Lightknight said:
The inconsistent ideology comes into play here when you say objectification is wrong but then say it's only wrong when certain people do it in certain ways. If a woman is fine doing it because she has a choice to do whatever she wants with her own body then it is inconsistent to then say that developers don't have a right to do whatever they want to with their own lines of code.
That's actually the part that doesn't make sense to me. I don't find a woman making her own decisions about her own body in real life to be equivalent to a team of artists deciding what a fictional woman is going to look like (though they do clearly have the right to do whatever they want, there's no game breast censor committee). For example, if I choose to wear one of those silly 'sexy [x]' costumes on Halloween, that's a decision made by one person who wants to look cute, not a large corporation trying to market my body to dudes. But like, the developers of Mass Effect noting in the artbook that they met to decide how much skin it was "reasonable" for Samara, essentially a warrior monk, to show in Mass Effect 2? Especially since the response was "silly cleavage armor is okay because she has a biotic shield"? She looks goofy.
Spoilered for novel-length response:
Without getting into any details, what is your opinion of porn? Something that objectifies women far more than men but that the women have a choice in the matter of (or they better have a choice in)? If I were pressed to answer honestly, I'd have to say that the porn industry does more to encourage objectification of women than anything else has ever done. I can't think of a single more objectifying industry and yet women are often willing participants and not always for money.
So, this might be getting into details, but oh well.
My two major issues with the porn industry are a bit similar to the issues I talked about in my other post actually: consent and violence. It is really difficult to define consent in any porn, but especially internet porn. Once money is in the equation and can be theoretically withdrawn at any time, if a woman is desperate does she really have an option to say no if a scene is changed from what she agreed to once she's arrived on set? How much amateur porn is "revenge porn" of someone's ex-girlfriend? It'd be a different sort of thing if you could guarantee that the performers that you were watching were consenting to both the acts presented and the publication of said acts, but right now as it stands, aside from a few companies who market themselves on being 'ethical', you really can't.
The violence aspect is a bit harder to quantify because some performers do consent to that stuff and everyone has their fetishes or whatever, but as a woman it kind of icks me how much of (especially straight) porn is about 'dominating' women or 'destroying' them or whatever buzz word they're using and being deliberately degrading.
Obviously women are objectified (sometimes literally treated as objects!) in the porn industry, but in a way it's almost less insidious than in our culture at large because viewers know going into it that they're watching men and women who are doing this for money. I may be wrong, but I don't see as much of an expectation that women in porn are just how 'average' women should/do look or act as I do for women in other forms of entertainment.
So then, your problem is that the roles that they're given aren't serious or is it that they're eye candy (the combination being the worst case scenario)?
I have two problems, I guess, because it's both of those. Obviously, female characters are getting more 'serious' roles now than they were when I was first getting into gaming as a kid, but there are still a lot of women in refrigerators and damsels in distress and 'two women are working near one another therefore they must fight' happening in the industry as a whole. However, a lot of 'serious' roles are rendered more difficult to take seriously by the need for sexual attractiveness of the body shape and/or costume. See Wynne in Dragon Age: Origins talking about how old she is every 10 minutes and having the exact same body as Morrigan. See Miranda in Mass Effect 2 talking about the atrocities committed by her father as the camera pans up her backside to reveal her space wedgie. See Elizabeth in Bioshock Infinite doing anything in public in underwear and a skirt, because apparently her period-accurate shirt didn't show enough cleavage. See the Commander Shepard beauty contest for the new default for Mass Effect 3. Even after two rounds of that nonsense, we wind up with a character who looks like an alien compared to her male counterpart because he has a human face model and she is just a copy/paste of facial features someone thought looked attractive. On the topic of Commander Shepard: check out the differences in the scar options for male and female Shepards in the first Mass Effect. Men can have a scar that basically rips their entire face in half, while women can have a bisected eyebrow. In order to keep female characters 'attractive', aesthetic choices are made that make even well-made and well-written characters difficult to take seriously.
But not every game is that kind of game and sometimes it's just as appropriate for the woman to be underdressed as they would be in real life.
Sometimes it is, yes, and sometimes it fits the way that a character has been written for her to look that way (Isabela in Dragon Age 2, for example, would probably just laugh in the face of anyone suggesting she put on some pants) but not all the time. Since I was using a ton of Mass Effect examples earlier, Jack's relative toplessness fits her character really well and doesn't feel like pandering or objectification to me. When the in-game camera is focusing on her skin, it's highlighting her scars and tattoos - a huge part of who she is as a character - so it doesn't feel as much like someone panicked because it had been at least 30 seconds since we'd seen some side-boob and gamers need a fix.
