In Her Dominion - A Pokémon Roleplay (Closed, Started)

Recommended Videos

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
You decide to see what's on the TV.

"...and as of yet, the investigation into the Pokémon Center theft has not turned up any leads, and there has been no comment on if this particular theft is at all related to the ongoing string. If you have any information pertaining into the break-in, or the whereabouts of the stolen Pokémon, please call the International Police at this number: ..."


"In more lighthearted news, this year's Amatuer World Tournament is fast approaching! Hosted this time around in Goldenrod City's renowned Pokéathlon Dome, the tournament has already drawn participants and audience members alike from all over the world, a full week before the ceremonies officially get underway. Heh, but it's not like that should be surprising; just take a look at this line-up!

"Trainers from all across the globe, guest commentary from local and visiting Gym Leaders Whitney and Wattson, and a prize pot of $1,000,000 and a chance to participate in the Pokémon League for the victor! You'd have to be crazy to pass up an opportunity like this!

"The Tournament's promotional department has asked our network to say that registration is still open, and will remain open until it officially starts next Saturday. If any of you Pokémon trainers out there want to test your might and skill, then sign up, either in person or via the special, limited time PC service!

"And who knows!? This just might turn out to be your big break!"

[hr]

Hey everybody, Pappytech here. Maybe you've seen me around the forum, maybe you haven't, but in either case I'm glad you took the time to take a look at this here little thread. It's always nice to see a little interest in an interest thread, after all.

Bad jokes aside, the title and introduction should make the subject of this RP pretty apparent: The world of Pokémon, in all of its wonderful, illogical glory. Where else can you find ten year old kids wandering around with godlike creatures, criminal organizations that waste millions of dollars trying to steal a single rat, and heroes badass enough to talk a bomb out of exploding? It's a pretty fun place and I'd like to do my best to capture a bit of that fun.

Now, to some of you, the title of this RP, In Her Dominion, might seem oddly familiar. There's a good reason for that. While I can assure you that it won't be an exact replay, this RP is a reboot/continuation of JdaS' original In Her Image RP, the best Escapist game I was ever a part of. This will be drawing quite a bit of influence from JdaS' version, including a similar storyline and mechanics.

And speaking of mechanics:

[hr]
First up, obviously, is the character sheet. Now, while the Pok&#233mon games, anime, and manga adaptations typically star younger protagonists, I'd like this RP to focus on a slightly older cast. If you'd like to write up a ten year old first starting out on their journey, however, then I'll still consider them; I'd just prefer to see characters in their late teens and older.

Name: What is your name?

Age: How old are you?

Gender: Are you a boy or a girl?

City/Region: Where in the Pok&#233mon world is your home?

Appearance: At least a couple paragraphs of description here, please. Your character's height, weight, hair and eye color, clothes that they never seem to change, etc.

Personality: Again, at least a couple paragraphs here. Detail your character?s quirks and behaviors, like how they treat their Pok&#233mon or how they act around other people.

Biography: Next, tell us your character's life story. Where were they born? Where did they grow up? Were they given a Pok&#233dex and a starter or did they start off with a less iconic line-up? While not required, it'd be nice if you talked about when and where you encountered each member of your initial team.

Inventory: What gear is your character carrying? It's presumed that everybody has a bag/backpack for carrying all this stuff around in. Make sure to check the Items and Inventory section for budget limitations.

Pok&#233mon: Last but certainly not least, what does your current line-up look like? Please list their species, nickname (if they have one), gender, level, movelist, and ability (hidden abilities are not allowed). If you want to give a few details about your Pok&#233mons' appearance or mannerisms then please do so. Don't feel like you have to stick to their official heights or weights; I'm pretty sure those are just randomly thrown together. You can also list their nature if you'd like.

Name: Thomas Meminger

Age: 28

Gender: Male

City/Region: Pewter City/Kanto

Appearance: Though he isn't what you'd call out of shape, Thomas doesn't exactly maintain an impressive figure either. Standing at about 5'9" and weighing 140 lbs, the man's a bit on the scrawny side with thin limbs and a lean build. His skin, though not bone-white by any means, is pale, as though he's barely spent any time outside in the sun.

Thomas' countenance, likewise, is on the pale side and his long, angular bone structure gives him a slightly off-putting look. His normal expression only further cements this impression with his mouth set in a thin, neutral line and his hazel eyes hidden behind a thick pair of glasses. A mop of somewhat styled, straw-colored hair covers his head, its uniform length just long enough to fall into his eyes.

On the plus side, he at least has some nice clothes. Thomas dresses in a pair of khaki slacks, a navy collared shirt, and a pair of nice, business-like shoes with complementing black socks. He carries most of his gear in a duffel bag, slung over one shoulder, and wears his solitary Pok&#233ball on his belt.

Personality: To put it bluntly, Thomas is smart. Brilliant even. Even ignoring his years of education, the man's raw, natural reason and intellect is simply outstanding. And boy, he is not afraid of making sure that everybody around him knows it.

While Thomas is more than a little egotistical, that doesn't mean he's a bad guy. He does genuinely enjoy the company of other people, even if he has some rather odd ways of expressing it, and he truly wants to put his life towards the benefit of other people and Pok&#233mon. Sure, he can easily come across as a know-it-all, but that's typically only because he?s too caught up in his latest experiment or study to think about how he's coming across to others.

Despite his stoic exterior, he is just as capable of feeling emotion as anybody else. Though his expression rarely, if ever, changes, Thomas' body language is more than enough to convey his current emotional state. An observant onlooker can detect the excitement filling his voice, the nervousness that sets his fingers twitching, and the anxiety that forces his whole body to tense up without too much difficulty.

Finally, Thomas deeply cares for his Pok&#233mon. To him, Pok&#233mon are never tools or underlings; they are partners in life and science. He sees them as equals whose unique talents and abilities can lead the way to a bright and brilliant future and he'll do everything in his power to make that future a reality.

Biography: Born and raised in Pewter City, in the Kanto region, Thomas was fortunate enough to lead a fairly extraordinary life. From an early age, his talents and abilities were recognized by his parents and they did everything in their power to provide their son with a stellar education. Needless to say, he didn't put it to waste.

Without fail, the young boy excelled in school, simply devouring any books and mastering any assignments that were thrown his way. And when he had finally completed everything given to him, Thomas just went looking for more.

Thomas spent most of his life as a supremely dedicated student, choosing to further his education rather than begin his Pok&#233mon journey when his tenth birthday rolled around. He was interested in Pok&#233mon, sure, but he was more than content to study them from a purely academic standpoint; he had no desire to actually own any of them himself.

When he turned eighteen, Thomas finally left home, but not to simply journey around the world. Granted, he did wander from region to region, his primary drive was still academia. The next few years of his life were spent studying at the various scientific institutes that each region was known for, such as Hoenn's Weather Institute or Johto's Radio Tower. It was only after a stint assisting Professor Juniper Sr. that Thomas finally realized what he truly wanted to work on, however. Before he left Unova, and on the Professor's advice, Thomas also adopted his first Pok&#233mon partner, a Magnemite captured in the Virbank Complex.

After moving back to Kanto, Thomas has since split his time between his own work in Pewter City, where he can make use of the local museum's resources, and Pallet Town, where he assists the world renowned Professor Oak.

Inventory:
4 Super Potions
2 Hyper Potions
1 Revive
3 Antidote
3 Paralyze Heal
3 Awakening
2 Burn Heal
2 Ice Heal
3 Great Ball

1 Magnet (Held by Faraday)
A bike and a portable phone.

$3,850

Pok&#233mon:
Faraday: Lvl 30, genderless Magneton.
Ability: Sturdy
-Thunder Wave
-Magnet Bomb
-Spark
-Mirror Shot
-Metal Sound
-Thunderbolt (TM)

Here are some basic guidelines for forming your initial line-up. Please pay attention and ask any questions that might come to mind.

1. Trainers can start off with a maximum of four Pok&#233mon, including any that might be stored in the PC System. Don't worry, you can still carry up to six at any one time and I promise that you'll have the chance to increase your team size early on.

2. The initial level cap for any one Pok&#233mon is 30 -- no exceptions. Please keep the levels of your Pok&#233mon in mind when figuring out their movesets and evolutions.

3. Movesets and abilities will be based on the later Generation V games (Black 2 and White 2). If you need some help on remembering when a Pok&#233mon learns a certain move, then I'd advise you to check Bulbapedia [http://bulbapedia.bulbagarden.net/wiki/Main_Page]. It really is a great resource for anything Pok&#233mon related.

4. Each Pok&#233mon can start off knowing one TM move and one Egg move. If they do know one of these moves, please label it as such. If a Pok&#233mon knows a TM move, your trainer will not start off with that TM in their inventory; they will either have to buy it later or find one during their adventure.

5. Legendary Pok&#233mon, or Pok&#233mon that can only be obtained under special circumstances, are not allowed. For example, Pok&#233mon like Eevee, Bedlum, and Lapras, which can only be received as gifts or at certain times of the week, will not be accepted. This does not mean that they can't be obtained later in the game, however. Fossil Pok&#233mon are the notable exception to this rule. If your character has a good reason for getting one in their biography, then I'll probably accept it.

Pseudo-Legendary Pok&#233mon, while not outright banned, will be subjected to more scrutiny than other species.

Legendary Pok&#233mon will never be a permanent part of your team.

6. Please try to have a reasonable line-up. A team consisting of a Charmander, a Pidgey, and a Caterpie (and their respective evolutionary lines) is reasonable. A team consisting of a Dratini, a Larvitar, and a Gible (and their respective evolutionary lines) is not.

7. Please try to pay attention, at least somewhat, to geography. For example, a character from the Sinnoh Region should not have a team exclusively from Unova.

While the games are designed the way they are for good reasons, a text-based RP doesn't need to behave the same way. Let's talk about HMs.

1. A Pok&#233mon does not need to have a HM filling up one of their move-slots in order to use its effects. Scyther can cut through small trees, Machoke can move boulders, and Pikachu can light up a dark cave without a problem. However, do keep logic in mind when it comes to some of the transport moves; a Pidgey with a wingspan of 3' can't exactly carry around a full-grown person, for instance. HM moves can still be taught to a Pok&#233mon to be used in battle.

2. For the purposes of this RP, each Pok&#233mon can know up to six moves at any one time. And no, Alakazam still can't know more than any other Pok&#233mon.

3. Combo-attacks, like those used in the anime and manga, are encouraged. If you can think of a clever way to combine the effects of two or more moves, then please do so. Unless your opponent can come up with a good way to negate it, odds are it'll be quite effective.

Now, I think we can all agree on two things: First, it feels great to catch a new teammate -- to find that Pok&#233mon that perfectly compliments your team and trap them inside a tiny metal sphere!

Second, grinding is just the worst. Literally, the worst.

As such, I've tried the find the best way to capitalize on that first feeling, while minimizing that second one as much as possible.

1. Under normal circumstances, wild Pok&#233mon will only be encountered when people are actively looking for them. If you're looking to catch a Pok&#233mon, tell me so beforehand and your attacks won't ever accidentally knock your target out. You'll obviously still have to use a Pok&#233balll to catch them and paralyzing or putting your target to sleep will increase your chance of catching them.

The levels of wild Pok&#233mon will be scaled to better suit those of your own Pok&#233mon.

2. Pok&#233mon typically gain experience by battling other hostile Pok&#233mon. However, they can also gain bonus experience by doing something impressive or playing their character well. This bonus will be awarded at my discretion and is essentially an incentive to encourage well-written, well thought out posts.

3. In order to make keeping track of leveling up easier, I've constructed a fairly simple formula. Basically, in order to level up, a Pok&#233mon needs to beat enough hostile Pok&#233mon such that their combined level total is equal to or greater than five times its own.

For example, if a level 25 Pok&#233mon fights and helps defeat a level 25, a level 30, a level 20, and a level 50 Pok&#233mon (for a total of 125 levels), then it will have enough experience to move up to level 26.

If you swap out a Pok&#233mon partway through a battle and they haven't been knocked out, then they will still gain the full amount of experience. Please don't try to abuse this policy by pitting your entire line-up against a single opponent; I can tell you now that I won't react well to behavior like that.

1. Much like the games, Pok&#233mon battles will be turn-based, with each combatant taking turns attacking the other. However, in order to keep the thread from being clogged up by single paragraph posts, I'd like people to give their orders for at least three or four rounds in advance.

Ex: "Pidgey, use Gust, then hit 'em with a Quick Attack! Then, Peck!"

After you post, I'll respond with the NPC's attacks. Naturally, some moves have a chance of missing or inflicting a status effect. I will be the one who decides if the move hits or inflicts its extra effect, either by flipping a coin or rolling the correctly edged die, and will detail the results in my posts. I will also be describing the health levels of the combatants in a similar fashion.

2. Sometimes you might find yourself going up against other PCs and, as we all know, battles can really only have one victor. If possible, I'd like to leave it up to you guys to decide how the battle goes and who wins and who loses. If you can't come to a decision yourselves, however, then I will mediate the battle myself, using the methods described above to decide if a move will hit or inflict extra effects. It should go without saying that I expect opponents to treat each other with a certain amount of respect.

1. Initially, everybody will have access to 20,000 Pok&#233mon Dollars (hereafter referred to simply as dollars) worth of gear such as Pok&#233balls, potions, status healers, revivals, and other bits and bobs. If you have less than 20,000 dollars worth of gear at the start of the game, then you start off with the difference in your wallet and will be free to spend it at any shop or any service available to you. I'd recommend checking Bulbapedia to find the price of certain items.

Held items that boost the effectiveness of a certain move type (Charcoal, Sharp Beak, etc.) are considered to cost 5,000 dollars apiece.

2. TMs can be used as many times as you'd like, though you'll still have to purchase or acquire them somehow.

2. If you win a sanctioned Pok&#233mon battle (outside of a tournament, of course), your opponent will be forced to give you a quarter of their current money. If you lose, you will be forced to give them a quarter of your own funds. Items do not factor into this, naturally; you'll only lose a fourth of your loose change.

