lately I've been finding time to go back and play some of my old videogames again. Since I have been played a lot of Modern Warfare 2 lately, seeing how the guns are realistic, I've been paying more attention to how impractical and impossible that the weapons in these other games can be. I always knew before, I just started paying more attention recently.
Are these weapons cool, hell yes, but how they would logically work is beyond me.
So what weapons in videogames do you know of that can either never EVER work in real life, or are just plain ridiculous, and why is it that way.
Some weapons that I noticed in this category
Gunblade (Final Fantasy 8)
I've seen a lot of impractical weapons, but this one takes the cake. First off, holding it from a handle like that would never give you good control of either the gun or the sword, and swinging it would put awkward pressure on your wrists. Furthermore, the gun portion seems unbalanced, you would get a lot of recoil from firing it.
Nero's gun: Blue Rose (Devil May Cry)
a double barreled revolver would never work for two reasons.
1.) it would only have three shots, if a six shooter, yet he can fire it in the game with seemingly infinite shots while never reloading
2.) guns aren't made that way, I don't get how the mechanics of such a gun would work.
Chainsaw gun (Gears of War)
firstly, real chainsaws are heavy, and not only that but they would not really work well if the target in question is thrashing around, which is what most people would do. Secondly, I'm surprised that neither the gun itself no the chainsaw never gets jammed with guts every time its used. A good chainsaw would probably only be good once maybe twice after cutting through flesh. The gun jams in the game I know, but why don't the blood and guns affect that somehow.
tldr;
So yeah, any other weapons that are cool in games but come into question as to how they would work or how practical they are.
(Disclaimer: I did not write this, the original author is RazorTheAwesome from the Ultimateguitar forums)
Are these weapons cool, hell yes, but how they would logically work is beyond me.
So what weapons in videogames do you know of that can either never EVER work in real life, or are just plain ridiculous, and why is it that way.
Some weapons that I noticed in this category
Gunblade (Final Fantasy 8)
<img src=http://i36.tinypic.com/de7bc9.jpg>
I've seen a lot of impractical weapons, but this one takes the cake. First off, holding it from a handle like that would never give you good control of either the gun or the sword, and swinging it would put awkward pressure on your wrists. Furthermore, the gun portion seems unbalanced, you would get a lot of recoil from firing it.
Nero's gun: Blue Rose (Devil May Cry)
<img src=http://i37.tinypic.com/15c0ls.png>
a double barreled revolver would never work for two reasons.
1.) it would only have three shots, if a six shooter, yet he can fire it in the game with seemingly infinite shots while never reloading
2.) guns aren't made that way, I don't get how the mechanics of such a gun would work.
Chainsaw gun (Gears of War)
<img src=http://i38.tinypic.com/2rzcayv.jpg>
firstly, real chainsaws are heavy, and not only that but they would not really work well if the target in question is thrashing around, which is what most people would do. Secondly, I'm surprised that neither the gun itself no the chainsaw never gets jammed with guts every time its used. A good chainsaw would probably only be good once maybe twice after cutting through flesh. The gun jams in the game I know, but why don't the blood and guns affect that somehow.
tldr;
So yeah, any other weapons that are cool in games but come into question as to how they would work or how practical they are.
(Disclaimer: I did not write this, the original author is RazorTheAwesome from the Ultimateguitar forums)