One thing I can't stand about films and shows where the heroes are pitted against invulnerable, immortal, or perpetually regenerating villains is when the heroes make it their mission to get sidetracked with hunting down items on a deadly shopping list so they can hurt the bad guy. If it takes you more time trying to figure out how to kill a bad guy than it takes for you to actually kill said bad guy, then you're not trying hard enough.
I love it when a seemingly unstoppable healing factor is cut short by pure brute force. Not every immortal character needs a long and convoluted list of specifications to be met just to kill them; sometimes hitting them until they die is not only the most sensible way to go about it, but also the most intense and visually thrilling. Maybe it's the whole underdog thing, the idea that an objectively weaker opponent manages to out-strong the strongman, or maybe it's just that watching a villain get his long overdue, thorough ass-kicking at the hands of the hero is just fuckin' rad. No matter the reason, watching the hero overcome the villain with an ironclad determination and a creatively improvised deathtrap will always be more satisfying than watching the villain get shanked with a dagger that was custom made for the express purpose of killing them.
But wait, what's that you say? It's better when the protagonist has to find an ancient, enchanted silver blade, coat it in the blood of 1000 virgins and plunge it into the heart of the big bad during a full blood-red moon? Nah, son, just immolate that ************. Burn his bones to ash and burn those ashes even more. Pulverize him, throw him in a meat grinder, crush him into fine atomic paste, hack him into itty bitty pieces and feed said pieces to ravenous wild dogs... curb stomp his regenerating ass into the sidewalk until he has become one with the concrete! You don't need a silly checklist full of obscure, vaguely occult items to kill the immortal asshole, you just need to try harder.
Your thoughts, escapists?
I love it when a seemingly unstoppable healing factor is cut short by pure brute force. Not every immortal character needs a long and convoluted list of specifications to be met just to kill them; sometimes hitting them until they die is not only the most sensible way to go about it, but also the most intense and visually thrilling. Maybe it's the whole underdog thing, the idea that an objectively weaker opponent manages to out-strong the strongman, or maybe it's just that watching a villain get his long overdue, thorough ass-kicking at the hands of the hero is just fuckin' rad. No matter the reason, watching the hero overcome the villain with an ironclad determination and a creatively improvised deathtrap will always be more satisfying than watching the villain get shanked with a dagger that was custom made for the express purpose of killing them.
But wait, what's that you say? It's better when the protagonist has to find an ancient, enchanted silver blade, coat it in the blood of 1000 virgins and plunge it into the heart of the big bad during a full blood-red moon? Nah, son, just immolate that ************. Burn his bones to ash and burn those ashes even more. Pulverize him, throw him in a meat grinder, crush him into fine atomic paste, hack him into itty bitty pieces and feed said pieces to ravenous wild dogs... curb stomp his regenerating ass into the sidewalk until he has become one with the concrete! You don't need a silly checklist full of obscure, vaguely occult items to kill the immortal asshole, you just need to try harder.
Your thoughts, escapists?