3. Key Items, such as bikes, fishing rods, and item detectors, do not factor into your initial budget. You are free to have any of the key items described in the games, but I would ask that people avoid simply loading up on everything. Your characters are going to have to carry around everything they've got, after all, and walking around with enough equipment to make Link jealous is going to raise a few eyebrows.

4. Shops and services, like Department Stores, Daycares, and Move Tutors can be used by anybody whenever they'd like, assuming the timing is reasonable and their funds allow it. Pok&#233mon Centers are the notable exception, having near 24-hour service free of charge! Cities will have the same services that their game-equivalents do.

1.Any trainer that begins with a starter from one of the Professors is automatically considered to have a Pok&#233dex in their possession, unless specified otherwise.

Though I believe that it is technically the Pok&#233dex that allows a trainer to determine what a Pok&#233mon's level, health, and moveset is, for the purposes of this RP all trainers possess that skillset. Instead, Pok&#233dexes will have other benefits such as allowing trainers to track down a certain Pok&#233mon species' location, identifying an unrecognized species, or simply looking up fun facts about them.

2. Pok&#233mon can obviously communicate with people, either by repeating their own name, growling, purring, or roaring, or simply by playing charades. If you choose to have your Pok&#233mon talk, then please make sure to color code their speech based on their primary type using the following guide:

Normal = DarkSalmon
Fire = OrangeRed
Water = Aqua
Electric = Gold
Grass = ForestGreen
Ice = IceBlue
Fighting = Maroon
Poison = MediumVioletRed
Ground = SaddleBrown
Flying = SkyBlue
Psychic = HotPink
Bug = Olive
Rock = Gray
Ghost = Indigo
Dragon = RoyalPurple
Dark = MidnightBlue
Steel = SteelBlue

To color your text, use the following tags: [color=_______) Text goes here (/color]
Just replace the parentheses with square brackets and you're good.

3. Though I only read up to the Diamond and Pearl arc, I'm a pretty big fan of the Pok&#233mon Adventures manga and all the craziness it revels in. If you want to give your character or Pok&#233mon certain talents or abilities, like Pok&#233ball nunchucks or generating a surfboard out of electricity, then go right ahead. So long as it isn't game-breaking, odds are I'll be happy enough to go along with it.

[hr]

Well, that's all the nitty-gritty I can think of. If I forgot to mention something or you'd like some more information on a certain subject, then leave a comment and I'll do my best to help you out.

A few other important details: The RP will start out with everybody converging at Goldenrod City for a fancy tournament. This is also taking place 10 years after the Gold and Silver games -- which would be 13 years after the original Red, Blue, and Yellow. Odds are certain NPCs, like Gym-Leaders, Elite Four members, and iconic Trainers, will be making an appearance. And yes, you're probably going to be fighting an evil criminal organization who's obsessed with stealing Pok&#233mon for some nefarious purpose. There's no sense in fixing a set-up that ain't broke, after all.

This RP will mainly be using Skype [http://www.skype.com/en/] as an OOC chat. It isn't a requirement, but if you haven't used Skype before I'd highly recommend it. It's a free, effective service and it's served me well in many a RP.

Finally, the mandatory list of role-playing rules I expect people to abide by:

0. I am the GM: My word is absolute. Anything I say, goes.

Now to clarify, I don't intend to rule over this RP with an iron fist. This is supposed to be a place for people to have fun, after all, and I'll do my best to make sure that everybody is enjoying themselves. That said, if I ever do feel the need to throw my authority around, whether to stop an argument that's gone too far or keep things from going entirely off the rails, I will do so and I will expect people to listen.

1. Post Length/Quality: Long story short, I don't really care for one-line posts. While I'm not going to hold everyone to an insanely harsh standard, I would like to see a couple paragraphs (typically one for a reaction and one for an action, at the very least) per post. In addition, posts that are absolutely riddled with grammar or spelling errors are frowned upon; while I can put up with it to a certain extent, if I'm running into a misspelled word every other sentence I start to get annoyed.

2. No God-Modding, Trenchcoating, Etc.: Really shouldn't have to explain anything here.

3. Don't be a Jerk: I know that it's the internet, but there's no reason we all can't be somewhat civil. Joking and teasing is fine, but if someone is being an asshole they will be politely asked to stop. If they continue to do so, they'll be told to leave.

4. Regularity: To be perfectly clear: real life is more important than internet life. That applies to everyone, myself included (especially since school just started back up). If you've got a test coming up or need to work some overtime and won't be able to post as much as a result, then of course I understand. Let me know and we'll try to work something out. If, however, you disappear for a couple weeks without warning or explanation... Well, I can only auto someone along for a limited time.

[hr]

And that's about all I've got. If you have any questions or complaints, leave a comment and I'll do my best to address them.

Link to Bulbapedia [http://bulbapedia.bulbagarden.net/wiki/Main_Page].

Link to JdaS' original game [http://www.escapistmagazine.com/forums/read/540.378965-In-Her-Image-a-Pok-mon-RP-Interest-Sign-up-Thread-CLOSED?page=1], for those who want to check it out.
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
Accepted Characters:
Name: Harley Edwards

Age: 19

Gender: Female

City/Region: Fallarbor Town, Hoenn Region

$250
- (5) PokeBalls
- (15) Potions
- (10) Super Potions
- (3) Revives
- (4) Paralyze Heals
- (4) Antidotes
- (4) Awakenings
- (1) Escape Rope
- (1) Everstone ("Held" by Farenheit)
- Bike
- PokeDex
- Town Map
- Cell Phone
- Small Portable Speakers

Farenheit: Lvl 30, Male Shiny Combusken
Nature: Brave
Ability: Blaze
- Scratch
- Ember
- Peck
- Double Kick
- Low Kick (Egg)
- Flamethrower (TM)

Farenheit is the first of Harley's Pokemon, and her most serious one. He is a fighter, and one that simply doesn't know when to quit, even when he really should. Rarely kept in his PokeBall, he ends up being Harley's traveling companion, as well as her rather unwilling 'Partner in Crime', whenever she goes into her Team Rocket spiel. Farenheit is also unnerved by having evolved once, so in a stroke of ingenuity, Harley came up with a collar, fitted with an Everstone, to prevent him from evolving again.

Oracle: Lvl 25, Female Misdreavus
Nature: Calm
Ability: Levitate
- Psywave
- Astonish
- Confuse Ray
- Hex
- Ominous Wind (Egg)
- Shadow Ball (TM)

Oracle was Harley's second Pokemon, and her first capture. A calm, and somewhat friendly sort, Oracle is generally the voice of reason among her team, generally being a calming influence on the more hotheaded of them. Whenever out of her PokeBall, Oracle has a tendency to wander slightly out of curiosity, though she never wanders far.

Godmother: Lvl 20, Female Murkrow
Nature: Sassy
Ability: Insomnia
- Peck
- Astonish
- Pursuit
- Wing Attack
- Assurance (Egg)
- Pluck (TM)

Godmother is Harley's second capture, and was actually rescued in the process. As such, she is very thankful to Harley as well as her team, and does what she can to look after them. A rather maternal sort, even though she isn't quite as strong as the others, even Farenheit will deign to listen to her. Occasionally, at least.

Celsius: Lvl 20, Female Sneasel
Nature: Naughty
Ability: Keen Eye
- Scratch
- Taunt
- Quick Attack
- Faint Attack
- Ice Shard (Egg)
- Shadow Claw (TM)

Celsius is Harley's latest capture, and by far her most troublesome one. While Celsius will follow direction in battle, out of battle, Celsius wants nothing more than to cause as much mayhem as possible, and otherwise impress the leader of the group, Farenheit. As such, She is usually kept in her PokeBall as much as possible, much to her chagrin.

As a matter of course, being a fan of Team Rocket, Harley has her own version of their motto, often having Farenheit participate, and playing background music to accompany it through her phone. Here it is:

Prepare for trouble, and on the double!

To scorch the world with the flames of ambition!

To take it all over has been our mission!

To train the strongest of Pokemon!

Take it from me, it won't take long!

Harley is my name, and Team Rocket blasts off at the speed of light!

Surrender now, or prepare for a fight!

Name: Melpomene ?Mel? Mallory
Age: 17
Gender: Female
City/Region: Lavender Town/Kanto

Inventory:

- Bike
- Map
- Phone
- 6 Full Restores
- 5 Poké Balls

$1,000

Pokémon:

Casper: Level 29 Haunter

Ability: Levitate
- Shadow Ball
- Confuse Ray
- Mean Look
- Smog (Egg Move)
- Lick
- Night Shade

Enjoys Pokemon battles and often drags Mel into them.

Grimm: Level 26 Grimer

Ability: Stench
- Disable
- Harden
- Venoshock (TM)
- Sludge Bomb
- Poison Gas
- Sludge

Gobbles up any piece of trash he can get his hands on.

Vincent: Level 23 Wobbuffet

Ability: Shadow Tag
- Counter
- Mirror Coat
- Safeguard
- Destiny Bond
-
-

Wears a polka-dot bow tie and is fond of karaoke.

Kero: Level 18 Houndour

Ability: Flash Fire
- Ember
- Bite
- Roar
- Smog
- Leer
- Howl

A proud young pup, eager to prove his worth.

Name: Alisia Hunt

Age: 21

Gender: Female

City/Region: Fortree City

Pokeballs x5
Max Repels x3
Hyper Potions x5
Lava Cookie x5
Yellow Flute x1
Escape Rope x1
Prism Scale x1

Map
Mach Bike
Pokedex

$6500

Kumi: Lv25 Vulpix (F)

Ability: Drought
-Flare Blitz (Egg Move)
-Fire Spin
-Flame Burst
-Confuse Ray
-Roar
-Faint Attack

Sprig: Lv30 Grovyle (M)

Ability: Overgrow
-Leaf Blade
-Fury Cutter
-Quick Attack
-Solarbeam (Egg Move)
-Swords Dance (TM)
-Pursuit

Set: Lv28 Trapinch (M)

Ability: Arena Trap
-Bite
-Bug Bite (Egg Move)
-Sand Attack
-Sand Tomb
-Bulldoze
-Rock Slide

Name: Anthony Morris

Age: 25

Gender: Male

City/Region: Jubilife City

Inventory:
7750$

x1 Charcoal
x5 Pokeball
x3 Super Potion
x2 Hyper Potion
x1 Antidote
x1 Burn Heal
x1 Paralysis Heal
x1 Awakening
x1 Escape Rope
x2 Max Repel

Poketch
Town Map

Pokemon:

Kelvin: Lvl 30, male Arcanine.
Ability: Intimidate
Nature: Brave
-Strength
-Reversal
-Odor Sleuth
-Fire Fang
-Bite
-Flamethrower(TM)

The bold leader of Anthony's trio, Kelvin's posture is very much that of an alpha - head high and eyes forward. When defending Anthony or any of his pokemon, he's fearless and aggressive, throwing himself into the fray to dish out punishment. However, this fierceness belies an otherwise playful nature, especially with Anthony.

Artemis: Lvl 25, female Noctowl
Ability: Insomnia
Nature: Modest
-Fly
-Psychic(TM)
-Hypnosis
-Reflect
-Foresight
-Confusion

Almost the polar opposite of Kelvin, Artemis is quiet, calm, and contemplative. Her demeanor almost never changes, even when under duress, and this clarity has served her well over the years, both as a combatant and a counterweight to Kelvin's brash nature. While not a coward by any stretch of the imagination, she's more than willing to retreat if the tactics of the situation call for it.

Chick: Lvl 24, male Bayleef
Ability: Overgrow, Leaf Guard
Nature: Rash
-Poison Powder
-Sunny Day(TM)
-Cut
-Synthesis
-Growl
-Magical Leaf

The latest addition to the Morris family's set of pokemon, Chick was acquired(and named) by Anthony's mother as a Chikorita. While that name served it well as her gardening companion, Anthony's father soon started to train him, and Chick quickly took a liking to combat. When he evolved, he started to regret his childish moniker, and jumped at the chance to join Anthony.

Name: Simon Wayne

Age: 25

Gender: Boy

City/Region: Blackthorn City, Johto

Inventory:
- Bike
- Town Map
- Pokegear
- x10 Great Ball
- x8 MooMoo Milk
- Thunder Badge
- Zephyr Badge
- Hive Badge
- TM24 (Thunderbolt)
- 2 Escape Rope
- 2 Revive
- 4 Full Heal
$4,500

Pokemon: Simon has four Pokemon at the present time.

Rankine: Lvl 28 Male Dratini

Ability: Shed Skin
- Wrap
- Thunderbolt
- Thunder Wave
- Twister
- Agility
- Slam
A somewhat shrimpy Dratini, Rankine was an infant when Simon was first leaving Blackthorn City. On a whim that seemed like fate, the Dratini chose to follow the random stranger out of town, feeling an attachment to him. Simon wasn't one to deny free company, and took the little fella along. Although ferociously loyal and eager to fight, Rankine hasn't got battling quite down yet, and is more of a scrapper than a real battler, tending to get worse than he gives.

Milady: Lvl 27 Nidorina

Ability: Poison Point
- Growl
- Thunderbolt
- Bite
- Double Kick
- Poison Sting
- Fury Swipes
Milady is a prissy and self-absorbed Pokemon. That is not to say she is haughty, no, she simply knows that she is better, and expects others to arrive at the same simple conclusion as she has. Although she considers herself above battling, Milady is fiercely protective of her honor and will fight with terrifying ferocity if provoked. She has taken a liking to Simon, one of the few who treats her with the deference and respect she knows she deserves, and as a result treats him as something of a prized servant. Woe unto those who would mistreat him in her sight.

