Is gaming bad for your mental health?

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Famine0

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Aug 28, 2010
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Hello Escapists :), long time lurker here but I finally decided to post this. I?m warning you now that this is going to be a big wall of text to read. I?m also going to use the terms gamer/nerd/hardcore gamer interchangeably here, but I?m talking about people whose biggest hobby is gaming in all its forms.

(I'm 17 now, turning 18 in november)
First, let me explain why I ask this question. 2-3 months ago I've been told I suffer from panic disorder (by a rl doctor, I didnt diagnose myself on the internet). I?m taking anti-depressants now to help with the anxiety, something I hope to get rid of soon (the pills). I've been having these attacks since I was 13, and I still have them but they have decreased in quantity and severity. Essentially I sometimes have panic attacks, which are actually hyperventilation attacks caused by being ?afraid? of something but having no way to get the emotion out of your system (for example by talking to somebody about it, see where I?m going?). Hyperventilation is a natural reflex, something thats left from our prehistoric days: if you came into contact with something dangerous this reflex prepares your body to flee/fight/think faster/etc . Hyperventialtion attacks are not always caused by panic though, but thats irrelevant here. I will come back to all this later.

Now what has this to do with gaming you might still ask? Well as I said I've been having these attacks since I was 13, the time when you go from primary school to secondary school, = sort of the first time you have to make new friends without 'mommy' being there. An important time in social development. This didnt work out for me because I didnt care about 'social standards', I took 2 baths in an entire week, not enough for someone who has long hair and sweats alot, because who needs them if you sit behind your computer all the time? I was also fat, something I have a natural aptitude for but was nurtured by sitting in a chair all the time. I had nothing to talk about except gaming, knew nothing about girls (an important subject during that age) and school was pretty difficult too (I couldnt handle being ridiculed in front of class by the teachers all the time). In short , because I could give you more examples, I had a hard time adjusting and this went on untill I was-, well pretty much last year :p. Growing made everything better, and last year I changed schools too.

I feel all of this has been mostly caused by gaming. The other factors being my kind of personality, the way I was raised and coincidence (the greatest force in the universe!). As I have said in the first paragraph these hyperventilation attacks are caused by panicking, and are made worse by the fact the emotions have nowhere to go but inside. These emotions slowly built up and cause panic attacks. The anticipation (?I hope I dont have an attack now?) can then also cause an attack. Again, what does this have to do with gaming? As a gamer I rarely talked/talk to real peope and every emotion I had (at school, during gaming,...) went nowhere but inside and there they slowly built up causing this disorder and alot of other wrong thinking patterns. (On a side note IMO nerd raging is also caused by gamers not letting their emotions out in other ways.)

I know this isnt the same for everybody and that this example in no way represents the entire gaming community. I have however, by lurking here, seen other people claiming they have to take some kind of psychiatric medication. I?ve seen at least 1 somebody whose story seemed somewhat similar to mine (the hard time adjusting and subsequent bullying), and I really believe that alot of gamergeeks have been through this. One of my best friends, also one of the only hardcore gamers I know, is a pretty popular person now but I know that inside he?s a bitter misanthrope (the same with many gamers). Everybody also knows the stereotypical hardcore gamer is a depressed, fat sack of sh-. All this has led me to believe that gaming can be bad for your mental health/development, despite most gamers claiming otherwise. I?m talking about depression, shyness, anxiety, low self-esteem,.. here; not the ?insane killing machines? the media so happily portray us as. Though IMO the internet CAN, and often does, desensitisize a person.

This leads me to the discussion value of this topic: do you feel like your life would?ve turned out different if you hadnt taken up gaming as a hobby? That you wouldn?t have had low self-esteem because you?d have another hobby, one that does generate respect from your peers? Or that you wouldn?t have been shy/depressed because you would?ve been a more outgoing person? Or is it just that gaming as a hobby attracts a certain kind of people? Is it possible to be a sportsy person and still be considered a loser? Maybe gaming is just bad when done too much and at an early age? Is it not natural to want to feel respected by other people in life, and to add to the community? Or do you feel that "the meaning of life is to have fun and thats what I'm doing"?

Please don?t just post ?You?re a teenager, get over it, everybody has it?. If you?re going to post it anyway, think about what that might mean about YOUR life and the people you compare yourself to, to have reached that conclusion.

