Inquisition: Eye of Terror: A WarHammer: 40k rp. (signup thread)

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Evrant-Knight

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May 5, 2010
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Do You Have Skype?: Yes
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Account Name If You Have It: evrant-knight

Name : Vergil Machaiah or "The Mad Machaiah"

Age : 37

Gender : Male

Career Path : Adeptus Astra Telepathica

Chapter or Order : 13[sup]th[/sup] Arcadian Shadowhawks

Rank : Sanctioned Psyker (Delta Level)

Weapons :

Primary Weapon:

Dante's primary weapon for combat use, is a reclaimed Singing Spear from an Eldar Farseer of the Ulthwe craftworld; obtained as a trophy, but also a replacement for the original weapon that was lost in the battle with the Farseer. Nearly all the previous markings of its Eldar ownership have either been removed or destroyed. They have been replaced by Purity Seals, and the mark of the Imperial Guard has been engraved on the blade. It has been occasionally reffered to as "Machaiah's Wrath". The following engraving has been made on the spear's shaft: All enemies of the Emperor, shall become lost, and meet with death due to the powers of my mind.

Secondary Weapon:

When not wielding Machaiah's Wrath, he is equipped with a power sword (a parting gift from his superior) which has a slightly curved blade at the end to allow for quicker strikes, and a MK III 'Sunfury' Plasma Pistol.

Armour :

Wears a long coat which has been adorned with Imperial sigils to help focus his power but to also help protect his mind from possession. This is worn underneath a standard light brown Flak Vest. A belt that is underneath the coat hold his secondary weapon set.

Appearance and Build :

Dante has a long mane of silvery coloured hair, which helps stand out his pale face and dark red eyes; with which there is a scar going vertically across the right. His ears are unusually pointed ever so slightly, and the right is adorned with a single golden ring. Additional scars run up the left arm to the elbow, but these are usually covered up by the coat he wears. Regarding his build, he is tall and thin, weighing in at around 160lbs; but due to years of training, and carrying around a hefty Singing Spear, has meant he has gained a increasingly muscular body.

Height : 6'5''

Biography :

The Machaiah Family has always had some presence within the Warp; and due to the overall nature of their powers, they have best served as spies or information gatherers, rooting out sources of corruption and/or dissent within the Imperium of Man. But Dante was the first of their family in several centuries, who had the capability of becoming a Battle Psyker. So, when the Black Ship came ot Arcturus to collects its annual tithe of potential Psyker recurits, Dante did so willingly, wanting freedom from the traditions of his family.

Thus began many years of harsh, and gruelling work under the guidance and tutelage of the Adeptus Astra Telepathica; where it was discovered that he was a Delta level psionic, so additional care was taken to ensure his safety. During Dante's training, his masters had found that his mind was exceptionally strong and sound; making his attacks far more precise and powerful, and nearly all of his original personality remained intact even after the binding ritual was complete. Whilst this was initially a cause for concern, it has since become one of Dante's most vaulble weapons in his arsenal.

He was made the adivsor of Lady Commisar Lord Isabelle Deveraux, commander of the 13[sup]th[/sup] Arcadian Shadowhawks; and with both his intelligence and powers, and has helped her lead the regiment to many victories, and survive many threats against Chaos and Xenos forces alike. Whilst the pair didn't see eye to eye initially, they both knew that they could trust the other.

One of Dante's more reputable exploits, was during the assault of Fortune's Divide, where Eldar of the Ulthwe Craftworld were using it as a staging ground to attack Imperial supply ships that were traversing the sector. Due to anti-air emplacements, several Valkyrie dropships were destroyed, meaning roughly a two hundred troops were lost in initial deployment; fortunately, Dante's dropship landed unharmed due to him using his Psyker powers to make it more difficult to hit. A base of operations was set up to allow for more troops to be deployed once initial attack waves were beaten back; and scouting teams were sent to find routes up to the anti-air weaponry.