Maximum Bison (Max): Lvl 30 Male Tauros

Ability: Anger Point
- Rest
- Headbutt
- Work Up
- Horn Attack
- Thunderbolt
- Payback
The alpha bull of a particularly vindictive Tauros herd, Maximum led a three-day manhunt for Simon through the Safari Zone, only ending when a clever trap involving a well-placed rock and a very cleverly used set of dentures knocked the bull out cold. Simon caught him without a fight, but in the end decided to keep the Tauros around anyway, respecting the sort of vindictive nature that could get him on a three-day rage bender like that. It took time, but Maximum has come around to seeing life from Simon's point of view, and enjoys being a sort of "enforcer" for him, bringing pain to anyone that needs pain, and in return getting a home, good care and maybe a few barrels of hay from time to time. He's also fond of a good nap in an open field, a pastime he and Simon often share.

Seiba: Lvl 23 Female Treecko

Ability: Overgrow
- Pound
- Leer
- Absorb
- Quick Attack
- Pursuit
- Screech
Seiba was one of several dozen Treecko living in a tribe in the forests of the Hoenn region, who were joined by Simon one summer for a sort of sabbatical. He lived alongside them, getting away from human civilization and enjoying some time in the wild. He befriended many of them, though one he had to work particularly hard for. The runt of the tribe, Seiba was an aggressive and unkind creature that rebuffed any attempts to befriend it as a show of its "dominance". Simon took a liking to its hostility to make up for its own inadequacies, and stuck around it a little more than the others. Seiba didn't know what to make of this behavior, until one day a pack of Skarmory struck. The Treecko tried to hide as the birds swooped down to claim the prize of their hunt, but Seiba was too small and slow to get to safety in time. One Skarmory swooped down and stole away with it... along with Simon, holding onto its leg for dear life. Up in the air, he and the steel bird struggled, the trainer biting at its leg and being as much of a nuisance as possible until, for its own well-being, it dropped both he and its prey. Simon caught him in the air and took the brunt of the force as they crashed through thousands of tree branches. Seiba had expected a few things from humans, but not that kind of determination. Especially not from an apathetic putz like Simon. When the trainer chose to leave, Seiba more or less invited herself along, wanting to see more oddities of human nature. Her personality has only changed in regards to his new trainer, though. She is still something of a show-off to prove that she's worth the space she occupies, and holds a deep-seated grudge against anything she perceives to be a threat to that ruse.

Name: Captain Herman Wash

Age: 58

Gender: Male

City/Region: Slateport, Hoenn

Inventory:
- Good Rod
- Stow Bag full of assumed goodies
- Great Ball x 4
- Max Repel x 1
- Hyper Potion x 5
- Full Heal x 5
- Revive x 3
- Max Revive x 1

$1400

Pokemon:

Rhyhorn: Lvl 30, male
Ability: Lightningrod
- Rock Blast
- Bulldoze
- Scary Face
- Stomp
- Horn Attack
- Thunder Fang [egg]

The stoic Rhyhorn can come of as quite cool and collected - but the truth is that he's really pretty dumb, and prefers waiting for orders over acting on his own. Has an astoundingly poor sense of direction.

Spheal: Lvl 25, male
Ability: Thick Fat
- Aurora Beam
- Body Slam
- Ice Ball
- Water Gun
- Water Pulse
- Defense Curl

Nothing can bring down this little ball of joy. Spheal is just as cheerful as his trainer is dour, and he finds Wash adorable. Also surprisingly intelligent.

Shellder: Lvl 25, female
Ability: Skill Link
- Clamp
- Protect
- Icicle Spear
- Withdraw
- Supersonic
- Barrier [egg]

Shellder is Spheal's eternal rival and ultimate nemesis. At least, this is the case in her own mind. Poor Shellder feels threatened by her fellow Ice/Water team member, and considers the team too small for two of their kind. Spheal is utterly oblivious to Shellder's feelings, and just wants to be friends.

Horsea: Lvl 18, female
Ability: Sniper
- Bubblebeam
- Focus Energy
- Water Gun
- Smokescreen
- Clear Smog [egg]
- Leer

Horsea considers Wash her savior and loves him to itty-bitty bits. Very eager to reach her fellow team members' level.

Name: Tyler Bradshaw

Age: 23

Gender: Male

City/Region: Undella Town/Unova

Inventory:
x10 Poke Ball
x1 Premier Ball
x2 Great Ball
x3 Super Potion
x5 Potion
x1 Bike
x1 Cellphone + Charger
$0 (prone to calling his parents when he needs money)

Pokemon:

Swinub/Male/Level 28
Nickname: Collosus
Ability: Thick Fat(?) [if not, Snow Veil]
-Ice Shard
-Take Down
-Icicle Crash (Egg)
-Earthquake (TM)
-Mud Slap
-Mud Sport

Collosus was bought for Ty from Johto when he was young, it has seen very little actual battle until recently. Shares a very close bond with his trainer, as well as having some of his personality rubbed off on him. It's not unusual for them to sigh at the same time, or to be found hiding from work or trouble together.

Axew/Male/Level 25
Nickname: Halberd
Ability: Mold Breaker
-Dual Chop
-Assurance
-Dragon Rage
-False Swipe
-Slash
-Scary Face

The first Pokemon Ty caught. The Axew had wandered out of it's usual cave habitat, escaping from the usual competitions of his kind within, playing at fighting each other, preparing for the same kind of battles when they got older, fighting over mates. Ty stumbled over the Pokemon, who had collapsed. He shared his food with the Axew, and told him of his plans to travel. Wide-eyed, it listened intently, and when it came time to leave, he joined up with pair, joining Ty's team.

Darumaka/Female/Level 26
Nickname: Fireball
Ability: Hustle
-Work Up
-Fire Punch
-Facade
-Rollout
-Rage
-Uproar

The second Pokemon Ty caught. It was during a particularly vicious sandstorm in route 4 when she attacked Ty and Collosus. The battle raged on, but finally the sandstorm wore away at her and she was weakened. Her attacks didn't relent, but Ty was able to capture her, and decided to keep her, realizing he was going to need a fierce fighter if he wanted to win in the tournament.
 

Ruedyn

New member
Jun 29, 2011
2,982
0
0
Name: Colby Hilgari
Age: 17
Gender: Male
City/Region: Hoenn

Appearance: Colby is a skinny, lanky kid, who stands at an unassuming and average height. His face is gaunt and lean, with a sharp features and high, defined cheekbones. He has large, innocent violet eyes, almost exactly like a puppy when sad or happy, but otherwise neutral. His hair is snow white, kept clean and combed forward, split at the middle to look like curtains, and a loose ponytail pulled back behind him. He has a bit of fuzz on his chin and lip, in a sort of scraggly goatee.
His usual uniform is pitch black or grey, his current ensemble being dress pants, a tailcoat, and grey silk undershirt with a silver vest. He looks fairly gothic except his normal running shoes and navy blue backpack. He also wears a purple scarf that matches his eye color.
His voice has an almost sing song quality to it, and can be described as pleasant. Though he tends to yell and become frustrated when things don't go his way.

Personality: Despite his look and choice of team, Colby is a fairly chipper and upbeat individual (perhaps the one thing he got from his dad), though it can be noted he likes fights more than he should and his sense of humor tends to turn very black when he's put under pressure. He has a lot of flair, and tends to care more for style in a fight than brutal efficiency. He has a deep love of the arts and complete inability to read a map or navigate in any sort of way. He prefers to play the guitar.

He loves his Pokemon, and he kind of has to to tolerate their tom-foolery. He seems to use all of his patience on his dark friends, preferring to do things on the spot. He's a pretty quick thinker, but on no level a genius. His preferred method is speed and guerrilla tactics over brute strength-ing a fight, not that that has ever stopped Blake...

Biography: Slateport born and raised, son of a merchant mom and a trainer, he was trained with a bit of mercantile sense as well as a love for Pokemon, and used to draw more attention to their stand. So, he developed a bit of a flair as he grew up, taking up all sorts of things, like magic and music.

But, like most children, he wanted to go out and see the world. Unfortunately, there were no kindly old professors in Slateport, only a fishing rod and luck. Unfortunately, he had almost none of the latter. His parents noticed his sadness, and his mother gave him her Sneasel, a newer catch she got from a trade, and with Blake at his side young Colby set out into the world at age 13, making his Father proud.

Almost immediately getting lost. He wound up lost in Granite Cave, and found a Sableye trying to eat his map. A panicked Colby tried to hit the gluttonous thing over the head with the first thing that came to his hand. A pokeball. He ended up accidentally catching the hungry little guy, and named him Fangs after he became fast friends with Blake.

After a year of travelling with the two, he wound up on Route 120, and found a beautiful Absol simply lounging about. With the intent to extend his range of dark types, he attempted to catch it, but it didn't submit at first. So Colby chased the poor girl through the mountain ranges. On his second to last throw, she finally submitted. At first, it was lazy, but after a time and a few close calls, it became a close friend of Colby, if still a little apprehensive around the troublemakers. It was even Absol who found the Razor Claw for Blake. Turning into a Weavile did wonders for the guys ego. Entirely too much, in fact.

One day, he found out that he had moved from Hoenn to Kanto without noticing in any way shape or form. He had managed to complete a Gym (Beating Roxanne and earning Absol's love) and had done a few Pokemon Contests (of which Absol won Rustboro, and Fangs Slateport... somehow), so he figured he could do the league in Kanto before moving back to his home. Still, out of fear of the competition, he busted out his old rod in an attempt to find a non-dark type.

That... is how he got Ms. Fish.

Inventory:
- Old Rod
- Acro Bike
- Full restore (3)
- Greatball (3)
- Razorclaw (1: Held by Blake)
- $4200

Pokémon:
Blake, Weavile lvl 30 Male
Ability: Pressure
- Quick Attack
- Icy Winds
- Nasty Plot
- Faint Attack
- Cut
An arrogant thing with a hot shot streak. Usually stays out of the PokeBall because of it's pride, and likes to think itself a romantic. He wears his Razor Claw on a necklace.

Ms. Fish, Magikarp lvl 19 female
Ability: N/A
- Splash
- Tackle
Relatively new and treated like garbage by Fangs and Blake, tolerated by Absol, and is on surprisingly good terms with Colby. It has aspirations of evolving, which it knows will happen soon. Just has to make it a bit further...

Fangs, Sableye lvl 26 Male
Ability: Stall
- Night Shade
- Astonish
- Fury Swipes
- Dig(TM)
- Shadow Sneak
Not particularly bright, he has an eye for shinies and an apatite that will never be sated. He is forced to stay in the pokeball; one time it even tried to eat his own pokeball. He tends to act adorable to get out of punishment. Tends to follow Blake around, but is fairly competent on its own.

Absol lvl 24 Female
Ability: Super Luck
- Pursuit
- Razor Wind
- Quick Attack
- Bite
- Calm Mind(TM)
The sneering straightman of the group, Absol is prideful and pleasant on the eyes, which she fully well knows. She has little time for Blakes shenanigans, and likes Ms. Fish's stoic and determined nature. She's one of the most competent fighters, but is arguably one of the weakest in terms of raw power, which scares her immensely.
 

SamtheDeathclaw

New member
Aug 8, 2009
1,091
0
0
Name: Cecil Baldwin
Age: 16
Gender: Boy.
City/Region: Saffron City, Kanto.

Appearance: Cecil stands at just a hair over five and a half feet- though he insists he's actually 5'7". He has fairly pale skin, with dark brown hair, worn long, often falling into his sleepy cloudy-blue eyes. He moves languidly, like he has all the time in the world, with easy, unaffected, and unhurried movements. He's pretty average, looks-wise, with soft, sleepy eyes, round cheeks, and a chubby body. He's the sort of person that you could very easily lose in a crowd- not much distinctive about him, except his unruly mop of hair.

His clothing, on the other hand, tends to be rather distinctive. A simple light woolen black vest over a white long-sleeve shirt, black linen trousers, with brown leather Monk-style shoes with sturdy rubber soles, and a single shiny brass buckle. Despite the apparent impracticality of his fairly formal getup, the clothes are all well-made, and surprisingly sturdy. He stores his kit in a black leather messenger bag, slung across his back. He keeps one pokemon, Edna the growlithe, out of her pokeball most of the time, with the three others hanging from the strap of his bag.

His voice is slow and silvery, easy to listen to. He rarely shouts, but when he does, it's barely above other peoples' talking voice. He sometimes has problems being heard due to just how quiet his voice is.

Personality: Cecil is quiet, patient, and gentle. He's a sturdy sort of person, not inclined towards rash action or theatrics. He tries to treat everyone kindly, even if sometimes it's difficult to do so in battle. He doesn't like after-battle boasting, or, really, pre-battle boasting, for that matter. He treats his pokemon the way he thinks everyone should: with quiet encouragement and care. He tends not to raise many, preferring to rely on a small set of pokemon, to give each of them the attention they deserve.
In battle, he's nothing extraordinary. His strategies are typically nothing to write home about, though he manages a clever trick or two every once in a while. For the most part, he wins because his pokemon genuinely adore him, and he them. With their mutual affection, he can usually work with his pokemon to come up with plans, usually on the fly. He gives them his order, and they decide how best to use their moves. This type of battling- giving his pokemon some freedom in battle, relying on them to know best- is completely alien to most trainers, who, while they love their pokemon, do not feel they could understand any tactics. So, it's not unusual for him to beat a much more tactically brilliant trainer, just by trusting his pokemon.

Biography: Cecil is the fifth and final child of a minor businessman in Saffron City. His older siblings either bullied or ignored him for the most part, and so he retreated into books. His mother, also an avid reader, was the only one of his family he felt he could relate to. She encouraged his love of books, and his love of pokemon. His first pokemon, his Growlithe, Edna, was a gift from her, in fact. In a way, at least. For his tenth birthday, he was given a single pokeball, and his mother took him out to Route 7, to catch his first pokemon. His mother let him borrow her aged Heracross to fight. The first pokemon that he came across was a Growlithe. His mother walked him through catching a wild pokemon, and he soon had a new friend, Edna.

