Ok, so, at first I thought this was just bad luck; I have a stealth archer. Xbox version. I noticed that most of the time, when i'm going to shoot someone, they will just 'happen' to change course, or go from still to moving exactly as I release the button so they are no longer where the arrow is going by, then everything in a 10 mile radius knows my EXACT location and I have to fight every bandit because they see right through my stealth (regardless of if i stand still or try to move away from them as they 'search' my stealth perk is 4/5 plus armor silencing, and light armor).
I kept thinking it was bad luck until a couple very specific instances where the movement became far too unnatural to be a coincidence. For example; during a mission, a badguy runs towards one of the mission followers to attack them, I aim my bow, I'm undetected, I fire a shot lead ahead of him a bit so it will hit him when he reaches that spot; and suddenly he SLIDES backwards, with no movement animation, and avoids the arrow, then immediately continues back up the hill.
Another instance, I snuck into a room to see a person sitting in a chair from the side view; I am undetected, I fire, and he slides backwards, THROUGH THE CHAIR and stands up before the arrow reached him, and only acted like he noticed something after the arrow crossed the rest of the room and hit the wall.
The last notable instance I shot at a vampire sleeping in bed point blank, and he TELEPORTED out of the bed and to a standing position at the foot of the bed to avoid the shot.
It seems to me that the game is REALLY going out of it's way to prevent me from hitting my enemies, is this happening to anyone else?
I kept thinking it was bad luck until a couple very specific instances where the movement became far too unnatural to be a coincidence. For example; during a mission, a badguy runs towards one of the mission followers to attack them, I aim my bow, I'm undetected, I fire a shot lead ahead of him a bit so it will hit him when he reaches that spot; and suddenly he SLIDES backwards, with no movement animation, and avoids the arrow, then immediately continues back up the hill.
Another instance, I snuck into a room to see a person sitting in a chair from the side view; I am undetected, I fire, and he slides backwards, THROUGH THE CHAIR and stands up before the arrow reached him, and only acted like he noticed something after the arrow crossed the rest of the room and hit the wall.
The last notable instance I shot at a vampire sleeping in bed point blank, and he TELEPORTED out of the bed and to a standing position at the foot of the bed to avoid the shot.
It seems to me that the game is REALLY going out of it's way to prevent me from hitting my enemies, is this happening to anyone else?