Intel: PC gaming is not dying, it's doing better than all the other consoles

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TBR

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Nov 23, 2009
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Facts for (console) gamers who just don't 'get' TF2:


1/ There is nothing else in any game on any playform that compares to the Spy's many playing styles

2/ No other game has a medic class that has such an impact on gameplay and the outcome of a battle

3/ Nowhere else will you find a better defined and balanced set of extremely different classes, especially after the updates.



Really, if you're saying you've played TF2 and you think the visuals are all that sets it apart, you're either a massive fool or you played it on a console (oh wait).


Ahem, back to talking about the PC gaming race, who are apparently kicking everyone else's arse.
 

Axeli

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Xzi said:
Developers are leaving the PC for two reasons. First, PC gamers hold games to a higher standard. We want complex control schemes, rich gameplay with a lot of variety, excellent storylines, and we want all this in a pretty package (good graphics). No offense to anyone, but the console crowd in general is far more accepting of the same old same old. Just look at Modern Warfare 2's sales for proof of this. It's easier to develop a simplistic game based on previously-used standards than it is to give us something original or unique.
Please lord, not another PC elitism argument... I am one myself, but I don't see why other feel the need to always tell the world how much more intellectual they are that console gamers. In every frigging thread that touches on the subject.

Childish behavior like that and constantly attack console gamers doesn't even make much of a case for your claim.
 

Arcticflame

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TBR said:
Facts for (console) gamers who just don't 'get' TF2:


1/ There is nothing else in any game on any playform that compares to the Spy's many playing styles

2/ No other game has a medic class that has such an impact on gameplay and the outcome of a battle

3/ Nowhere else will you find a better defined and balanced set of extremely different classes, especially after the updates.



Really, if you're saying you've played TF2 and you think the visuals are all that sets it apart, you're either a massive fool or you played it on a console (oh wait).


Ahem, back to talking about the PC gaming race, who are apparently kicking everyone else's arse.
I'd say you missed the main point of innovation for tf2 (Innovative might be the wrong word though, perhaps I should rather stress effort instead).
That is, the depth of the effort that has gone into balancing and tuning the game. I know that sounds rather lame, but if you look through the game in depth, it is very clear that a ridiculous amount of tweaking and polish has gone into the game in order to almost rail-road players into playing the game in a satisfying way, from crits, to finely designed choke points, a huge amount of effort has clearly gone into superbly honing the pacing of the game.

This isn't innovative in the usual sense, however it is rare to find games this well tweaked. In my mind this is where blizzard and valve are most skilled at - Polish.

There are of course a huge amount of other innovative things about their games, but this is what I think really shines through in tf2.
Hardcore_gamer said:
Xzi said:
Item sets that can only be equipped by one class and change the way it functions.
Battlefield 2/2142 already had weapons kits and items that could be configured for each class.

Xzi said:
Unique class abilities such as cloak for spy, fast running for scout, buildings and repairs for engineer, etc. These things do in fact make TF2 unique
No they don't, I could be wrong but I think one of the Star Wars Battlefront tittles had a class that could go invisible. And again, the Battlefield series had already done those other things you mention, overloading your classes with to much shit made them travel slower and engineers could repair structures and vehicles. But even if that weren't the case I think your are missing my point, in order for the game to be unique it would have to be radically different/better then the rest of the games on the market. It isn't enough to just take a tested and a tried formula and then add some new things to do it. The ability to run faster as class X instead of class B or being able to carry 3 items at once instead of 1 does not make a game unique if the core gameplay formula being borrowed is still basically the same.
I think you are dodging, and slightly misunderstanding what he is saying. I too have been playing PC games for a very long time, and no game has done classes like tf2. Similar yes, but the classes are so radically different, and yet so well balanced I haven't seen games at all like it. Battlefront's classes, and battlefields's classes are all quite similar, sure they have their perks and cons, but all of the classes basically can do the same thing as the others. TF2's on the other hand are radically different. And the play styles are totally different. There are other games that do this, however not in the same vein.

What I think a lot of it boils down to is the odd gameplay in that with the exception of the heavy, none of the classes use an automatic weapon outside of situational events where they are not in their forte. Through doing so tf2 has managed to effectively take a lot of the fps genre out of the game, when you think multiplayer fps, you usually think automatic weapons.
 

WrongSprite

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Aug 10, 2008
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Sober Thal said:
crazypsyko666 said:
Sober Thal said:
crazypsyko666 said:
Hah! Piracy has very little impact on the actual market.
Seriously tho... Name 3 games that are PC only..... and do the rest of us care about them?

Answer: NO.
I can't tell whether you're stupid or if you're taking a shot at irony.
I must be stupid. Only smart people are PC gamers, eh?

Can you name 3 games that are PC exclusive that make it a better way to play games?

EDIT: I will help you....... Dawn of War II.

EDIT #2 : EVE Online.
Right, lets have a quick think off the top of my head;
Crysis,
Sacrifice,
Dungeon Siege,
Staler,
Audiosurf,
Age of Mythology,
Anno 1404,
C&C4,
Deus Ex
World of Warcraft,
Starcraft 2,
Diablo 3,
Empire total war,
Sims 3,
Sins of a Solar empire,
Hearts of Iron 3,
Men of War,
Company of Heroes,
World in Conflict,
The Settlers,
Civ 5.
Oh and lets not forget ALMOST EVERY MMO AND RTS EVER.
Plus I reported that trolltastic rant at the start of this thread.
 

AndyFromMonday

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Feb 5, 2009
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666Chaos said:
I only left the PC games that i actually found half decent
Talk about opinion. Anyways, the games I listed have frequently appeared in Top 10 and Top 50 PC games. You can disagree, you are entitled to your opinion, but that does not mean the only good games on the PC are the ones that you listed.