Predictably, his mother fell ill a few months after his tenth birthday. She was bedridden, and too weak to do much of anything, including hold a book to read. So he began reading to her, mostly adventure stories, of brave trainers with their gallant pokemon, and the like. She'd always been fond of that type of story, and he had to admit, it was a charming worldview: the hero was always right, and always won at the end. No matter how dark things seems in the middle of the story, the hero always saved the day, and the villain got his comeuppance.
Sadly, his mother died not long after his eleventh birthday. For several months, his only solace was the book he'd spent long hours reading to her. Eventually, he pulled a Don Quixote, and decided to become a pokemon trainer himself. He left home, to Johto, with a few hundred dollars, and only his weak Edna by his side.

The years seemed to flow by. He never went too much into battling gym leaders- he preferred wandering and playing with pokemon from all over the two regions. He soon captured a few more pokemon, filling gaps in his roster, trekking back and forth across Kanto and Johto. With three pokemon on his belt and nearly six thousand dollars, he returned home.

His family was happy to see him return. Gone were the bullies he remembered his siblings being, and the cold, aloof father he'd known was a gentle, kind man now. His mother's death had affected everyone, they told him, not just Cecil.
For almost a year, Cecil stayed with his family. The rest of his siblings were gearing up to be nurses, or business(wo)men, or police officers, or whatever else. Cecil alone was driven to be a pokemon trainer. So on his fifteenth birthday, his father officially gave his blessing, giving Cecil his fourth pokemon: a Cubchoo, from a far-away land. Cecil left later that day, to return to adventure.
He heard of the competition in Goldenrod City during one of his short stays in his family home, over a year later. He decided he was ready. Maybe he wasn't the smartest, or the most tactically brilliant. But no one could love their pokemon more than he did, and that was all that mattered, he thought.
So he hopped on the magnet train from Saffron to Goldenrod, and was soon standing before the Pokeathlon Dome, ready to sign up.

Inventory:
10 Potions
4 Super Potions
1 Revive
5 Repel
2 Parlyz heals
2 Burn Heals
2 Ice Heals
5 Antidotes
2 Awakenings
10 Pokeballs
3 Great Balls
$4750
He also carries a folding Acro Bike, a (paper, not one of those fancy electronic ones) map, and a mobile phone.
Pokemon:
Edna: female Growlithe, level 30
Flash Fire ability
Moves:
-Reversal
-Flame Burst
-Fire Fang
-Flame Wheel
-(TM Move) Wild Charge
Edna was a gift from Cecil's mother, and his first pokemon. They've been together for over five years now, and Cecil trusts Edna implicitly, and vice versa.
Edna is very similar to Cecil himself- she treats everyone as well as she can, and is perfectly trusting of strangers. In battle, she relies on Cecil's general direction, but usually works well within that framework. She's the bravest of Cecil's pokemon, relying on head-on tactics more often than not, rather than tricks and ploys.

Sylvia: female Cubone, level 26
Lightningrod ability
Moves:
-Bone Club
-Bonemerang
-Headbutt
-Rage
-(TM Move) Dig
Sylvia was Cecil's third pokemon, caught during his time back in Kanto. He was camping near Lavender Town, going to pay his respects to his mother's dead Heracross, when he was a approached by a single, solitary Cubone. Apparently separated from its family, it slept in Cecil's small camp. In the morning, when Cecil was packing up to leave, it stayed with him. Even once he left, heading towards the cemetary where the Heracross was buried, it followed. Eventually, he realized it had decided stay with him. He offered to catch it in a pokeball, and it didn't struggle when he did. And so he "captured" his third pokemon.

Sylvia is a pretty typical of her species, quiet, sad, and antisocial. However, she's beginning to show characteristics of her evolution, channeling her grief at having lost her family into rage for fighting. So, in battle, she attacks constantly and furiously, throwing everything she has at the opponent.


Allen: male Slowpoke, level 24
Own Tempo ability
Moves:
-Headbutt
-Disable
-Water Gun
-Confusion
-(TM Move) Surf
-(Egg Move) Future Sight
Allen was Cecil's second pokemon, caught during his first attempt to come back to Kanto, through Tohjo Falls. He was forced to turn back, but manage to attract a pokemon, who followed him away from the falls. Cecil soon put him in a pokeball, and took the Slowpoke with him. Allen, for his part, doesn't seem to mind seeing the world with Cecil, and is affectionate toward the boy. He's slow, as is typical of pokemon, but seems unusually intelligent for a Slowpoke- he, more than any other of Cecil's pokemon- can be trusted to direct himself in battle, using clever strategies and unusual attacking styles.

Robert: male Cubchoo, level 20
Snow Cloak ability.
Moves:
-Icy Wind
-Powder Snow
-Fury Swipes
-Bide
-(Egg Move) Ice Punch
Robert was a gift from Cecil's father, four years after his mother helped him catch Edna. In the intervening year, Robert and Cecil have gotten closer, and the cub is beginning to understand the boy. Robert is mistrustful of everyone and everything, except Cecil. Even the other pokemon on his team, he feels he can't trust- Cecil has had them much longer than he, and he has to catch up. However, the others do their best to make him welcome in their family.
In battle, Robert requires to most direction. He doesn't have the rapport that Edna and Cecil do, or the cleverness of Allen, nor the rage of Slyvia. So he has to be told just how to use his attacks much of the time, though he's beginning to understand Cecil's battling style.
Questions/concerns/criticisms/comments/thrown objects, as deemed appropriate, are welcome.

Ver. 1.1: Minor formatting fixes, grammatical errors, typos, etc.
1.2: More of above.
1.3: Wrote a short history for each pokemon, renamed the slowpoke.
1.4: Minor changes to pokemon description, esp. Edna, minor history edits, minor grammar/formatting/capitalization/etc error fixes.
1.5: Major rewrite for Sylvia's history, since I realized the Pokemon Tower doesn't actually have pokemon in it any more.
 

Redryhno

New member
Jul 25, 2011
3,077
0
0
What's this? A reboot of IHI? This might just be crazy enough to work! So will we still be having the cameos or is that little inside joke gonna die with the original? And will our PortuFin be making an appearance again? Anyways, I'll get a rehashed version of Darius up again soon enough.
 

Texas Joker 52

All hail the Pun Meister!
Jun 25, 2011
1,285
0
0
Here is my contribution, let me know if anything needs changing.

Name: Harley Edwards

Age: 19

Gender: Female

City/Region: Fallarbor Town, Hoenn Region

Standing at a rather short 5'3 and weighing in at 100 pounds with a lean frame, Harley is a small package with a lot of vigor and enthusiasm. Her skin is fair, leaning toward pale, while her face is narrow and sharp, with a long nose, defined eyebrows, pointed chin, and a wide, full-lipped mouth. Her eyes are a bright green, while her hair is a darker shade of red, cropped short underneath the bandana she perpetually wears.

Her clothes often consist of a dark grey tank top emblazoned with a red "R", symbolizing her support of Team Rocket, even though she doesn't actually belong to the organization itself. Along with that, she usually wears a pair of pale blue cargo pants, with her PokeBalls and speakers at her belt, a pair of serviceable boots, a dark grey bandana, worn over her hair, and a pair of black, fingerless biking gloves.

She is also rarely seen without her plain, brown traveling pack, which is usually slung over one shoulder on it's single strap.

Harley is defined by her ferocity, abrasiveness, and pride, taking Pokemon Battles very seriously and generally a difficult person to get along with. Rash and outspoken, she is quick to boast before a battle, but at the same time, is quick to admit when she has clearly made a mistake, though she always vows to not make the same mistake twice. Her temper is surprisingly even, and it takes quite a bit for her burst out in anger.

In battle, she is ruthlessly direct and relentless, taking a brute-force approach to battling. She ignores any kind of attack that doesn't actually damage her opponents Pokemon, and urges her own Pokemon to keep the offensive. Whenever outside of battle, she cares very deeply for her Pokemon, making sure they're both happy and healthy, considering them to be family in every way but blood. Though, that isn't to say they never disagree.

Something that sets her apart is her admiration of Team Rocket, a well known criminal organization. She sees them almost as a romantic underdog with a snappy fashion sense and a catchy motto, and eventually wants to join them. While she knows that they're infamous Pokemon thieves, she sees no reason why she can't simply catch strong wild Pokemon for them, should she ever join their ranks.

Despite living most of her childhood in Hoenn, Harley was actually born in Kanto, in Lavender Town. It was after she turned five that she and her parents, Renee and Harlon Edwards, a craftswoman and trainer respectively, moved to Hoenn, and Fallarbor Town. But, five years was long enough for her to have heard a few vague stories of what would eventually become her fixation: Team Rocket.

As a child, Harley was energetic, curious, and loud, and due to her father being a Pokemon Trainer in his own right, she was drawn to the strange and fascinating creatures right from the beginning. That often meant that she would end up bringing the occasional Zigzagoon and Spinda home in the hopes of keeping it as her own Pokemon. And her parents answer was always the same: One day she would have a Pokemon of her own, once she was ready.

However, the during practically her entire childhood, she would end up regularly watching the news and seeing Team Rocket, along with a few other Teams, attempting and often failing some grand scheme that they had cooked up, and in the process, became a fan. Her parents, thinking that she was simply trying to be a rebel, decided to support her in the hopes that it would actually discourage her from looking up to them. Their ploy ended up failing miserably.

It was at the surprisingly late age of fifteen that she got her first Pokemon: A Torchic, one of a particularly unusual color. Harley immediately fell in love with it, and named it Fahrenheit. With her parents blessing, she set off on her first journeys as a Pokemon Trainer. She wasn't particularly interested in taking on the Gym Challenge just then, instead deciding to explore the region, and see what kind of Pokemon she could find. Along the way, she trained Fahrenheit, who turned out to be a serious fighter, as well as a near-constant companion.

It took Harley some time to finally capture her first Pokemon, due to being particularly picky. Her first was Oracle, a Misdreavus that haunted an abandoned house along one of the many routes in Hoenn. She had stumbled across it in the night, with the hopes of shelter and a decent nights rest. Before she could have the chance to sleep, however, the Misdreavus seemed to phase into view, clearly curious as to its new guests. Excited at the prospect of catching a Ghost Pokemon, Harley immediately had Fahrenheit battle the Misdreavus, and it wasn't long before she had Oracle safely in her PokeBall, exhausted after the fight.

Once she had Oracle, she immediately took to training both her and Fahrenheit, and in the process her Torchic evolved, surprising both her and the poor Pokemon, who was clearly shaken after the experience. She made a detour back home then, and she commissioned an Everstone Collar from her mother, hoping to prevent Fahrenheit from having that kind of experience again.

Soon after, she decided that seeing Hoenn wasn't enough, and made her way to Slateport to take a ship to Johto. When she arrived in Olivine City's port, she was taken by the new sights, the new people, and more importantly, the new Pokemon. On one of the many streets of the city, she came across a Murkrow that had gotten itself into trouble with a small group of stray Meowth that managed to bring it down. Harley immediately had her Fahrenheit drive the Meowth away, and out of compassion, she tossed a PokeBall and managed to catch it. Once she had stopped by a Pokemon Center, she was tempted to release it, only to find that it felt somewhat indebted to her. Deciding it was better than possibly being ganged up on by Meowth again, she decided to keep her, and named her Godmother.

Her travels continued across Johto, and she ended up passing through the snowy Route 28 towards Mount Silver. After setting up camp one night, she spotted a rustling in the grass near her pack, and found that a Sneasel was rifling through her things. Taking the opportunity to bolster her team even more, Oracle and the Sneasel fought it out, ending up in adding yet another to their ranks. It quickly became clear that Celsius, the Sneasel, was going to be trouble.

By this time, she had caught wind of the upcoming Amateur World Tournament. She had avoided Gyms up until that point, but that felt like an excellent way to test her skills. So she turned around, and headed straight for Goldenrod City, training her Pokemon along the way.

$250
- (5) PokeBalls
- (15) Potions
- (10) Super Potions
- (3) Revives
- (4) Paralyze Heals
- (4) Antidotes
- (4) Awakenings
- (1) Escape Rope
- (1) Everstone ("Held" by Fahrenheit)
- Bike
- PokeDex
- Town Map
- Cell Phone
- Small Portable Speakers
- Wanted Posters of Jessie, James, and Meowth, the Team Rocket Trouble Trio

Fahrenheit: Lvl 30, Male Shiny Combusken
Nature: Brave
Ability: Blaze
- Scratch
- Ember
- Peck
- Double Kick
- Low Kick (Egg)
- Flamethrower (TM)

Fahrenheit is the first of Harley's Pokemon, and her most serious one. He is a fighter, and one that simply doesn't know when to quit, even when he really should. Rarely kept in his PokeBall, he ends up being Harley's traveling companion, as well as her rather unwilling 'Partner in Crime', whenever she goes into her Team Rocket spiel. Fahrenheit is also unnerved by having evolved once, so in a stroke of ingenuity, Harley came up with a collar, fitted with an Everstone, to prevent him from evolving again.

Oracle: Lvl 25, Female Misdreavus
Nature: Calm
Ability: Levitate
- Psywave
- Astonish
- Confuse Ray
- Hex
- Ominous Wind (Egg)
- Shadow Ball (TM)

Oracle was Harley's second Pokemon, and her first capture. A calm, and somewhat friendly sort, Oracle is generally the voice of reason among her team, generally being a calming influence on the more hotheaded of them. Whenever out of her PokeBall, Oracle has a tendency to wander slightly out of curiosity, though she never wanders far.

Godmother: Lvl 20, Female Murkrow
Nature: Sassy
Ability: Insomnia
- Peck
- Astonish
- Pursuit
- Wing Attack
- Assurance (Egg)
- Pluck (TM)

Godmother is Harley's second capture, and was actually rescued in the process. As such, she is very thankful to Harley as well as her team, and does what she can to look after them. A rather maternal sort, even though she isn't quite as strong as the others, even Fahrenheit will deign to listen to her. Occasionally, at least.