The main arm of the attack force led by Commissar Deveraux, was sent to destroy the anti-air guns, so that supply ships could continue to move through the area; Dante and his retinue of Storm Troopers on the other hand, were tasked with eliminating the Farseer Minal, who was leading operations. It appeared that throughout the encounters both sides have, Farseer Minal had taken ashine to Dante, seeing him as a powerful Psyker, and an effective match for her own talents. Their final battle would take place atop the Widow mountain peaks.

When they met, their retinue's had broken off to engage in their own battle; leaving their commanders to their own business. It was a long and tough affair, each using the fullest extent of their abilities. By the end, both had become tired and Dante's weapon had been destroyed, leaving him without a weapon to defend himself. But he unleashed a last torrent of psychic energy, which had manifested itself in the form of a blade and pierced Minal's heart. In her final moments, Minal had enjoyed the battle, happy to face such a determined opponent.

As recompense for his destroyed staff, Dante claimed Minal's spear as his own; but was soon discovered by the retinue that the Farseer had traveled with, who discovered their commander's fate, was about to attack in revenge, but relented after seeing the spear. He had managed to earn the respect of the Eldar forces, and they soon withdrawed from the planet, fearing the wrath of the Psyker that killed their leader.

Due to his actions within the battle; the Inquisition requested his "assisstance" in a personal matter; but were also interested in his unusually strong mind, as whilst he had faced Chaos Sorcerers before, even ones that were considerbly more powerful than he was, there appeared to be no signs of corruption.

Despite not often showing signs of emotions, Isabelle felt sad for Dante's departure, as she considered him to be a very close friend. As a parting gift, she gave him her prized Power Sword.

EDITED and COMPLETED
 

Mr.Ivebeenframed

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Jan 6, 2011
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Alrighty, for the sake of a good selection I made a second sheet for your liking:

Name: Fredrick Arnhem

Age: 35

Gender: Male

Career Path: Imperial Guardsmen

Chapter or Order: 113th Krieg Infantry Regiment, 6th Company, 3rd Platoon, "Krieg Rifles Squad"

Rank: Guardsmen/Imperial Guard Sniper

Weapons: Fredrick doesn't operate without "Carla". It's a matte black Long-las rifle that uses "Hot Shot" charge packs that can take an opponent's head off with a good blast. Carla also has numerous tally marks all over its side. A laspistol, and a black combat knife with spiked knuckles are also in his arsenal.

Armor: Black flak Armour, hardened, black overcoat, and his trademark Gas mask that has a skull emblem between his eyes and the lenses can zoom in by his control. His Gas mask can attach to his spiked helmet but her rarely has them attached for convenience and the nature of his job.

Appearance: Out of his gas mask and uniform Frederick is small compared to his many comrades on Krieg. His limbs are small, his posture is nearly concave, and his eyes nearly bulge out of his head. He has a large nose and small lips. His shaggy hair is almost reaching his neck where the tattoo of his Regiment insignia is inscribed.

Build: Fit but lanky with somewhat defined features.

Height: 5'9

Bio: Krieg has a special place in the Imperium's history. Fredrick's fathers and grandfathers were among the traitors that led the disastrous rebellion that resulted in the planet's atomic destruction. Because of such shame and dishonor Fredrick's choice to be in the Imperial Guard was not that of an escape but a redemption of his family's name. In the trenches, Frederick had proved himself as an expert marksmen as he didn't miss a shot nor did he waste his charges on simple grunts unless he absolutely needed to. His superiors caught sight of his skill on Karlon where he was caught in a viscous "WAAGH". He fired 25 of his 25 shots into the skulls of the oncoming ork attack then proceeded to do so again and again and again. At the end of the battle he was inducted into the newly formed "Krieg rifles" as a sniper.

This small unit racked up dozens of kills on both grunts and officers alike with Fredrick leading. The only thing these marksmen cared for was redeeming their honor whether it was going on dangerous missions, assassinating protected enemy leaders, or demoralizing the enemy. Because of the nature of their training and the environment they fight in, these snipers can operate in the harshest of ravaged battlefields.

On Vera IV, Fredrick and his spotter halted a Chaos advance led by the infamous Thousand Sons in time for Imperial forces to fortify their position. He managed to kill a Chaos sorcerer but the sorcerer corrupted the mind of his spotter so Fredrick had to kill him as well. Frederick and his resilience to the hands of the chaos was noted upon his return and a few days later he was contacted by an inquisitor. He left without question thinking this may be the chance to truly redeem some lost honor.
 

