forever which is now on greenlight and is otherwise currently free to download and play. For once, TV tropes has
improved my life.