Celsius: Lvl 20, Female Sneasel
Nature: Naughty
Ability: Keen Eye
- Scratch
- Taunt
- Quick Attack
- Faint Attack
- Ice Shard (Egg)
- Shadow Claw (TM)

Celsius is Harley's latest capture, and by far her most troublesome one. While Celsius will follow direction in battle, out of battle, Celsius wants nothing more than to cause as much mayhem as possible, and otherwise impress the leader of the group, Fahrenheit. As such, She is usually kept in her PokeBall as much as possible, much to her chagrin.

As a matter of course, being a fan of Team Rocket, Harley has her own version of their motto, often having Fahrenheit participate, and playing background music [http://www.youtube.com/watch?v=p09hhXbsB9c] to accompany it through her phone. Here it is:

Version 1:

Prepare for trouble, and on the double!

To scorch the world with the flames of ambition!

To take it all over has been our mission!

To train the strongest of Pokemon!

Take it from me, it won't take long!

Harley's the name, and Team Rocket blasts off at the speed of light!

Surrender now, or prepare for a fight!

[EDIT 1]: Minor edit to her inventory, and added Motto section. It needed to be done.

[EDIT 2]: I cannot believe that I spelled 'Fahrenheit' as 'Farenheit' through that whole thing. Been corrected now.

[EDIT 3]: One last minor edit to her inventory, since I thought that it would only be natural for her to have wanted posters of her 'idols'. I'll also be editing in any variations to her Motto as they come up.
 

booksv2

New member
Aug 17, 2012
632
0
0
Are we able to have things not on item lists? Such as knifes and normal camping things or are they automatically included?
 

Terratina.

RIP Escapist RP Board
May 24, 2012
2,105
0
0
Name: Melpomene ?Mel? Mallory
Age: 17
Gender: Female
City/Region: Lavender Town/Kanto

Appearance: At a short 5?1?, you?ll be surprised to find a person under all of that long, purple hair. Short cheek-length sidelocks and a fringe frame her kind face, while the rest is left long and straight. Rosy-red eyes peek out from underneath the fringe. Her skin is fair but not as pale as porcelain and freckles dot her button nose. Nevertheless, it is a face that rarely smiles, at least when Mel is with other people. Sometimes she wears her hair in an odango style, but often Mel delights in the liberal use of hair accessories such as combs and hairpins, but never hairbands as she hates her forehead.

Her style of clothing can be summed as plain but elegant. Mel is normally seen in whites and pastel colours, and rarely wears black as she believes it to be bad luck. She is most often seen in a furisode kimono of the same colours alongside a deep blue obi with a floral pattern. Though, if she is just travelling from place to place, Mel opts for more casual outfits such as baggy tops and trousers; though in both casual or formal wear, there is an air of innocent elegance about her. In contrast to this, Mel carries her various items around in a nondescript black messenger bag.

Personality: In a word: shy. Mel finds it difficult to approach, let alone talk, to people and will only do so when absolutely necessary. However, with her Pok&#233mon, she is open and friendly. Mel just seems to get along with those critters more than people. Mel dislikes using Pok&#233 Balls and usually has at least one member of her team alongside her, out in the open, allowing Mel to hide behind the bigger ones. She also dislikes any people who assume because she was born and raised in Lavender Town, she must be psychic or something. Mel isn?t; she simply is good around Pok&#233mon, like how some people are good with children.

Other than that, she can be quite easy to get along with, if you go through the whole business of getting to know her. Also, Mel cares about her Pok&#233mon very much, almost to the point where it has affected her playstyle: it is quite defensive and relies on the various Poison-inflicting moves of the Poison-types in order to whittle down her opponents? Pok&#233mon?s health alongside defense-boosting moves such as Defense Curl before going for any big blows. Nevertheless, Mel is more interested in the breeding side of things, rather than winning Pokemon battles, they?re more of a chance for her Pok&#233mon to exercise their skills than anything else.

Biography: Naturally, she was born and raised in Lavender Town. While her childhood was pretty uneventful, Mel grew during a time when the face of her hometown was changing, when the Pok&#233mon Tower was being converted into the Kanto Radio Tower. As a result, her parents were often away at work, her father helped with the converting the Pok&#233mon Tower into the Kanto Radio Tower and her mother helped with moving the Pok&#233mon graves. Mel was left in the care of Mr. Fuji, a shy old man with a fondness for Pok&#233mon. However, he was busy with work as well, leaving her alone in his house.

She didn?t mind, the Lavender Pok&#233mon Volunteer House was full of Pok&#233mon who needed care and attention and she was more than happy to provide that. Mr. Fuji soon noticed that, and on one of her birthdays, gifted her with a Pok&#233mon egg to raise. Mel couldn?t wait for it to hatch, and hatch it did. Mel awoke one morning and found that the egg had been replaced with a creature full of smoke and smiles - a Gastly. It was the start of a great friendship. While she was content to simply stay at the Lavender Pok&#233mon Volunteer House, Mr. Fuji and her parents encouraged to go out and explore the world.

She gave in to their desires, said goodbye and started off on her journey. First off, she explored Kanto and made some new friends. On Route 8, Mel caught a Rattata and trained up her Gastly, nicknamed Isaac. There it evolved into a Haunter and grew powerful enough to defeat the various sorts of wild Pokemon there, enabling her to move on. Mel?s next stop was Saffron City, and during her time there, she traded the Rattata for a Woobuffet; the trainer she traded with said something about needing a ?F.E.A.R.? Pok&#233mon, whatever that was. Afterwards, Mel chose to cross Route 7 to Celadon City.

There, she made another friend, Grimm - a Grimer - and another as she made her way after staying a few days in Celadon City, as Mel had heard about the tournament and choose to go, seeing as her Pok&#233mon were getting a bit restless and if she won, well the money would be nice and that was putting it mildly. While traversing Route 7 during the night, she caught a Houndour and named it Kero. From there, Mel returned to Saffron City and took the Magnet Train to Goldenrod City, just in time for the tournament, where surely she will meet new friends, human and Pok&#233mon alike.

Inventory:

- Bike
- Map
- Phone
- 6 Full Restores
- 5 Pok&#233 Balls

$1,000

Pok&#233mon:

Casper: Level 29 Haunter

Ability: Levitate
- Shadow Ball
- Confuse Ray
- Mean Look
- Smog (Egg Move)
- Lick
- Night Shade

Enjoys Pokemon battles and often drags Mel into them.

Grimm: Level 26 Grimer

Ability: Stench
- Disable
- Harden
- Venoshock (TM)
- Sludge Bomb
- Poison Gas
- Sludge

Gobbles up any piece of trash he can get his hands on.

Vincent: Level 23 Wobbuffet

Ability: Shadow Tag
- Counter
- Mirror Coat
- Safeguard
- Destiny Bond
-
-

Wears a polka-dot bow tie and is fond of karaoke.

Kero: Level 18 Houndour

Ability: Flash Fire
- Ember
- Bite
- Roar
- Smog
- Leer
- Howl

A proud young pup, eager to prove his worth.

Escapist spoilers and accented letters don't mix, unfortunately. As the eye and hair colours, it's anime, shuddup. :p

EDIT: Fixed the accents.
 

DragonofDecay86

New member
Sep 26, 2009
2,988
0
0
I love the idea, but I'm heading off to work in a bit so this'll be my reserve spot until I've got the time later tonight to write up a post.
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
Heh, alrighty then. Looks like there's enough interest to warrant a response, and maybe a critique or two.

Let's get to it.

booksv2 said:
Are we able to have things not on item lists? Such as knifes and normal camping things or are they automatically included?
Yep, just because something isn't formally an item doesn't mean you can't have it. It's kind of assumed that you'll have some outdoor gear if your character's the wandering type, but if you want to specify then go right ahead. So long as its not some kind of non-Pokémon weapon, odds are I won't have a problem with it.

Redryhno said:
So will we still be having the cameos or is that little inside joke gonna die with the original?
I take it you're referring to the Truth references? To be honest, I'm pretty undecided on that; while there's no way they'll be playing any significant role in the RP, old characters do give me a good source of names to draw from. So, maybe? I'll figure it out later.

Ruedyn said:
Snip
Alright, nice job. You've got a good line-up with some very appropriate levels, and it looks like everything's in order inventory and move-wise.

It'd be nice if you could list the Contests that Colby's won though, and your sheet's grammar was a bit wonky at times. It might be a good idea to give it a proofread or two.

SamtheDeathclaw said:
Snip
Questions/concerns/criticisms/comments/thrown objects, as deemed appropriate, are welcome.
Well, I guess I'll hold off on the rotten tomatoes for now.

Always nice to see a little description for each Pokémon. The character is certainly interesting enough, but I'm a bit worried about his battling style. If you want Cecil's Pokémon to come up with their own special attacks, then you'll still have to detail the process they go through; they won't be able to just pull off super-moves automatically.

You might want to check your capitalization, but things look pretty decent.

Texas Joker 52 said:
Here is my contribution, let me know if anything needs changing.

Snip
While I have to question Harley's devotion to an admitted criminal organization, there's no denying that Team Rocket has the catchiest motto.

Moving on, you haven't exactly given me much to complain about. It looks like you've got everything in order, and I do like the idea of a starter that's reluctant to evolve. Yeah, the sheet looks pretty damn solid; nice job.

Terratina. said:
Snip

Escapist spoilers and accented letters don't mix, unfortunately. As the eye and hair colours, it's anime, shuddup. :p
Well. That's certainly a mouthful of a first name.

Other than that, the sheet looks great. Anime hair is acceptable, I guess, and some part of me loves the idea of a Wobbuffet singing along to Journey.

As a heads up, you will have to trade Casper in order to get him/her/it to evolve. Not that that should be a problem, considering the expected cast size.

And yeah, Escapist spoilers do not like standard accents. However, there is a way to get around that, at least for the 'é' in Pokémon. Instead of the letter, type in '&# 233' without the space between the # and the 2. It'll appear as an accented e, even inside a spoiler.
 

SamtheDeathclaw

New member
Aug 8, 2009
1,091
0
0
Pappytech said:
Well, I guess I'll hold off on the rotten tomatoes for now.

Always nice to see a little description for each Pokémon. The character is certainly interesting enough, but I'm a bit worried about his battling style. If you want Cecil's Pokémon to come up with their own special attacks, then you'll still have to detail the process they go through; they won't be able to just pull off super-moves automatically.
You might want to check your capitalization, but things look pretty decent.
Oh yeah! I meant to explain that, but forgot to put it in the final sheet. Sigh.
I will of course still write the pokémon moves and all, just Cecil himself just doesn't micromanage them. In game terms, there isn't a functional difference between Cecil's style and others', just an in-character difference. I'm sorry for forgetting to explain that, even if you figured it out on your own.
 

booksv2

New member
Aug 17, 2012
632
0
0
Name: Trodaire McCarthy.

Age: 22

Gender: male

City/Region: Dewford town/Hoenn.

Appearance: A tall man, almost 6 feet in height, he is thin but not like he is made from wires. His hair is blond, cut short so the many zubats that fly in the caves he wondered couldn?t grab onto it and hold on. Bright green eyes and a thin mouth that is almost always up in a smile. He has a stainless steel chain type necklace around his neck, one shrunken pokeball connected to the chain by a magnetized connector (Bog). His hands are covered In small scars from cutting his hands in the cave close to where he lives. Usually wearing a short sleeved gray shirt and dark blue jeans, the knees padded with leather. He wears half-calve combat boots and has a one strap backpack that stays on his back whenever he is outside. He also wears a thigh bag that straps around his leg, inside is the other 3 pokeballs, shrunken. All of them with stickers for what is inside, with the name scratched into the ball under the sticker.

Personality: He likes talking to others and seeing how they act and treat their pokemon. Happy to walk with others he will take others through the caves near his home if others ask, giving facts and helping them find what they are looking for. He doesn?t mind spending lot of time alone or with others, while enjoying company he also has spent months and years alone over the last 12 years wondering the caves and shorelines.

Treating his pokemon with respect and understanding that they are more than just creatures with which to fight he will blow up on someone abusing or mistreating their own pokemon. Calling the police for pokemon abuse or just beating the trainer and taking theirs to turn them in to the police or center so they can be treated and relocated somewhere where they will live normal lives.

If he has nothing to say to others, and they haven?t asked a question, he wont say much, liking to listen and learn what he can from those around him, human and pokemon. But if it is something he is knowledgeable about he will offer his opinion and advice, but accepts that some others will know more than him.

Biography: Born in dewford he grew up knowing about wild pokemon and gymleaders. He was a quiet boy until his 10th birthday when he was taken to professor birch and given a pokemon of his own, along with a pokedex. The pokemon he chose was mudkip, keeping him out of his ball normally he asked his dad if he could get a chain with a pokeball holder on it, so he could wear the ball.
Unlike many other starting trainers he didn?t go out and start traveling but instead went back home and trained with his pokemon. Walking up and down the beaches and finding his way into the caves to the northwest of his town.
Spending hours and in later years days wondering about the cave systems he quickly grew to knowing about how caves work and what kind of pokemon he could expect to find there. He earned some small amount of money guiding other trainers through the caves to finding certain stones or pokemon they wanted to find.
One of the first times he want into the caves he stumbled upon a lump of what looked like iron, but when it stood up and started attacking he was surprised he found an Aron. Quickly dispatching it and catching it he ran back to the center and got it healed. It also became a good friend and later he asked to borrow a TM from a passing trainer, teaching him dig so he could help him excape from the caves if it was ever needed.
Several years later he was wondering through the deeper parts of the caves when what looked like the shadows where attacking him and his pokemon. Bringing out both of his he attacked the darkness and discovered that a small group of Duskull had taken residence there. After driving them off so he wants in danger of being attacked anymore he saw one had been stunned and was lying on the ground, catching it with a greatball he names it shadow for where it was looking like it was attacking from. He was about 15 when he found shadow, he never found that group of Duskulls again down in the depths of the caves.
When he was about 18 years old he went back to professor birch to have his pokedex backed up and updated. On his way back to dewford he was walking through the tall grass when he found a poisoned ralts. Taking it the closest center as quickly as he could he waited until he knew it would be all right. After it was done being cured and healed he took it back out into the wild again, but after letting it go it started following him as he walked away. After walking several miles with this ralts following him he stoped and asked it if it would like to join his party. Taking its nod as a yes he used a great ball on it and got it on the first shake. Summoning it and his now marshtomp he walked the rest of the way using the both of them to clear a path.
After getting back to his home town he started doing deep and long expeditions into the caves. Some of them taking a week for him to come back to town. Over time his pokemon grew and his knowledge of them also grew. Now close friends and companions he was in town resting after a long trip into the caves when he saw the advertisement for the Amatuer World Tournament. Both the opportunity to see so many different kinds of pokemon and the cash prize interested him greatly. Telling his parents he was going out to try himself and his pokemon out, asking them to watch his house while he was away. Using the old man who likes to travel the seas he asked him to sail him to Goldenrod city.