Anyway thank you for reading and discuss :)!

edit: I just saw there's a 'Do you feel untalented' thread which kinda supports my point, with alot of people saying their life got alot better when they took up another hobby than gaming, and actually started talking to real people...

another edit: I've been gaming since I was maybe 6 or 7 (my first was Doom :D). I assumed this was the case with most gamers but I realise thats probably not true
 

gl1koz3

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May 24, 2010
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While they are affecting life as anything else over a prolonged time period would, I think it's the way your brain works from day one that determines you. Games can be only the tool for weirdness a brain was wired to do.

I, for one, don't remember any changes in my habits. But that's maybe because I can't be called a gamer, as "a game" is not what I'm after. More like extraordinary experiences. I fall asleep when good gameplay is enforced upon me.
 

coolman9899

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May 20, 2010
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hey welcome to the escapist m8


I agree its bad for you mental health but as generic said people need social interaction is compleatly true too what I do is I game most of the day after school and every other day I would invite one of my two bf's over to go downtown and hang out there that way I get gaming which is fun and social interaction


OT: no I dont think I would have because I havent really changed...
 

similar.squirrel

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Mar 28, 2009
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I can't speak for people who have been 'gamers' for most of their lives, but I think that games do hold a certain attraction for those of us who aren't that great at the whole 'people' aspect of life.
I've always been fairly withdrawn, and up until about two years ago I was having a huge spate of issues with social anxiety, low self-esteem, misanthropy, self harm and so on. Missed a whole lot of school, was medicated, the works. Strangely enough, I've never been really bullied. This was probably just moral weakness or something.
Anyway.
I remember reading and sleeping a lot, so maybe that same drive for escapism finds a useful outlet in videogames. It certainly seems to be case here. Lots of people thinking along 'screw the world, fictional universes won't betray me' lines. Hell, I've heard a friend of mine extolling the virtues of World of Warcraft [which he has mercifully quit] in comparison to the real world.
 

Extraintrovert

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Speaking as someone who is a fucking pathetic mess and would be with or without video games, I will make the claim that what you are describing is a symptom, not a cause. People with those problems isolate themselves any way they can, be it fiction created by others or created themselves, and while it certainly doesn't help video games are merely a convenient path to take for those that feel they would rather avoid reality. The problems were already there; video games are simply an outlet.
 

Famine0

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Aug 28, 2010
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coolman9899 said:
hey welcome to the escapist m8
Thank you :)

similar.squirrel said:
I can't speak for people who have been 'gamers' for most of their lives, but I think that games do hold a certain attraction for those of us who aren't that great at the whole 'people' aspect of life.
I've always been fairly withdrawn, and up until about two years ago I was having a huge spate of issues with social anxiety, low self-esteem, misanthropy, self harm and so on. Missed a whole lot of school, was medicated, the works. Strangely enough, I've never been really bullied. This was probably just moral weakness or something.
Anyway.
I remember reading and sleeping a lot, so maybe that same drive for escapism finds a useful outlet in videogames. It certainly seems to be case here. Lots of people thinking along 'screw the world, fictional universes won't betray me' lines. Hell, I've heard a friend of mine extolling the virtues of World of Warcraft [which he has mercifully quit] in comparison to the real world.
Thats though man :s
'I can't speak for people who have been 'gamers' for most of their lives,', so you haven't been gaming for a long time then? When did you start gaming? And did you seek it out on purpose as a form of escapism?
 

The Geek Lord

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Apr 15, 2009
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I... Actually have to agree with you on this. Heck, I'm one of the most hardcore gamers I've seen in real life, and I'm fucking miserable. I have about three friends, one of which goes to my school, two of which I'm only somewhat in contact with. However, the low-self esteem thing I can't agree with.

It's comforting to know that no matter how much you fuck up in life, you'll never make anything nearly as bad as D2.
 

3aqua

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Aug 17, 2010
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No I think that gaming gives as many people brain damage as george bush has given people wet dreams now excuse me the epileptic fits that final fantasy gave me are coming back
 

Terminate421

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Jul 21, 2010
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No, Im not going out with the nearest assault rifle possible and shooting up a mall because "Call of duty: Modern Warfare 2" inspired me to do so.
 

