Imagine Minecraft 2...

Recommended Videos

Nooners

New member
Sep 27, 2009
805
0
0
Let's just say that Mojang announced/released Minecraft 2. Not a big update, but a full-fledged sequel. What features would you like to see in it, if such a thing were to happen?

I'd like to see NPC dialogue/editable AI. Just imagine the possibilities that could happen in adventure maps or online servers. On that note, i'd like to see ways to make easily-constructed questlines for mapmakers.
 

Racecarlock

New member
Jul 10, 2010
2,497
0
0
Minecraft 2 is any game with good environmental programming and a map editor. Unless we're talking survival, in which case it's ARMA 2.
 

Requia

New member
Apr 4, 2013
703
0
0
The ability to move large amounts of blocks, spaceships/airships etc. This is something even modders never really got down.
 

Dark Knifer

New member
May 12, 2009
4,468
0
0
Requia said:
The ability to move large amounts of blocks, spaceships/airships etc. This is something even modders never really got down.
This kind of thing. Maybe vehicles, even multiple planets to travel to. Take a new sci fi setting or even start from original minecraft level and build up to sci fi cities and leaving the planet.

Just sci fi minecraft with an increased easy of placing large blocks would keep me happy.
 

Amaror

New member
Apr 15, 2011
1,509
0
0
Difficult. I would kind of love it if they used a language other than java, since when you have a lot of mods running the performance breaks down in minecraft even on the most powerfull pc's since java is just not an effective programming language.
Then again the reason i am still playing minecraft is mods and i think part of the reason there are so many mods for minecraft is the fact that it's written in java, which is a really easy programming language.
Maybe they could use something like vala, which is similar to java in how you write it and way more effecient, since it compiles into c - code.
Then again vala is pretty young and doesn't have a great IDE like Eclipse.
 

Drummodino

Can't Stop the Bop
Jan 2, 2011
2,862
0
0
I don't think Minecraft will ever get a proper sequel. The only reason I could see them making one would be to make it in something other than java.

Besides with them porting Minecraft to every OS on the planet I think Minecraft is here to stay. They are still updating it with new features and I think that's going to continue for a while, especially with the strength of the Let's Play communities.
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
Make the combat not terrible and the enemies not boring as fuck with braindead AI (I guess the zombies can have braindead AI though)
 

Esotera

New member
May 5, 2011
3,400
0
0
A more destructive environment, and better controls for creating blocks. You could argue that Space Engineers solves both these problems and is also set in freaking space, so is better than any minecraft sequel could be.

I'm happy with what they're doing to minecraft at the minute though, I certainly didn't expect them to still be updating it when I bought it a couple of years ago.
 

Tom_green_day

New member
Jan 5, 2013
1,384
0
0
A setting where instead of a huge natural world is spawned a huge urban environment, populated or not, or a mix of the both. The urban environment could be ruins, like castles and stuff, because for me Minecraft is about exploration but there isn't really much to explore.
 

garjian

New member
Mar 25, 2009
1,013
0
0
I do wonder what the step to Minecraft 2.0 will actually be... but "Minecraft 2"?
The only thing I could suggest is implementing the many features that mods have done or tried to do. Perhaps it could take something away from Terraria, so there's more of a combat side.

And I suppose it's more than enough of a reason to change that god-awful "ending".
 

BeerTent

Resident Furry Pimp
May 8, 2011
1,167
0
0
Requia said:
The ability to move large amounts of blocks, spaceships/airships etc. This is something even modders never really got down.
Applied Energetics? Ender-Chests? I've got three networks in SP. One manages all of my survival gear via colored Ender-chests, and the other two are linked. Mind you, this took a long time and was expensive as fuck, but hey, Any survival item I want is right there, I'm in another dimension while my farming base collects items and deposits it in my primary inventory at home. Also, there is a mod that's essentially starbound, but with Minecraft. I haven't seen much of it yet so I don't know how far in development we're in here.

Feed the Beast. >:3

I honestly think a "minecraft 2" will never happen because, we've already seen Minecraft 1, 2, 3, 4, 5, and so on with each and every major revision. When I started playing, we only had redstone dust, buttons and levers. Now we've got hoppers and depositors so we can move items up from a cactus farm into a chest, without the use of mods. I think the next major iteration will be it's own mod API. But with Forge... I think an API is pretty far back in the back-burner.
 

The_Echo

New member
Mar 18, 2009
3,253
0
0
With the nature of Minecraft as it currently stands, I feel like it wouldn't make sense to release a "Minecraft 2" rather than just give it a huge update.

And considering everything I could ever want in the game is available through modding and texture packs... there's really no point to it.
 

Snotnarok

New member
Nov 17, 2008
6,310
0
0
I always felt Minecraft 2 was Terraria...it's just been a better game ...to me.
To back up and just let me state before you hit me with pickaxes...MC is a great game but after hours of playing it I got sick of how much of a time sink it was. Yes I get it's a fun creativity tool but I really enjoy ...drawing more in that regard.
Terraria was more of an adventure with a goal, yes there was mining but I didn't feel like leaning my head on one hand and clicking with the other hoping to find ores and minerals before my 10th pick broke.

I say all this defensive stuff but I really get the feeling people know me and now just ignore as no one seems to discuss things with me anymore...correction, ever, 90% of previous 'discussions' here could be summed up with "Snot your opinion on this game is wrong and you're stupid"
|: PM me your small violins, cheese to go with my whine and insults at your convenience.
 

SinisterGehe

New member
May 19, 2009
1,456
0
0
I'd want and image it would be:
New engine - a proper engine.
Polygonal structure and normal mapping.
Something to do in the vanilla game other than dig down and die.
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
Probably should go with a custom engine optimized for voxel specific stuff and obviously for the specific platform.
That way you can start doing really long draw distances, have dynamic voxel sizes, smooth terrain, combine blocks into complex objects and apply Newtonian physics, obviously built in advanced editors/mod tools and a dedicated content distribution site.

Content creation however I would leave pretty much all to the fanbase, because an 8 hour workforce of 10-100 people is nothing against the millions that will dig in for days on end.
 

Shadow-Phoenix

New member
Mar 22, 2010
2,289
0
0
Mr.K. said:
Probably should go with a custom engine optimized for voxel specific stuff and obviously for the specific platform.
That way you can start doing really long draw distances, have dynamic voxel sizes, smooth terrain, combine blocks into complex objects and apply Newtonian physics, obviously built in advanced editors/mod tools and a dedicated content distribution site.
Are we talking really long distances (longer than Skyrim)?,because I'm pretty sure the latest consoles could handle a Minecraft 2 instead of locking it down to only PC (Which I guessed right off the bat).
 

sanquin

New member
Jun 8, 2011
1,837
0
0
-I'm thinking of graphics like cubeworld at the very least.
-Also, proper towns. Not just buildings awkwardly placed on the terrain, and some villagers that can't even talk and only have a trade option.
-For that matter, the possibility to actually create a town. As in if you make proper houses, eventually npc's move in.
-Lastly, more to explore. Maybe more 'dungeons' like the dwarven ruins and mines.

Basically, a more alive world with more to explore.
 

Requia

New member
Apr 4, 2013
703
0
0
BeerTent said:
Requia said:
The ability to move large amounts of blocks, spaceships/airships etc. This is something even modders never really got down.
Applied Energetics? Ender-Chests?
Those don't move blocks, they move items. You'd have to go back to 1.4.2 for redpower frames to move blocks, and that got incredibly laggy if you tried yo build anything with more than a couple hundred blocks.