antipope said:
I fully agree with Reven. Except I am not really worried about the culture as a hole if we can change our internal conversations the culture will change eventually. Nor I am not jumping down and saying take my hobby seriously because its art. What I am saying is that if developers and gamers want this to be considered art they have to hold games to a higher standard. I think we should all want that regardless of are personal opinions on games as art since it should make for better games.
I don't like the idea of "holding games to a higher standard", I like the idea of "holding artsy games to a higher standard". This kindof thinking leads to attacks on certain games not deemed art, "look at that new DoA game, boobs, it's bringing down gaming as a whole!", well look at any other genre, Piranha 3D didn't bring down movies as a whole, crap romantic books don't bring down people's opinion of The Raven, ect ect.
The true issue is most games labeled as "artsy" these days are either shit or just not fun, this does much more damage then the gaming culture or boob physics will ever do. If my friend passed me a game and said "dude this is a great art game" I'd already think "oh this will be about as much fun has hanging out in Starbucks debating the merits of the new apple product", not "oh wow I'm going to have an afternoon full of fun playing this!".
I don't play games for art, modern art is boring, camp, useless little turds of the worthless surrealist movement. Maybe I'm jaded from from working in an art museum for a few years, but the only art I want in my games is pretty buildings, interesting sky boxes, and a nice beat.