666Chaos said:
This proves that your list just like anybody elses is all OPINION.
Well obviously it's an opinion. What you stated is also an opinion. That opinion, however, is also the opinion of about the entire PC gaming community giving how highly regarded the majority of the games in the entire list I mentioned are.

666Chaos said:
I could create a list about four times as long of console only games that make consoles better but hey its all just opinion so there would be no point.
So how do we regard a game as good then if not by popular opinion?

666Chaos said:
Tried it and thought it was shit. Next? And i hate to break it to you but team fortress 2 is out for consoles as well. Ya i sort of get why you like it but that doesnt make it a good game.
You seem to hold your opinion as fact. "I don't like this, therefor everyone is wrong and I am right". Wrong again. The consensus among a majority of the PC gaming community is that TF2 is a good game. 3 years after its release it is still played by quite a lot of gamers.

And yes, you are right, TF2 is out for the consoles as well. However, the PC version is a complete experience as opposed to what's avalible on the consoles.
 

Cynical skeptic

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Apr 19, 2010
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Seen this before, but intel can fuck off. Charging a thousand bucks for a chip thats only incrementally better than the last chip damages the platform as a whole.

Not to mention, the reason windows xp is still so widely used is because its gotten the everloving shit hacked out of it. Everything noticeable in dx10/dx11 has been hacked into dx9, almost every bit of bad design has been stripped away, memory leaks plugged, performance hogging bullshit murdered, etc. Its to the point where a more than fully functional copy will only take up half a CD. If the x64 build wasn't a complete pile of shit, x64 adoption would likely be around 80%.

Whatever, I'm rambling. This isn't surprising but its also specious as hell. Yesterday's "enthusiast" hardware is in today's grandma's computer. Then with all the cheapo laptops proclaiming crap like "DX11 READY!" even though they'd never be able to run any game made in the last five years, much less games that aren't even out yet, the number is understandably inflated.

But that doesn't matter either. The main hurdle to PC gaming right now is mindless executives operating under the impression that people who play wow don't play any other games... ever.

Also, its sad one persistent troll all but completely ruined this thread, turning it into console vs PC dick wagging.
 

Continuity

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May 20, 2010
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Sober Thal said:
Continuity said:
Sober Thal said:
crazypsyko666 said:
Cause we all know that using a mouse is easier than using skill. Err I mean, twiddling your thumbs.
I've seen you post something like this before and I have to say that you are very much mistaken if you think using the mouse as a control system requires less skill, its more effective but that does not equate to requiring less skill.
Seriously, if you think using a mouse in FPS games requires no skill all I can suggest is that you give counterstrike a go, don't forget when everyone is using a better control system (the mouse) then the standard of performance you need to compete is much higher.
Yeah, I get kinda defensive when I'm called a thumb twiddler.

...

Sorry if I was rude earlier, that is just how I am.
That's fair enough, I often get heated over gaming, I think its good to be passionate about your hobby. Also I wouldn't say the controller has no place, I have a controller in fact and for some game types it is clearly better than the keyboard/mouse combo, for example racers, platformers, and beatem'ups. Plus a controller has the advantage of not requiring you to sit at your desk, when I played psychonaughts I used a controller and a USB extension cable and I played across the room from my bed.
The only FPS game I've played with my controller is L4D, where I hacked the split screen functionality so I could play with a mate - good fun and workable even without auto aim but I wouldn't like to try playing L4D on expert with a controller.
 

migo

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Jun 27, 2010
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I wonder what happens when you factor companies like Popcap in there. I'm also wondering how long this has been the case. Around the beginning of the decade I was getting the impression that sales on consoles were far better than for PCs, although this might have just been when the PS2 was selling at such awesome levels.
 

Johnnyallstar

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Feb 22, 2009
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PC gaming is doing very well, but the problem with PC gaming is the lack of diversity at this time. The vast majority of PC gaming is held up by three tenants: MMO, FPS, and RTS. This isn't to say that it doesn't have other genres, but the vast majority of the games will revolve around these points, because they are what the PC does best.

I saw a deal on steam for Street Fighter 4, and I wondered to myself what really was the point? Fighters tend to be better on consoles because the control scheme is better, unless you have a controller for the computer, which I don't, and two player fighting on a laptop here would be very awkward. Flight Sims aren't as popular as they once were, and there seems to be almost as many on the consoles as the PC anymore.
 

likalaruku

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Nov 29, 2008
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I figure PC was the first gaming console (sorta) & it may be the last as well.

When I have money, I will buy some OLD consoles to play the console exclusive stuff I never got to play on PC, but PC will always be my first choice.
 

Savagezion

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Sober Thal said:
crazypsyko666 said:
Baldur's gate made RPGs what they are
Without Half life 1, (its expansions) and Deus Ex, We'd still be playing rail shooters. Or Halo.
The only reason I'd want to buy a console is for God of War and Killzone 2. Maybe SSBB.

A mouse is strictly better than a gamepad. It's been tested. Have you seen matches between Xbox 360 and PC linked games? It's a massacre.

STOP FLAMING

Edit: Many of these are old, yes. I don't see a single game on a console that hasn't taken inspiration from a PC game from the old days.
Uhm, Morrowind made rpgs what they are now as far as I'm concerned. Same for fps with that fanboy hated Halo game that lotsa people hate.
This has to be the funniest thing I have seen today. I will probably have a good laugh over this for a couple days to come. Sometimes people just don't know what they are missing. I ain't saying it was Baulder's Gate necessarily but to ignore Black Isle, Troika, etc. and credit consoles Bethesda for revolutionizing the industry is downright hillarious. The only games that have "followed" that model are other Bethesda products. (I am sure MMOs like Everquest had any influence on Bethesda's "genuis".

I am probably still laughing about this as you are reading the post.