Inventory:

Items:
Super potion x4
lemonade X4
Revive
Antidote x3
Parlyz heal x2
Awakening x2
Burn heal x2
Ice heal x2
Great ball x4
Spell tag

4,700 loose cash
Small knife
Headlamp (small flashlight on a strap that goes around you're head)
Sleeping bag
Portable cooking lamp
Flint and steel

Key Items:
Xtransceiver
Bicycle
Super rod
Pokedex

Pokemon:


Aron: mac
Steel rock type
Female
Gen 3 #304
Level 25
Height: 1 feet 4 inches
Weight: 133
Ability: Rock head: Protects the Pokemon from recoil damage
Move list:

1: Iron head
2: Take down
3: Metal claw
4: Headbutt
5: Mud-slap
6: Dig (TM )

Marshtomp: Bog.
Water ground type
Gen 3 # 258
Male
Level 26
Height: 2 feet 5 inches
Weight: 64 pounds
Ability: Torrent: Torrent increases the power of Water-type moves by 50% when the ability-bearer's HP falls below a third of its maximum
Move list:

1: Water gun
2: Mud shot
3: Mud bomb
4: Bide
5: Mud-slap
6: Surf (HM)

Duskull: shadows
Ghost type
Level 28
Gen 3 # 355
Male
Height: 2 feet 7 inches
Weight: 33 pounds.
Ability: Levitate: Levitate causes the Pokemon to be raised (like Flying-type Pokemon). Raised Pokemon are not affected by Ground-type moves, Spikes, Toxic Spikes nor Arena Trap.
Held item: spell tag Boosts the power of Ghost-type moves by 20% when held.
Move list.

1: Pursuit
2: Shadow sneak
3: Disable
4: Night shade
5: Shadow ball (TM )
6: Faint attack (egg move)

Gardevoir: Fae
Psychic fairy type
Gen 3 # 282
Female
Level 30
Height: 5 feet 4 inches
Weight: 108 pounds
Ability: trace: The Pokemon copies a foe's Ability.
Move list:

1: Confusion
2: Wish
3: Heal pulse
4: Magical leaf
5: Shadow sneak (egg move)
6: Telekinesis (TM)]


comments, questions, hate mail, love notes. (love notes should be in PM, please)
EDIT: Cut down the information in the pokemon area and fixed some errors in spelling that I had thought I got last time.
 

JokerboyJordan

New member
Sep 6, 2009
1,034
0
0
Finished up the bio and personality, might still need some polishing.

If there's any problems with anything please let me know.

Name: Alisia Hunt

Age: 21

Gender: Female

City/Region: Fortree City

Appearance: Alisia stands at an imposing 6ft tall, with porcelain skin and a toned physique that many men would kill to have a few minutes with. Her face is almost doll-like, with sharp features and large almond shaped, amber coloured eyes, the kind that seem perpetually hazy. She has messy mid-length, chestnut coloured hair, with bangs that partially cover the left side of her face.
She wears a dark blue, short cut, bomber-style jacket with an orange fur-lined collar over a loose yellow top, along with matching fur edged shorts to show off her slender legs. On her feet she wears black knee-high boots over blue and yellow striped thigh high socks. She finishes off her ensemble with matching blue-eared hat, alongside a red belt and fingerless driving gloves.

Personality: A far cry from being a vulnerable little girl, she was quickly hardened under the tempestuous weather and the active, rural lifestyle. She is focused and conceited, having full faith in her ability as a trainer, drawing her strength from her immense drive to become the somebody that everyone wants to be. In Alisia's mind. she is already a Champion, all that remains is to barge through the petty bureaucracy that are her opponents.

Towards other people, Alisia is initially brash to those she doesn't know, or even cares to know. It takes a lot for people to earn her respect, but there is one thing that earns her immediate admiration; power. Even if that power is abused or comes at the expense of others, Alisia can't help but to admire the individuals who command it almost without effort, as they are the kind of people that she strives to be like.

Whilst she values strength without measure, her time under Winona instilled her with a deeper appreciation for beauty and grace in battle, to the extent that she now finds little personal joy in a 'messy' battle. Everything must be clean and precise, with the ultimate aim being that of a flawless victory.

She trains with her Pokemon almost everyday, practicing both battling and meditation to hone their minds alongside their skills. Alisia treats her team as her equals, each of them complimenting her in their own way, as she knows that she would be nothing without them.

Biography: Being brought up in Fortree, it was only a matter of time until Alisia learned to become accustomed with living together with pokemon, just as the people lived amongst nature in the treehouses that made up the city. Being surrounded by lush forests, as well as marshy bogs, Alisia developed a healthy passion for adventure and exploration. After speaking with the many Pokemon Rangers that patrol the immediate Routes around the city, it was then that she decided that she was going to become a Pokemon Trainer.

After a long and arduous journey, Alisia finally arrived at Mauville, her Running Shoes caked in mud and muck. It was there that a nice young man by the name of Rydell saw the sorry state that she was in and offered to give her one of his acclaimed Bicycles out of both pity and a burgeoning sense of respect at the girl making the treacherous journey on foot. She graciously accepted the strangers gift without question, putting it to good use as she drove through the perilous desert of Route 111. After emerging from the sandstorm, she couldn't happen but notice a strange pokemon latched onto the spokes of the bike with it's jaw. Eager to preserve her transportation but anxious to remove the creature, she opted to use a Pokeball to remove the Trapinch without incident, only learning later what a valuable catch she had made.

Needless to say the bike made the rest of her journey a breeze, and before she knew it Professor Birch had handed Alisia her very own Pokedex, alongside her very own starter pokemon- Sprig. Despite both being extremely strong headed, the pair eventually grew just as strong as other trainers, with Sprig's inherent typing lending itself perfectly to life at Fortree. There she trained under the tutelage of the Gym's Leader Winona, who taught Alisia to win the true strength to be found in a Pokemon's inner grace.

She would often take regular trips across the lake to Mt. Pyre to train with Sprig and meditate on her future, the lingering spirits making ample practice for Alisia and her pair of Pokemon; it was there she encountered a tiny Vulpix that she would take in to become her newest team member, naming it Kumi. Immediately after the capture she was approached by the Old Lady that resided in the tower, who had sensed something special about her aura and told her that she foresaw greatness in her future.

Whilst shopping in Lilycove, it wasn't long before Alisia caught wind of the Amateur World Pokemon Tournament in Goldenrod from tourists disembarking from a cruise ship. Remembering the oracle's ramblings, she did not hesitate in booking a ticket on the ships return voyage to Johto, whereupon its arrival she immediately made her way to the PokeAthlon Dome to meet her challenge.

Pokeballs x5
Max Repels x3
Hyper Potions x5
Lava Cookie x5
Yellow Flute x1
Escape Rope x1
Prism Scale x1

Map
Mach Bike
Pokedex

$6500

Kumi: Lv25 Vulpix (F)

Ability: Drought
-Flare Blitz (Egg Move)
-Fire Spin
-Flame Burst
-Confuse Ray
-Roar
-Faint Attack

Sprig: Lv30 Grovyle (M)

Ability: Overgrow
-Leaf Blade
-Fury Cutter
-Quick Attack
-Solarbeam (Egg Move)
-Swords Dance (TM)
-Pursuit

Set: Lv28 Trapinch (M)

Ability: Arena Trap
-Bite
-Bug Bite (Egg Move)
-Sand Attack
-Sand Tomb
-Bulldoze
-Rock Slide
 

Arcanist

New member
Feb 24, 2010
606
0
0
Name: Anthony Morris

Age: 25

Gender: Male

City/Region: Jubilife City

Appearance: 6'2" and of an average, if somewhat scrawny, build. Brown hair and eyes, usually giving somebody an indifferent glare. His pale skin betrays his indoorsy nature(whether that is by choice is another matter altogether).

His clothing consists of a labcoat, kept immaculately clean, layered over a t-shirt with a pair of jeans. A messenger's bag for his things and a pair of tough, functional sneakers finishes his suite of clothing.

Personality: Having grown up with his Pokemon for most of his life, Anthony treats them much like you would expect a person to treat a close friend or beloved family pet, being deeply concerned for their well-being and going out of his way to keep them comfortable and safe. He lets them stay out of their pokeballs whenever possible, and generally treats them very well.

His relationships with other people, however, tends to be colder and rockier. Several years of being subjected to the bleak, boring life of a graduate student has made him bitter, cynical, and emotionally introverted. He's quick to snap at people, gets testy and impatient easily, and is generally a difficult person. Once he gets to know somebody, however, especially if they put up with his previous shenanigans or make it clear they won't tolerate them, he warms up quite a bit and becomes much more like his self before apprenticing himself to Rowan - quick witted, funny, and otherwise a much more tolerable person.

Biography: Born the son of Jacob and Maria Morris, Anthony showed from an early age a keen intellect and a natural, burning curiosity. Most physical endeavors bored him, such that when most children were out playing with their pokemon or in fields, training for they day they might head out and become trainers, Anthony could usually be seen at the local library. This bookish nature clashed with his father, an accomplished former trainer, who saw his son's disinterest in battling as a sign he was lazy. Anthony declined to become a trainer when he became a teenager, instead opting to study Pokemon as a scholar. Eventually, shortly after turning nineteen, he got his real chance to become an academic when he was offered a job to study under Sinnoh's own Professor Rowan.

However, as the years wore on, it became clear Anthony was unhappy with his new lot in life. He expected he would go out into the world, visiting exotic locales and studying rare Pokemon to solve the true mysteries therein. Instead, what he got was an endless grind of inane assignments, pointless, dead end research projects, and the soul-crushing reality that he would, in all likeliness, not become a professor as he had dreamed. Facing a personal crisis, he took a vacation from his duties with Rowan and returned home to Jubilife to reflect.

When he arrived, he was greeted by his parents, and, like the good parents they were, they saw he wasn't quite happy with his current path in life. His father offered a solution to his current funk - apply for the new amateur pokemon trainer's tournament being run out of Goldenrod. While initially hesitant, Anthony eventually decided there wasn't any harm in giving it a try, especially since Kelvin and Artemis, his old friends and the pokemon his father had kept in fighting shape in his time away, seemed eager to compete, along with Chick, his mother's favorite, if overly bold, gardening companion. So off he went, using what little money he could scrounge together to buy supplies and a ticket to Goldenrod.

Inventory:
7750$

x1 Charcoal
x5 Pokeball
x3 Super Potion
x2 Hyper Potion
x1 Antidote
x1 Burn Heal
x1 Paralysis Heal
x1 Awakening
x1 Escape Rope
x2 Max Repel

Poketch
Town Map

Pokemon:

Kelvin: Lvl 30, male Arcanine.
Ability: Intimidate
Nature: Brave
-Strength
-Reversal
-Odor Sleuth
-Fire Fang
-Bite
-Flamethrower(TM)

The bold leader of Anthony's trio, Kelvin's posture is very much that of an alpha - head high and eyes forward. When defending Anthony or any of his pokemon, he's fearless and aggressive, throwing himself into the fray to dish out punishment. However, this fierceness belies an otherwise playful nature, especially with Anthony.

Artemis: Lvl 25, female Noctowl
Ability: Insomnia
Nature: Modest
-Fly
-Psychic(TM)
-Hypnosis
-Reflect
-Foresight
-Confusion

Almost the polar opposite of Kelvin, Artemis is quiet, calm, and contemplative. Her demeanor almost never changes, even when under duress, and this clarity has served her well over the years, both as a combatant and a counterweight to Kelvin's brash nature. While not a coward by any stretch of the imagination, she's more than willing to retreat if the tactics of the situation call for it.

Chick: Lvl 24, male Bayleef
Ability: Overgrow, Leaf Guard
Nature: Rash
-Poison Powder
-Sunny Day(TM)
-Cut
-Synthesis
-Growl
-Magical Leaf

The latest addition to the Morris family's set of pokemon, Chick was acquired(and named) by Anthony's mother as a Chikorita. While that name served it well as her gardening companion, Anthony's father soon started to train him, and Chick quickly took a liking to combat. When he evolved, he started to regret his childish moniker, and jumped at the chance to join Anthony.
 

CJ1145

Elite Member
Jan 6, 2009
4,051
0
41
I'll sure miss my old trainer and her wacky violent hijinks, but I suppose it's time to move on. Here's my character sheet.

Name: Simon Wayne

Age: 25

Gender: Boy

City/Region: Blackthorn City, Johto

Appearance: A quiet man that stands around six feet tall, but looks shorter from his horrendous posture. Constantly craned forward, slumped like he's carrying a heavy weight on his back, he tends to move by shuffling around with his hands in his pockets. His bored expression seems ever on the verge of yawning, and his droopy eyes are so deprived of rest that his skin has turned a shade of blue beneath them. A prominent Unovan nose stands out on his face, and his defining feature. His lips and jaw are thin, and he possesses a wicked, depraved smile that would only comfort a truly sick human being. His face is covered in stubble. He has slightly long hair, a beautiful shade like a Murkrow's feathers, which he lets fall over the front of his face, but after dropping down a bit swoops back over his ears, pointing out backward and slightly down from his face. He would be handsome if not for his poor hygiene.

