Immortal's Club - Living History
Immortal's Club is a closed group of individuals who share one trait - they cannot die. The small group of Immortals hail from all of the world's nations and time periods, each with their own unique trick for tricking death. The game will unfold with the actions and decisions of the players, comprising of potentially unlimited amount of arcs, each situated around exciting periods and events in time. The characters have all met each other at some point or the other - you tend to remember a face from a century ago, and may cross paths unexpectedly when pursuing their own goals. The game changes according to the players, and will feature intense drama, brutal action, romance, historical settings and centuries old grudges.
The essence of immortality
Immortality is unique for each and every undying person. They can never age, get sick or die. Their bodies can repair themselves when they are injured, given the right conditions. Obtaining Immortality is a path that can never be successfully taken again by another mortal.
The difficulty in immortality is blending in with the mortal world and hiding your death-defying nature. Once ordinary humans are aware of immortals they will try to emulate their path to beating death, and when that fails an immortal's survival rate drops significantly in front of an angry mob.
Longer lives makes everything seem smaller and and smaller as the years tick by. The life of a mortal could end with blink of an eye, while the grudge of another immortal could last forever.
If you have any questions don't hesitate to ask.
Immortal's Club is a closed group of individuals who share one trait - they cannot die. The small group of Immortals hail from all of the world's nations and time periods, each with their own unique trick for tricking death. The game will unfold with the actions and decisions of the players, comprising of potentially unlimited amount of arcs, each situated around exciting periods and events in time. The characters have all met each other at some point or the other - you tend to remember a face from a century ago, and may cross paths unexpectedly when pursuing their own goals. The game changes according to the players, and will feature intense drama, brutal action, romance, historical settings and centuries old grudges.
The essence of immortality
Immortality is unique for each and every undying person. They can never age, get sick or die. Their bodies can repair themselves when they are injured, given the right conditions. Obtaining Immortality is a path that can never be successfully taken again by another mortal.
The difficulty in immortality is blending in with the mortal world and hiding your death-defying nature. Once ordinary humans are aware of immortals they will try to emulate their path to beating death, and when that fails an immortal's survival rate drops significantly in front of an angry mob.
Longer lives makes everything seem smaller and and smaller as the years tick by. The life of a mortal could end with blink of an eye, while the grudge of another immortal could last forever.
[HEADING=3]Sheets and Rules[/HEADING]
Name: Check for potential naming traditions please
Gender: Self-explanatory
Race: Please describe
Appearance: Includes physical appearance, apparent age and clothing
Equipment: What they carry with them, includes weapons if your character makes a habit out of carrying one
Personality: How they act, what are they like to other people
Unique Immorality: The reason your character is immortal. Anything that comes to mind can do, really - ascension to godhood, mutations, alchemy, child of an Immortal etc...
Disposition: Their skills and flaws, likes and dislikes, attitudes to the world and other immortals etc
Bio: Their life story, brief please
Gender: Self-explanatory
Race: Please describe
Appearance: Includes physical appearance, apparent age and clothing
Equipment: What they carry with them, includes weapons if your character makes a habit out of carrying one
Personality: How they act, what are they like to other people
Unique Immorality: The reason your character is immortal. Anything that comes to mind can do, really - ascension to godhood, mutations, alchemy, child of an Immortal etc...
Disposition: Their skills and flaws, likes and dislikes, attitudes to the world and other immortals etc
Bio: Their life story, brief please
1. As Game Master (GM) whatever I say goes, these rules may change in the RP due to changing circumstance; if they do you will be notified.
2. No god-moding or god-modding. The former is having your character acting like they are a god who can do anything, the latter is taking control of other people's characters. Both are forbidden.
3. Don't stray too far from the current objective without my permission, if you have a sub-plot or an idea that you want to do then I'm very happy to accommodate that but please PM me first so we can arrange how it'll fit in with the over-arching plot.
4. Posts must be two and a half lines minimum and you must wait for someone-else to post before you can post again. Please keep all posts grammatically correct, all thoughts in italics and do not use cap-locks or bold.
5. Absolutely no OOC posts in the main thread once the RP begins, there will be a user-group for that.
6. If there comes a time where there is a player vs. player combat, then both players must agree beforehand how the fight will go. If agreement cannot be reached, consult me and I'll make a judgement one way or the other.
7. Romance and/or implied sex is fine, however nothing explicit in the thread please, take it to PM if you must. Since racism, sexism and other prejudice exist in the real world and especially in the past, they are allowed in this RP as long as it's in-character only, anything directed at the players themselves rather than the characters they play will be punished severely.
8. Treat other players with respect and have fun!
2. No god-moding or god-modding. The former is having your character acting like they are a god who can do anything, the latter is taking control of other people's characters. Both are forbidden.
3. Don't stray too far from the current objective without my permission, if you have a sub-plot or an idea that you want to do then I'm very happy to accommodate that but please PM me first so we can arrange how it'll fit in with the over-arching plot.
4. Posts must be two and a half lines minimum and you must wait for someone-else to post before you can post again. Please keep all posts grammatically correct, all thoughts in italics and do not use cap-locks or bold.
5. Absolutely no OOC posts in the main thread once the RP begins, there will be a user-group for that.
6. If there comes a time where there is a player vs. player combat, then both players must agree beforehand how the fight will go. If agreement cannot be reached, consult me and I'll make a judgement one way or the other.
7. Romance and/or implied sex is fine, however nothing explicit in the thread please, take it to PM if you must. Since racism, sexism and other prejudice exist in the real world and especially in the past, they are allowed in this RP as long as it's in-character only, anything directed at the players themselves rather than the characters they play will be punished severely.
8. Treat other players with respect and have fun!
If you have any questions don't hesitate to ask.