Aright, I was cleaning some dishes earlier and ad i read washing a glass cover thingy, I supported it and cut my left middle finger badly. I had to go to the hospital wand get stitches. This means that I won't be able to come up with a high quality sheet before the deadline.
Sorry for my piss poor spelling. This is all from my phone on the way home from the hospital.
Aright, I was cleaning some dishes earlier and ad i read washing a glass cover thingy, I supported it and cut my left middle finger badly. I had to go to the hospital wand get stitches. This means that I won't be able to come up with a high quality sheet before the deadline.
Sorry for my piss poor spelling. This is all from my phone on the way home from the hospital.
Aright, I was cleaning some dishes earlier and ad i read washing a glass cover thingy, I supported it and cut my left middle finger badly. I had to go to the hospital wand get stitches. This means that I won't be able to come up with a high quality sheet before the deadline.
Sorry for my piss poor spelling. This is all from my phone on the way home from the hospital.
That'll teach ya to ever do work again. You should just play video games all the time. Never heard of someone cutting themselves open from a game...unless it was from a rage quit.
Seriously though, I hope you're good and that you heal quickly.
Appearance: Rather small and slim, Danum's blond hair is slightly long, reaching his ears and almost getting in his eyes, and constantly messy and wind-tossed. His skin is somewhat darkened due to the amount of time he spends out in the air. His face is rather slim with a slightly pronounced chin. He wears a simple tunic of uncolored cotton with badly tattered sleeves though he has recently also acquired a lightweight half-chest breastplate. The knees of his pants awe well patched over but you can't see most of it since the patches have now been covered by a pair of leather knee-pads. He often wears a bracer of hardened leather on his right arm.
Starting location: Ventracia
Class: Summoners
Weapon: Double lance
Bio: Born the 6th child to a poor working family in Ventracia, Ken was often left to amuse himself and generally be on his own. However, he had few problems with this as it gave him plenty of time to do what he loved: go to the edge of the city and feel the wind. Ken knew every windy place and exposed drop in the entire city and was constantly drawn to them. Ken loved the wind; the feel, the sound, the thrill that it brought. His one dream was to be able to fly through it like the birds that he watched almost every day.
Perhaps this natural draw was what caused his first spell to be summoning a grand white Pegasus that could carry him into the sky. Or perhaps the two phenomena were both caused by something else. Whatever the reason Ken loved his magic that let him ascend the sky as he had always wished to. Years passed and Ken would eventually join the elite guards of the city, by while most were content to send out their summons to fight alone or blast away with magic Ken learned to work with his summons, to ride and fight from their back either on the ground or in the air.
Notes: In addition to his summons, ken has some small talent with wind magic and protective spells.
Look! It's another character sheet!
Quick questions: What is the nature of a summoner's spells? Do they bring a creature from somewhere else, or do they make something out of raw mater based on the summoners mind? In other words, are they creatures or constructs?
Also: Could I have two Double lances? (which may or may not equal four lances total?..)
Look! It's another character sheet!
Quick questions: What is the nature of a summoner's spells? Do they bring a creature from somewhere else, or do they make something out of raw mater based on the summoners mind? In other words, are they creatures or constructs?
Also: Could I have two Double lances? (which may or may not equal four lances total?..)
I asked the same wquestion when I asked Fury to make the summoner class. The answer is that they are pulling spirits or things that once existed out of another realm into ours. We can't just make whatever the heck we want. But what it is that you rip from the fey (or whatever you call it) can be practically aything that had a spirit or has always been one. One example is the spirit of the creator of the weapon my character carries. She could summon him if she were powerful enough.
Appearance: Rather small and slim, Danum's blond hair is slightly long, reaching his ears and almost getting in his eyes, and constantly messy and wind-tossed. His skin is somewhat darkened due to the amount of time he spends out in the air. His face is rather slim with a slightly pronounced chin. He wears a simple tunic of uncolored cotton with badly tattered sleeves though he has recently also acquired a lightweight half-chest breastplate. The knees of his pants awe well patched over but you can't see most of it since the patches have now been covered by a pair of leather knee-pads. He often wears a bracer of hardened leather on his right arm.
Starting location: Ventracia
Class: Summoners
Weapon: Double lance
Bio: Born the 6th child to a poor working family in Ventracia, Ken was often left to amuse himself and generally be on his own. However, he had few problems with this as it gave him plenty of time to do what he loved: go to the edge of the city and feel the wind. Ken knew every windy place and exposed drop in the entire city and was constantly drawn to them. Ken loved the wind; the feel, the sound, the thrill that it brought. His one dream was to be able to fly through it like the birds that he watched almost every day.
Perhaps this natural draw was what caused his first spell to be summoning a grand white Pegasus that could carry him into the sky. Or perhaps the two phenomena were both caused by something else. Whatever the reason Ken loved his magic that let him ascend the sky as he had always wished to. Years passed and Ken would eventually join the elite guards of the city, by while most were content to send out their summons to fight alone or blast away with magic Ken learned to work with his summons, to ride and fight from their back either on the ground or in the air.
