I love the look of this. And to be honest? The permadeath thing is cool, but it's the procedurally generated-survivor interaction focus that's grabbing me. If they can pull it off...
I'm in as long as I don't need to kiss the survivors arse all day long so they wont leave. I'm looking at you Dead Rising and Dead Island. Even Dragon age origins. I disagree with you Morrigan and yet I have to agree in order to get that bastarding approval up *sigh*.
Oh you mean like Fire Emblem? Where a character's death is permanent but it doesn't matter because people just save and reload to avoid the guy dieing? Yeah, this story does not impress me.
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