I'm genuinely unsure, Baldur's Gate 2: Throne of Bhaal? I do know what the last Fallout game they released was, and the fact that it's still referred to as "PoS" on No Mutants Allowed speaks volumes.Nephilium said:ok next question,
What was the last GOOD game Interplay released?
Lets turn it into. Bethesda didnt buy the rights to make a fallout MMO because they knew this would happend and they would get the rights to do it without paying the money in the end if they played their cards right. And you dont even have to be crazy to call that a plan.Starke said:Except, if you turn it around... Interplay sells the IP with the provision that they get to work on an MMO. Then, they get the MMO ready to roll, but claim they're behind the mark in order to provoke Bethesda into telling them to stop. They deliberately provoke it into a court case by refusing to settle or mediate... and now they're looking at reclaiming the license because they provoked the other party into behaving in "bad faith"... call me crazy but that sounds like a plan.Ausir said:Interplay did fail to meet the financial requirements, but their claim (which is pretty strong on this, actually), is that they failed to do so because Bethesda acted in bad faith from the beginning, never actually intending for them to be able to finish the game, and tried to stop them from making the game by any means necessary even before the deadline.
That's plausible except, under that scenario Bethesda is banking on a probability which they don't have actual control over. It's a valid possibility, and it's certainly strengthened by their claim that they only licensed the name, not the IP back to Interplay for the MMO, since the game was never going to be made, it wouldn't matter, and if they did start to get the game up off the ground, it would have been a convenient way to hit them again and try to shut the project down. But that would be a much riskier proposition, for all the reasons we're seeing, and doesn't seem like the kind of risk a major publisher would be willing to take.Nikolaz72 said:Lets turn it into. Bethesda didnt buy the rights to make a fallout MMO because they knew this would happend and they would get the rights to do it without paying the money in the end if they played their cards right. And you dont even have to be crazy to call that a plan.Starke said:Except, if you turn it around... Interplay sells the IP with the provision that they get to work on an MMO. Then, they get the MMO ready to roll, but claim they're behind the mark in order to provoke Bethesda into telling them to stop. They deliberately provoke it into a court case by refusing to settle or mediate... and now they're looking at reclaiming the license because they provoked the other party into behaving in "bad faith"... call me crazy but that sounds like a plan.Ausir said:Interplay did fail to meet the financial requirements, but their claim (which is pretty strong on this, actually), is that they failed to do so because Bethesda acted in bad faith from the beginning, never actually intending for them to be able to finish the game, and tried to stop them from making the game by any means necessary even before the deadline.
There are a number of TES III developers who left, in some cases after Oblivion (like Ken Rolston and Mark Nelson) and in some cases beforehand (like Christine Miller and Douglas Goodall); no doubt more if I put my mind to it.Ultratwinkie said:Actually the morrowind staff has left and was replaced with its current staff.
So he's a troll by speaking his own opinion?joebear15 said:i used mods as well and I agree with you but you feed the troll by speeking with himSerris said:oblivion sold pretty well, despite one of the easiest to crack DRM (i seem to remember i didn't have to put it my dvd to play).PizzaSHARK said:You're part of an extremely small minority, moronic fratboy console gamers aside, then.Serris said:edit: and i actually liked vanilla oblivion. don't state your own opinion as fact.PizzaSHARK said:snip
and i'm pretty sure not everyone installed a lot of mods. a lot of people bought it, played it, liked it, moved on.
to clarify though: i did use mods. but only long after playing everything there was to be had with vanilla.