Notes: In addition to his summons, ken has some small talent with wind magic and protective spells.
Look! It's another character sheet!
Quick questions: What is the nature of a summoner's spells? Do they bring a creature from somewhere else, or do they make something out of raw mater based on the summoners mind? In other words, are they creatures or constructs?
Also: Could I have two Double lances? (which may or may not equal four lances total?..)
Double lance is a set of two lances. If I let you get TWO double lances, you'd have four, and, not only would I like to know how you would hold that, i'm also not allowing you to get two weapons in the first place. As for the summoner spells, it's just like IThinkCat said above.
Do you need some recruiting done, or are we just waiting on specific people? If the later, is there a deadline?
I don't mean to be pushy, I'm just been anxious to play this character.
Fury Is Me. said:
Fishtie said:
Look! It's another character sheet!
Quick questions: What is the nature of a summoner's spells? Do they bring a creature from somewhere else, or do they make something out of raw mater based on the summoners mind? In other words, are they creatures or constructs?
Also: Could I have two Double lances? (which may or may not equal four lances total?..)
Double lance is a set of two lances. If I let you get TWO double lances, you'd have four, and, not only would I like to know how you would hold that, i'm also not allowing you to get two weapons in the first place. As for the summoner spells, it's just like IThinkCat said above.
you know, you could take this time to think about other things your character can do if you're ever waiting for something to develop, like a sub-plot but not necessarily crucial to your character's background.
oh and fury, will we be able to pick up an extra weapon later on? some weapons fare better in other situations and it'd add a little variety to confrontations.
you know, you could take this time to think about other things your character can do if you're ever waiting for something to develop, like a sub-plot but not necessarily crucial to your character's background.
oh and fury, will we be able to pick up an extra weapon later on? some weapons fare better in other situations and it'd add a little variety to confrontations.
Yes. You can pick up weapons later on. While you play, I intend to use the weapons that weren't chosen, and a few ones that I may make up, that your characters can pick up.
Double lance is a set of two lances. If I let you get TWO double lances, you'd have four, and, not only would I like to know how you would hold that, i'm also not allowing you to get two weapons in the first place. As for the summoner spells, it's just like IThinkCat said above.
Alright, it wasn't really clear that it was in fact a set. And if I did have more then two then it would basically be so that I could throw them on occasion.
Another question on summoning: Summoning circles. Can they be prepared beforehand and carried? Would just a scroll written one be good enough or would they perhaps have to be made out of metal or other sterner stuff? Would such a prepared circle be only one-use? Are all circles one use? My character would probably only carry a very limited number of such circles for very specific summons (not that he has a huge list anyways).
Alright, it wasn't really clear that it was in fact a set. And if I did have more then two then it would basically be so that I could throw them on occasion.
Another question on summoning: Summoning circles. Can they be prepared beforehand and carried? Would just a scroll written one be good enough or would they perhaps have to be made out of metal or other sterner stuff? Would such a prepared circle be only one-use? Are all circles one use? My character would probably only carry a very limited number of such circles for very specific summons (not that he has a huge list anyways).
The way I was going to RP it was that summoning circles could be prepared beforehand/carried. The circle would remain dormant until you infused some of your magical energy into it, and the circles would have to have the name of the creature you're trying to summon written in arcane script. An example would be a booklet of some small slips of parchment that my character is going to have. On each paper is a small circle the size of one's palm, elegant in design. She would throw the booklet up, scattering the papers in the air and simultaneously infuse them all. Little lightning sparrows then dart out from the slips in all directions piercing anyone close by. Since they are elemental in nature, they can only exist in the physical realm for a short time, maybe attacking 2 or 3 times before dissipating. It would work as a sort of AoE for Kimiko. After that though the slips are useless, and she has to make new ones.
Double lance is a set of two lances. If I let you get TWO double lances, you'd have four, and, not only would I like to know how you would hold that, i'm also not allowing you to get two weapons in the first place. As for the summoner spells, it's just like IThinkCat said above.
Alright, it wasn't really clear that it was in fact a set. And if I did have more then two then it would basically be so that I could throw them on occasion.
Another question on summoning: Summoning circles. Can they be prepared beforehand and carried? Would just a scroll written one be good enough or would they perhaps have to be made out of metal or other sterner stuff? Would such a prepared circle be only one-use? Are all circles one use? My character would probably only carry a very limited number of such circles for very specific summons (not that he has a huge list anyways).
Holy moly, I thought this was going to die. Unfortunately the connection to certain sites from work has been running very slow since their last maintence. Currently it takes about 15 mins to load a single page from The Escapist and I can't expend spoilers at all. It doesn't look like they are going to fix the issue anytime soon, seeing as it only affects non-work related stuff. Sucks that I work 12 hour shifts 6 days a week.
*Edit* This means that I may not be able to post as often anymore *End*Edit*
well, at least i didn't miss anything, my internet's been down for the last few days so i wasn't sure if i'd missed the start or not.
@iThinkCat: think of it this way; you have a job. =D
Btw can we assume that late submissions by PM will be considered for more people? just in case anyone gets interested in what's going on in the RP while it's in progress.
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