His skin is light in tone, but has gained a tan from being in the sun so often, and is perhaps the only symbol of health to his entire personage. He is not physically fit, but is still of average weight, and is just tall enough to come across as athletic in appearance. His body language is dismissive and introverted, seeming like he's not really paying attention to you.

His manner of dress is casual but suited to his style. A black T-shirt with gray on the sides of his torso, as well as a light windbreaker of the same tones, with a bit of red highlight running through it. He wears a cloth belt to keep his somewhat loose pants around his waist, and his shoes, black with a checker-pattern top, lack any laces so he doesn't have to waste time messing with them. He possesses a nice trilby hat, but it doesn't really fit his head, and he often prefers a black wool winter cap with gray trim at the bottom, which is far more spacious.

Personality: Simon is a difficult person in every sense of the word. He enjoys pleasant conversation, but only on the odd moments he chooses to indulge in it. He is complementary and even charming, but only towards younger women. And older women. And women the same age as he is. I'm trying to say that he's a shameless flirt, and will toss a few inappropriate comments at any female that gives him the time of day. He is fidgety, and has multiple tics that will trigger at random moments, including cracking his knuckles and tugging a few muscles, either in his shoulder blades or just under his left jaw. He plays with his hands, and lets them twist and grope around each other whenever he is idle, sometimes making odd games of it. He is the king of games, and will not--cannot be defeated at any game, be it a game of dice, cards, chance, even video games. Though his game of choice is Guess Who, and its popular spin-off Who's That Pokemon. Combined, he has a current record of 14,806-0-1. He never speaks of the sole draw in his illustrious career, and mentioning it is one of the only ways to make this man show genuine anger.

He treats everyone as a sole person, even when it isn't logical to do so. He relates to them by completely ignoring their factions, allegiances, or prestige, and talks to them like they're perfect strangers with no rank or station. While this gives him a certain confidence that suits him, it leads to friction with those who demand (and even deserve) respect. He has no cares for grand political machinations, and refuses to get behind any causes of any sort. He can be convinced to help his friends, but he will never be convinced to believe what they're fighting for.

While some trainers act like parents to their Pokemon, Simon might be considered their cool Uncle that spoils them and lets them get away with stuff the rest of the family wouldn't. He treats his Pokemon well, often purchasing them treats and letting them run amok outside their Pokeballs. He has no particular method of training, and tends to let them do their own thing and learn as they go.

Biography: Simon was born in the city of dragons, where he lived for his entire childhood period. He was never particularly fascinated by Pokemon, but he appreciated them to be sure. A companion that could be by your side for hours and never feel the need to start up a conversation? It was like a gift from above. He didn't take his training very seriously, instead being insulated and constantly playing his more trivial games. More days than not it took a clobbering from the Gym Leader to make him go to his classes and learn the trade of a Pokemon Trainer. He was sent out on his journey not with a starter and a Pokedex, but with a Dratini that followed him out of the city. He had merely been intending to make a run to the next town over to buy some candy bars, but the little creature followed him out of the city bounds. On a whim, he chose to keep walking, and never really stopped.

He's made a journey through most of Johto now, and Kanto is well underway. He never took much to battles, often opting to avoid battles entirely and willingly surrendering to his opponents before his Pokemon were hurt. He enjoyed the traveling part more than the training, and simply took in the sights. Of particular note is the Safari Zone, where he went on something of a rampage, catching a perfect ratio of Pokemon. For every Safari Ball thrown, a Pokemon was caught. A Ryhorn, a Chansey, a Scyther... of all the 30 Pokemon, he had a lion's pick of some of the rarest in Kanto.

And then, he flipped the bird to the Warden and released all but two back into the wild: A Nidorina and a Tauros. Satisfied with his team, he continued his trek. He made many friends, many enemies, and many ex-girlfriends along the way. He even stopped in Hoenn for a time, where he spent several weeks camping in the woods alongside a tribe of Treecko. When he left, he managed to convince one to come along with him. He challenged gyms idly, earning himself the Thunder, Zephyr, and Hive badges for his efforts. But, his roaming heart yearned for home. He was beckoned back to Johto before long, and his destitution left him sniffing for cash. The thought of the prize in the tournament coming up had him revved up and raring for some action. He doubted he'd get very far with his meager team, but it didn't hurt to try, right? And maybe he'd meet someone important or, even better, attractive while he was at it.

Inventory:
- Bike
- Town Map
- Pokegear
- x10 Great Ball
- x8 MooMoo Milk
- Thunder Badge
- Zephyr Badge
- Hive Badge
- TM24 (Thunderbolt)
- 2 Escape Rope
- 2 Revive
- 4 Full Heal
$4,500

Pokemon: Simon has four Pokemon at the present time.

Rankine: Lvl 28 Male Dratini

Ability: Shed Skin
- Wrap
- Thunderbolt
- Thunder Wave
- Twister
- Agility
- Slam
A somewhat shrimpy Dratini, Rankine was an infant when Simon was first leaving Blackthorn City. On a whim that seemed like fate, the Dratini chose to follow the random stranger out of town, feeling an attachment to him. Simon wasn't one to deny free company, and took the little fella along. Although ferociously loyal and eager to fight, Rankine hasn't got battling quite down yet, and is more of a scrapper than a real battler, tending to get worse than he gives.

Milady: Lvl 27 Nidorina

Ability: Poison Point
- Growl
- Thunderbolt
- Bite
- Double Kick
- Poison Sting
- Fury Swipes
Milady is a prissy and self-absorbed Pokemon. That is not to say she is haughty, no, she simply knows that she is better, and expects others to arrive at the same simple conclusion as she has. Although she considers herself above battling, Milady is fiercely protective of her honor and will fight with terrifying ferocity if provoked. She has taken a liking to Simon, one of the few who treats her with the deference and respect she knows she deserves, and as a result treats him as something of a prized servant. Woe unto those who would mistreat him in her sight.

Maximum Bison (Max): Lvl 30 Male Tauros

Ability: Anger Point
- Rest
- Headbutt
- Work Up
- Horn Attack
- Thunderbolt
- Payback
The alpha bull of a particularly vindictive Tauros herd, Maximum led a three-day manhunt for Simon through the Safari Zone, only ending when a clever trap involving a well-placed rock and a very cleverly used set of dentures knocked the bull out cold. Simon caught him without a fight, but in the end decided to keep the Tauros around anyway, respecting the sort of vindictive nature that could get him on a three-day rage bender like that. It took time, but Maximum has come around to seeing life from Simon's point of view, and enjoys being a sort of "enforcer" for him, bringing pain to anyone that needs pain, and in return getting a home, good care and maybe a few barrels of hay from time to time. He's also fond of a good nap in an open field, a pastime he and Simon often share.

Seiba: Lvl 23 Female Treecko

Ability: Overgrow
- Pound
- Leer
- Absorb
- Quick Attack
- Pursuit
- Screech
Seiba was one of several dozen Treecko living in a tribe in the forests of the Hoenn region, who were joined by Simon one summer for a sort of sabbatical. He lived alongside them, getting away from human civilization and enjoying some time in the wild. He befriended many of them, though one he had to work particularly hard for. The runt of the tribe, Seiba was an aggressive and unkind creature that rebuffed any attempts to befriend it as a show of its "dominance". Simon took a liking to its hostility to make up for its own inadequacies, and stuck around it a little more than the others. Seiba didn't know what to make of this behavior, until one day a pack of Skarmory struck. The Treecko tried to hide as the birds swooped down to claim the prize of their hunt, but Seiba was too small and slow to get to safety in time. One Skarmory swooped down and stole away with it... along with Simon, holding onto its leg for dear life. Up in the air, he and the steel bird struggled, the trainer biting at its leg and being as much of a nuisance as possible until, for its own well-being, it dropped both he and its prey. Simon caught him in the air and took the brunt of the force as they crashed through thousands of tree branches. Seiba had expected a few things from humans, but not that kind of determination. Especially not from an apathetic putz like Simon. When the trainer chose to leave, Seiba more or less invited herself along, wanting to see more oddities of human nature. Her personality has only changed in regards to his new trainer, though. She is still something of a show-off to prove that she's worth the space she occupies, and holds a deep-seated grudge against anything she perceives to be a threat to that ruse.
 

Mush

New member
Aug 31, 2013
21
0
0
I'm quitting lurking for this. Not sure why I felt the need to say that. Just did.

Name: Trevor Boles

Age: 18

Gender: Male

City/Region: Viridian/Kanto
Height: 5,9 ft
Weight: 176 lb
Appearance: Trevor is of a fairly average build. The main exception to that are his broad shoulders giving him a good frame for muscle growth. As it is having not actually done any kind of strength training his physique could best be described as merely fit rather than muscled. His skin is pale from years of fluorescent light but the last year has seen him getting a lot of sunlight and a mild tan bringing his skin colour back into the healthy range if still somewhat on the pale side. Likewise his hair which he keeps short and straight (and messy) had become more brown than blond over time but has also begun to revert back to its prior self, although it is still very much a dark blond if that. He is also possessed of a mild, perpetual slouch that makes him look half a head shorter than he actually is. His eyes are a dull green and he keeps his face clean shaven.

He wears a beige hooded jacket with a black stripe on the outside of each arm, usually open with the hood off, a slightly faded red T-shirt and a pair of plain black cargo pants with white runners. Well, they used to be white, anyway. He also has a pair of black fingerless gloves which he wears less for any practical use and more because he likes the way they look. He keeps his Pokeballs in his pockets and anything else he needs to be carrying around in a small back pack.
Personality: Trevor has a cynical streak in him and a wry sense of humour. Sometimes this can make him seem a little surly but in truth he is quite affable. He has very few permanent friends (besides his Pokemon) due in part to the transient nature of his life thus far. Despite this he is typically quite good at making friends thanks to his easy going attitude and an aversion to confrontation. In fact, a lot of the time he inadvertently ends up endearing himself to people he doesn't actually like, much to his displeasure.

Never very competitive or driven, Trevor tends to sit on the sidelines. However, when he becomes involved he will try to see things through to the end and is not fond of yielding as long as he believes he still has a chance. If he starts to get in over his head though he would much more likely flee from his issue rather than deal with it. He will only start to show real resistance when he is faced with things that seriously oppose him morally, generally regarding basic sapient rights, and will even become aggressive if prodded. However he is quick to forgive and is bad at holding a grudge even should he want to.

Apart from that he is very laid back (some might say lazy) and there is very little in the world that truly bothers him even if he may act a little snide or jaded. Although he is both intelligent and (mostly) well educated, he tends to be careless and forgetful due to a lack of attention. If he doesn't consciously recognize something as important chances are he'll mess it up or forget about it.

To him his Pokemon are more than friends or even tools. They are his partners. They work together to accomplish their goals and none of them would be anywhere near where they are without each other's help. As such he likes to maintain a certain amount of equality between people and Pokemon. Trevor battles because that's what Trainers do. He gets stronger and fights others because that is the stated goal of a Trainer and he is a Trainer. Frankly, he never really gave it much thought. He enjoys the challenge battling provides but more than anything he likes it when things get interesting. Whether he's the one being interesting or his opponent doesn't really matter so much. It wouldn't be right to say that he doesn't mind losing because he does but if it's a really good fight then losing isn't so bad.
Biography: From an early age Trevor was enamored with the life of a Pokemon Trainer. Even had it not been an ever present facet of society, there was nothing he wanted more than to travel the world as a Trainer. His parents however were not so keen on the idea. Believing it to be no more than a child's fantasy with no future prospects and noting his sharp intellect he was pushed into academia. In a bid to dissuade him from becoming a "wandering vagabond" they even went so far as to disallow him from keeping a Pokemon himself.

So he grew up engrossed in studies, at first with a fervour owed to wanting to live up to his parents' expectations but as time passed he became embittered with his situation, watching his friends leave on their own adventures one by one. He came to resent his parents and his education and as a result his grades began to decline as he spent less time studying and more time learning about Pokemon and watching tournaments on the TV. Sometimes he'd manage sneak off to Pewter city to watch the Gym challenges. Eventually he snapped. At the age of 17, burdened under the weight of his studies, his parents expectations and his crushed dreams, he emptied out his saved allowance, bought some Pokeballs and marched off into Viridian Forest, never looking back.

A year on and Trevor now considered himself an amateur Trainer. Although he lacked the confidence to take on the Gym challenge, he had managed to get a fair amount of battling experience with other trainers out on the road and also in beginner tournaments when the opportunity arose. As he was trying to work himself up to officially start on the Kanto Pokemon League when he spotted an ad for the Goldenrod Tournament. Deciding it was too good an opportunity to miss he made his way there.
Inventory:
10X Fresh Water
6X Super Potions
5X Antidotes
5X Parlyz heal
4X Awakening
4X Burn Heal
3X Ice Heal
5X Great Balls
2X Revive

Pokedex
Pocketknife
Moonstone
Town Map
Good Rod
$3550
Pokemon:
Jagg: Nidorino LV 30 Male(Obviously)
Ability: Rivalry
-Focus Energy
-Double kick
-Horn Attack
-Fury Attack
-Take Down(Egg)
-Poison Jab(TM)
Trevor's first Pokemon, caught as a Nidoran in Viridian Forest. Many Pokeballs were used in his capture. Jagg could best be described as headstrong, maybe even reckless. Unlike his Trainer, Jagg is extremely competitive and will never willingly back down from a fight even against a clearly superior opponent. Call it pride. Although Trevor has had to forcefully remove him from a tough fight on multiple occasions Jagg doesn't resent him for it. In fact, he appreciates that he has a way to get out of a bad situation without damaging his honour.

Sickle: Scyther LV 25 Female
Ability: Technician
-Quick Attack
-Focus Energy
-Pursuit
-Wing Attack
-Reversal(Egg)
-U-Turn(TM)
The second addition to Trevor's party, Sickle was caught at the Safari Zone after a very long chase. As it turns out 30 Safari balls was only just enough to catch her. Most Scythers are loners by inclination and Sickle is no exception. Even so she has grown quite friendly with the team and is dangerously loyal to them. While fairly competitive Sickle doesn't appreciate having her time wasted and if she doesn't consider her opponent to be worth her time she will begin disobeying orders making training difficult. This however goes away completely the instant a fight starts to get serious as she realizes working with Trevor will give her the best possible chance of winning.

