Improve masseffect 3 multiplayer

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Jan 13, 2012
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MOAR FACTIONS!!! Seriously, add a few more enemies in there.

And I know it'll never happen but competitive multiplayer. A man can dream can't he?
 

I Max95

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Mar 23, 2009
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story based multiplayer

that is all i want, i don't want horde mode, i get enough Horde mode in every other shooter out there. i want story based missions that make me actually feel like i'm doing something to help the war effort cause god knows giving me extra Galactic Readiness doesn't do shit
 

Goofguy

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Nov 25, 2010
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More enemies would be welcome.

I've been done with the ME3 multiplayer for months now. I enjoyed it when I played the shit out of it but it just doesn't interest me anymore. I doubt there's anything they could do that would entice me to go back when there are so many other games that require my attention at the moment.
 

AD-Stu

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Oct 13, 2011
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Haven't bothered playing it ever since they dropped the EMS requirements in the single player campaign, but I'd echo a lot of the suggestions above (level cap increase and having the ability to buy specific items in particular).
 

Souplex

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Jul 29, 2008
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Gameguy20100 said:
skywolfblue said:
1) Fix the Vanguard Glitch.
2) Fix the Vanguard Glitch.
3) Did I mention Fix the Vanguard Glitch?
What glitch sky my main class is a vangaurd and i always work fine also 1 more thing when i phase as an N7 slayer make it so i dont lose some barrior
It doesn't affect hosts, but sometime when you charge, the game refuses to acknowledge it, as a result you die from not being able to get your barriers up. After this, you should see your corpse doing a charge animation.
You will then start to bounce more and more severely until you're completely incapable of doing anything.
 

Souplex

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Jul 29, 2008
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Do away with the insta-kill nonsense on banshees, brutes, phantoms, and atlases.
Fix the Vanguard bounce bug.
Allow us to spend credits on the stuff we want instead of being completely random. (At least give us a pack that costs the same as a premium specter pack with one guaranteed ultra-rare, because I have everything else and I'm sick of getting rank 4 ammo instead).
New enemies.
 

Gameguy20100

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Sep 6, 2012
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so so far weve got
fix the vangaurd bug
remove randamization
make all custumation availble at unlock
increse level cap

anything ive missed?
 

hazabaza1

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Nov 26, 2008
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More enemy types.
I was tired of fighting cerberus and reaper forces by the end of the singleplayer, another faction or two would have really spiced up the gameplay.
[sub][sub]Well, okay, maybe not "really spiced it up" but it would have added a dash or rosemary into this lovely metaphor stew perhaps.[/sub][/sub]
 
Sep 13, 2009
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The multiplayer's actually pretty good as is. The random item system should probably go, or at least not be mandatory, but other than that I can't think of any other complaints.

Oh, except playable Elcors. Those need to exist.
 

Terminal Blue

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Feb 18, 2010
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*Post edited because I misread some stuff and didn't know what I was talking about*

I think limited customization of powers might work, in fact it might help to make some of the characters who are currently unplayable in higher difficulties a little more competitive. Like.. maybe I could spend a respec card or something to swap out the lift grenade on my Krogan sentinel for one of a limited range of alternatives (like another tech power, big fat engineer away!)

I think adding more enemies might be difficult because there really aren't any other enemies in the game, it sounds like something which might happen after single player DLC comes out. In the meantime though, maybe some kind of super-enemy for each faction who doesn't appear in every game but maybe gives a reward (like more credits) if you manage to kill him.

Though I have to say that I'm not a fan of raising the level cap.

My fixes would be:

* Biotic combos should be for taking down barriers and wiping out groups of weak enemies, not a universal answer to any situation. They should also be dependent on warp like in ME2, "lift" + "throw" does not need to cause an explosion and it isn't lore-friendly for it to do so, not to mention the constant booming gets annoying.

* Make high powered weapons weaker against shields and barriers, and make rapid fire weapons slightly less useless against armour. Right now, the metagame massively favours single shot high powered weapons over assault rifles and SMGs.

* Give the soldier classes something meaningful to compensate for the loss of ammo powers in multiplayer.

Ultimately, I want to feel like I have to rely on my teammates more, particularly on higher difficulties.

Also, story/objective based multiplayer would be kind of awesome. It doesn't have to be fully voiced or terribly fleshed out, but an alternative to waves would be pretty cool. Heck, even taking the single player maps, toughening them up and getting four people to fight their way across them would be a change.
 

Gameguy20100

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Sep 6, 2012
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OK so
*remove randomization
*induce a wave control
*increase lvl cap
*some story based mp
*new enemys
*nerf banshess
*fixvangaurd bug

anything ive missed my fellow masseffect chums
 

Saviordd1

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Jan 2, 2011
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DJ_DEnM said:
Gameguy20100 said:
So ild like to hear your ideas to imrove it hopefully bioware will see this and take them onboard
>Implying Bioware will ever listen to their fans again
>Implications

Lets leave the arrows to 4chan shall we?

OT: More enemy types already!
 

Gameguy20100

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Sep 6, 2012
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victory bio ware will release a new pack with the collectors in it did we have have something to do with this probably not but ild like to think so
 

Swyftstar

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May 19, 2011
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The_Lost_King said:
NO MORE RANDOMIZATION OF ITEMS!!!!!!!!!! I want to be able to go into a store and buy an asari vanguard and get her a matching disciple and completely customize her uniform. I DON'T want to get a box of random hoping for crap.
No matter what other options they add, this would be the only thing that could possibly bring me back.
 

Amethyst Wind

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Apr 1, 2009
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Swyftstar said:
The_Lost_King said:
NO MORE RANDOMIZATION OF ITEMS!!!!!!!!!! I want to be able to go into a store and buy an asari vanguard and get her a matching disciple and completely customize her uniform. I DON'T want to get a box of random hoping for crap.
No matter what other options they add, this would be the only thing that could possibly bring me back.
I wouldn't mind keeping it random IF they didn't give you anything you already had.

New weapons would be fine but weapon power increases should cease to be the rare in the pack.

New characters only, that 50000xp for a character you already have is less than useless.

If that were the case, where it was guaranteed that you WOULD get what you want if you played long enough, would be a better system.
 

h@wke

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May 2, 2011
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I only ask for one thing. Get rid of all 4 players needing to press ready in the lobby for the game to start. I got ME3 reently and wanted to play some multiplayer along side the single player capaign but every game I joined, one or more person would fail to respond and I'd be waiting in a lobby forever. Despite multiple attempts i've never actaully had a multi player game cos of this.

wtf guys?