Not-here-anymore

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Nov 18, 2009
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I feel I've had the opposite effect. Gaming has given me a series of objectives, which I've needed to help me through my (also diagnosed by a doctor) depression.
Although I suppose, for reasons I've never understood, I don't appear to have the social problems you seem to have.
All things in moderation, I suppose. If you can balance your gaming with a social life, then, (as with any hobby, as long as it doesn't become an obsession), it can improve your mental health, simply by alleviating boredom, or giving you something that can be talked about with others, even if only with a small group.
I won't be so brash as to suggest that suddenly making friends is easy though. As I said, I have no idea how I acquired a social life. It just sort of happened.
 

irequirefood

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May 26, 2010
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I dunno if they have affected me at all mentally. Like I have been a heavy gamer since I was three, have had no health/mental issues. I am fine in social situations, and with a lot of my friends games is a main one for us, because it is a reason to hang out. Any anxiety or other problems I have had are from school/girlfriend or sleep deprivation, which is my fault :p
 

Kpt._Rob

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Apr 22, 2009
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Let me put it this way, gaming is really comprable to drugs in many ways (and I say this as someone who has had some drug addiction problems in the course of my life). Drugs and other addictions are rarely actually the cause of psychological problems, though they can become intricately tied to psychological problems.

The basic model of addiction states that an addiction forms when someone uses something (gaming, drugs, masturbation, food, etc...) as a way to alleviate unpleasant emotions. Because this doesn't help the person face their negative emotions, and overcome them, the underlying problem remains. Things which we consider addictive make these problems worse. Food and drug addictions have serious health implications, causing users to ultimately feel even worse about themselves. Gaming can have health risks associated with a sedentary life style, and often is not conducive to a healthy social life. And compulsive masturbation often causes the addict to feel ashamed and can cause all sorts of psychological trauma. The addict in all of these cases, instead of then trying to overcome the new negative emotions caused by their addictions as well as the underlying emotions which remain, continues further indulgence in the subject of their addiction, which continually makes the negative emtions they seek to escape even worse.

My point is that gaming is like anything that can be addictive, when someone who is succeptible to addiction uses it to escape their own negative emotions, it ultimately makes their problems worse. Gaming can not be directly blamed as the source of problems, as we can observe there are many people who are not addictive gamers, and for which gaming is not a self-destructive hobby. Ultimately, there are psychological traumas the addict must face underlying the original addiction, gaming is not the direct source of problems, it simply has the ability to take existing problems and make them worse.
 

Famine0

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Aug 28, 2010
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J03bot said:
I feel I've had the opposite effect. Gaming has given me a series of objectives, which I've needed to help me through my (also diagnosed by a doctor) depression.
Although I suppose, for reasons I've never understood, I don't appear to have the social problems you seem to have.
All things in moderation, I suppose. If you can balance your gaming with a social life, then, (as with any hobby, as long as it doesn't become an obsession), it can improve your mental health, simply by alleviating boredom, or giving you something that can be talked about with others, even if only with a small group.
I won't be so brash as to suggest that suddenly making friends is easy though. As I said, I have no idea how I acquired a social life. It just sort of happened.
I have to admit that gaming can be good also. I wouldn't have been nearly as "smart" if it weren't for gaming. Also I wouldn't have learned to speak english... But I'm curious as to what sort of objectives gaming has given you?

Terminate421 said:
No, Im not going out with the nearest assault rifle possible and shooting up a mall because "Call of duty: Modern Warfare 2" inspired me to do so.
Main Post said:
'm talking about depression, shyness, anxiety, low self-esteem,.. here; not the 'insane killing machines' the media so happily portray us as.
EDIT:
Kpt._Rob said:
Let me put it this way, gaming is really comprable to drugs in many ways (and I say this as someone who has had some drug addiction problems in the course of my life). Drugs and other addictions are rarely actually the cause of psychological problems, though they can become intricately tied to psychological problems.

The basic model of addiction states that an addiction forms when someone uses something (gaming, drugs, masturbation, food, etc...) as a way to alleviate unpleasant emotions. Because this doesn't help the person face their negative emotions, and overcome them, the underlying problem remains. Things which we consider addictive make these problems worse. Food and drug addictions have serious health implications, causing users to ultimately feel even worse about themselves. Gaming can have health risks associated with a sedentary life style, and often is not conducive to a healthy social life. And compulsive masturbation often causes the addict to feel ashamed and can cause all sorts of psychological trauma. The addict in all of these cases, instead of then trying to overcome the new negative emotions caused by their addictions as well as the underlying emotions which remain, continues further indulgence in the subject of their addiction, which continually makes the negative emtions they seek to escape even worse.