Athol

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Sep 15, 2010
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mcpop9 said:
*poke *poke
I've done a bit more to my sheet. Does this work for you?

OOC
Do you have skype?: Yes
Will you be willing to get it?: Done
Account name if you have it: AtholAnderson

In Character

Name: Lithian 'Lith' Samius Ortona

Age: 30

Gender: Female

Career Path: Imperial Guard

Chapter or Order: Cadian 112th Shock Troop Regiment, 4th Company, 6th Platoon

Rank: Sergeant

Weapons: M36 Kantrael pattern Lasgun, M40 Kantrael pattern Laspistol, Mk. X Chainsword (Pistol and chainsword formerly belonged to the company commissar [Deceased]. Both weapons are marked with the following inscription: I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers.)
The weapons while showing signs of heavy use, are well cared for.

Armour: Standard Cadian pattern Flak Armour with a tri-dome helmet and Mark XI re-breather. The words 'Kill The Heretic' are scratched into the side of the helmet. Lith has added a custom bracket over the right shoulder of the Flak armour for hanging the chainsword.

Appearance: Like all Guardsmen Lith bears the story of her service on her slender and athletic body, with every scar and mark. Her attractive oval shaped face is framed by rich brown hair, which is starting to be flecked with silver, and kept short for practical reasons. Calm grey eyes, flecked with violet survey the world around her. Her most prominent scar is on her left cheek, running from the left side of her mouth to her left ear, giving her a permanent smirk.

Build: Slender and athletic, weighs 150 lbs

Height: 5'8"

Bio: Like all Cadian children, Lith was born into combat, developing a tough and pragmatic view of life from an early age. During her first combat outing as a Whiteshield, she distinguished herself in the eyes of her superiors by barely even flinching after shrapnel from a heretic bolter shot tore her cheek open. After the attack was repulsed and she finally consented to see a medic, her Lieutenant asked why she didn?t fall back from the firing line for at least a temporary bandage, Lith simply replied. "Got no need to go see the medics 'bout every nick and scrape sir."

Her career has been pretty routine for a Guardsman, as her regiment is moved around as needed, putting down heritics and xenos alike, and generally doing what they can to insure humanity?s continued survival. More recently her company was deployed to the uninhabited world of Mustafar IV, to investigate possible Chaos activity. Only hours after they'd finished establishing their firebase a Warp Storm erupted cutting the Fourth off from any back up. As the storm sprang up, an assault from several hidden bunkers was launched on the firebase by a force of Khorneate Traitor Guard. After a week and a half the storm dissipated suddenly, taking the remaining traitors and daemons with it.

Quickly the rest of the 112th landed to see if they could find out what happened, and check for survivors; upon reaching the firebase, they found it littered with the bodies of daemons, traitors and Guardsmen alike, but no signs of life. Regimental command figured that the 4th had been destroyed, and was preparing to pull out, when they received a vox challenge using the company's ident code. After giving the reply, the survivors extracted themselves from their position, revealing to command that barely a platoon's worth of troops was all that was left of a full company, with Sgt. Ortona as the most senior member.

Almost as soon as the 4th lost contact with HQ, their position [Firebase Alpha] came under heavy lasgun fire, while waves of Traitor Guard and Bloodletters assaulted the barricades. The 4th pushed back wave after wave of foes, but day by day their numbers fell. By the eighth day; lacking the number to hold the walls the last surviving lieutenant ordered them to fall back to secondary position, buying the survivors time by overcharging several heretic lasguns and using them to blow holes in the attacking waves, at the cost of his own life.

At the lieutenant's death Company Commissar Jarek assumed command, and lead a charge to break the attack; as the attack broke he was run through by a Bloodletter, killing him instantly. Lith, who was only paces away, expended her last shot into the daemon?s head and took up the commissar's weapons, killing another daemon and several heretics in the process. Leading the remnants of the 4th back to their secondary line, she rallied them a couple of more times before the storm broke, taking the remaining daemons and traitors with it.

