Is anyone else becoming Jaded towards game annoucements?

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kilenem

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With Delays, buggy releases and games being stripped of its parts for DLC I've kind of stop caring about game announcements. Recently need for speed for PC got Delayed to optimize it for PC which is better then releasing a crappy version but it still sucks.

Anybody else have their hopes and dreams dashed of a good game to the point they don't care about new game announcements.
 

tippy2k2

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I wouldn't say "Jaded" is the right term but I suppose it'll due for now.

I've always said that a game gets zero points from me until it is actually out and able to be played with my own grubby little hands. I will certainly get excited when something catches my eye but I don't really follow game development anymore since so many of them are just duds.

Once your game comes out and I see reviews is when I'll get excited; until then, you're nothing but an idea to me.
 

sanquin

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I would say I'm sceptical towards game announcements. And I'm glad Witcher 3 lived up to it's hype for me so far. Though I have to say I keep up with new game releases a lot less than I used to.
 

Neverhoodian

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Yup. Call me a bitter old man,[footnote]Or at least "old" by internet standards[/footnote] but I've seen so many shady practices and broken promises over the years that I find it exceedingly difficult to get excited about any new or upcoming games (fortunately I've amassed enough titles to keep me more or less happy with what I have). Though certainly not a bad game, it was Halo 2 that started me down this road. Anyone remember this old E3 demonstration?


(The title is wrong, it's from 2003)

Yeah, we never got a level like that in the final game. Bungie was under the gun to make an E3 presentation, so they hastily threw this together using tech that wouldn't run on actual Xbox hardware. They admitted years later it was all "smoke and mirrors."[footnote]http://www.eurogamer.net/articles/bungie-halo-2-e3-demo-was-a-fake[/footnote] Didn't stop me from being disappointed at its exclusion, though. I eventually got over it and enjoyed the game on its own merits, but it was a sobering lesson not to be consumed by the hype train.
 

Dalisclock

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Kind of in the same boat here.

Are there projects I'm interested in? Sure. However, most of these projects are made by studios I've seen a good track record from in the past and the available information makes it look good. I still don't care about the 3 minute E3 trailer is for a game that's not gonna be out for 2 or 3 years because most of those don't tell us much of anything and 2-3 years is to far our to sustain any enthusiasm, even IF it ends up being as awesome as the trailer makes it look like. Bioshock:Infinite showed me that even if the final result is awesome(and I liked Bioshock:Infinite), the game you see at E3 may(most likely will) not be the same game you play in 3 years.
 

Smooth Operator

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Every sensible consumer should be highly reserved, all the teasers and announcements and who knows what other flashy horseplay is simply there to get you emotional and start throwing money at imaginary promises. No salesman wants you to calmly sit down and carefully weigh your options with logic, because that is where you most likely reach the conclusion of not spending money or spending less.

In short it is always better for you to avoid the hype-train financially, but you do miss out on the emotional rollercoaster. So pick your poison.
 

DementedSheep

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Eh, sort of but not so much because of bad experiences. I might get a bit hyped when the game is first announced for a day or so and if I'm really interested in it I check on it occasionally but that's it. I typically buy games months after release when the price has dropped and the all the DLC/expansions are out in one package so I never really got into the hype in the first place because I can't get that excited about something I won't be playing until months later.
 

Strazdas

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Kinda. i know the kind of games i like and ill wait for those to be released but i dont really care about other anouncements. I tend to pay far more attention post-release and see what games end up worth playing and what not. i dont really ever buy on release anymore. and the couple weeks after release usually sorts out the good from the bad.
 

Kyrian007

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Back when I was in the desirable teenage demographic, an entire movie was made to tout the virtues of a pretty crappy videogame peripheral. Whole magazines were published to increase game sales. Any number of underhanded marketing tricks have been tried to sell games to me and all gamers over the years. Advertising just doesn't work on me anymore. And now that I work in broadcasting, I've been far too saturated with it in every medium for my entire life. I just automatically assume that everything involved in an advertisement for a product is a lie. And a announcement is just that initial advertisement, so it's a complete lie. That's why even trainwrecks like Konami's PT/Silent Hills didn't really bother me. I had my skepticism telling me, "wow that let's play reveal was awesome... too awesome, she's an actress, this is all staged to look this good, the next Silent Hill game will still probably be shit."

It's nice when I'm wrong and the advertising is showing off a good product. Its sad because that so rarely happens.
 

Bobular

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I only get really hyped for very few things these days. I can think of three games I'm actually looking forward to at the moment:

X-Com 2 (Delayed)
Persona 5 (Delayed)
Dark Souls 3 (but I'm not keeping up to date with this to prevent spoilers)

and I was hyped for FFXIII Versus, but it's been so delayed that I'm no longer watching every trailer that comes out and reading every bit of news like I was after that first trailer.