My point is that gaming is like anything that can be addictive, when someone who is succeptible to addiction uses it to escape their own negative emotions, it ultimately makes their problems worse. Gaming can not be directly blamed as the source of problems, as we can observe there are many people who are not addictive gamers, and for which gaming is not a self-destructive hobby. Ultimately, there are psychological traumas the addict must face underlying the original addiction, gaming is not the direct source of problems, it simply has the ability to take existing problems and make them worse.
You make a good point, one that has also been brought up in a way by Extraintrovert. I'll think about this
 

similar.squirrel

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Famine0 said:
coolman9899 said:
hey welcome to the escapist m8
Thank you :)

similar.squirrel said:
I can't speak for people who have been 'gamers' for most of their lives, but I think that games do hold a certain attraction for those of us who aren't that great at the whole 'people' aspect of life.
I've always been fairly withdrawn, and up until about two years ago I was having a huge spate of issues with social anxiety, low self-esteem, misanthropy, self harm and so on. Missed a whole lot of school, was medicated, the works. Strangely enough, I've never been really bullied. This was probably just moral weakness or something.
Anyway.
I remember reading and sleeping a lot, so maybe that same drive for escapism finds a useful outlet in videogames. It certainly seems to be case here. Lots of people thinking along 'screw the world, fictional universes won't betray me' lines. Hell, I've heard a friend of mine extolling the virtues of World of Warcraft [which he has mercifully quit] in comparison to the real world.
Thats though man :s
'I can't speak for people who have been 'gamers' for most of their lives,', so you haven't been gaming for a long time then? When did you start gaming? And did you seek it out on purpose as a form of escapism?
It's roughly what every 'emo' teenager goes through, just slightly more exacerbated.
I've always liked games, but I didn't really have the opportunity to play them because of money issues until a year or two ago. Then I got an Xbox. I still tend to fall back on books when I get into pissy moods, so I don't think I play games in order to block out anything, as seems to be the case for a lot of posters here.
 

Au Naturel.

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Apr 4, 2010
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Gaming does affect your mental health. Gaming is a hobby just like any other. If it just happens to be somebody's hobby, they will probably spend a lot of time doing it. Just like any other hobby, such as art, or sports. The thing about gaming though, more specifically the computer, is that if you spend too much time doing it, you will become physically unstable, or even lack social skills. Or not even care. Things like this have happened to people who play sports, as well. Too much of a good thing...

Though, because of gaming, as I type this, my heart feels like it's about to explode because once again Kanako kicked the crap out of me in MoF. -Sigh- Always so close... yet so far... (damn MoF spellcard...)
 

Da_Vane

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Dec 31, 2007
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Kpt._Rob said:
Let me put it this way, gaming is really comprable to drugs in many ways (and I say this as someone who has had some drug addiction problems in the course of my life). Drugs and other addictions are rarely actually the cause of psychological problems, though they can become intricately tied to psychological problems.

The basic model of addiction states that an addiction forms when someone uses something (gaming, drugs, masturbation, food, etc...) as a way to alleviate unpleasant emotions. Because this doesn't help the person face their negative emotions, and overcome them, the underlying problem remains. Things which we consider addictive make these problems worse. Food and drug addictions have serious health implications, causing users to ultimately feel even worse about themselves. Gaming can have health risks associated with a sedentary life style, and often is not conducive to a healthy social life. And compulsive masturbation often causes the addict to feel ashamed and can cause all sorts of psychological trauma. The addict in all of these cases, instead of then trying to overcome the new negative emotions caused by their addictions as well as the underlying emotions which remain, continues further indulgence in the subject of their addiction, which continually makes the negative emtions they seek to escape even worse.

My point is that gaming is like anything that can be addictive, when someone who is succeptible to addiction uses it to escape their own negative emotions, it ultimately makes their problems worse. Gaming can not be directly blamed as the source of problems, as we can observe there are many people who are not addictive gamers, and for which gaming is not a self-destructive hobby. Ultimately, there are psychological traumas the addict must face underlying the original addiction, gaming is not the direct source of problems, it simply has the ability to take existing problems and make them worse.
This pretty much says it all. However, it's important to remember that it's not gaming that is the problem, but the causes of addiction - very few things are inherently addictive physically, but are easily addictive for psycho-social reasons. This covers both physical subtsances like narcotics, alcohol, tobacco, and caffine, but also experiences like adrenaline, gaming, sex, and religous fervour.

However, gaming is in a small group of experiences that can actually be considered positive to mental health. they can boost self-esteem, goals, and communities, just like any other hobby. they can also allow us to express ourselves and our creativity, and can be used to share our experiences with others. Once again, this all comes down to not what gaming inherently is, but how it is used, and as such can be either a positive and negative feature in a person's life depending upon how they use it.