innovation/are we running out of (original) ideas?

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RH3INLAND.

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Indigo_Dingo said:
In my experience with Red Faction Guerilla, the enemies don't think like humans so much as ostriches.

"Well, he escaped from my line of sight by bashing through a wall with a sledgehammer to escape. Should I move in any way to keep him in my line of sight? Nah, I'll just rest against this wall, just like the one the guy escaped through. That will surely end well"

That, and the obnoxious nature of the destructability sort of ruins the effect for me. Looks alright, but not the huge leap people were calling it.

And Noby Noby Boy remains the wierdest game concept, by virtue of the fact that no-one has any clue what the concept is.


Anyway, for my thoughts, no offence, but anytime someone who says "everything worth making has already been made", in any field, I just want to punch them. It just seems like this arrogance, that only you could be the one to think of these things. Here's a few examples of some new ideas.

An open world game where you play as a clown, in a clown themed world. You use pies, confetti and seltzer instead of weapons, and drive in tiny cars and ride tricycles. You are trying to find the sacred wig of Bozo, which is buried in a secret location - you need to make people laugh in order to get them to help you out.

A man with the ability to shift his personal gravity at will (negative, neutral, positive, super-positive) in an action adventure game set in a moon-base thats been taken over by hostile aliens. Emphasis on evasion instead of combat.

A fantasy game set in a man shifting in and out of mirages in the middle of the desert. His stength is tied in to his thirst, so that whenever he drinks, he puts off death, but loses his grip on the mirage, and so loses power in that world.

See, I just came up with those off the top of my head. They aren't very good, but it proves there are still ideas out there.

That last one. Utter genius. I'd buy that game in a second.
 

kingcom

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twistedshadows said:
I pretty much roll my eyes when yet another WW2 game comes out. Nothing against the genre, it just seems like it's been done to death.
Im sure thats what they said about Call of Duty when that came out, then it became the shooter of the season. Except CoD3....
 

NewGeekPhilosopher

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There was a game I think, called Noby Noby Boy... It really defied my expectations of what a game could be. It does what it does more successfully than say, Resident Evil 5 attempts to do what it attempts to do.

I also think Professor Layton and the Curious Village is Kafkaesque in some ways.
 

jebussaves88

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seydaman said:
stinkychops said:
We need to start another world war.

Thats what your saying right?
would make for some interesting games!
Didn't you hear? We're not allowed to make games about real conflicts that feature anyone people might know in them that are under the age of 50. Six Days in Fallujah got cancelled. One game that if done right, could have brought gaming to a new level without any physical gameplay innovations.
 

twistedshadows

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kingcom said:
twistedshadows said:
I pretty much roll my eyes when yet another WW2 game comes out. Nothing against the genre, it just seems like it's been done to death.
Im sure thats what they said about Call of Duty when that came out, then it became the shooter of the season. Except CoD3....
I'm not saying they can't be good, many of them are. I personally am just tired of games set in that particular time period.
 

riftinducer

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RH3INLAND. said:
Indigo_Dingo said:
A fantasy game set in a man shifting in and out of mirages in the middle of the desert. His stength is tied in to his thirst, so that whenever he drinks, he puts off death, but loses his grip on the mirage, and so loses power in that world.

That last one. Utter genius. I'd buy that game in a second.
No kidding, that is actually a very intriguing concept.
 

Zersy

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Nycto said:
but what will happen when the innovation dries up and we have lost all the originality the industry had when it first started? will we still play games?
There will be new idea's
Old idea's will still be used ane still be fun

So there is a Garuntee for a Brighter Future

Just remeber this one thing "The Greatest things to ever come to existiance are usually accidents"
 

Lord Krunk

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riftinducer said:
RH3INLAND. said:
Indigo_Dingo said:
A fantasy game set in a man shifting in and out of mirages in the middle of the desert. His stength is tied in to his thirst, so that whenever he drinks, he puts off death, but loses his grip on the mirage, and so loses power in that world.

That last one. Utter genius. I'd buy that game in a second.
No kidding, that is actually a very intriguing concept.
Reminds me of the gameplay of The Hulk though, which I didn't like that much.

In that game, the less health you have, the stronger you are.

