Surely if i do everything right, as in not being a douche, the game has no difficulty because i will be awesome from start to finish thus making the game pointless. Pherpas have subtler choices than your example, have an attrubute lowered regardless of what you do but make the choice available.YesConsiderably said:Hello. I have made a couple of games using the Reality Factory Game Engine. Nothing worth mentioning; it was more a means of getting accustomed to the interface, but now i feel as though i'm ready to try and create something great. Before i start properly, i'd love to get some thoughts on the core concept behind the game.
The game itself sees the player take on the role of a suave, sophisticated and very handsome man with a genius level intellect - me, in a third person action adventure roleplaying game. You will earn experience points throughout the game? but, as you?re playing as me, your stats start off maxxed out.
You can?t ?level up?, but you can ?level down? by making bad decisions throughout the game. The objective is to successfully navigate the key moments of my life without f*cking yourself up too much that you can?t survive the finale chapters of the game.
I am trying to think if something like this has ever been done before. Are there any games that really punish the player for making poor decisions?
I understand that in many ways, this idea goes against everything that video games stand for (you should become more powerful as you play; not the other way around) but... i feel this is an avenue worth exploring.
Ignoring the fact that i am making a game about myself (a superfluous detail at the moment), what do you think?
What if i fuck up so bad the game becomes insanely impossible. Must i restart the whole game? Must i live with having to play as mr shitty mc shitterson while my better save plays as GOD and completes the game so easily.
Even with a system in place for choice of what attribute to lower why cant i just pick one and stick with it to take me through every challenge while ignoring the rest?