I just finished playing a CoD 4 multiplayer match, and it occurred to me that I was having way more fun in a map (Winter Crash) where there were only nine players per' side. Constant action: check, plenty of back'n'forths fighting: check, basic strategy: check.
Anyway, having played in more than a few games where there are above thirty players in the match it all seems to get horribly chaotic. My two main gripes are:
- there's in-coming fire from every conceivable angle, because more people are camping
- there seems to be less team based gaming going on, because of the general chaos all around
Okay, part of this is my own fault: I'm not a HC gamer who is in a clan and has a VoIP connection to other players in the same match. So, maybe I should hook up with a clan and actually start using that dastardly expensive 5H Steelseries mike&headphone I got sitting on my table. Another point is that CoD 4 has what I could call "small" maps, which don't really work all that well when the player count gets high. If I remember correctly I actually participated in a Battlefield 1942 mod, which had a huge map and up to 64 players. That was fun too, because the map was so huge. More recently I had a blast with Battlefield: Bad Company's (xbox 360) multiplayer, which had nice sized maps - and again the lower player count didn't bother me one bit.
So, is "bigger is better" really the answer?
Anyway, having played in more than a few games where there are above thirty players in the match it all seems to get horribly chaotic. My two main gripes are:
- there's in-coming fire from every conceivable angle, because more people are camping
- there seems to be less team based gaming going on, because of the general chaos all around
Okay, part of this is my own fault: I'm not a HC gamer who is in a clan and has a VoIP connection to other players in the same match. So, maybe I should hook up with a clan and actually start using that dastardly expensive 5H Steelseries mike&headphone I got sitting on my table. Another point is that CoD 4 has what I could call "small" maps, which don't really work all that well when the player count gets high. If I remember correctly I actually participated in a Battlefield 1942 mod, which had a huge map and up to 64 players. That was fun too, because the map was so huge. More recently I had a blast with Battlefield: Bad Company's (xbox 360) multiplayer, which had nice sized maps - and again the lower player count didn't bother me one bit.
So, is "bigger is better" really the answer?