Is Call of Duty ruining video games?

Recommended Videos

sonicneedslovetoo

New member
Jul 6, 2015
278
0
0
The problem isn't that COD is popular the problem is that video game companies are so risk averse that they will only embark upon large projects that they think have no chance of failure. That's why they ask for the metacritic score of games you work on before hiring you and whatnot. COD is popular therefore they dump money into making the "best" cod game they can, as opposed to actually trying to come up with a new franchise with smaller studios. However I'm pretty sure 9 studios with 100 people trying to make interesting games would create something better than one studio with 900 people trying to fart out Assassins Creed: whatever the heck they did last.
 

gigastar

Insert one-liner here.
Sep 13, 2010
4,419
0
0
I dont blame CoD itself, i blame the folk who saw its success and proceeded to try and compete directly with it instead of attempting to find thier own big score.

There are several things i could bash CoD for from dusk till dawn, but i just cannot blame it for its success becoming influential.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
5,499
0
0
No, and the industry will continue on long after the CoD craze phase passes. Short of a massive event that sends humanity into a post-technological dark age, I don't forsee gaming dying anytime soon.
Piss poor games that try to emulate the success of other popular games are nothing new and it ends up fading in the face of a new trend. Look to MOBAs to possibly be the new CoD. I have a feeling this conversation will happen one day calling LoL or DOTA clones the "death of the industry".
 

Ironbat92

New member
Nov 19, 2009
762
0
0
No, let's face it, if something is popular, everyone is gonna try to make there own version of it. Remember when everyone was trying to be Halo in the 6th gen? Remember when movie studios were trying make there own version of Twilight? Notice how all Super Hero Movies are trying to make there own continuity driven universe like Marvel's. Right now, Call of Duty is still popular (though not as it was back a few years ago.), and it will be even as now game are moving away from the linear Military FPS to the more open world genera.
 
Apr 24, 2008
3,912
0
0
No, just ignore it.

Pay-2-win models and pre-order bonuses are what's grinding my gears. The NBA 2k16 "Michael Jordan edition" is selling access 4 days earlier than the standard edition and a bunch of free XP as pre-order bonus... Fairly revolting to think that people who were willing to splash the extra cash have a 4 day head start and a shit load of free XP. The rest of us are gonna get slapped around. Nice job there.
 

Lufia Erim

New member
Mar 13, 2015
1,420
0
0
freaper said:
Lufia Erim said:
freaper said:
Is Adam Sandler ruining movies?
Is Harlequin ruining literature?
Is Nicki Minaj ruining music?
Is the world flat?

The answer to these questions is no, unless you're talking to people not worth talking to.
Thats not fair. Any movie would be ruined with adam sandler in it. Seriously. Think of your favorite movie then put adam sandler as the lead.
I meant their respective industries as a whole. There's an audience for everything, but that doesn't mean that everything has to, or wants to, cater to that same audience, CoD is no different.
I know. I was just joking...
 

Doom972

New member
Dec 25, 2008
2,312
0
0
There was a time when studios kept flooding the market with spunkgargleweewee to compete with CoD, but it seems that the industry has moved past that. At this point, it's harmless.
 

omega 616

Elite Member
May 1, 2009
5,883
1
43
kazall said:
I'm a sucker for big franchises myself but can't help but feel like all the CoD games just spell the end of creativity in the industry. I mean for every one that comes out, they get billions of dollars in sales and do nothing in terms of innovation. Then games like Black Swan come out and barely make a dent in the scene. I guess the exception would be some indie titles like FNAF but no one seems to really win in the CoD taking over the world argument.

www.youtube.com/watch?v=FaHkMikUl70
COD is stagnating the industry? YOU HAVE MARIO AS AN AVATAR!

There are better indie 2D side scrollers than mario. The last big thing Mario did was go 3D! Yet it's like year after year they release a "new" Mario and it sells really well and you all praise it 'cos it has a new gimmick or two (like a new suit).... hell, they couldn't be bothered to create new levels, so they just released the software so you can make your own.

COD has changed, it's gone from WW2 all the way to future tech. Added kill streaks, perks, customisation, co-op modes ... they add new maps, make the maps dynamic. I don't think any other FPS game does any more to change, battlefield doesn't, CS:GO certainly doesn't (CS hasn't changed that much as far as I am aware), TF2 hasn't changed that much BUT no, cod is the game that never changes.

I haven't played COD since black ops 2 but even I can see they are trying to be the best game they can be. Do they get everything right? Fuck no but at least they try, whats Mario done since it's first game? Gone 3D and added a bunch of new suits and made it look real purdy!

COD just gets hate 'cos it's popular and it's cool to hate the popular thing.
 
Jan 27, 2011
3,740
0
0
As much as I don't like CoD at all and find it a boring and insanely overrated series...

No, it's not "killing video games".

Because the target demographic isn't "hardcore gamers", but rather "CoD gamers". A large slice of the CoD Demo pie is people who only play CoD, and maybe some madden or League/Dota on the side, and MAYBE the occasional huge blockbuster like GTA and Metal Gear Solid 5.

CoD succeeding by dipping into markets outside of the hardcore crowd isn't the reason for underrated games failing. Bad marketing is the reason those games fail.