Ice: Charmeleon LV 28 Male
Ability: Blaze
-SmokeScreen
-Dragon Rage
-Scary Face
-Fire Fang
-Dragon Dance(Egg)
-Flamethrower(TM)
Trevor had already made a half circuit around Kanto by the time he got around to Palette Town. It wasn't that he didn't want his own starter and a Pokedex but he was running away from home and 1)Palette Town would have been the most obvious place to go for an aspiring new Trainer and 2)He would've been badly cornered if he'd gone there as it is effectively a dead end unless you can Surf/Fly. So Trevor did get a Dex and a ?starter?, albeit after he'd begun training.

In any case, Trevor received a Charmander and named him Ice, partially as a stupid joke but also because he is really cool. Seriously, Ice is one cool customer. He's a lot like Trevor only less lazy and more apathetic. Nothing fazes him, nothing gets him worked up and most of all he never gets angry. He still likes to fight but simply for the fun and challenge, winning and losing are foreign concepts for him. As such he will put all he has into a fight if he has to, it wouldn't be much fun if he went down too easy, now would it? He is also, apparently, hugely charismatic. Primarily with other Pokemon, but humans get a bit of it too. Others just seem to really like him. He's too cool to care though. Maybe that's the reason.
EDIT1: Minor changes to inventory and a rephrasing of some areas of the personality.

Couple of things on my mind.

I'm assuming Lemonade isn't a magical cure-all like it is in the games. Because if it is there is little reason to use anything else because it's got a way better cost effectiveness than any other healing item.

When evolving pokemon through trade, is that trade permanent or can you just trade back right away? Or something in between?
 

Anayna

New member
Aug 10, 2009
115
0
0
Name: Captain Herman Wash

Age: 58

Gender: Male

City/Region: Slateport, Hoenn

Appearance: In many respects Captain Wash looks like the prototypical sea captain. His face is a weather-beaten testament to his long career at sea. Tanned, coarsened and lined by sun, wind, and sea spittle, Wash's rough features are made harsher still by the perpetual frown his wide mouth is locked in. Said frown is not concealed by the white closely cropped full beard that Wash maintains. His hair, or rather what's left of it now that he's balding, is equally white, as are his eyebrows. Wash's stern brow and proud dark blue eyes give the old captain a somewhat dignified and noble presence.
A thick navy blue sweater, dark trousers, and an old stained black cap make up Wash's attire of choice. These hide a wiry build that's still hale and hearty, although Wash has grown a bit of a gut since his retirement. In his youth the captain stood a full 6ft. in height, but in recent years he has adopted a slight stoop in his gait.

Personality: The old captain is disagreeable at best, and most people have only known him at his worst. His noble brow sometimes lends itself to a good first impression, but Wash manages to ruin this without fail by opening his gob. He is nothing if not a surly vindictive old codger, and he makes sure that everyone knows this by way of a litany of colorful curses picked up over a lifetime at sea. "Guilty until proven innocent" is his modus operandi, and he will assume the worst of every person until they have proven themselves to him. That being said, once someone has gained his favor Wash is fiercely loyal to and protective of them. Oh, he might still scream and curse at them on occasion, but once you're set in your way in your old age it's hard to let go of old habits.

His pokemon are no strangers to his verbal abuse either, but there is no genuine irritation behind the curses he flings at them, and they know it. Wash reserves his scorn for those people who truly deserve it (which is just about everyone in his mind), but he cannot hold pokemon accountable for their actions. If a Carvanha bites you, it makes no sense getting angry at the pokemon; biting is simply in its nature. Even in those cases where a pokemon has done something deliberately wicked, the blame should always be aimed at its trainer. A pokemon is simply following its instincts, whether morally right or wrong. However, with this attitude comes a certain condescension towards all pokemon. If there is no reason to think ill of them, then there is little reason for being fond of them either. For Wash pokemon are more akin to domesticated beasts than true companions. His attitude towards the pocket monsters can be neatly summarized in an incident still spoken of in Slateport, in which Wash punched out a Wingull for trying to snatch away his lunch and then left his leftovers next to the fainted pokemon for it to enjoy when it recovered.

Biography: Wash is a man of the sea and always has been. When his peers were leaving home for their pokemon journeys little Herman joined a fishing vessel, sans any pokemon. Over the years he climbed the seafaring job ladder, eventually becoming the captain of a fishing boat and later a large trading vessel. He was even considered for the position of captain on the S.S. Tidal, before someone interjected that a cruise liner might need more of a "people person" in charge. During his illustrious career Wash has sailed every ocean, seen every harbor, and found something to complain about everywhere. In all this time, however, he never caught a single 'mon. What with his indifferent attitude towards the critters, he simply never held any interest for them.
Wash caught his first pokemon during a voyage to the Johto Safari Zone. The cargo consisted exclusively of exotic wild pokemon for trainers to try their hand at catching, an incredibly silly pastime according to ship captain Wash. It was on this voyage that Wash ran into what is still the worst storm he has ever experienced. Things got so bad that some of the pokemon got loose, forcing most of the crew members and handlers to round them up while the captain saw the ship through the storm. Everything went smoother than expected with the exception of one group of pokemons: the Rhyhorns. A herd of wild Rhyhorns on board a ship was bad enough, but one of the beasts found its way to the deck. There, confronted with wild waters and torrential rain, it panicked. This was an environment completely alien to it, and it was the bearded man yelling obscenities that stepped out onto the deck after it that pushed the Rhyhorn over the edge; literally. The Rhyhorn fell over board, leaving a stunned captain. Wash, in a moment of desperation and guilt, grabbed one of the accompanying Safari Balls and hoping that it might somehow save the beast's life threw it into the waves. The accompanying red flash confirmed that the ball found its target, and then it disappeared into the black ocean.

When the ship finally arrived at the Safari Zone the warden Baoba noted that there was a missing Rhyhorn, and demanded an explanation. Upon summarizing the event, Wash was surprised that the warden wasn't mad. That's when Baoba pulled out a Safari Ball that he claimed had washed up just two days prior.
And that's how Wash inadvertently became a trainer. The Safari Ball that had washed up was indeed the very same that he had thrown into the ocean in a desperate bid to save, what was now his, Rhyhorn. The captain cannot fathom what ocean currents led to this reunion, but the Rhyhorn seemed immediately familiar with him, so he has no doubt that it is the same one. Not one to make a middling job out of anything, Wash decided that he should at least become a competent trainer now that he found himself with one critter. Over the next few years he went on to catch a Shellder by rod, and one winter when he slipped halfway across a very icy ship deck all the while cursing up a storm a Spheal found the sight so hilarious that it refused to leave him. The final member of the team was found off-duty, when Wash cut up a fish he caught that was to be his dinner, and found a Horsea that had been swallowed whole inside.

Alas, though he still likes to call himself captain, Wash is now retired. He was in fact forced into an early retirement. The temper and cursing that were taken for eccentricities in his youth, were in his old age instead taken for signs that he was going senile. Truth be told, there were also those that simply wanted the old antisocial mariner gone. Wash's conduct had not earned him any friends over the years. It was at this time, alone, in his neglected home in Slateport, full of indignation at being forced off the sea that he heard about the Amatuer World Tournament. If he's going to be forced to live on the land for the rest of his days, then he's going to conquer the land just as he considers himself to have conquered the oceans. He'll show them. He'll show them all!

Inventory:
- Good Rod
- Stow Bag full of assumed goodies
- Great Ball x 4
- Max Repel x 1
- Hyper Potion x 5
- Full Heal x 5
- Revive x 3
- Max Revive x 1

$1400

Pokemon:

Rhyhorn: Lvl 30, male
Ability: Lightningrod
- Rock Blast
- Bulldoze
- Scary Face
- Stomp
- Horn Attack
- Thunder Fang [egg]

The stoic Rhyhorn can come of as quite cool and collected - but the truth is that he's really pretty dumb, and prefers waiting for orders over acting on his own. Has an astoundingly poor sense of direction.

Spheal: Lvl 25, male
Ability: Thick Fat
- Aurora Beam
- Body Slam
- Ice Ball
- Water Gun
- Water Pulse
- Defense Curl

Nothing can bring down this little ball of joy. Spheal is just as cheerful as his trainer is dour, and he finds Wash adorable. Also surprisingly intelligent.

Shellder: Lvl 25, female
Ability: Skill Link
- Clamp
- Protect
- Icicle Spear
- Withdraw
- Supersonic
- Barrier [egg]

Shellder is Spheal's eternal rival and ultimate nemesis. At least, this is the case in her own mind. Poor Shellder feels threatened by her fellow Ice/Water team member, and considers the team too small for two of their kind. Spheal is utterly oblivious to Shellder's feelings, and just wants to be friends.

Horsea: Lvl 18, female
Ability: Sniper
- Bubblebeam
- Focus Energy
- Water Gun
- Smokescreen
- Clear Smog [egg]
- Leer

Horsea considers Wash her savior and loves him to itty-bitty bits. Very eager to reach her fellow team members' level.

And there we go. Criticisms/admonishments for abusing the egg move system are welcomed.
 

Pappytech

Invested all my Souls into Res
Jun 7, 2011
2,172
0
0
Texas Joker 52 said:
As a matter of course, being a fan of Team Rocket, Harley has her own version of their motto, often having Farenheit participate, and playing background music to accompany it through her phone. Here it is:

Prepare for trouble, and on the double!

To scorch the world with the flames of ambition!

To take it all over has been our mission!

To train the strongest of Pokemon!

Take it from me, it won't take long!

Harley is my name, and Team Rocket blasts off at the speed of light!

Surrender now, or prepare for a fight!
...Yeah, okay, Harley's in. There's no way I really can't accept her now.

But moving on:

booksv2 said:
...Huh. Didn't think I'd ever have this reaction to a sheet.

I don't have any big problems with Trodaire (though you might want to reformat his biography a bit), but I'm going to have to ask for less detail with his Pokémon. I don't mind you listing their types or Pokédex numbers, but when you're triple-nesting spoilers things get a little difficult to navigate.

JokerboyJordan said:
Hey, I recognize a couple members of that line-up...

Let's see here: Ace Trainer, studied under established Gym-Leader, mysterious prophecy... Did I miss anything? Looks pretty good, Joker; keep polishing if you want, but I don't have any gripes with it.

Arcanist said:
Pokemon:

Kelvin: Lvl 30, male Arcanine.
Ability: Intimidate
Nature: Brave
-Strength
-Reversal
-Odor Sleuth
-Fire Fang
-Bite
-Flamethrower(TM)

The bold leader of Anthony's trio, Kelvin's posture is very much that of an alpha - head high and eyes forward. When defending Anthony or any of his pokemon, he's fearless and aggressive, throwing himself into the fray to dish out punishment. However, this fierceness belies an otherwise playful nature, especially with Anthony.
Wait a minute. Kelvin?

Texas Joker 52 said:
Farenheit: Lvl 30, Male Shiny Combusken
Nature: Brave
Ability: Blaze
- Scratch
- Ember
- Peck
- Double Kick
- Low Kick (Egg)
- Flamethrower (TM)

Farenheit is the first of Harley's Pokemon, and her most serious one. He is a fighter, and one that simply doesn't know when to quit, even when he really should. Rarely kept in his PokeBall, he ends up being Harley's traveling companion, as well as her rather unwilling 'Partner in Crime', whenever she goes into her Team Rocket spiel. Farenheit is also unnerved by having evolved once, so in a stroke of ingenuity, Harley came up with a collar, fitted with an Everstone, to prevent him from evolving again.

Celsius: Lvl 20, Female Sneasel
Nature: Naughty
Ability: Keen Eye
- Scratch
- Taunt
- Quick Attack
- Faint Attack
- Ice Shard (Egg)
- Shadow Claw (TM)

Celsius is Harley's latest capture, and by far her most troublesome one. While Celsius will follow direction in battle, out of battle, Celsius wants nothing more than to cause as much mayhem as possible, and otherwise impress the leader of the group, Farenheit. As such, She is usually kept in her PokeBall as much as possible, much to her chagrin.
...I think that's just a coincidence. It's still pretty fun to chuckle at though.

The sheet looks pretty good, Arc. It looks like you've got everything set up right, and I like the idea of a beleaguered Assistant Professor as a trainer. Very nice.

CJ1145 said:
Nice job, CJ. Dirk and Daria will be missed, but Simon looks like he can be pretty fun too.

While catching 30 Pokémon in the Safari Zone is a feat worthy of myth of legend, considering that he only kept two of them I'm willing to let it slide. And Tauros knowing Headbutt is also somewhat workable, I suppose, as the Move Tutor teaches that move for free.

A bit on the iffy side, but overall everything works.

Apologies to Mush and Anaya; I'll have to review your sheets later. Sorry, but real life just hit. Should have the critique up later today though.
 

JokerboyJordan

New member
Sep 6, 2009
1,034
0
0
Mush said:
I'm assuming Lemonade isn't a magical cure-all like it is in the games. Because if it is there is little reason to use anything else because it's got a way better cost effectiveness than any other healing item.

When evolving pokemon through trade, is that trade permanent or can you just trade back right away? Or something in between?
I thought Energy Root/Fresh Water were the most cost effective healing items.

On the issue of trading, if it's anything like the previous iteration of this RP then you can trade back and forth in an instant, or 'loan' your Pokemon to another trainer so that when you get it back it evolves. Though I'm not sure if that'll differ this time around.

Pappytech said:
Let's see here: Ace Trainer, studied under established Gym-Leader, mysterious prophecy... Did I miss anything? Looks pretty good, Joker; keep polishing if you want, but I don't have any gripes with it.
Too much? :p

For fairness sake, she only thinks she's an Ace Trainer.

I also have a question. What is your opinion on Dream World exclusive moves?