I'm unhappy with the changes to the Overwatch rules, I might even stop playing.

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shrekfan246

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Neverhoodian said:
See, stuff like this is why I've never bothered with competitive mode. Too much stress over numbers that are ultimately meaningless. I personally don't like the "golden guns" offered as rewards, and I've heard healers are currently getting screwed over with regards to SR gain for no fault of their own. We Support mains have enough to worry about as is.


Dirty Hipsters said:
I'm more pissed off that no limits is now gone from arcade. When I was complaining that it was being removed from quick play everyone told me "shut up and stop complaining, it's still in arcade and that's totally the same thing" but now it's no longer in arcade, since arcade has rotations, so now I can't play the game the way I want to play it, which is how I bought it at launch, with this mode being the PRIMARY mode.
I really don't get why Arcade doesn't have two pages to scroll through or something. I maintain that I liked the brawls, and No Limits was pretty fun for memeing it up.

I get that Blizzard thinks its playerbase is made up a drooling mongoloids considering the condescending way they announced most of the changes in Hearthstone back when they introduced the Standard/Wild split, but I don't see what's so bad about having randomized brawls and things like no limits/1v1/3v3 on the permanent list.
 

Dreiko_v1legacy

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So, you had an artificially-inflated score because the game didn't penalize you enough for not winning and now that your score is more reflective of how much you win (as opposed to how much you don't lose) you just give up on the game entirely?


As a competitive fighting game player, this concept is beyond me, primarily because we almost never see ties and they always result in a rematch anyways. I just have to question why you're even playing this game if all that would take for you to give up on it is made up ranks on a leaderboard that have no influence on how good you ACTUALLY are at the game and do not make you suddenly suck because they're lower or the act of playing itself any different at all.
 

bjj hero

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DudeistBelieve said:
I already have the voice chat turn off. If I could turn the text chat off, I would be so much more happier.
If you are playing comp with your mic off then you are part of the reason your team is losing. This is a team game where communication vastly increases your effectiveness. Calling mercy down, tracer flanking right, bastion top left, my alt is ready, how long for zaryas ult? All help you to win. Even if others are not talking, you feeding this to the rest of the team helps.

I like the changes to capture points. Less draws and it makes the point worth fighting for now, you cannot play for a draw.
 

Dirty Hipsters

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Dreiko said:
So, you had an artificially-inflated score because the game didn't penalize you enough for not winning and now that your score is more reflective of how much you win (as opposed to how much you don't lose) you just give up on the game entirely?


As a competitive fighting game player, this concept is beyond me, primarily because we almost never see ties and they always result in a rematch anyways. I just have to question why you're even playing this game if all that would take for you to give up on it is made up ranks on a leaderboard that have no influence on how good you ACTUALLY are at the game and do not make you suddenly suck because they're lower or the act of playing itself any different at all.
At a certain ranking the majority of people you're playing with are just so bad that it makes the game really unfun to play, especially if the classes that you enjoy playing the most are support classes that require the rest of your team to be at least somewhat competent at the game.

In a fighting game you win or lose based on your own skill. In a shooter like overwatch you win or lose based on the skill of you and your team, and a lot of the time a support player gets dragged down really hard by bad teams because they by themselves are not a play-maker.

At an SR of 1200, I'm pretty sure OP is playing with bronze rank people, and those players are so bad I tend to think half of them might not have working mice, which is why they can't hit the broad side of a barn. If I had to play with those people and I mained a support or tank I'd probably never play comp again.
 
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In that situation, under the recent changes victory is determined by which side got the highest percentage of capture on the second point. They changed it to stop all the draws that tend to occur on 2CP, but in so doing they created a new problem if teams winning or losing very suddenly. Last I heard they are changing how 2CP works again. In order for the team attacking second to secure victory, they will need to get at least 1/3 of the capture, not simply step onto the point to win the game. Personally, I've seen it go both ways with it some times working in our favour and sometimes against. Basically, if you're defending second and you didn't achieve any capture on the second point when you were attacking, you need to have someone contesting the point at all times so they can't just sneak a Sombra onto it for the instant win.

And regarding the shitty attitudes, you're not wrong. That's why I only ever play Comp with at least two friends, that way we can ensure there is at least a tank and healer in the match, since you can pretty much guarantee the randos are going to instalock Genji, Hanzo, and Widowmaker, team composition be damned.
 