RomComs, which I actually love, don't have bulked-up action movie types because they aren't action movies. You would find the bulked up types in romantic action movies. You also find them on the cover of many romance novels in nearly any book store that carries them. You know the one, the Fabio clones. I've never read one but they're so numerous you can't help but look in their direction without seeing it.
I don't think many men would be comfortable with a Fabio clone as the lead in their video game either. Can you imagine a poster of even a less 'manly' man like Nathan Drake running around with his shirt billowing open, hair blowing in wind that seems to only affect him? Though I'm not sure whether that would come across to most women as attractive or hilarious, haha.
Take a good look at Kratos. He's actually not insanely bulked most of the time. He's incredibly toned with very well defined musculature. He's what you see in RomComs that ever have the male take off their shirt. But then other times they bulk him up according to the occasion. He's on some kind of tightrope act in which he leans either way when needed. If you run a basic search on him for images you'll note that some times he looks like a very in-shape frat boy and other times he's the exaggerated Fabio persona. Sometimes he has a normal neck and then the next moment he doesn't. In any event, are you telling me that women would find that body type unattractive on a normal person? This has not been true in my experience.
I will be honest: my God of War career consists entirely of trying to play it once at a party and accidentally super dramatically stabbing a peasant in the face because the monster moved. So pretty much everything I know about the series comes from promo art and that one hilarious sex scene (I think it's from GoW 3) where you have to mash the thumbsticks all around.
I don't think we're defining bulked up in the same way though if
this doesn't fit your definition. I don't know any women who would swoon over a dude with no neck and an arm as big as her thigh, though I'm sure there are some. Even the
bulkier Fabio covers I could find don't really reach those kind of heights (though maybe
this one comes close!).
In terms of my own experience and talking to female friends who are attracted to men: look at characters like those dudes in the swimming anime someone linked, or Fenris from Dragon Age 2, or Ryan Gosling in basically every film he's done since like 2004, or even Edward Cullen in the Twilight film. This might be a bit TMI, but I would personally not really find anyone significantly bulkier than, say,
Rain in Ninja Assassin very attractive. As you said, many game characters are bulky to the point of being grotesque.
Do you disagree that women generally desire a thin waist, tight ass, reasonably large breasts, nice legs and a pretty face? I think they see those things as being pretty and do a lot to fit those molds, however unreasonable they may be. I don't think characters looking like that would be a problem if they had legitimate roles in the game rather than swooning or fitting the ol' screaming at a mouse from the top of a stool stereotypes.
A thing to remember as well is that beauty standards and desired body shapes have changed over time. This applies more-so when games (or other media) are trying to represent a specific time period in the past and all of the female characters still look like they got lost on their way to the CW casting offices. There is also the problem of looking realistic doing whatever the character's job is. A character with really skinny legs who is meant to be a hand-to-hand fighter who is kicking people all the time is going to look silly. Even skinny dancers tend to have really muscular legs for obvious reasons. A character who looks like a stiff wind might blow her over could be believable as a rogue, for example, but is going to look goofy if you try and call her a paladin.
Conventionally attractive women can also be completely non-objectified if they're designed/costumed like actual human beings. One thing that appears a lot in comics for example is that men are posed heroically and women are posed 'attractively' even while fighting. So you end up with these ridiculous impossible poses (or poses traced from porn, in a few cases, which is really disconcerting) but only for women. It's as if some artists think that if we can't see both breasts and a butt at the same time we might forget one exists! A woman with every feature you've described who is dressed as if she is about to do whatever her character's job actually is and is standing in a pose that conveys power and action is definitely possible, but it is rare to see it.
Then who are they generally handsome for? Gay cooties? Maybe if it was a giant naked man with a third leg flopping around. Do you think women would have a case of the gay cooties if they played as a woman that was proportionately attractive?
It's a little bit different in games because, for awhile, it's YOUR avatar. If he's handsome, then you're handsome. If he's muscular and strong, then you're muscular and strong. It isn't just a power fantasy, it's an ideal-self fantasy in many cases. Brave and strong and capable and handsome/attractive. Things that no rational human being should ever not want. So a larger right arm would mean those things.
As you said, male characters tend to be handsome in a way that men want to look. The face-model for the male Commander Shepard, for example, is a model who does a lot of
this sort of thing, but you don't see anything like that from the in-game character model because that is not how companies think that male gamers want to see their character.