I'm just so disappointed with so many games that come out these days that I only follow a few key things that have proven themselves to me, but Bioware has proven that even that doesn't always work (though DA:I was a plus for them)
 

Casual Shinji

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Not jaded, just apprehensive.

There's always the prospect that a game won't turn out great, like Metal Gear Solid 5. But then there's also the promise that it will, like Until Dawn.

I don't look at all announcements with scorn due to how it may be absolute shit. Ofcourse I do know when these new games get announced, that publishers will try to make them look better than they actually do, hence the apprehension.
 

Cowabungaa

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Nope. While I have become more selective, if anything I've become a lot more enthusiastic and hype-ready.

Because you know why? Being jaded sucks, it's not fun and often feels a bit...childish. So I just think; fuck it, I'm going to enjoy myself and be all hyped and happy about the things I hear about whenever I can. Of course, with a helping of realism-sauce. Because while I love being hyped, I know the tricks publishers pull by now. But that doesn't take away that excitement is simply so much more enjoyable. And disappointments? Oh well, I'll shrug and move on to the next hype. Too bad, but what can you do eh.

So, long story short; nah, no jadedness here. Life's too short for it.
 

Chester Rabbit

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Yes because I keep expecting half of them to not even work. Exploit and milk the ever loving fuck out of us with DLC and pre-order schemes. Be marketed via bullshots. Or for example in Fallouts case, be a simplistic game that gets by simply due to its size and ability to bend over to the players every desire which will just blow away the mainstream audience.

I am seldom wholly excited after a game announcement these days because I then think about all the ways the publisher is going to try and dupe us out of a satisfying complete experience.

 

EMWISE94

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I won't say 'jaded' but there are certain things a game has to have in its announcement that will ultimately decide if I'm gonna have some interest for it. Gameplay is obviously one of those things, and I'm not talking that scripted gameplay bullshit that publishers have taken to tossing out there because that stuff can't be trusted either as to judging a games content[footnote]Looking at you Colonial Marines[/footnote].

As for delays and such those don't really bug me as much because as the saying goes "a rushed game is forever bad, a delayed game has promise to be good" I might have changed that saying somewhat as sometimes delays don't always mean that the product might will be good or even come out[footnote]Like MKX for last gen consoles[/footnote]
 

Dreiko_v1legacy

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If it's a yearly installment or an expected release I don't care but if it's some new unexpected thing that happens to fit what I like I get incredibly hype. For example, take the new KH2 remake announced. No hype at all about that.

The attack on titan game made by the ninja gaiden peeps that came out of nowhere and looks amazing though? Sheer goosbumpy hype.
 

happyninja42

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I've always been fairly "meh" about game announcements. I dunno, maybe it's because I'm not a teenager/early 20's anymore? I've seen decades worth of hype vs reality, and seen that the announcements usually always overplay the awesomeness of the title. So I don't really lose my mind over them. Really, I don't think I ever did to be honest. I've always been fairly patient about things, so I've never had to really feed that "MUST HAVE GAME ON RELEASE DATE NAOOOO!!" itch that many gamers seem to have. I mean yeah, every once in a while a game will look interesting enough for me to get it on release, but usually I'll just get it when it's on sale, and be fine.

I have games that I am optimistic about (Mankind Divided for example), but I'm in no way chomping at the bit, or even really consuming announcement material about it. Unless the game is an unmitigated pile of shit, which I really don't think it will be, they will be getting my money, so it's not really something I have to keep tabs on. They don't have to sell me on the game, they already did with the last one.
 

Neurotic Void Melody

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Kyrian007 said:
Back when I was in the desirable teenage demographic, an entire movie was made to tout the virtues of a pretty crappy videogame peripheral. Whole magazines were published to increase game sales. Any number of underhanded marketing tricks have been tried to sell games to me and all gamers over the years. Advertising just doesn't work on me anymore. And now that I work in broadcasting, I've been far too saturated with it in every medium for my entire life. I just automatically assume that everything involved in an advertisement for a product is a lie. And a announcement is just that initial advertisement, so it's a complete lie. That's why even trainwrecks like Konami's PT/Silent Hills didn't really bother me. I had my skepticism telling me, "wow that let's play reveal was awesome... too awesome, she's an actress, this is all staged to look this good, the next Silent Hill game will still probably be shit."

It's nice when I'm wrong and the advertising is showing off a good product. Its sad because that so rarely happens.
Can't say it better myself. It isn't as fun to be aware of the world, but it sure comes in useful. That said, I still feel the odd jolt of lucidity during certain announcements. For some reason the last guardian has me hyped and I never played any of team ico's games before. They just seem to appear like the sort of developer to put a lot of care, time and effort into their work. That is something worth trusting in more than fancy CGI/music trailers and middle aged company execs/representatives that are paid per gallon of gush they...ummm, gush for each game announcement.