I saw it with GoD Factory. It's the BEST space-dogfighting game ever made. Custom Robo meets Star Wars Battlefront space battles, but with lots more tricky maneuvers you can make. And it didn't make it. The servers are all but empty, aside from a tiny (but very supportive) community of players. And it's not because CoD stole the audience (trust me, the average CoD bro would likely have no interest in it). It's because, unlike CoD, they didn't have the budget and know-how and brand recognition to market themselves well enough.

So no. CoD may be a hugely overrated and boring series, but it's not "the bane of the industry".
 

Silverbeard

New member
Jul 9, 2013
312
0
0
kazall said:
I'm a sucker for big franchises myself but can't help but feel like all the CoD games just spell the end of creativity in the industry. I mean for every one that comes out, they get billions of dollars in sales and do nothing in terms of innovation. Then games like Black Swan come out and barely make a dent in the scene. I guess the exception would be some indie titles like FNAF but no one seems to really win in the CoD taking over the world argument.

www.youtube.com/watch?v=FaHkMikUl70
Isn't billions of dollars an overstatement? A billion is a very big number. A fighter jet costs less than a billion dollars. If we assume that a single copy of a CoD game costs 60 USD, how many copies would have to be sold to make up multiple billions?
 

SomethingWorse

New member
Sep 10, 2012
85
0
0
COD is a mass market piece of entertainment, so it's going to make decisions based on what sells.

Some companies are massive, bloated and profit driven, so the COD business model is good for them.

Some companies are small, and able to take risks, so they don't follow this model.

It's that simple. It's why indie games tend to take risks and explore strange ideas when compared to a multi-million seller.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
You're a little late for the party. That is a song that has been sung for years; and back then it was better sustained (a lot more COD-clones released per year). Now the number of new FPS games have gone down.
 

Vigormortis

New member
Nov 21, 2007
4,531
0
0
No, it isn't. In no way, shape, or form is it ruining the industry. It was never ruining the industry. In fact, one could argue it helped the industry by giving the industry a much needed boost over the last decade.

You want to know what's actually ruining the industry?

Nothing. There is literally nothing "ruining" the industry. The video gaming industry is one of the largest, fastest growing, and most successful media entertainment industries in the world. Current estimates put the industry's worth at over $111,000,000,000 USD by the end of this fiscal year. And that only factors in part of the digital-only market.

Nothing is ruining the industry. It's more successful than it has ever been.

. . . . . . . . . . . . . .

That said, there are a few trends and practices within the industry that are being ruined by excessive greed and a willingness to exploit the end-user.

The free-to-play model, for example, is one that has a lot of positive potential, and has seen a few prime examples that have greatly benefited the developer and the players. Even so, egregious misuse of the model has lead to a lot of rather poor examples, and has given rise to design models such as "pay-to-win" and "freemium".

Likewise, continual release of extra content for online games leads to continued growth of communities related to those games. But the trend of locking away more and more content behind paywalls has begun to fragment online gaming communities, shortening the life expectancy of certain online games.

And then there's the LP'er trend, which has seen the market flooded by cheap, half-assed, cash-in games built around intentional awfulness or jump scares in an attempt to attract Let's Play'ers and free Youtube notoriety.

None of these things are "ruining" the industry, mind you, but they are issues that need addressing.

Silverbeard said:
Isn't billions of dollars an overstatement? A billion is a very big number. A fighter jet costs less than a billion dollars. If we assume that a single copy of a CoD game costs 60 USD, how many copies would have to be sold to make up multiple billions?
It's not a stretch at all.

http://fortune.com/2014/11/03/call-of-duty-advanced-warfare/

GTA V made similar revenue. And let's not forget to factor in DLC revenue.

Big, triple-A titles making over a billion in revenue is actually more common than you might expect. In fact, there may have been more billion-dollar video game releases over the last five years than there've been billion-dollar film releases.
 

FFHAuthor

New member
Aug 1, 2010
687
0
0
An identical conversation topic came up a week or two back and I just have to re-post the comment I put up in that convo.

Actually flipped through my game informer magazine that had the article revealing Modern Warfare. It was...interesting. The shortest portion of it was the one talking about the Multiplayer aspect. The entire story was heavily focused on gameplay, AI and graphics. Looking at that article it kind of shows you just what the games industry was focused on and just what gamers cared about before Modern Warfare (NOT CoD) came on the scene. The games biggest competitor was hailed as being the HALO franchise.

I don't for a moment think that Call of Duty harmed the games industry any more than Super Mario harmed the games industry for creating a generation of Platformer centric games or Final Fantasy harmed the industry for creating a JRPG craze in gaming, or Morrowind for creating Western RPG game styles. Modern Warfare (This thread has to be about Modern Warfare and not First Person Shooters) created a new concept in gaming and revealed a market that had high demand, and we have to remeber that CoD Clones are made because there is a demand and a market for them, games like Battlefield and MAG and I don't know how many competetors are just the same as the thousands of Super Mario Clones on the Nintendo, or the Final Fantasy VII clones after it came out on Playstation in the West. Or the Western RPG's that followed Morrowind striving for a free roaming massive sandbox world.

This gaming industry habit is far from being something that Modern Warfare created, it's something that has existed in any field that has ever existed, and without question it's existed in the gaming industry since day number 2. They made clones of Pong and Pacman for god's sake. It's been going on for over 30 years, and it's not a body that you can lay at Modern Warfare's doorstep unless you've got a personal gripe against the game itself.