Of the 200 men and women that landed on Mustafar IV, only 15 survived until the rest of the 112th landed. Further sanctioned psyker screening of the survivors revealed that 13 of them showed signs of the taint of Chaos, leading to their summary executions. That left Lith and a young private as the sole survivors of the Mustafar IV sweep.

[Unable to cope withthe horrors he'd witnessed, the private took his owns life two days later]
 

Tiger Sora

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Aug 23, 2008
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mcpop9 said:
I've finished the bio of my character. Post #12 is where its at.

It's a bit of a read, but a little extra gravy never harmed too many people.
 

PlastikBulb

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Mar 21, 2012
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OOC
Do you have skype?: Yes
Will you be willing to get it?: Been there done that
Account name if you have it: PlastikIcon


Name: Aul'Thresh
Age: 47
Gender: Male
Career Path: Vindicare Assassin
Chapter or Order: Officio Assassinorum
Rank: Assassin

Weapons: Exitus rifle and pistol, equipped with a variety of rounds for the discerning master assassin.
As follows:The Hellfire - They set people on fire and blow their head off.
The Shieldbreaker - They destroy your armour and blow your head off.
The Turbo-penetrator - They blow up you, your tank, and all of your friends in the tank.
Armor: Not that great. A bodyglove stealth suit combining normal synskin with chameleon chemicals to blend in with the surroundings. A spy mask comes as standard equipment also, able to monitor vox channels and provide him with food and water in tablet from when on a particularly long mission. It's enough to stand up to a few lashots but nothing more than that. He's no frontline fighter.
Appearance: Short and scrawny, more of a bend with the blow than take it head on, kind of guy. Bald, used to have a topknot before being required to shave it off after his complete intiation. Small green eyes, and a long roman nose angle out his features, along with his pointed chin. He has wisps of stubble but never enough to grow an actual beard or moustache.
Build: Slim with lithe, scrawny muscle.
Height: 5'6
Bio: Aul'Thresh was born on a world ruled by the Tau. His family was small and poor, unable to provide food or shelter reliably. Aul'Thresh walked out at a young age, 5 or so, in order to stay alive.

He joined up with a group of Tau loyalists, boasting top-knots and wearing blue pieces of clothing, they terrorised the Imperial loyalists. This did not last long however. Soon enough the Imperial Navy arrived and sent down a few delegations to the Embassy to discuss the politics of the situation, while also releasing splinter squads of guardsmen to find Human Tau Loyalists and either kill them or bring them in.

Aul'Thresh was one of the few brought in. he was shipped off to the Inquisition and tortured and questioned until he could tell them no more, at which point they dropped him off at the Officio Assassinorum, and was taken to the Vindicare Temple.

His life from there on was watched constantly by his superiors and by the Inquision, making sure he never slipped up in his loyalty to the Imperium of man. So far it's been a clean slate, and some of the security has waned, but they are still watching.

The life of a Vindicare initiate is not a fun one, and Aul'Thresh has his share of scars from the training he was put through, but physical and psychological. But, in the universe of the 41st Millenium, that is nothing special.
 

warrcry13

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Jun 6, 2010
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OOOOOOH Warhammer RP. SO whats the the stuff. Can we be Inquisitors or are we the Inquisitors Team/crew? Also as for Psykers how high of a rating can we be? I'm not about to roll out an Alpha+ psyker that would be insane. I also have skype. Are Inquisitors off limits? Are untouchables off limits. Not to be confused with Pariahs. Until I know some of these I will be perusing the Lexicanum to help build my character.
 

mcpop9

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Jan 27, 2010
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warrcry13 said:
OOOOOOH Warhammer RP. SO whats the the stuff. Can we be Inquisitors or are we the Inquisitors Team/crew? Also as for Psykers how high of a rating can we be? I'm not about to roll out an Alpha+ psyker that would be insane. I also have skype. Are Inquisitors off limits? Are untouchables off limits. Not to be confused with Pariahs. Until I know some of these I will be perusing the Lexicanum to help build my character.
Inquisitors are off liits as it would be nigh impossible to trial another inquisitor and untouchables and piriahs are off limits as well.

