Well then, we have a $1,500,000 indie game.Norrdicus said:Publisher funding wrecks it. Publisher disc distribution is whole another matter.lacktheknack said:They had a publisher. I'm still fuzzy on the details of what makes "indie", but I'm pretty sure that having a publisher wrecks it.
Still not even close to a standard AAA game budget, though.
(Unless AAAs have gotten cheaper from when I last checked.)