IceForce

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Okay well, I don't know how it is for other people, but for me personally I find the competitive mode to be incredibly stressful, ...like, anxiety-attack levels of stressful.
I have enough stress each day at work, so the last thing I want is to have even more stress when I come home to relax with a video game after work.

So yeah, as others have said, just become a quickplay peasant like the rest of us. If you lose or have a really shit game, it honestly doesn't matter. (And the new competitive rules don't apply in QP either, so there's that too). And if people get really salty in QP (which does happen, believe it or not) then it's more entertaining that anything else.
 

IceForce

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Neverhoodian said:
Widow's voiceline is the worst. She just says "Heal me" in the most condescending way possible.

Dirty Hipsters said:
At an SR of 1200, I'm pretty sure OP is playing with bronze rank people, and those players are so bad I tend to think half of them might not have working mice, which is why they can't hit the broad side of a barn.
You'd be surprised. QP seems to match me mostly with bronzies too (because yes, I'm bad), and some of those players are actually remarkably competent. Like Genjis who destroy whole teams, or Widows who land consistent headshots, etc.
I also follow a number of OW youtubers, and some of them do 'coaching' videos, of which some of those videos are of bronze rank. And surprisingly, it's often not the clown show one might expect.

It just goes to show that the ranking system is really kinda flawed, and not really accurate or indicative of someone's actual skill at the game.
 

bjj hero

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IceForce said:
Okay well, I don't know how it is for other people, but for me personally I find the competitive mode to be incredibly stressful, ...like, anxiety-attack levels of stressful.
I have enough stress each day at work, so the last thing I want is to have even more stress when I come home to relax with a video game after work.

So yeah, as others have said, just become a quickplay peasant like the rest of us. If you lose or have a really shit game, it honestly doesn't matter. (And the new competitive rules don't apply in QP either, so there's that too). And if people get really salty in QP (which does happen, believe it or not) then it's more entertaining that anything else.
You find it that stressful? I just see my SR as a measure to place me against players who are broardly similar in skill to me. It goes up and down as I play but Im not interested in getting to diamond. People take their ranking far too seriously.

Most of life is about perspective. So your SR went down, no one has died, nothing caught fire. Dont worry about it.
 

IceForce

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bjj hero said:
You find it that stressful?
Yeah. It probably affects me more than it would most other people, but I always come out of a game feeling like I've let the team down in some catastrophic way. Even if it's not true, it's still a feeling I cannot shake. Like missing shots on the enemy Pharah (as dps), or not getting clutch heals exactly where they're needed (as healer), or moving in either too quickly or not quickly enough (as tank). No matter which role I play I always feel like I've failed in some way.

The blame-game that always inevitably starts in the text or voice chat doesn't help matters either.
 

Dreiko_v1legacy

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Dirty Hipsters said:
Dreiko said:
So, you had an artificially-inflated score because the game didn't penalize you enough for not winning and now that your score is more reflective of how much you win (as opposed to how much you don't lose) you just give up on the game entirely?


As a competitive fighting game player, this concept is beyond me, primarily because we almost never see ties and they always result in a rematch anyways. I just have to question why you're even playing this game if all that would take for you to give up on it is made up ranks on a leaderboard that have no influence on how good you ACTUALLY are at the game and do not make you suddenly suck because they're lower or the act of playing itself any different at all.
At a certain ranking the majority of people you're playing with are just so bad that it makes the game really unfun to play, especially if the classes that you enjoy playing the most are support classes that require the rest of your team to be at least somewhat competent at the game.

In a fighting game you win or lose based on your own skill. In a shooter like overwatch you win or lose based on the skill of you and your team, and a lot of the time a support player gets dragged down really hard by bad teams because they by themselves are not a play-maker.

At an SR of 1200, I'm pretty sure OP is playing with bronze rank people, and those players are so bad I tend to think half of them might not have working mice, which is why they can't hit the broad side of a barn. If I had to play with those people and I mained a support or tank I'd probably never play comp again.
This is kinda why I don't play shooters. I don't like the mentality of it being the teammate's fault you lose. It breeds in you this attitude of not taking responsibility and over-estimating yourself and always finding excuses for why you lost which hampers improvement. Not saying it never is your team's fault of course, but somehow there's some people who do manage to rank up without playing with a regular group of friends, even in that system, so if they can do it, it's either purely luck-based so the game is trash or they just are good enough and able to pull up their team.


Basically, you only ever can control what you do, so focusing on what you can do better when you're not at world champion levels of skill is better than focusing on what other people could be doing better.