[hr]
as to when we'll start, i'm very bust and will most likely start this friday or saturday.
and thanks to all those who improved their sheets or submitted another one.
 

Tiger Sora

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Aug 23, 2008
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mcpop9 said:
Inquisitors are off liits as it would be nigh impossible to trial another inquisitor and untouchables and piriahs are off limits as well.


Our Adventure begins with an Inquisitor who has gathered members of the Imperium of Man that are much like herself, Resistant or immune to the touch of the warp
. Unbeknown to all of our gathered party save for the inquisitor, their fates are awaiting them in the Eye of Terror.
To quote you from your last post and comparing it to your first, its highly conflicting.

To be immune to the warp one needs to be an untouchable or a pariah. Not even the Emperor Himself is immune to it.

So I need to know what it's going to be, are we allowed to be or not. Because if so I'll need to rewrite my characters bio to fit with these new rules.
 

warrcry13

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Jun 6, 2010
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mcpop9 said:
warrcry13 said:
OOOOOOH Warhammer RP. SO whats the the stuff. Can we be Inquisitors or are we the Inquisitors Team/crew? Also as for Psykers how high of a rating can we be? I'm not about to roll out an Alpha+ psyker that would be insane. I also have skype. Are Inquisitors off limits? Are untouchables off limits. Not to be confused with Pariahs. Until I know some of these I will be perusing the Lexicanum to help build my character.
Inquisitors are off liits as it would be nigh impossible to trial another inquisitor and untouchables and piriahs are off limits as well.

[hr]
as to when we'll start, i'm very bust and will most likely start this friday or saturday.
and thanks to all those who improved their sheets or submitted another one.
ALright understandable how about an Interrogator? AKA a Novitiate Inquisitor an Inquisitor in training if you will. THey have been known to be sent by their Inquisitor to work their own projects. Also Interrogator's are not anywhere near as untouchable as an Inquisitor.
 

Redryhno

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Jul 25, 2011
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Tiger Sora said:
To quote you from your last post and comparing it to your first, its highly conflicting.

To be immune to the warp one needs to be an untouchable or a pariah. Not even the Emperor Himself is immune to it.

So I need to know what it's going to be, are we allowed to be or not. Because if so I'll need to rewrite my characters bio to fit with these new rules.
Actually all he said in the post was that the people gathered are resistant to the Warp, immune may be a bit of an exaggeration, but there's multiple Imperium medals and the like that convey that you're immune or at least highly resistant to Chaos.
 

Tiger Sora

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Aug 23, 2008
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Redryhno said:
Tiger Sora said:
To quote you from your last post and comparing it to your first, its highly conflicting.

To be immune to the warp one needs to be an untouchable or a pariah. Not even the Emperor Himself is immune to it.

So I need to know what it's going to be, are we allowed to be or not. Because if so I'll need to rewrite my characters bio to fit with these new rules.
Actually all he said in the post was that the people gathered are resistant to the Warp, immune may be a bit of an exaggeration, but there's multiple Imperium medals and the like that convey that you're immune or at least highly resistant to Chaos.
Well not knowing what the intent of the words is why I'm asking him. They seem to conflict with the latter orders which is why I need to ask Mcpop to get to the truth. Though your probably right.
 

mcpop9

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Jan 27, 2010
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Tiger Sora said:
Redryhno said:
Tiger Sora said:
To quote you from your last post and comparing it to your first, its highly conflicting.

To be immune to the warp one needs to be an untouchable or a pariah. Not even the Emperor Himself is immune to it.

So I need to know what it's going to be, are we allowed to be or not. Because if so I'll need to rewrite my characters bio to fit with these new rules.
Actually all he said in the post was that the people gathered are resistant to the Warp, immune may be a bit of an exaggeration, but there's multiple Imperium medals and the like that convey that you're immune or at least highly resistant to Chaos.
Well not knowing what the intent of the words is why I'm asking him. They seem to conflict with the latter orders which is why I need to ask Mcpop to get to the truth. Though your probably right.
Red is right. no one is going to be "completely immune" from the warp in the group. Resistant to the point where its highly unnatural and considered a threat to the imperium because they might be in contact with chaos already is the most i'll go. But resistance from a weakest form

