Hah! I'm exaggerating, I know, but this doesn't seem to apply to the XBox One, whose purpose was explained away as some sort of dedicated television-supplement.RicoADF said:I believe he was actually referring to how consoles don't have extra software and other stuff running on them using up processing power, ram etc. A console is built with one role in mind, gaming, and while they do other things like watch movies etc generally they don't do them while gaming and anything that's done alongside it has been designed around (eg: the downloading updates/games in the background on the PS4 is handled by a separate chip specifically built for that purpose and thus keeps the load off the main system). As a result a game can utilize the whole potential of the hardware in question where as games on a PC have to compete with other software (including a lot of redundant stuff running in Windows).EXos said:Not really. Otherwise they would change this on PC.
If GDDR5 was better to run a system on they would have changed it. But GDDR5 is great to handle a big packet of data for a single purpose. Multiple different application using the same chip will build up latency.
That said the hardware quoted by the OP will easily survive for quite a while, only upgrades I can see coming is maybe some more ram in a few years and then a few years later possibly a new video card if you want to keep graphics as high/ultra, otherwise it should last you most of if not all of this gen.
It may be low-hanging fruit, but it frustrates me to see passionless morons wasting the time and energy of talented engineers, and having worked on a console for months their reward was to have Don Mattrick and the Microsoft PR team ruin it in a series of idiotic blunders. I just want to say that I'm glad he's no longer in charge of anything relevant to gaming. Bored housewives and unemployed stoners tend to be far less discerning, in my opinion, which is fine.
OpenGL 4 already allows you to do this. There's a piece of software called TessMark that will determine your computer's ability to use the tessellation shaders, which will give you some sort of inkling as to how well games that use that technology will run on your system.Zipa said:Well Win 7 users might get access to DX12 though I guess Microsoft are likely to continue to hold it to ransom by only releasing it with Windows 8.1.1 (or whatever they call the upcoming update) or the upcoming 9. Still though hopefully OpenGL or Mantle can replace it finally now that people like Intel, Nvidia and AMD are putting their heads together.Baron Teapot said:Snip.
Buying a PC is, sadly, not very cheap, but when compared to one of the recently-released games consoles, you'd likely do well to spend the money on a decent gaming machine that will see you through the next several years. I'm actually a little worried that consoles might have had their day; this is the first time I've felt largely indifferent to a console release, and I can't tell whether that's because I've changed since the original Xbox was released, or the numerous restrictions (and especially the lack of backwards-compatibility) that the new consoles impose have started to seem so toxic and unappealing that I want nothing whatsoever to do with them.
It's odd.