impossible game moments

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Knight Templar

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Hi everyone, i was just playing Bioshock and was hinding in a vita-chamber when i realised, i cant die. Just how am i to believe that, what did sombody find the fountain of youth or somthing? And it got me thinking: how far do games bend to truth before we take note?

post your experiences of gaming impossiblity.

P.S. try to keep away from what everyone knows. like mine.
 

Divinegon

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Dec 12, 2007
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I don't really understand the subject to talk about.
Do you mean moments in games where things seem to far fetched or situations we've run through that just seemed near impossible to get through?
 

hickwarrior

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Nov 7, 2007
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Maybe i wanna be the guy, with alot of unfairness attached to it. That's a freeware game, FYI. Just google IWBTG, if your interested in it.

Well, pokémon obviously, because why are the criminal syndicates in those games not grabbing their gun and shoot you, but let you pass, if you defeat one if the guys there? That doesn't make much sense.

or when you can just use the move surf, even if the pokémon in question is a tiny little midget. Same with the move fly.
 

LordOmnit

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Oct 8, 2007
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To anyone who doesn't quite understand...
I think that Knight Templar is trying to say anything that seems completely out of place with the rest of the game. Like for the BioShock thing he is referencing to the fact that everything else it (at least reasonably for in-universe) explained, whereas the Vita Chambers are kind of... placed and otherwise unexplainable.

As for my own experiences, I'd say the freaking Gonarch in the original Half-Life. That damn thing could take more bullets, grenades, mines, and rockets than it had body mass (at each section)? I think not.
 

intplee

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nilpferdkoenig said:
An impossible thing to do in a video game?
Kill all the guards in the COD 4 level "All Ghillied Up" without SloMo.
Talking of Call of Duty 4. Just how many soldiers can squeeze into a small farmhouse? The respawning bad guys were a tad out of place, especially for a game preoccupied with authenticity.
 

intplee

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Knight Templar said:
Hi everyone, i was just playing Bioshock and was hinding in a vita-chamber when i realised, i cant die. Just how am i to believe that, what did sombody find the fountain of youth or somthing? And it got me thinking: how far do games bend to truth before we take note?
Fortunately, the patch allows you to turn them off. Of course, they're still there, but simply do not function. I haven't played it through like that, but I imagine that Bioshock is a better game for it. The vita chambers are drama killers, and remove tension from conflict--there is nothing much at stake in conflict, so no incentive to try too much.
 

tiredinnuendo

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LordOmnit said:
To anyone who doesn't quite understand...
I think that Knight Templar is trying to say anything that seems completely out of place with the rest of the game. Like for the BioShock thing he is referencing to the fact that everything else it (at least reasonably for in-universe) explained, whereas the Vita Chambers are kind of... placed and otherwise unexplainable.
For the record, the chambers are "explained", but they're still a drama killer.

*SPOILERS*
(They work for you because you're Ryan's son. They were designed to bring him back.)
*END SPOILERS*

- J
 
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intplee said:
Talking of Call of Duty 4. Just how many soldiers can squeeze into a small farmhouse? The respawning bad guys were a tad out of place, especially for a game preoccupied with authenticity.
That gets my vote. Every building in CoD 4 was like a clown car.
 

tiredinnuendo

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It's kind of a multi-part revelation.

In one audio diary, a technician talks about how the bathyspheres are coded to Ryan's genetic signature, specifically to avoid anyone moving about as the like without access. It's further stated that the "genetic coding" isn't really exact and will work for anyone who's closely related.

In a few various audio diaries/moments with ghosts, we see that Ryan had a child with a whore, and that Fontaine took that child, to make you.

Finally, there's a diary from Suchong that says:

"Initial Deployment, Vita Chamber/Client Ryan Industries Stage one is complete. Sinclair and Alexander tried to explain the science to me, but Suchong does not believe them. They keep saying plasmid reconstruction this and quantum entanglement that, and then poof, dead people come back to life. Bullshit! Of course, Ryan will only allow it to be tunes to his genetic frequencies for the testing..."

Put it all together and you have your story. Too many people skip this stuff and then compain that it doesn't make sense.

- J
 

Knight Templar

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but if you explane the chambers then you get another proplem: WHY THE HELL WERE YOU GOING AFTER RYAN? if you find him you'd be killing eatch other for all eternity. he diddent turn them off because the one behind him still works.

but yes i ment things that diddent make sense, particuly when comparied to the rest of the game. sorry for any mistake's
Eg. in quake 4 your fighting through bulidings with more portection than >insert witty meataphor here< but dispite all the guards they think its a good idear to put weapons of increasing power in your path.

Or at the start of halo 3. you fall from space!
 

tiredinnuendo

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I'll give you that. The fact that Ryan is able to die is never explained, to the best of my knowledge.

And yeah, "the gel layer absorbed the impact" my eye.

- J
 

Piorn

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Dec 26, 2007
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Portal is a great game,but there is one single thing I just can't understand.

Imagine ,you were some Aperture Science Scientist and had to design GLaDOS's AI.

Who would ever add a red,hissing,oubviously very very evil part,even though GLaDOS is supposed to do researches?

Think about it...
 

Seyon

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Jan 7, 2008
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Ever play Oblivion? Aside from how impossible it is to get through the game without using health potions, healing spells, or resting for one hour and being magically healed (which by the way makes no sense on earth or in the land of umm... Morrowind? I forget) it just creates the coupling system that if you block someone and counter they are going to keep trying the same attack over and over, until some ghost attacks you at which you should use the "silver" sword because silver is a metal that can slice ghosts when your elven blade enchanted with steal soul won't (I named my sword Soul Thirst and it's on display in my house) but COME ON, it gets ridiculous how often you can use one brand of combat repetitivly on the one person till the next comes and you change your tactic by moving your sword three inches up and swing down.

Rant over...
 

Duck Sandwich

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hickwarrior said:
Maybe i wanna be the guy, with alot of unfairness attached to it. That's a freeware game, FYI. Just google IWBTG, if your interested in it.
Game Over. You got killed by a FUCKING APPLE. NOT ONLY DID IT KILL YOU, IT SPLATTERED YOUR BLOOD AND LITTLE BITS OF YOU ALL OVER THE PLACE. HAVE A NICE DAY.

In Batman Forever, one of the generic thugs wearing a ski mask had a move where he took a chainsaw to YOUR CROTCH. It didn't kill you (unfortunately for your character). It didn't even take off half of your lifebar.
 

Alan Au

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Mar 8, 2007
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Why is it that you can kill a mostly-hidden bad guy by shooting his exposed hand/foot repeatedly?

- Alan