The acolyte i'm going to have as my second will be tormented by chaos powers in her dreams. I want the idea od turning to the forces of Chaos to be a threat to eveyone, even if its only a little compared to to others allot.
I apologize as i'm horrible with explaining things.


warrcry13 said:
mcpop9 said:
warrcry13 said:
OOOOOOH Warhammer RP. SO whats the the stuff. Can we be Inquisitors or are we the Inquisitors Team/crew? Also as for Psykers how high of a rating can we be? I'm not about to roll out an Alpha+ psyker that would be insane. I also have skype. Are Inquisitors off limits? Are untouchables off limits. Not to be confused with Pariahs. Until I know some of these I will be perusing the Lexicanum to help build my character.
Inquisitors are off limits as it would be nigh impossible to trial another inquisitor and untouchables and piriahs are off limits as well.

[hr]
as to when we'll start, i'm very bust and will most likely start this friday or saturday.
and thanks to all those who improved their sheets or submitted another one.
ALright understandable how about an Interrogator? AKA a Novitiate Inquisitor an Inquisitor in training if you will. THey have been known to be sent by their Inquisitor to work their own projects. Also Interrogator's are not anywhere near as untouchable as an Inquisitor.
yes, thats acceptable.
 

Ohlawdylawdy

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Feb 28, 2011
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May I ask what type of inquisitor your character is? Is she a puritan (no demon weapons, purge whole planets from the slightest hint of chaos, etc.)or a radical (no problem with demon weapons, ends justify the means, may even use demon hosts as companions...) or is she somewhere in between?
 

Spoon498

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I'm just curious if you could provide me with a reference in the 40k universe when any loyalist inquisitor ever used any sort demon host or weapon to help achieve his goals. I would like to read that story.
 

Ohlawdylawdy

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Feb 28, 2011
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As a WH 40K I would be glad to! Gregor Eisenhorn was an inquisitor with a very tragic story:

http://warhammer40k.wikia.com/wiki/Eisenhorn
 

mcpop9

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Jan 27, 2010
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Ohlawdylawdy said:
May I ask what type of inquisitor your character is? Is she a puritan (no demon weapons, purge whole planets from the slightest hint of chaos, etc.)or a radical (no problem with demon weapons, ends justify the means, may even use demon hosts as companions...) or is she somewhere in between?
She's somewhere on the latter end. But her reputation is by any means necessary she'll get the job done. torture, brokering deals, ANYTHING to get the end results. Ofcourse she burns whatever she leaves behind during or after the job.
 

Ohlawdylawdy

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Feb 28, 2011
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mcpop9 said:
Ohlawdylawdy said:
May I ask what type of inquisitor your character is? Is she a puritan (no demon weapons, purge whole planets from the slightest hint of chaos, etc.)or a radical (no problem with demon weapons, ends justify the means, may even use demon hosts as companions...) or is she somewhere in between?
She's somewhere on the latter end. But her reputation is by any means necessary she'll get the job done. torture, brokering deals, ANYTHING to get the end results. Ofcourse she burns whatever she leaves behind during or after the job.
Good, that means she's the fun kind of inquisitor. Another question, would you accept a demon host into your entourage? I'd love to RP one.
 

mcpop9

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Jan 27, 2010
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Ohlawdylawdy said:
mcpop9 said:
Ohlawdylawdy said:
May I ask what type of inquisitor your character is? Is she a puritan (no demon weapons, purge whole planets from the slightest hint of chaos, etc.)or a radical (no problem with demon weapons, ends justify the means, may even use demon hosts as companions...) or is she somewhere in between?
She's somewhere on the latter end. But her reputation is by any means necessary she'll get the job done. torture, brokering deals, ANYTHING to get the end results. Ofcourse she burns whatever she leaves behind during or after the job.
Good, that means she's the fun kind of inquisitor. Another question, would you accept a demon host into your entourage? I'd love to RP one.
Hmm... i don't know... its not going to go down well with all of the Sisters, i know my inquisitor wouldn't be against it. If you're willing to risk damage and possibly death by another rp'er then i say go for it.