I felt the need to go on a small rant.
There have been a few games lately that have intentionally low resolutions, most of them being indie games like Lone Survivor, Home, McPixel, etc. This is something that I don't mind at all, but some gamers consider it the fucking end of creativity.
I'm mainly talking about PC elitists here, so maybe this rant is directed towards them, but they complain that even NES games had higher resolutions, and that these games are just scams/products of laziness.
What is the issue with these games?
Lone Survivor is an awesome game, and Home provokes a lot of interesting thought. Sure, McPixel isn't fantastic but it's a fun distraction. Since when did these things become an issue?
If someone makes a game with fantastic ideas or interesting gameplay, some people would refuse to play based on how "pixelated" it is.
Semi-related, I find that pixelated games really assist in the whole, "uncanny valley" mechanic. I feel more immersed in Lone Survivor or Home than I do in some big budget games. There are a lot of reasons I'm sure, but the graphics DO have some effect on the immersion.
Regardless, I just wanted to know your opinion. I really don't want to get into Steam greenlight too much right now, but there have been comments on games already that complain about the small resolution of certain games, and you can bet that they down vote these games, so it's just been pissing me off.
What do you think? Is it really that big of an issue?
There have been a few games lately that have intentionally low resolutions, most of them being indie games like Lone Survivor, Home, McPixel, etc. This is something that I don't mind at all, but some gamers consider it the fucking end of creativity.
I'm mainly talking about PC elitists here, so maybe this rant is directed towards them, but they complain that even NES games had higher resolutions, and that these games are just scams/products of laziness.
What is the issue with these games?
Lone Survivor is an awesome game, and Home provokes a lot of interesting thought. Sure, McPixel isn't fantastic but it's a fun distraction. Since when did these things become an issue?
If someone makes a game with fantastic ideas or interesting gameplay, some people would refuse to play based on how "pixelated" it is.
Semi-related, I find that pixelated games really assist in the whole, "uncanny valley" mechanic. I feel more immersed in Lone Survivor or Home than I do in some big budget games. There are a lot of reasons I'm sure, but the graphics DO have some effect on the immersion.
Regardless, I just wanted to know your opinion. I really don't want to get into Steam greenlight too much right now, but there have been comments on games already that complain about the small resolution of certain games, and you can bet that they down vote these games, so it's just been pissing me off.
What do you think? Is it really that big of an issue?