Re: 'gay cooties' and women: I think that women are more . . . inured, I guess, than men are to seeing images of ourselves sexually objectified and are also less afraid of possibly if you squint accidentally possibly to someone appearing gay. I have seen the argument, for example (I believe it's mentioned in a Jimquisition video?) that companies believe that male gamers don't want to play female avatars who are in romantic relationships with men because they don't want to 'feel gay' or whatever. Men tend to be uncomfortable with depictions of men as in that "reverse objectification"
welder image that was going around a while ago, whereas I think women might sigh at seeing the female version dressed that way, there's not that deep discomfort with it that men seem to have. I have a friend whose husband refused to watch the episode of Castle that had the male strippers in it because it made him feel uncomfortable to see it, and it's just like "welcome to every time I try and watch anything ever."
The point of the whole thing is that there's no breast equivalent for male body types. Judging from your responses, you don't necessarily disagree that men lack those components. Do you honestly believe that if women found a specific component of men attractive that men wouldn't desire having that component in the most desireable size range? That's almost laughably wrong. I'd say the one area that is the topic of most conversations (length/circumference of penis) is so over-focused on by men that entire pyschological issues pop out of it. For that reason, I earnestly believe that if that right-arm bit was desireable that men would dislike an avatar with a small one. I would want my avatar to be that way.
My impression overall on issues regarding the penis is that men tend to think/talk about this more than women do. Obviously for a heterosexual woman it is important for a penis to be present, but on the other hand, huge monster dongs are not exactly comfortable for most women and some women don't particularly even care about penetration and orgasm easier through other methods (this got kind of lurid for a costume design post sorry). Like, if I met a dude and his penis was dragging on the ground, my first thought would be 'omg that's freaky' and not 'huge dick must bang' you know?
In some ways it is hard to ridiculously emphasize parts of the male body that women find attractive. For example, if you overdo it on abs or arms you start getting Marcus Feenix and as you said, no one wants that. But at the same time you don't see a whole lot of heroic male characters with lean bodies and high cheekbones running around with their shirts open even when it would probably be more practical to wear some kind of body armor, you know? You're not seeing Carth Onasi crying about his dead wife while the camera focuses on his tight butt.
Here's a question for you. In a video game, what do you think the ideal attractive man (for women) would look like? How does that compare to most of the male protagonists out there (rather than just the blantant examples). Keep in mind that women have different tastes and there's a reason why women flock around men like Fabio or Kevin Sorbo (Hercules TV show)
There are few characters that I can think of who were designed to be specifically attractive to women, though I know that
Thane from Mass Effect was, and he's a more lithe character with a chest-window. I'm not super familiar with the Final Fantasy series myself, but when I was in university a
lot of girls I knew were super into
Sephiroth, a kind of skinny dude with flowing hair and a broodiness meter that goes to eleven.
Fenris from Dragon Age 2 is another character I know a lot of people swoon over, and the first of the linked characters without a chest window.
Ezio here has a bit of a reputation as a ladies man and a lot of women that I know really like him, and he's not particularly oddly proportioned.
Nathan Drake is obviously fit and a bit on the scruffy side, but he also looks like a guy you could meet in real life. Also a lot of people I know are into
Alistair from Dragon Age, though I'm not sure how much of that is physical attractiveness and how much of that is that he's a huge dork.
It should be noted that there are real differences between men and women. Physical or aesthetic differences are obviously true. But in aggregate, there are also real differences in behavior to the point that it's almost like men and women have a distinct culture. Whether biologically or socialogically (or more likely some combination thereof) based, the effect is still the same.
Innate gender differences
may be at least partially socially constructed. Studies have shown that adults treat babies differently based on their perceived gender, and that they even interpret babies' behaviour in different manners depending on whether they believe the baby to be a boy or a girl. So even though differences may be present in our current society, it does not mean that the differences are inherent to women and men. It doesn't mean that we shouldn't endeavor to change things that are actively harmful to one gender or the other (for example, suppression of emotional response in men because emotion is read as inherently feminine in nature and thus undesirable) and it doesn't mean that every fictional society needs to replicate these differences.
As such, different adjectives and different emphasis will be placed on similar actions performed by different sexes. It isn't necessarily a bad thing.
You're not actually saying that it's natural to use to the word "beautiful" to describe the way a woman dies, are you?
I completely understand and really appreciate your responses. Please believe that I'm really asking questions here to hear your response and my points are genuinely meant to be up for counterpointing. If I sound rude at any point, I apologize. I can be blunt sometimes.
I'm not sure if you'll be able to appreciate how refreshing it is to meet a man on the internet who is actually willing to engage this issue and not just being angry and defensive all over the place. Thank you.