Finally, I acknowledge that the game is just no fun when playing with all those low rank people if they suck as much as you say since the game is supposed to be teamwork-based (I played tf2 back when it came out like a decade ago and I hear it's similar to this), and that indeed is a problem. Sounds like another reason to keep playing fighting games. :p
 

Fijiman

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erttheking said:
Can't say that I really do. I'm more annoyed that I just predigested, because I was looking forward to having an easier time leveling up, only to find out that they took that out when I wasn't looking. No real problems with me.
They changed that up ages ago, like around the second season. I agree that it kind of sucks to not get the loot boxes a little faster for a bit again, but Blizzard just couldn't handle a couple hundred people out of the millions of players waiting until an event to hit 100 again so they could get a few more event loot boxes without having to fork over money. Because those players are the real scum of the earth right after hackers, according to Jeff anyway.
 

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IceForce said:
Widow's voiceline is the worst. She just says "Heal me" in the most condescending way possible.
.
For me its the players who will not do anything to help you heal them - they can be miles away from you and they will stay there instead of coming to you, if their on a ledge, they won't come to an edge so you can guardian angel to them.

bjj hero said:
You find it that stressful? I just see my SR as a measure to place me against players who are broardly similar in skill to me. It goes up and down as I play but Im not interested in getting to diamond. People take their ranking far too seriously.

Most of life is about perspective. So your SR went down, no one has died, nothing caught fire. Dont worry about it.
It can often feel like I'm being punished when things have been beyond my control. Particularly if, say, the enemy mercy is getting rez after rez off because their team is protecting her and/or my team is ignoring her while making no effort to engage flankers who are chasing me, or I can't heal or rez because the team keep getting me killed to the point I've spent more time walking back than healing.
 

McElroy

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I agree with Dudeist that competitive is the only game mode worth playing consistently. QP is a joke and I've mostly stopped playing arcade too since I don't care about loot boxes (given up on the event OCD too). The thrill of winning a close game in comp is Overwatch at its best. Also please stay away from the European server if you still have a will to live. Also how do you even get to bronze like wtf? If you really think you are way below your true sr you can just stubbornly try to carry your team and SHOULD succeed more often than not. I've tanked a huge number of points while playing in ultimate tilt mode for too long a couple of times and that's how I got back up.
 

SmugFrog

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DudeistBelieve said:
Anyway, anyone share my frustration?
I'm glad I didn't pick this game up. Seems like everyone is complaining about it these days and Blizzard is doing their usual thing of making changes wildly and unbalancing their game. I really enjoyed the beta, it felt fine tuned and even though people complained about so many aspects, I felt that with different characters and people that understood how to use their characters on my team it was never a problem to counter the enemy. It felt like a great successor to Team Fortress 2, really encouraging teamwork.

After the beta ended several times I just thought about buying it but I kept asking myself, "Do you even have time for that game right now?" Nope. These days I don't really care to make time for it. I'm sure they're going to include some new characters and maps and stuff that looks interesting and will make a part of me wish I had been playing it - but I think I'm better just sitting this one out.
 

Phasmal

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I do find competitive a bit frustrating, but if you're muting your team and not caring about team comp, that's probably really not helping anybody.

I've been trying to break out of gold recently, got up to like 2400-something but then got booted down to 2300 again because I main support and if your damage sucks there's literally nothing you can do. It sucks, but I still like playing it.

I dunno, I feel like people get really arsey about Overwatch. Competitive can be horrible but I enjoy it for the moments when I'm doing really great. Had a really nice moment yesterday after a bunch of lost games where I was boosting a soldier really nicely through the game and he just declared "I fucking love you Mercy" over mic and I'm like cheers dude. It's nice to be appreciated.

Not that Overwatch doesn't have problems. They really need to sort their matchmaking and MMR out, and healers always tend to get the short end of the stick in everything, but I still love the game.
 

RaikuFA

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I gave on competitive around season 2, all I dealt with was a DCer every match. Out of the 20 games I played I didn't win a single one. Plus they need harsher penalties for DCers in competitive like permaban till the season's over from all of Overwatch.
 

josemlopes

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You are creating your own frustration.

Its simple as that.

You want the casual playstyle in a competitive enviorment where stats are tracked
 

Specter Von Baren

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Meanwhile I'm sitting here laughing at my fellow LoL players that said Overwatch had a better community. All things spoil as time goes on and people are the same everywhere.