Actually, I take that back. It would be an epic concept, but it needs to be done well.
 

kawligia

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There is no lack of innovation. There is only a reluctance to let that innovation through.

Games are so expensive and time consuming to produce that companies don't want to invest in a game that isn't "safe."

An innovative title might be a huge success, but it also might be a huge failure. Producing them is like gambilng. That's why we see so many sequels right now.

Eventually, people will get bored and stop buying all the sequels. At that point constant sequels will not be "safe" anymore. Only then will we see a resurgence of originality.
 

BolognaBaloney

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Lord Krunk said:
riftinducer said:
RH3INLAND. said:
Indigo_Dingo said:
A fantasy game set in a man shifting in and out of mirages in the middle of the desert. His stength is tied in to his thirst, so that whenever he drinks, he puts off death, but loses his grip on the mirage, and so loses power in that world.

That last one. Utter genius. I'd buy that game in a second.
No kidding, that is actually a very intriguing concept.
Reminds me of the gameplay of The Hulk though, which I didn't like that much.

In that game, the less health you have, the stronger you are.

Actually, I take that back. It would be an epic concept, but it needs to be done well.
This is a terrible idea, it would be incredibly frustrating.
Whenever you start to die, you'd have to go drink and get weak again.
You'd end up intentionally getting hurt in order to be able to fight.
 

Ritz Dijuto

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BolognaBaloney said:
Lord Krunk said:
Reminds me of the gameplay of The Hulk though, which I didn't like that much.

In that game, the less health you have, the stronger you are.

Actually, I take that back. It would be an epic concept, but it needs to be done well.
This is a terrible idea, it would be incredibly frustrating.
Whenever you start to die, you'd have to go drink and get weak again.
You'd end up intentionally getting hurt in order to be able to fight.
Scurge: Hive pulled off something a bit similar, but you don't get weaker in that one...

The concept is grand. It'd be a right ***** to pull off though.
 

BolognaBaloney

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Ritz Dijuto said:
BolognaBaloney said:
Lord Krunk said:
Reminds me of the gameplay of The Hulk though, which I didn't like that much.

In that game, the less health you have, the stronger you are.

Actually, I take that back. It would be an epic concept, but it needs to be done well.
This is a terrible idea, it would be incredibly frustrating.
Whenever you start to die, you'd have to go drink and get weak again.
You'd end up intentionally getting hurt in order to be able to fight.
Scurge: Hive pulled off something a bit similar, but you don't get weaker in that one...

The concept is grand. It'd be a right ***** to pull off though.
Eh... I wouldn't buy it
 

New Troll

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Even our futures have all been written. Nothing new can ever be said.

Our only saving grace is finding new ways to to get our ideas out there.
 

dukethepcdr

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May 9, 2008
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There are plenty of new game ideas and innovations out there. The problem is trying to get them published so that other gamers can experience them. That's what's great about things like Community Games on Xbox Live and about the sites that post those browser games. With online play and downloadable content now, the cost of getting games published is less than it used to be. It's still hard to get truly innovative games to have the kind of exposure that the stuff churned out by the likes of the big companies like EA and Atari though.

We gamers need to support innovation in games by buying those truly different games when we see them instead of sticking with the latest sequels of established brands like Call of Duty or Madden.
 

Pendragon9

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I seriously want a game where a chef rides a giant grasshopper and slays the forces of evil. Why has nobody made that game?
 

irishstormtrooper

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There's still plenty of innovation left out there, it's just that no one decides to try to innovate, as unoriginal games make about as much money as original ones (if not more), so developers have no reason to innovate unless there is competition that they have to beat in sales, as their release dates are similar (example: inFAMOUS and [Prototype]).

If things go the way that they are, we will still have innovative for decades, as no one ever really uses them. We might have more, as games are forgotten and developers can take their gimmicks and call them "innovative".
 

Nycto

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Indigo_Dingo said:
Anyway, for my thoughts, no offence, but anytime someone who says "everything worth making has already been made", in any field, I just want to punch them. It just seems like this arrogance, that only you could be the one to think of these things. Here's a few examples of some new ideas.
i never said we have run out of GOOD ideas...i just said it is going to be hard to find innovation and people will be really hard pushed to come up with something truly original.